#AREADATA
Name Mud School~
Author Hatchet~
Levels 1 5
Security 1
VNUMs 3700 3760
Builders ~
Recall 3001
Reset You hear the patter of little feet.~
Note
~
End
#MOBDB
#3700
Name acolyte cleric~
Short the acolyte of Frag~
Long
An acolyte of Overlord Frag is here, grinning at you.
~
Descr
He is big and bad. Don't mess with him.
~
Act sentinel stay_area~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 0
Race Human
Sex male~
End
#3701
Name blob~
Short the blob~
Long
The blob is here, waiting to eat you up.
~
Descr
He is big, he is bad. You don't want to fight him when he isn't chained up.
Perhaps now would be a good time to flee from him!!! If you don't flee, you
would really suffer the consequences.
~
Act sentinel stay_area~
AffectBy detect-invis~
Alignment 0
Level 5
Gold 0
Race Object
Sex neutral~
End
#3702
Name monster~
Short the monster~
Long
There is a monster leashed here.
~
Descr
He looks mean, but you feel comfortable that you can kill him, especially since
he is leashed up, and you are not.
~
Act sentinel~
AffectBy ~
Alignment 0
Level 1
Gold 100
Race Animal
Sex neutral~
End
#3703
Name monster wimpy~
Short the wimpy monster~
Long
There is a wimpy monster leashed here.
~
Descr
He looks wimpy. You feel comfortable that you can kill him, especially since
he is leashed up, and you are not.
~
Act sentinel wimpy~
AffectBy ~
Alignment 0
Level 1
Gold 100
Race Animal
Sex neutral~
End
#3704
Name monster aggressive~
Short the aggressive monster~
Long
There is an aggressive monster leashed here.
~
Descr
He looks mean, but you feel comfortable that you can kill him, especially since
he is leashed up, and you are not.
~
Act sentinel aggressive~
AffectBy ~
Alignment 0
Level 1
Gold 100
Race Bear
Sex neutral~
End
#3705
Name monster wimpy aggressive~
Short the wimpy aggressive monster~
Long
There is a wimpy aggressive monster leashed here.
~
Descr
He looks mean, but you feel comfortable that you can kill him, especially since
he is leashed up, and you are not.
~
Act sentinel aggressive wimpy~
AffectBy ~
Alignment 0
Level 1
Gold 100
Race Bear
Sex neutral~
End
#3706
Name big creature~
Short the big creature~
Long
There is a big creature hulking over your form.
~
Descr
He looks mean, and you just might have a small problem killing him, but he
looks like a great prize!!!
~
Act sentinel~
AffectBy infrared~
Alignment 0
Level 1
Gold 200
Race Animal
Sex neutral~
End
#3707
Name adept cleric~
Short the adept of Kahn~
Long
An adept of Overlord Kahn is here, contemplating your progress.
~
Descr
He is big and bad. Don't mess with him.
~
Act sentinel stay_area~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 0
Race Human
Sex male~
Spec spec_cast_adept
End
#3709
Name rabbit~
Short the rabbit~
Long
A rabbit is bouncing around here.
~
Descr
The rabbit smiles at you, completely harmless!
~
Act stay_area wimpy~
AffectBy ~
Alignment 100
Level 1
Gold 10
Race Animal
Sex neutral~
End
#3710
Name lizard~
Short the lizard~
Long
A lizard slithers up to you.
~
Descr
It smiles at you, and tries to eat your leg.
~
Act stay_area~
AffectBy ~
Alignment -100
Level 2
Gold 10
Race Snake
Sex neutral~
End
#3711
Name boar~
Short the boar~
Long
A boar tries to run you over.
~
Descr
It grunts at you.
~
Act stay_area~
AffectBy ~
Alignment 0
Level 3
Gold 10
Race Animal
Sex neutral~
End
#3712
Name fox~
Short the fox~
Long
A fox is here staring at you.
~
Descr
His fur might be worth money.
~
Act stay_area wimpy~
AffectBy ~
Alignment 100
Level 1
Gold 10
Race Animal
Sex neutral~
End
#3713
Name snail~
Short the snail~
Long
A snail is trying to get out of your way.
~
Descr
You don't see much but slime about it.
~
Act stay_area~
AffectBy ~
Alignment 0
Level 0
Gold 2
Race Worm
Sex neutral~
End
#3714
Name beast~
Short the beast~
Long
A beast tries to feed off of you.
