#AREADATA Name Town Of Solace~ Author Strahd~ Levels 5 35 Security 1 VNUMs 10201 10317 Builders ~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #10201 Name captain guard~ Short Captain of the Guard~ Long The Captain of the Guard is here. ~ Descr The Captain of the Guard is an older but very powerful man. His obsidian armor seems to glow faintly. The crest of the town of Solace is displayed with pride on his chestplate. The gold crest of two coins seems to match the wealth of this town. ~ Act sentinel~ AffectBy detect-evil detect-invis detect-hidden sanctuary~ Alignment 900 Level 30 Gold 100000 Race Giant Sex male~ Spec spec_cast_mage End #10202 Name lieutenant commander~ Short Lieutenant Commander~ Long The Lieutenant Commander is here. ~ Descr The Lieutenant seems like a happy fellow. Although he seems to have the brain of a 7 year old. His steel armor is covered with finger paint. Dispite his mental problems he is quite a challenge. If you would like to test his abilities go right ahead. He looks as if he is quite an easy fight. ~ Act sentinel stay_area~ AffectBy detect-evil detect-hidden sanctuary~ Alignment 800 Level 27 Gold 100000 Race Orc Sex male~ Spec spec_cast_cleric End #10203 Name Sergeant Arms~ Short Sergeant at Arms~ Long The Sergeant at Arms is here polishing his hammer. ~ Descr This is the tough and burly Sergeant at Arms. He wears the red armor of war. He is a middle age man with graying hair that pokes out from under his helmet. He is always waiting for a fight. ~ Act sentinel stay_area~ AffectBy detect-evil sanctuary~ Alignment 400 Level 20 Gold 100000 Race Hobbit Sex male~ Spec spec_cast_mage End #10204 Name townguard guard~ Short Townguard~ Long A townguard stands here. ~ Descr A big strong townguard of Solace. ~ Act sentinel stay_area~ AffectBy ~ Alignment 1000 Level 15 Gold 500 Race Orc Sex male~ Spec spec_guard End #10205 Name townguard guard agg~ Short Townguard~ Long A townguard stands here. ~ Descr A big strong townguard of Solace. ~ Act sentinel aggressive stay_area~ AffectBy ~ Alignment 1000 Level 15 Gold 500 Race Giant Sex male~ Spec spec_guard End #10206 Name citizen solace~ Short Citizen of Solace~ Long A citizen of Solace stands here. ~ Descr He is one of the wealthy citizens of Solace. ~ Act ~ AffectBy ~ Alignment 800 Level 10 Gold 34 Race Human Sex male~ End #10207 Name woman~ Short woman~ Long A woman is here. ~ Descr She is a beautiful woman. ~ Act ~ AffectBy ~ Alignment 800 Level 5 Gold 34 Race Human Sex female~ End #10208 Name matt brewmaster~ Short Matt the brewmaster~ Long Matt the brewmaster is here looking for something to drink. ~ Descr ~ Act sentinel~ AffectBy sanctuary~ Alignment 800 Level 25 Gold 34 Race Human Sex male~ Spec spec_cast_cleric Shop ~ ~ ~ ~ ~ 105 15 0 23 End #10209 Name Mcbaker~ Short the Mcbaker~ Long The Mcbaker looks at you calmly, wiping flour from his face with one hand. ~ Descr A fat, nice looking baker. But you can see that he has many scars on his body. ~ Act sentinel~ AffectBy ~ Alignment 900 Level 23 Gold 12000 Race Human Sex male~ Shop ~ ~ ~ ~ ~ 110 100 6 17 End #10210 Name cookie's helper~ Short Cookie's Helper~ Long Cookie's Helper is here offering you a free cookie sample. ~ Descr A young neighborhood girl helps out cookie when she is not around. ~ Act sentinel~ AffectBy ~ Alignment 900 Level 20 Gold 12000 Race Human Sex female~ Shop ~ ~ ~ ~ ~ 110 100 6 17 End #10211 Name marilyn~ Short Marilyn~ Long Marilyn is here selling birds. ~ Descr She is a very pretty and loves her birds. Her black hair hangs behind her tied in a pony tail. ~ Act sentinel~ AffectBy sanctuary~ Alignment 900 Level 30 Gold 12000 Race Human Sex female~ Spec spec_cast_cleric Shop ~ ~ ~ ~ ~ 110 100 0 23 End #10212 Name ghost jander~ Short Ghost of Jander~ Long The Ghost of Jander is here. ~ Descr The ghost of Jander is as he was in life. A rather large man with flaming red hair. His clothes seems dirty and tattered. His bushy beard obscures his stone face. ~ Act sentinel~ AffectBy ~ Alignment 900 Level 15 Gold 12000 Race Undead Sex male~ Spec spec_cast_undead End #10213 Name ghost waiter~ Short ghost of waiter~ Long A ghost of a waiter is here waiting to serve you. ~ Descr This is the ghost of a long dead waiter. Probably one of the many that Jander killed for spilling a drink or something. ~ Act sentinel~ AffectBy ~ Alignment 900 Level 15 Gold 12000 Race Undead Sex male~ Spec spec_cast_undead End #10214 Name ghost barkeep~ Short ghost of a barkeeper~ Long A ghost of a barkeeper is here waiting an eternity to take your order. ~ Descr This is probably another of Jander's victims. Probably got caught with his hand in the cash or something. ~ Act sentinel~ AffectBy ~ Alignment 900 Level 13 Gold 12000 Race Undead Sex female~ Spec spec_cast_undead Shop ~ ~ ~ ~ ~ 110 100 0 23 End #10215 Name townguard guard~ Short Townguard~ Long A townguard is on patrol. ~ Descr A big strong townguard of Solace. ~ Act stay_area~ AffectBy ~ Alignment 1000 Level 15 Gold 500 Race Giant Sex male~ Spec spec_guard End #10216 Name field rat~ Short field rat~ Long A field rat is here looking for food. ~ Descr A dirty nasty field rat . Obviously looking for food in the town. ~ Act stay_area~ AffectBy hide~ Alignment 300 Level 10 Gold 500 Race Rat Sex neutral~ End #10217 Name town clerk~ Short Town Clerk~ Long The Town Clerk is here impatiently waiting for you to pay taxes. ~ Descr A stringy rat like individual. He beams at you through his spectacles as if he can see the money in your pockets. ~ Act sentinel~ AffectBy sanctuary~ Alignment 800 Level 17 Gold 500 Race Human Sex male~ Spec spec_thief End #10218 Name treasury guards~ Short Treasury Guards~ Long The Treasury Guards are here guarding the town's money. ~ Descr These are like the biggest and meanest men you've every seen. They look more like trolls or ogres than men. ~ Act sentinel~ AffectBy detect-evil detect-invis detect-hidden sanctuary~ Alignment 800 Level 16 Gold 500 Race Giant Sex male~ Spec spec_guard End #10219 Name Jhen~ Short Jhen the farmer~ Long Jhen the farmer is here. ~ Descr A rather tall man who works hard for his money. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 23 Gold 500 Race Human Sex male~ Shop ~ ~ ~ ~ ~ 110 100 4 20 End #10220 Name Krista~ Short Krista the fruit peddler~ Long Krista the fruit peddler is here. ~ Descr A pretty woman who works hard for her money. Travelling every year to the market to sell her fruits. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 24 Gold 500 Race Human Sex female~ Shop ~ ~ ~ ~ ~ 110 100 4 20 End #10221 Name Janni~ Short Janni~ Long Janni is here. ~ Descr Janni has spent his whole life making trinkets for people to enjoy. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 22 Gold 500 Race Dwarf Sex male~ Shop ~ ~ ~ ~ ~ 125 75 4 20 End #10222 Name Nisi~ Short Nisi the grocer~ Long Nisi is here. ~ Descr Nisi is a very interesting person. It shows in the wares she sells ~ Act sentinel~ AffectBy ~ Alignment 800 Level 24 Gold 500 Race Elf Sex female~ Shop weapon~ armor~ food~ ~ ~ 125 75 4 20 End #10223 Name Molin~ Short Molin the brewer~ Long Molin the brewer is here. ~ Descr Molin is a grey old man with hair down to his toes. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 24 Gold 500 Race Halfelf Sex male~ Spec spec_cast_mage Shop potion~ ~ ~ ~ ~ 125 75 4 20 End #10224 Name Rashan~ Short Rashan the farmer~ Long Rashan the farmer is here. ~ Descr Rashan is a middle aged man who grows his rutabagas by candlelight. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 21 Gold 500 Race Halfdwarf Sex male~ Spec spec_cast_mage Shop ~ ~ ~ ~ ~ 125 75 4 20 End #10225 Name Lexie~ Short Lexie~ Long Lexie is here. ~ Descr Lexie is an accomplish diver. But he seems to have problems keeping students. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 25 Gold 500 Race Human Sex male~ Shop boat~ ~ ~ ~ ~ 125 75 4 20 End #10226 Name Croben~ Short Croben~ Long Croben is here. ~ Descr Croben is a young man who learned the art of container making from his grandfather. