inherit ROOM; inherit M_STORAGE; void setup( void ) { set_brief( "%^BLUE%^Fighters Guild Storage%^RESET%^" ); set_long( "The room is filled with assorted weapons and armor.." ); set_exits( ([ "south" : "/domains/gurba/guilds/fighter/main", ]) ); set_objects( ([ "/domains/gurba/guilds/fighter/storage_sign" : 1, ]) ); set_storage_size(30); }