~
Descr
It looks mean. You'd better run.
~
Act aggressive stay_area~
AffectBy ~
Alignment 0
Level 5
Gold 50
Race Bear
Sex neutral~
Spec spec_fido
End
#3715
Name bear~
Short the bear~
Long
A bear is here growling at you.
~
Descr
The bear must be bigger than you! It wants to rip your head off.
~
Act stay_area~
AffectBy ~
Alignment 0
Level 4
Gold 40
Race Bear
Sex neutral~
End
#3716
Name wolf~
Short the wolf~
Long
A wolf is here snarling at you.
~
Descr
The wolf doesn't want to be bothered.
~
Act stay_area~
AffectBy ~
Alignment 0
Level 4
Gold 40
Race Animal
Sex neutral~
End
#3717
Name adept cleric~
Short the adept of Frag~
Long
An adept of Frag is here, grinning and selling you things.
~
Descr
He is big and bad. Don't mess with him.
~
Act sentinel stay_area~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 0
Race Human
Sex male~
Shop light~ container~ drink_con~ food~ ~ 100 100 0 23
End
#3718
Name adept cleric~
Short the adept of Furey~
Long
An adept of Furey is here, training young students.
~
Descr
He is big and bad. Don't mess with him.
~
Act sentinel stay_area train~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 0
Race Human
Sex male~
End
#3719
Name priest cleric~
Short the priest of Hatchet~
Long
The priest of Hatchet is ready to help you practice.
~
Descr
He is big and bad. Don't mess with him.
~
Act sentinel stay_area practice~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 0
Race Human
Sex male~
End
#3720
Name beast~
Short the diploma beast~
Long
The hideous diploma beast is here, holding your graduation present!
~
Descr
This horrible creature is your final test for mud school. Kill him, and the
diploma is yours.
~
Act sentinel~
AffectBy infrared~
Alignment 0
Level 1
Gold 300
Race Bear
Sex neutral~
End
#0
#OBJDB
#3700
Name sub mace~
Short a sub issue mace~
Descr
You see a sub issue mace here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 2~ 3~ 7~ 0~
Weight 5
Cost 0
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr sub mace~
You see a mace of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3701
Name sub dagger~
Short a sub issue dagger~
Descr
You see a sub issue dagger here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 2~ 3~ 11~ 0~
Weight 5
Cost 0
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr sub dagger~
You see a dagger of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3702
Name sub sword~
Short a sub issue sword~
Descr
You see a sub issue sword here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 2~ 3~ 3~ 0~
Weight 5
Cost 0
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr sub sword~
You see a sword of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3703
Name sub vest~
Short a sub issue vest~
Descr
You see a sub issue vest here.~
Type armor~
Extra ~
Wear take body~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub vest~
You see a vest of great but cheap craftsmanship. Stamped on the side is:
Merc Industries
~
End
#3704
Name sub shield~
Short a sub issue shield~
Descr
You see a sub issue shield here.~
Type armor~
Extra ~
Wear take shield~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub shield~
You see a shield of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3705
Name sub cloak~
Short a sub issue cloak~
Descr
You see a sub issue cloak here.~
Type armor~
Extra ~
Wear take neck~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub cloak~
You see a cloak of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3706
Name sub helmet~
Short a sub issue helmet~
Descr
You see a sub issue helmet here.~
Type armor~
Extra ~
Wear take head~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub helmet~
You see a helmet of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3707
Name sub leggings~
Short a pair of sub issue leggings~
Descr
You see a pair of sub issue leggings here.~
Type armor~
Extra ~
Wear take legs~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub leggings~
You see leggings of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3708
Name sub boots~
Short a pair of sub issue boots~
Descr
You see a pair of sub issue boots here.~
Type armor~
Extra ~
Wear take feet~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub boots~
You see boots of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3709
Name sub gloves~
Short a pair of sub issue gloves~
Descr
You see a pair of sub issue gloves here.~
Type armor~
Extra ~
Wear take hands~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub gloves~
You see gloves of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3710
Name sub sleeves~
Short a pair of sub issue sleeves~
Descr
You see a pair of sub issue sleeves here.~
Type armor~
Extra ~
Wear take arms~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub sleeves~
You see sleeves of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3711
Name sub cape~
Short a sub issue cape~
Descr
You see a sub issue cape here.~
Type armor~
Extra ~
Wear take about~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub cape~
You see a cape of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3712
Name sub belt~
Short a sub issue belt~
Descr
You see a sub issue belt here.~
Type armor~
Extra ~
Wear take waist~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub belt~
You see a belt of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3713
Name sub bracer~
Short a sub issue bracer~
Descr
You see a sub issue bracer here.~
Type armor~
Extra ~
Wear take wrist~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr sub bracer~
You see a bracer of great but cheap craftsmanship. Imprinted on the side is:
Merc Industries
~
End
#3714
Name key~
Short a key~
Descr
You see a very important key here!~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#3715
Name diploma~
Short a mud school diploma~
Descr
You see a mud school diploma here.~
Type treasure~
Extra magic~
Wear take hold~
Values 0~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
Affect wisdom~ 1 ~
Affect constitution~ 1 ~
ExtraDescr diploma~
This document shows that you have graduated from Mud School.