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 25 Gold 500 Race Human Sex male~ Spec spec_cast_mage Shop container~ ~ ~ ~ ~ 125 75 4 20 End #10227 Name otik sandath bartender~ Short Otik Sandath~ Long Otik sandath is here tending the bar ~ Descr Otik is an older man with a gift for cooking. Otik whispers, "A magical staff! I bet it was forged by demons from the terrible Darken Wood. There are terrible mysteries in that place, there are." ~ Act sentinel~ AffectBy ~ Alignment 800 Level 27 Gold 500 Race Human Sex male~ Shop ~ ~ ~ ~ ~ 105 15 0 23 End #10228 Name tika barmaid~ Short Tika the barmaid~ Long Tika the barmaid is here delivering drinks and food. ~ Descr Curly auburn hair tumbles around Tika's lightly freckled face. Her striking green eyes match her low-cut blouse. She is a brash young barmaid who looks older than her 19 years. Rough living has hardened her and she presents a tough image as protection against her sense of vulnerablility. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 16 Gold 500 Race Orc Sex female~ End #10229 Name thief cloaked figure~ Short Thief~ Long A cloaked figure sits here. ~ Descr A thin, cloaked figure sits alone at a table near the door, an untouched glass of ale before him. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 17 Gold 500 Race Hobbit Sex male~ Spec spec_thief End #10230 Name old man~ Short old man~ Long An old man is here. ~ Descr He looks like an old man....go figure.. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 13 Gold 500 Race Gnome Sex male~ End #10231 Name boy~ Short boy~ Long A small boy is here. ~ Descr He is a small boy lost in his own daydreams. boy says, "I saw the white stag up near Prayers Eye Peak just a few days ago! If only I could catch it. He who walks the paths of the white stag is blessed, I hear tell." ~ Act sentinel~ AffectBy ~ Alignment 800 Level 7 Gold 500 Race Gnome Sex male~ End #10232 Name brat boy~ Short bratty boy~ Long A brat is here. ~ Descr He looks like a pain in the ass. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 10 Gold 500 Race Goblin Sex male~ Spec spec_thief End #10233 Name Mage~ Short mage~ Long A mage is here. ~ Descr He is the typical adventurer. He looks as if he has travelled far. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 14 Gold 500 Race Elf Sex male~ Spec spec_cast_mage End #10234 Name Thief~ Short Thief~ Long A thief is here. ~ Descr He is the typical adventurer. He looks as if he has travelled far. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 12 Gold 500 Race Halfdwarf Sex male~ Spec spec_thief End #10235 Name Warrior~ Short Warrior~ Long A warrior is here. ~ Descr He is the typical adventurer. He looks as if he has travelled far. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 16 Gold 500 Race Giant Sex male~ End #10236 Name Cleric~ Short Cleric~ Long A cleric is here. ~ Descr He is the typical adventurer. He looks as if he has travelled far. ~ Act sentinel~ AffectBy ~ Alignment 800 Level 19 Gold 500 Race Halfelf Sex male~ Spec spec_cast_cleric End #10237 Name ghost gambler~ Short Ghost of gambler~ Long A ghost of a gambler is floating here looking for something to bet on. ~ Descr Even in death this sad spirit is looking to gamble. ~ Act sentinel~ AffectBy ~ Alignment -200 Level 10 Gold 500 Race Undead Sex neutral~ End #10238 Name child~ Short child~ Long A child is here eating bugs off the ground. ~ Descr ~ Act ~ AffectBy ~ Alignment 800 Level 5 Gold 34 Race Human Sex neutral~ End #10239 Name rat~ Short rat~ Long There is a large rat here. ~ Descr ~ Act scavenger stay_area~ AffectBy hide~ Alignment -100 Level 5 Gold 34 Race Rat Sex neutral~ End #10240 Name bat~ Short bat~ Long There is a large bat here. ~ Descr ~ Act sentinel aggressive~ AffectBy detect-invis~ Alignment 100 Level 5 Gold 34 Race Bat Sex neutral~ End #10241 Name old lady~ Short old lady~ Long There is an old lady here. ~ Descr ~ Act scavenger stay_area~ AffectBy ~ Alignment 100 Level 8 Gold 34 Race Human Sex neutral~ End #10242 Name tired adventurer~ Short tired adventurer~ Long There is a tired adventurer resting here. ~ Descr ~ Act sentinel~ AffectBy ~ Alignment 100 Level 13 Gold 34 Race Human Sex neutral~ Spec spec_cast_undead End #10243 Name Magnus wizard~ Short Magnus wizard~ Long Magnus the wizard is resting here from his long journeys. ~ Descr ~ Act sentinel~ AffectBy ~ Alignment 100 Level 19 Gold 34 Race Elf Sex male~ Spec spec_cast_mage End #10244 Name Lord doom warrior~ Short Lord Doom~ Long Lord Doom is resting here from his long journeys. ~ Descr ~ Act sentinel~ AffectBy detect-invis~ Alignment 100 Level 18 Gold 34 Race Giant Sex male~ End #10245 Name foreign trade representative~ Short Foreign Trade Representative~ Long A foreign trade representative is waiting here to meet with the Captain of the Guard. ~ Descr ~ Act sentinel~ AffectBy ~ Alignment 100 Level 14 Gold 34 Race Human Sex male~ End #10246 Name bodyguard~ Short bodyguard~ Long There is a bodyguard here. ~ Descr ~ Act sentinel~ AffectBy ~ Alignment 100 Level 16 Gold 34 Race Human Sex male~ End #10247 Name Secretary captain~ Short Secretary~ Long The Captain of the Guard's Secretary is here. ~ Descr She looks very busy. The Secretary says 'Sorry, but the Captain is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ Act sentinel~ AffectBy ~ Alignment 100 Level 25 Gold 34 Race Human Sex female~ End #10248 Name Secretary Lieutenant ~ Short Secretary~ Long The Lieutenant Commander's Secretary is here. ~ Descr She looks very busy. The Secretary says 'Sorry, but the Lieutenant is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ Act sentinel~ AffectBy ~ Alignment 100 Level 20 Gold 34 Race Human Sex female~ End #10249 Name Secretary Sergeant ~ Short Secretary~ Long The Sergeant at Arm's Secretary is here. ~ Descr She looks very busy. The Secretary says 'Sorry, but the Sergeant is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ Act sentinel~ AffectBy ~ Alignment 100 Level 15 Gold 34 Race Giant Sex female~ End #10250 Name Macaw~ Short the macaw~ Long A large macaw is here. ~ Descr The macaw looks like a strong, fearless fighter. It is a beautiful bird. ~ Act sentinel scavenger~ AffectBy ~ Alignment 0 Level 12 Gold 0 Race Halfelf Sex neutral~ End #10251 Name Raven~ Short the raven~ Long A large, black raven is here. ~ Descr The raven looks like a strong, fearless fighter. ~ Act sentinel scavenger~ AffectBy ~ Alignment 0 Level 15 Gold 0 Race Animal Sex neutral~ End #10252 Name hunting hawk~ Short the hunting hawk~ Long A large, hunting hawk is here. ~ Descr The hawk looks like a strong, fearless fighter. It has been trained for hunting game. ~ Act sentinel scavenger~ AffectBy ~ Alignment 0 Level 18 Gold 0 Race Animal Sex neutral~ End #10253 Name Battle falcon~ Short the battle falcon~ Long A giant, falcon is here. ~ Descr The battle falcon looks like a strong, fearless fighter. This giant breed has been trained especially for combat. ~ Act sentinel scavenger~ AffectBy ~ Alignment 0 Level 21 Gold 0 Race Animal Sex neutral~ End #0 #OBJDB #10201 Name helmet obsidian~ Short the obsidian helmet~ Descr A black helmet is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take head~ Values 8~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect strength~ 1 ~ Affect hp~ 1 ~ End #10202 Name sleeves obsidian~ Short obsidian sleeves~ Descr A pair of black sleeves are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take arms~ Values 8~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect saving-spell~ -5 ~ Affect constitution~ 1 ~ End #10203 Name leggings obsidian~ Short obsidian leggings~ Descr Some black leggings are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take legs~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect dexterity~ 2 ~ Affect move~ 20 ~ End #10204 Name gauntlets obsidian~ Short obsidian gauntlets~ Descr A pair of black gauntlets are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take hands~ Values 11~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect saving-breath~ -3 ~ Affect hitroll~ 3 ~ End #10205 Name boots obsidian~ Short obsidian boots~ Descr Some black boots are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take feet~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect saving-breath~ -6 ~ Affect hp~ 10 ~ End #10206 Name cloak obsidian~ Short obsidian cloak~ Descr A black cloak lies on the floor.