gurba-0.40/
gurba-0.40/bin/
gurba-0.40/lib/
gurba-0.40/lib/cmds/guild/fighter/
gurba-0.40/lib/cmds/monster/
gurba-0.40/lib/cmds/race/catfolk/
gurba-0.40/lib/cmds/race/dwarf/
gurba-0.40/lib/cmds/verb/
gurba-0.40/lib/daemons/data/
gurba-0.40/lib/data/boards/
gurba-0.40/lib/data/messages/
gurba-0.40/lib/data/players/
gurba-0.40/lib/design/
gurba-0.40/lib/domains/gurba/
gurba-0.40/lib/domains/gurba/guilds/fighter/
gurba-0.40/lib/domains/gurba/monsters/
gurba-0.40/lib/domains/gurba/objects/armor/
gurba-0.40/lib/domains/gurba/objects/clothing/
gurba-0.40/lib/domains/gurba/objects/weapons/
gurba-0.40/lib/domains/gurba/vendors/
gurba-0.40/lib/kernel/cmds/admin/
gurba-0.40/lib/kernel/daemons/
gurba-0.40/lib/kernel/include/
gurba-0.40/lib/kernel/lib/
gurba-0.40/lib/kernel/net/
gurba-0.40/lib/kernel/sys/
gurba-0.40/lib/logs/
gurba-0.40/lib/pub/
gurba-0.40/lib/std/modules/languages/
gurba-0.40/lib/std/races/
gurba-0.40/lib/std/races/monsters/
gurba-0.40/lib/wiz/fudge/
gurba-0.40/lib/wiz/spud/
gurba-0.40/src/host/beos/
gurba-0.40/src/host/pc/res/
gurba-0.40/src/kfun/
gurba-0.40/src/lpc/
gurba-0.40/src/parser/
gurba-0.40/tmp/
/* Created by Fudge */

inherit OBJECT;
inherit M_GETTABLE;

string text;

void create( void ) {
  ::create( );
  set_id( "sign" );
  set_long( "Your average wooden sign." );
  set_in_room_desc( "A wooden sign is standing here." );
  set_gettable( 0 );
}

void set_message( string message ) {
  text = message;
}

int can_read( object who ) {
  return( 1 );
}

int do_read( object who ) {
  write( text );
  return( 1 );
}
rrency = str;
}

void set_amount( int amt ) {
  amount = amt;
  if( amt == 1 ) {
    set_in_room_desc( "One " + currency );
    set_long( "A lonely " + currency + "." );
  } else if( amt < 10 ) {
    set_in_room_desc( "A couple of " + currency + "s" );
    set_long( "A couple of " + currency + "s." );
  } else if( amt < 20 ) {
    set_in_room_desc( "A few " + currency + "s" );
    set_long( "A few " + currency + "s. About 15." );
  } else if( amt < 40 ) {
    set_in_room_desc( "Some " + currency + "s" );
    set_long( "Some " + currency + "s. About 30." );
  } else if( amt < 80 ) {
    set_in_room_desc( "Many " + currency + "s" );
    set_long( "Many " + currency + "s. About 50." );
  } else if( amt < 150 ) {
    set_in_room_desc( "Lots of " + currency + "s" );
    set_long( "Lots of " + currency + "s. About 100." );
  } else {
    set_in_room_desc( "A huge pile of " + currency + "s" );
    set_long( "A huge pile of " + currency + "s. More than you'd care to count." );
  }
}