It also has magical effects on your abilities if you hold it!
Hatchet the Silver Knight
Merc Industries
~
End
#3716
Name banner~
Short a war banner~
Descr
A war banner is on the floor here.~
Type light~
Extra glow magic~
Wear take~
Values 0~ 0~ -1~ 0~ 0~
Weight 1
Cost 0
Affect ac~ -1 ~
Affect saving-spell~ -1 ~
ExtraDescr banner~
This is the official Merc war banner to see you through the darkest realm!
~
End
#0
#ROOMDB
#3700
Name Entrance to Mud School~
Descr
This is the entrance to the Merc Mud School. Go north to go through mud
school. If you have been here before and want to go directly to the arena,
go south.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3757
You see the doorway into the Mud School Building.
~
~
Door south~ door closed~ -1 3744
You see the one way door into the Arena of Mud School.
~
door~
Door down~ ~ 0 3001
You see the Temple of Midgaard.
~
~
End
#3701
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The exits are west and south. A small plaque is on the
wall.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Equipment check time! Type 'EQUIPMENT' to see your current equipment. Right
now, you have just a vest, a shield, and a weapon. As you go through Mud
School you will acquire a complete set of equipment.
To pick up items on the ground as you see them, type 'GET item'.
To wear a piece of armor, type 'WEAR item'.
To hold a light source, type 'HOLD item'.
To wield a weapon, type 'WIELD weapon'.
To wear, hold, and wield everything you have, type 'WEAR ALL'.
To stop using a piece of equipment, type 'REMOVE item'.
Finally, to see the items in your inventory, type 'INVENTORY'.
When you are ready to continue, go west.
~
ExtraDescr plaque~
This zone (Mud School) is created by Hatchet for any Merc Mud.
Copyright 1992, 1993.
~
Reset M 3700 1 100
Door south~ ~ -1 3757
You see a path into another room.
~
~
Door west~ ~ -1 3702
You see a path into another room.
~
~
End
#3702
Name The Center Room~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. Exits lead in ALL directions.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
This is the direction practicing room. The directions you can go in any
room are: north, south, east, west, up, or down. Of course, not all rooms
have all exits available.
To see the obvious exits in a room, type 'EXITS'.
Sometimes doors are closed, or locked, or secret. Then you have to notice
clues in the room description, or try going into that direction and seeing
if you bump into a door.
Try going into each direction from here. When you are done, go NORTH.
~
Door north~ ~ 0 3703
You see the room north that will lead you to the next section.
~
~
Door east~ ~ 0 3701
You see a room.
~
~
Door south~ ~ 0 3705
You see a room.
~
~
Door west~ ~ 0 3704
You see a room.
~
~
Door up~ ~ 0 3708
You see a room.
~
~
Door down~ ~ 0 3707
You see a room.
~
~
End
#3703
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. Exits lead north and south.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Since you are here, let us have another lesson. You can see the statistics on
yourself by typing 'SCORE'. Do that right now. At higher levels, 'SCORE'
gives you more information.
~
Door north~ ~ -1 3709
You see the next station ahead.
~
~
Door south~ ~ 0 3702
You see the central room.
~
~
End
#3704
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The only exit is east.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Just go east to the central room.
~
Door east~ ~ 0 3702
You see the central room.
~
~
End
#3705
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The only exit is north.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Just go north to the central room.