~ Type armor~ Extra magic anti-evil~ Wear take neck~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect saving-spell~ -2 ~ Affect saving-petri~ -4 ~ End #10207 Name girth obsidian~ Short the obsidian girth~ Descr A black girth is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take waist~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect saving-spell~ -2 ~ Affect strength~ 1 ~ End #10208 Name shield large obsidian~ Short the large obsidian shield~ Descr A large, black shield is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take shield~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect damroll~ 3 ~ Affect ac~ 4 ~ End #10209 Name amulet solace~ Short the amulet of Solace~ Descr A shiny black amulet with a gold symbol is here.~ Type armor~ Extra magic anti-evil~ Wear take neck~ Values 9~ 0~ 0~ 0~ 0~ Weight 40 Cost 10000 Affect damroll~ 1 ~ Affect ac~ -3 ~ End #10210 Name obsidian key~ Short a obsidian key~ Descr A shiny black key is here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 5 Cost 10000 End #10211 Name sword doomgiver~ Short a black hilted sword called, "Doomgiver"~ Descr A black hilted sword with engravings on the blade lie here.~ Type weapon~ Extra invis magic~ Wear take wield~ Values 0~ 6~ 8~ 1~ 0~ Weight 7 Cost 10000 Affect damroll~ 4 ~ Affect hitroll~ 5 ~ ExtraDescr sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could of only been forged by a god. The black hilt is contrasted only by the faint symbol of the Scales of Justice. Apon the blade is engraved a poem: The Sword of Justice balances the pans Of right and wrong, and foul and fair Eye for an eye, Doomgiver scans The fate of all folk everywhere. ~ End #10212 Name signet ring~ Short an Solace signet ring~ Descr A shiny ring of obsidian is in the dirt.~ Type armor~ Extra magic~ Wear take finger~ Values 6~ 0~ 0~ 0~ 0~ Weight 1 Cost 1000 Affect hp~ 4 ~ Affect saving-spell~ -2 ~ End #10213 Name bracer~ Short an obsidian bracer~ Descr You see an obsidian bracer here.~ Type armor~ Extra ~ Wear take wrist~ Values 7~ 0~ 0~ 0~ 0~ Weight 9 Cost 0 End #10214 Name weapons cabinet~ Short a weapons cabinet~ Descr You see a weapons cabinet.~ Type container~ Extra ~ Wear ~ Values 7~ 15~ 10210~ 0~ 0~ Weight 300 Cost 0 ExtraDescr cabinet~ This is a finely crafted reinforced weapons cabinet. It looks very sturdy. The cabinet doors are made of smoked glass. Something seems to be calling you from within. ~ End #10215 Name sword dragonslicer~ Short a black hilted sword called, "Dragonslicer"~ Descr A black hilted sword with engravings on the blade lie here.~ Type weapon~ Extra invis magic~ Wear take wield~ Values 0~ 6~ 8~ 1~ 0~ Weight 7 Cost 10000 Affect saving-breath~ -15 ~ Affect damroll~ 6 ~ Affect hitroll~ 2 ~ ExtraDescr sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could have only been forged by a god. The black hilt is contrasted only by the faint symbol of a dragon head. Apon the blade is engraved a poem: Dragonslicer, Dragonslicer, how d'you slay? Reaching for the heart in behind the scales. Dragonslicer, Dragonslicer, where do you stay? In the belly of the giant that my blade impales. ~ End #10216 Name helmet steel~ Short the steel helmet~ Descr A steel helmet is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take head~ Values 5~ 0~ 0~ 0~ 0~ Weight 25 Cost 10000 Affect intelligence~ 1 ~ Affect saving-rod~ -2 ~ End #10217 Name sleeves steel~ Short steel sleeves~ Descr A pair of steel sleeves are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take arms~ Values 