/* A small command to clear out all the objects in a room
*
* Fudge
*/
void main( string arg ) {
object *objs;
int i;
objs = this_environment()->query_inventory();
for( i = 0; i < sizeof( objs ); i++ ) {
if( objs[i]->is_player() == 0 ) {
objs[i]->destruct();
}
}
this_player()->simple_action( "$N $vclean the room.", 0 );
}