~
Door north~ ~ 0 3702
You see the central room.
~
~
End
#3707
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The only exit is up.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Just go up to the central room.
~
Door up~ ~ 0 3702
You see the central room.
~
~
End
#3708
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The only exit is down.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Just go down to the central room.
~
Door down~ ~ 0 3702
You see the central room.
~
~
End
#3709
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. Exits reach west and down.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Welcome to combat training.
The first lesson is knowing whom to fight. Use the command 'CONSIDER' to
consider killing a monster. Avoid fighting monsters that will kill you
easily.
The second lesson is running away. There is a monster in the room down.
He is too strong for you to kill, but he won't kill you. So go 'DOWN' from
here, then 'CONSIDER' him, then 'KILL' him. After a while, type 'FLEE' to
escape from him.
You can also set your character to flee automatically with the 'WIMPY' command.
Type 'HELP WIMPY' to find out more about 'WIMPY'.
After you flee, you will be back in this room. When you are ready to go on
to the next station, go 'WEST'.
~
Door west~ ~ -1 3711
You see the next station of Mud School.
~
~
Door down~ ~ 0 3710
You see a cage.
~
~
End
#3710
Name The Blob Cage~
Descr
You are in a smelly cage. Strangely, the walls are still clean!
You see a sign here. The only exit is up.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Remember, don't fight the blob to the finish! Just type 'KILL BLOB', then
when you are fighting, type 'FLEE', until you flee and are out of here.
~
Reset M 3701 1 100
Door up~ ~ 0 3709
You see a safe room up.
~
~
End
#3711
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Welcome to the next station. Here, you will actually fight real monsters,
without fleeing! Kill every mob, since they hold some equipment you need.
To start, go down.
~
Door east~ ~ 0 3709
You see the next station of Mud School.
~
~
Door down~ ~ 0 3712
You see the combat hall.
~
~
End
#3712
Name The Cage Room~
Descr
You are in the cage room. All around are 4 cages. Light fluoresces off the
ceiling in soft white tones. Of course, there is a big sign on the wall.
Exits lead into the cardinal directions plus down.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
Welcome to the cage room. The adepts of mud school have captured some
monsters for you to kill. In the four cages are four monsters of various
types. Kill them all!
After you kill each monster, get all of the equipment from their corpses
with the command 'GET ALL CORPSE'. You can then use the command 'WEAR ALL'
to wear your newly won equipment.
When you are done with the corpse, 'SACRIFICE CORPSE' to give it to your God.
God will reward you for this.
Between combat, you may need to rest or sleep to regenerate hit points.
You can 'REST' to regenerate hit points, or you can 'SLEEP'. 'SLEEP' will
refresh you faster than 'REST', but you will be less aware of your
surroundings.
~
Reset M 3707 1 100
Door north~ ~ -1 3713
You see the aggressive monster inside!
~
~
Door east~ ~ -1 3716
You see the unmodified monster inside!
~
~
Door south~ ~ -1 3715
You see the wimpy monster inside!
~
~
Door west~ ~ -1 3714
You see the aggressive wimpy monster inside!
~
~
Door down~ ~ -1 3717
You see the next station below.
~
~
End
#3713
Name A Cage~
Descr
You are in a cage. Blood and gore are everywhere. The keepers must be lax
in the upkeep here! There is a sign on the wall. The only exit is south.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
There is an aggressive monster in this room. Kill him and get out of here
fast! Remember to loot and sacrifice the corpse.
~
Reset M 3704 1 100
Reset E 3707 7 100
Reset E 3712 13 100
Door south~ ~ -1 3712
You see the Cage Room.
~
~
End
#3714
Name A Cage~
Descr
You are in a cage. Blood and gore are everywhere. The keepers must be lax
in the upkeep here! There is a sign on the wall. The only exit is east.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
There is a wimpy, aggressive monster in this room. Kill him and get out of
here fast! Remember to loot and sacrifice the corpse.
~
Reset M 3705 1 100
Reset E 3708 8 100
Reset E 3713 14 100
Door east~ ~ -1 3712
You see the Cage Room.
~
~
End
#3715
Name A Cage~
Descr
You are in a cage. Blood and gore are everywhere. The keepers must be lax
in the upkeep here! There is a sign on the wall. The only exit is north.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
There is a wimpy monster in this room. Kill him and get out of here fast!
