inherit ROOM; void setup( void ) { set_brief( "%^CYAN%^The armor shop%^RESET%^" ); set_long( "Here is the armor shop, a small plaque hangs on a wall next to the entrance, all sorts of armor and shields are hung on the walls. Timoth the centaur is running the show here. "); set_exits( ([ "north" : "/domains/gurba/rooms/market2", ]) ); add_item( "armor", "armors", "shields", "shield", "Shields and armor for all races." ); add_item( "plaque", "The plaque says: We rather be safe than sorry!" ); set_objects( ([ ]) ); } void do_listen( object player ) { write( "You can hear the tail of Timoth the centaur swapping flies." ); }