# include <Quickdraw.h> # include "dgd.h" /* * NAME: P->srandom() * DESCRIPTION: set seed for random number */ void P_srandom(long s) { qd.randSeed = s; } /* * NAME: P->random() * DESCRIPTION: generate "random" number */ long P_random(void) { return (Random() + Random() * 32768) & 0x7fffffff; }