inherit "/std/room"; void setup( void ) { set_brief( "%^YELLOW%^Bug room%^RESET%^" ); set_long( "The room contains a huge and fluffy chair, since Fudge spends a lot of time in this room reading the bugreports from the players. " ); set_exits( ([ "west" : "/wiz/fudge/workroom" ]) ); add_item( "chair", "The chair is really worn down, and has a big 'dent' in it which looks like a perfect match of Fudges butt." ); set_objects( ([ "/domains/gurba/objects/bug_board" : 1, ]) ); }