Remember to loot and sacrifice the corpse.
~
Reset M 3703 1 100
Reset E 3706 6 100
Reset E 3711 12 100
Door north~ ~ -1 3712
You see the Cage Room.
~
~
End
#3716
Name A Cage~
Descr
You are in a cage. Blood and gore are everywhere. The keepers must be lax
in the upkeep here! There is a sign on the wall. The only exit is west.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
There is a monster in this room. Kill him and get out of here fast!
Remember to loot and sacrifice the corpse.
~
Reset M 3702 1 100
Reset E 3705 3 100
Reset E 3705 4 100
Door west~ ~ -1 3712
You see the Cage Room.
~
~
End
#3717
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. Find your own exit here.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
By now, you must be hungry and thirsty. Time to buy groceries!
To the south is a store. Inside the store, you can use these commands:
BUY Buy an item
LIST List what is for sale
After buying some food and drink, you can 'EAT' and 'DRINK' it.
After that, find the next exit yourself.
~
Door east~ door closed~ -1 3719
You see the next station of Mud School.
~
door~
Door south~ ~ 0 3718
You see the Shop.
~
~
Door up~ ~ -1 3712
You see the Cage room.
~
~
End
#3718
Name The Store in Mud School~
Descr
You are in a cramped room. Stacked neatly on shelves everywhere are items
and packages. Light fluoresces off the ceiling in soft white tones. Of
course, there is a sign on the wall. The only exit is north.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
The sign reads:
Buy - Buy something from the storekeeper.
List - The storekeeper will tell you what's for sale.
Value - The storekeeper will tell you how much he will give to you for
that item.
Sell - Sell that item to the storekeeper.
~
Reset M 3717 1 100
Reset E 3138 -1 100
Reset E 3031 -1 100
Door north~ ~ 0 3717
You see the only exit out of here.
~
~
End
#3719
Name A Room in Mud School~
Descr
You are in a square white room. The walls are all blank, with no windows.
Light fluoresces off the ceiling in soft white tones. Of course, there is a
sign on the wall. The exits are north and west, with a door to the east.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
North of you is a dark room. I hope you still have the lantern! If not,
you have to back to the store and buy one.
In the room is a monster with a key that you need. After killing the
monster and getting the key, come back here, UNLOCK EAST, OPEN EAST,
and continue east.
~
Door north~ ~ 0 3720
You see a darkened room inside.
~
~
Door east~ door closed locked pickproof~ 3714 3721
You see the next station of Mud School.
~
door~
Door west~ door closed~ -1 3717
You see the room you just came from.
~
door~
End
#3720
Name The Darkened Room~
Descr
This room was purposefully darkened so that you would need to hold on to a
light source to go through. The walls are, of course, blank, and white.
The only exit is south.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3706 1 100
Reset E 3709 9 100
Reset E 3710 10 100
Reset E 3714 17 100
Reset E 3713 14 100
Door south~ ~ 0 3719
You see the room that you have come from.
~
~
End
#3721
Name The End of Mud School!~
Descr
This is a very bright room, with a marble pedestal in the center. Behind
the pedestal stands a person cloaked in Silver. Tapestries flow from every
wall, and you feel very happy to be here right now. There is a big sign here.
The only exit is on the other side of the gate north of you.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign~
You have graduated from Mud School! Get your diploma. Go 'NORTH' from here
to visit our arena. There are plenty of low-level monsters, but DON'T attack
other players.
If you want to go directly back to the temple at any time, type 'RECALL'.
After you raise to level two, you can 'SAVE' your character. Your character
will be automatically SAVE'd every few minutes.
If you need more help during the game, type 'HELP'. If you see something
wrong or have comments, use 'BUG', 'IDEA', or 'TYPO' to report them.
May your visit here be ... mercenary.
~
Reset M 3720 1 100
Reset E 3715 17 100
Door north~ door closed~ -1 3722
You see the Arena ahead.
