gurba-0.40/
gurba-0.40/bin/
gurba-0.40/lib/
gurba-0.40/lib/cmds/guild/fighter/
gurba-0.40/lib/cmds/monster/
gurba-0.40/lib/cmds/race/catfolk/
gurba-0.40/lib/cmds/race/dwarf/
gurba-0.40/lib/cmds/verb/
gurba-0.40/lib/daemons/data/
gurba-0.40/lib/data/boards/
gurba-0.40/lib/data/messages/
gurba-0.40/lib/data/players/
gurba-0.40/lib/design/
gurba-0.40/lib/domains/gurba/
gurba-0.40/lib/domains/gurba/guilds/fighter/
gurba-0.40/lib/domains/gurba/monsters/
gurba-0.40/lib/domains/gurba/objects/armor/
gurba-0.40/lib/domains/gurba/objects/clothing/
gurba-0.40/lib/domains/gurba/objects/weapons/
gurba-0.40/lib/domains/gurba/vendors/
gurba-0.40/lib/kernel/cmds/admin/
gurba-0.40/lib/kernel/daemons/
gurba-0.40/lib/kernel/include/
gurba-0.40/lib/kernel/lib/
gurba-0.40/lib/kernel/net/
gurba-0.40/lib/kernel/sys/
gurba-0.40/lib/logs/
gurba-0.40/lib/pub/
gurba-0.40/lib/std/modules/languages/
gurba-0.40/lib/std/races/
gurba-0.40/lib/std/races/monsters/
gurba-0.40/lib/wiz/fudge/
gurba-0.40/lib/wiz/spud/
gurba-0.40/src/host/beos/
gurba-0.40/src/host/pc/res/
gurba-0.40/src/kfun/
gurba-0.40/src/lpc/
gurba-0.40/src/parser/
gurba-0.40/tmp/
void restore_me( void );
void save_me( void );

mapping guilds;

void create( void ) {
  guilds = ([ ]);
  restore_me();
}

void restore_me( void ) {
  restore_object( "/daemons/data/guild_d.o" );

}

void save_me( void ) {
  save_object( "/daemons/data/guild_d.o" );
}

void add_guild( string guild, string title ) {
  if( guilds == 0 )
    guilds = ([ ]);
  guilds[guild] = title;
  save_me();
}

int is_guild( string guild ) {
  if( guilds == 0 )
    guilds = ([ ]);
  if( guilds[guild] != 0 )
    return( 1 );

  return( 0 );
}

void remove_guild( string guild ) {
  if( guilds == 0 )
    guilds = ([ ]);
  guilds[guild] = 0;
  save_me();
}

void set_guild_title( string guild, string title ) {
  if( guilds == 0 )
    guilds = ([ ]);
  guilds[guild] = title;
  save_me();
}

string query_guild_title( string guild ) {
  if( guilds == 0 )
    guilds = ([ ]);
  return( guilds[guild] );
}

void remove_all_guilds( void ) {
  guilds = ([ ]);
  save_me();
}

string *query_guilds( void ) {
  if( guilds == 0 )
    guilds = ([ ]);
  return( map_indices( guilds ) );
}