inherit ROOM; void setup( void ) { set_brief( "%^YELLOW%^Fridas Floristeria%^RESET%^" ); set_long( "This small hut is the flower shop. Flowers bulge out from everywhere. Flowerpots of all colors house the dozens of different flowers at sale here. Partly hidden behind a large specimen of Tussilago Farfara, Frida is making another one of her beutiful flower arrangements. When you enter she smiles invitingly at you. " ); set_exits( ([ "north" : "/domains/gurba/rooms/market1", ]) ); add_item( "flowers", "She has a lot of them, in all the colors of the rainbow. When you study them you also smell the delightful variety of scents they have." ); add_item( "flowerpots", "pots", "pot", "flowerpot", "All differnet size, shape and color. Mostly made out of clay or wood." ); set_objects( ([ "/domains/gurba/monsters/frida" : 1, "/domains/gurba/objects/florist_sign" : 1, ]) ); } void do_listen( object player ) { write( "You're not sure but the way she makes these flowers thrive, you could have sweared you heard them whisper, gently." ); }