inherit SHIELD; inherit M_VALUABLE; void setup( void ) { set_id( "shield" ); set_adj( "round" ); set_long( "A round shield." ); set_in_room_desc( "A round shield." ); set_gettable( 1 ); set_ac( 2 ); set_wield_type( "single" ); set_wield_message( "$N $vwield $p $o." ); set_unwield_message( "$N $vremove $p $o." ); set_value( 1 ); set_size( 10 ); }