7~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect saving-spell~ -1 ~ Affect saving-para~ -2 ~ End #10218 Name leggings steel~ Short steel leggings~ Descr Some steel leggings are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take legs~ Values 8~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect dexterity~ 1 ~ Affect move~ 10 ~ End #10219 Name gauntlets steel~ Short steel gauntlets~ Descr A pair of steel gauntlets are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take hands~ Values 9~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect strength~ 1 ~ Affect saving-breath~ -1 ~ Affect hitroll~ 1 ~ End #10220 Name boots steel~ Short steel boots~ Descr Some steel boots are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take feet~ Values 8~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect saving-breath~ -2 ~ Affect hp~ 5 ~ End #10221 Name cloak lieutenant ~ Short the lieutenant's cloak~ Descr A lieutenant's cloak lies on the floor.~ Type armor~ Extra magic anti-evil~ Wear take neck~ Values 8~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect saving-spell~ -1 ~ Affect saving-petri~ -2 ~ End #10222 Name girth steel~ Short the steel girth~ Descr A steel girth is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take waist~ Values 8~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect saving-spell~ -1 ~ End #10223 Name shield large steel~ Short the large steel shield~ Descr A large, steel shield is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take shield~ Values 8~ 0~ 0~ 0~ 0~ Weight 35 Cost 10000 Affect damroll~ 1 ~ Affect ac~ 2 ~ End #10224 Name bracer steel~ Short a steel bracer~ Descr You see a steel bracer here.~ Type armor~ Extra ~ Wear take wrist~ Values 6~ 0~ 0~ 0~ 0~ Weight 9 Cost 0 Affect mana~ 5 ~ End #10225 Name sword shieldbreaker~ Short black hilted sword called, "Shieldbreaker"~ Descr A black hilted sword with engravings on the blade lie here.~ Type weapon~ Extra hum invis magic noremove~ Wear take wield~ Values 0~ 10~ 35~ 11~ 0~ Weight 7 Cost 10000 Affect saving-spell~ 10 ~ Affect damroll~ 10 ~ Affect hitroll~ 10 ~ Affect hp~ -50 ~ ExtraDescr sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could of only been forged by a god. The black hilt is contrasted only by the faint symbol of a broken shield. Apon the blade is engraved a poem: I shatter Swords and splinter spears; None stands to Shieldbreaker. My point's the fount of orphan's tears My edge the widowmaker. ~ End #10226 Name helmet red~ Short the red helmet~ Descr A red helmet is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take head~ Values 4~ 0~ 0~ 0~ 0~ Weight 20 Cost 10000 Affect saving-rod~ -1 ~ End #10227 Name sleeves red scalemail~ Short red scalemail sleeves~ Descr A pair of red scalemail sleeves are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take arms~ Values 6~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect saving-para~ -1 ~ End #10228 Name leggings red scalemail~ Short red scalemail leggings~ Descr Some red scalemail leggings are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take legs~ Values 7~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect move~ 5 ~ End #10229 Name gauntlets red scalemail~ Short red scalemail gauntlets~ Descr A pair of red scalemail gauntlets are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take hands~ Values 8~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect saving-rod~ -1 ~ End #10230 Name boots red scalemail~ Short red scalemail boots~ Descr Some red scalemail boots are on the floor.~ Type armor~ Extra magic anti-evil~ Wear take feet~ Values 7~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect saving-breath~ -1 ~ Affect hp~ 2 ~ End #10231 Name cloak red sergeant~ Short the red sergeant's cloak~ Descr A red sergeant's cloak lies on the floor.