~
gate~
End
#3722
Name South Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3729
~
~
Door east~ ~ 0 3725
~
~
Door west~ ~ 0 3723
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3723
Name South Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3728
~
~
Door east~ ~ 0 3722
~
~
Door west~ ~ 0 3724
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3724
Name South West Corner of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 3713 5 100
Door north~ ~ 0 3727
~
~
Door east~ ~ 0 3723
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3725
Name South Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3730
~
~
Door east~ ~ 0 3726
~
~
Door west~ ~ 0 3722
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3726
Name South East Corner of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 3712 3 100
Door north~ ~ 0 3731
~
~
Door west~ ~ 0 3725
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3727
Name West Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3732
~
~
Door east~ ~ 0 3728
~
~
Door south~ ~ 0 3724
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3728
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3733
~
~
Door east~ ~ 0 3729
~
~
Door south~ ~ 0 3723
~
~
Door west~ ~ 0 3727
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3729
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3734
~
~
Door east~ ~ 0 3730
~
~
Door south~ ~ 0 3722
~
~
Door west~ ~ 0 3728
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3730
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3735
~
~
Door east~ ~ 0 3731
~
~
Door south~ ~ 0 3725
~
~
Door west~ ~ 0 3729
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3731
Name East Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3736
~
~
Door south~ ~ 0 3726
~
~
Door west~ ~ 0 3730
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3732
Name West Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3737
~
~
Door east~ ~ 0 3733
~
~
Door south~ ~ 0 3727
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3733
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3738
~
~
Door east~ ~ 0 3734
~
~
Door south~ ~ 0 3728
~
~
Door west~ ~ 0 3732
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3734
Name Center of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being. There is a BIG SIGN here.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr sign big~
Those with high bravery or low senses of cautiousness might wish to go below
to the Dungeon. However, know that there are aggressive monsters down there,
and there is no quick escape back out of here when you are in the dungeon.
~
Reset M 3709 4 100
Door north~ ~ 0 3739
~
~
Door east~ ~ 0 3735
~
~
Door south~ ~ 0 3729
~
~
Door west~ ~ 0 3733
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
Door down~ door closed~ -1 3748
You see a dark murky dungeon below.
~
grate~
End
#3735
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3740
~
~
Door east~ ~ 0 3736
~
~
Door south~ ~ 0 3730
~
~
Door west~ ~ 0 3734
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3736
Name East Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3741
~
~
Door south~ ~ 0 3731
~
~
Door west~ ~ 0 3735
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3737
Name West Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3742
~
~
Door east~ ~ 0 3738
~
~
Door south~ ~ 0 3732
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3738
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3743
~
~
Door east~ ~ 0 3739
~
~
Door south~ ~ 0 3733
~
~
Door west~ ~ 0 3737
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3739
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3744
~
~
Door east~ ~ 0 3740
~
~
Door south~ ~ 0 3734
~
~
Door west~ ~ 0 3738
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3740
Name Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3745
~
~
Door east~ ~ 0 3741
~
~
Door south~ ~ 0 3735
~
~
Door west~ ~ 0 3739
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3741
Name East Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3746
~
~
Door south~ ~ 0 3736
~
~
Door west~ ~ 0 3740
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3742
Name North West Corner of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 3710 3 100
Door east~ ~ 0 3743
~
~
Door south~ ~ 0 3737
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3743
Name North Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. You can barely see the ceiling. You feel as if you are being watched
by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3744
~
~
Door south~ ~ 0 3738
~
~
Door west~ ~ 0 3742
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3744
Name North Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3745
~
~
Door south~ ~ 0 3739
~
~
Door west~ ~ 0 3743
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3745
Name North Wall of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3746
~
~
Door south~ ~ 0 3740
~
~
Door west~ ~ 0 3744
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3746
Name North East Corner of Arena~
Descr
You are in the Arena. Remember, if you wish to get out of this Arena, just
go up. Ceilings can barely be seen in this huge Arena. You feel as if you are
being watched by some divine being.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 3711 3 100
Door south~ ~ 0 3741
~
~
Door west~ ~ 0 3745
~
~
Door up~ ~ 0 3760
You see the EXIT.
~
~
End
#3748
Name The Center of the Dungeon~
Descr
You are in the center of a large room. A faint light from above shows that
the floors are all covered with slime. A feeling of dread comes over you as
you notice that this is NOT a great place to go. Exits go in all directions.
Of special note is the one that brings you back up!!!
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3750
You see the north wall.
~
~
Door east~ ~ 0 3753
You see the east wall.
~
~
Door south~ ~ 0 3755
You see the south wall.
~
~
Door west~ ~ 0 3752
You see the west wall.
~
~
Door up~ door closed~ -1 3734
You see safety!
~
grate~
End
#3749
Name The North West Corner of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3714 1 100
Door east~ ~ 0 3750
You see the north wall.
