inherit WEAPON; inherit M_VALUABLE; void setup( void ) { set_id( "sword" ); set_adj( "short" ); set_long( "Your standard small sword." ); set_in_room_desc( "A short sword." ); set_gettable( 1 ); set_min_damage( 1 ); set_max_damage( 3 ); set_hit_bonus( 0 ); set_weapon_skill( "combat/sharp/small" ); set_wield_type( "single" ); set_wield_message( "$N $vwield $p $o" ); set_unwield_message( "$N $vloosen $p $vgrip on $o, and $vput it away." ); set_weapon_action("slash"); set_value( 1 ); set_size( 10 ); }