gurba-0.40/
gurba-0.40/bin/
gurba-0.40/lib/
gurba-0.40/lib/cmds/guild/fighter/
gurba-0.40/lib/cmds/monster/
gurba-0.40/lib/cmds/race/catfolk/
gurba-0.40/lib/cmds/race/dwarf/
gurba-0.40/lib/cmds/verb/
gurba-0.40/lib/daemons/data/
gurba-0.40/lib/data/boards/
gurba-0.40/lib/data/messages/
gurba-0.40/lib/data/players/
gurba-0.40/lib/design/
gurba-0.40/lib/domains/gurba/
gurba-0.40/lib/domains/gurba/guilds/fighter/
gurba-0.40/lib/domains/gurba/monsters/
gurba-0.40/lib/domains/gurba/objects/armor/
gurba-0.40/lib/domains/gurba/objects/clothing/
gurba-0.40/lib/domains/gurba/objects/weapons/
gurba-0.40/lib/domains/gurba/vendors/
gurba-0.40/lib/kernel/cmds/admin/
gurba-0.40/lib/kernel/daemons/
gurba-0.40/lib/kernel/include/
gurba-0.40/lib/kernel/lib/
gurba-0.40/lib/kernel/net/
gurba-0.40/lib/kernel/sys/
gurba-0.40/lib/logs/
gurba-0.40/lib/pub/
gurba-0.40/lib/std/modules/languages/
gurba-0.40/lib/std/races/
gurba-0.40/lib/std/races/monsters/
gurba-0.40/lib/wiz/fudge/
gurba-0.40/lib/wiz/spud/
gurba-0.40/src/host/beos/
gurba-0.40/src/host/pc/res/
gurba-0.40/src/kfun/
gurba-0.40/src/lpc/
gurba-0.40/src/parser/
gurba-0.40/tmp/
inherit ROOM;

void setup( void ) {
  set_brief( "%^YELLOW%^Fridas Floristeria%^RESET%^" );
  set_long( "This small hut is the flower shop. Flowers bulge out from everywhere. Flowerpots of all colors house the dozens of different flowers at sale here. Partly hidden behind a large specimen of Tussilago Farfara, Frida is making another one of her beutiful flower arrangements. When you enter she smiles invitingly at you. " );
  set_exits( ([ 
               "north" : "/domains/gurba/rooms/market1",
	       ]) );
  
  add_item(  "flowers", "She has a lot of them, in all the colors of the rainbow. When you study them you also smell the delightful variety of scents they have." );
  add_item( "flowerpots", "pots", "pot", "flowerpot", "All differnet size, shape and color. Mostly made out of clay or wood." );
  
  set_objects( ([ 
		 "/domains/gurba/monsters/frida" : 1,
		 "/domains/gurba/objects/florist_sign" : 1,
		 ]) );
  
}

void do_listen( object player ) {
  write( "You're not sure but the way she makes these flowers thrive, you could have sweared you heard them whisper, gently." );
}