~
~
Door south~ ~ 0 3752
You see the south wall.
~
~
End
#3750
Name The North Wall of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3751
You see the north east corner.
~
~
Door south~ ~ 0 3748
You see the center of the dungeon.
~
~
Door west~ ~ 0 3749
You see the north west corner.
~
~
End
#3751
Name The North East Corner of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3715 2 100
Door south~ ~ 0 3753
You see the east wall.
~
~
Door west~ ~ 0 3750
You see the north wall.
~
~
End
#3752
Name The West Wall of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3749
You see the north west corner.
~
~
Door east~ ~ 0 3748
You see the center of the dungeon.
~
~
Door south~ ~ 0 3754
You see the south west corner.
~
~
End
#3753
Name The East Wall of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3751
You see the north east corner.
~
~
Door south~ ~ 0 3756
You see the south east corner.
~
~
Door west~ ~ 0 3748
You see the center of the dungeon.
~
~
End
#3754
Name The South West Corner of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3716 2 100
Door north~ ~ 0 3752
You see the north wall.
~
~
Door east~ ~ 0 3755
You see the south wall.
~
~
End
#3755
Name The South Wall of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3748
You see the center of the dungeon.
~
~
Door east~ ~ 0 3756
You see the south east corner.
~
~
Door west~ ~ 0 3754
You see the south west corner.
~
~
End
#3756
Name The South East Corner of the Dungeon~
Descr
You are against a wall in the dungeon. It is quite dark here. The lack of
any windows in the area explains the smell around you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3753
You see the east wall.
~
~
Door west~ ~ 0 3755
You see the south wall.
~
~
End
#3757
Name A Room in Mud School~
Descr
You are in a room in Mud School. Pastels cover these walls, due to Hatchet's
mood for the day. To the west is Furey's Training Room, and to the east is
Hatchet's Guild Room. North of you is the next Station of Mud School.
There is a sign on the wall (type 'LOOK SIGN' to read it).
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign~
To find out your attributes, type 'score'. You can improve your attributes
in Furey's Training Room to the west. You can practice your skills and spells
in Hatchet's Guild Room to the east. You can continue through mud school by
going north.
If you are a new character, you should go 'WEST' from here, train your
abilities, and then come back here and go 'NORTH'.
~
Door north~ ~ 0 3701
You see the next station of Mud School.
~
~
Door east~ ~ 0 3759
You see Hatchet's Guild Room. Go there to practice your skills.
~
~
Door south~ ~ 0 3700
You see the entrance to Mud School.
~
~
Door west~ ~ 0 3758
You see Furey's Training Room. Go there to train your attributes.
~
~
End
#3758
Name Furey's Training Room~
Descr
You are in Furey's Training Room. Around you are all sorts of physical
and mental training tools. The whole room is filled with magic, holiness,
and sweat. There is a sign on the wall.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign~
Welcome to Furey's Training Room. Here you can train your attributes. To
train an attribute, you need enough practices. To find out how many practice
sessions you have, type 'train' while you are in this room. To train for a
specific attribute, type 'train <attr>' where attr is the first 3 letters of
the attribute you want increased. Type 'help train' for more information.
~
Reset M 3718 1 100
Door east~ ~ 0 3757
You see the room you came from, and the room you should go to.
~
~
End
#3759
Name Hatchet's Guild Room~
Descr
You are in a room filled with weapons, books, and many combat dummies, some
cut and stabbed many times, others burnt to a crisp. The room is filled with
sweat and an aura of magic. There is a sign on the wall.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign~
Welcome to Hatchet's Guild Room. Here you will learn your skills and spells.
To find out what skills and spells you can practice and how many practice
sessions you have, type 'practice'. To practice the specific skill, type
'practice <skill>', where 'skill' is the skill or spell you wish to practice.
Practicing increases the amount you know of that skill or spell, up to a
certain maximum. When you have practiced all you wish to practice, go west.
~
Reset M 3719 1 100
Door west~ ~ 0 3757
You see the room you came from and the room you should go to.
~
~
End
#3760
Name A Safe Room~
Descr
You are in a safe room, away from all the mean rabbits and snails of the Arena.
You can rest here, and go up to go back to the Temple of Midgaard.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
Door up~ ~ 0 3001
You see the Temple of Midgaard.
~
~
End
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