~ Type armor~ Extra magic anti-evil~ Wear take neck~ Values 7~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect saving-petri~ -1 ~ End #10232 Name girth red scalemail~ Short the red scalemail girth~ Descr A red scalemail girth is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take waist~ Values 8~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 End #10233 Name shield large red~ Short the large red shield~ Descr A large, red shield is on the floor.~ Type armor~ Extra magic anti-evil~ Wear take shield~ Values 7~ 0~ 0~ 0~ 0~ Weight 30 Cost 10000 Affect ac~ 1 ~ End #10234 Name bracer red~ Short a red bracer~ Descr You see a red bracer here.~ Type armor~ Extra ~ Wear take wrist~ Values 5~ 0~ 0~ 0~ 0~ Weight 9 Cost 0 Affect mana~ 1 ~ End #10235 Name warhammer mage masher~ Short a red steel warhammer called, "Mage Masher"~ Descr A red steel warhammer with engravings on the head lies here.~ Type weapon~ Extra hum magic~ Wear take wield~ Values 0~ 6~ 15~ 8~ 0~ Weight 35 Cost 10000 Affect mana~ -50 ~ Affect damroll~ 1 ~ Affect hitroll~ 4 ~ ExtraDescr hammer warhammer~ This hammer has the words, "MAGE MASHER" engraved into it's head. It seems to glow and pulse when pointed at a magic user. It seems to just glow when pointed at clerics though. ~ End #10236 Name plate black platemail~ Short black platemail~ Descr A suit of black platemail is sitting on the floor.~ Type armor~ Extra magic~ Wear take body~ Values 7~ 0~ 0~ 0~ 0~ Weight 10 Cost 1000 Affect hp~ 8 ~ Affect saving-spell~ -1 ~ End #10237 Name enchanted longsword~ Short enchanted longsword~ Descr A blade with runes etched in it is on the floor.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 3~ 12~ 3~ 0~ Weight 7 Cost 1000 Affect hitroll~ 2 ~ End #10238 Name enchanted hammer~ Short enchanted hammer~ Descr A hammer with runes etched in it is on the floor.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 2~ 10~ 7~ 0~ Weight 12 Cost 1000 Affect hitroll~ 2 ~ End #10239 Name enchanted pike polearm~ Short enchanted pike~ Descr A polearm with runes etched in it is on the floor.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 6~ 15~ 1~ 0~ Weight 7 Cost 1000 Affect hitroll~ 2 ~ End #10240 Name chamorro ringmail~ Short chamorro ringmail~ Descr A bunch of rings sewn together with taotamoa bark is on the ground.~ Type armor~ Extra magic~ Wear take body~ Values 11~ 0~ 0~ 0~ 0~ Weight 6 Cost 1000 Affect mana~ 15 ~ ExtraDescr ringmail~ This armor is imported from the island of Guam. ~ End #10241 Name mcbread~ Short mcbread~ Descr A Mcloaf of Mcbread has been left here.~ Type food~ Extra ~ Wear take~ Values 20~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10242 Name mcdonut~ Short mcdonut~ Descr A chocolate Mcdonut has been left here.~ Type food~ Extra ~ Wear take~ Values 10~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10243 Name mcbagel~ Short mcbagel~ Descr A Mcbagel has been left here.~ Type food~ Extra ~ Wear take~ Values 10~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10244 Name mcpastry~ Short mcpastry~ Descr A Mcpastry has been left here.~ Type food~ Extra ~ Wear take~ Values 12~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10245 Name chocolate chip cookie~ Short chocolate chip cookie~ Descr A chocoalte chip cookie has been left here.~ Type food~ Extra ~ Wear take~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10246 Name peanut butter cookie~ Short peanut butter cookie~ Descr A peanut butter cookie has been left here.~ Type food~ Extra ~ Wear take~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10247 Name oatmeal cookie~ Short oatmeal cookie~ Descr A oatmeal cookie has been left here.~ Type food~ Extra ~ Wear take~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10248 Name sugar cookie~ Short sugar cookie~ Descr A sugar cookie has been left here.~ Type food~ Extra ~ Wear take~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10249 Name taxes fines~ Short taxes and fines~ Descr A bunch of taxes and fines are here waiting to take your money.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 10~ 15~ 12~ 0~ Weight 40 Cost 100 Affect gold~ -10000 ~ End #10250 Name enchanted two-handed sword~ Short enchanted two-handed sword~ Descr A large two-handed sword with runes etched in it is on the floor.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 5~ 15~ 2~ 0~ Weight 7 Cost 1000 Affect hitroll~ 2 ~ End #10251 Name carrot~ Short carrot~ Descr A carrot has been left here.~ Type food~ Extra ~ Wear take~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10252 Name cauliflower~ Short cauliflower~ Descr A cauliflower has been left here.~ Type food~ Extra ~ Wear take~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10253 Name bell pepper~ Short bell pepper~ Descr A bell pepper has been left here.~ Type food~ Extra ~ Wear take~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10254 Name celery stick~ Short celery stick~ Descr A celery stick has been left here.~ Type food~ Extra ~ Wear take~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10255 Name glass ice tea~ Short a glass of ice tea~ Descr A glass of ice tea has been left here.~ Type drink_con~ Extra ~ Wear take~ Values 5~ 5~ 11~ 0~ 0~ Weight 5 Cost 300 End #10256 Name glass water~ Short a glass of water~ Descr A glass of water has been left here.~ Type drink_con~ Extra ~ Wear take~ Values 5~ 5~ 0~ 0~ 0~ Weight 5 Cost 300 End #10257 Name glass koca colah~ Short a glass of koca colah~ Descr A glass of koca colah has been left here.~ Type drink_con~ Extra ~ Wear take~ Values 5~ 5~ 15~ 0~ 0~ Weight 5 Cost 300 End #10258 Name bottle Snapple ice tea~ Short a bottle of Snapple ice tea~ Descr A bottle of Snapple has been left here.~ Type drink_con~ Extra ~ Wear take~ Values 5~ 5~ 11~ 0~ 0~ Weight 5 Cost 300 End #10259 Name apple~ Short apple~ Descr An apple has been left here.~ Type food~ Extra ~ Wear take~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10260 Name grape~ Short a grape~ Descr A grape has been left here.~ Type food~ Extra ~ Wear take~ Values 3~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10261 Name orange~ Short a orange~ Descr An orange has been left here.~ Type food~ Extra ~ Wear take~ Values 6~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10262 Name pear~ Short a pear~ Descr A pear has been left here.~ Type food~ Extra ~ Wear take~ Values 6~ 0~ 0~ 0~ 0~ Weight 2 Cost 100 End #10263 Name charm solace~ Short the charm of Solace.~ Descr A shiny black charm with a gold symbol is here.~ Type armor~ Extra ~ Wear take neck~ Values 5~ 0~ 0~ 0~ 0~ Weight 15 Cost 10000 End #10264 Name ring solace~ Short the ring of Solace.~ Descr A shiny black ring with a gold symbol is here.~ Type armor~ Extra ~ Wear take finger~ Values 6~ 0~ 0~ 0~ 0~ Weight 5 Cost 10000 End #10265 Name earrings solace~ Short the earrings of Solace.~ Descr A pair of shiny black earrings with a gold symbols is here.~ Type armor~ Extra ~ Wear take head~ Values 8~ 0~ 0~ 0~ 0~ Weight 4 Cost 10000 End #10266 Name frozen pizza crust~ Short a frozen pizza crust~ Descr A large, frozen pizza crust is on the ground melting.~ Type armor~ Extra ~ Wear take shield~ Values 8~ 0~ 0~ 0~ 0~ Weight 15 Cost 10000 End #10267 Name frozen pumpkin~ Short a frozen pumpkin~ Descr A large, frozen pumpkin is on the ground melting.~ Type armor~ Extra ~ Wear take head~ Values 8~ 0~ 0~ 0~ 0~ Weight 15 Cost 10000 End #10268 Name frozen side beef~ Short a frozen side of beef~ Descr A large, frozen side of beef is on the ground melting.~ Type armor~ Extra ~ Wear take body~ Values 10~ 0~ 0~ 0~ 0~ Weight 23 Cost 10000 End #10269 Name frozen asparagus spear~ Short a frozen asparagus spear~ Descr A frozen asparagus spear is on the ground melting.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 3~ 9~ 0~ 0~ Weight 15 Cost 1000 Affect hitroll~ 1 ~ End #10270 Name mulburry extract~ Short mulburry extract~ Descr A small jar of mulburry extract has carelessly been left here.~ Type potion~ Extra magic~ Wear take~ Values 20~ refresh~ cure light~ cure poison~ ~ Weight 1 Cost 400 End #10271 Name rutabaga~ Short rutabaga~ Descr A small rutabaga is lying here.~ Type pill~ Extra magic~ Wear take~ Values 20~ change sex~ dispel magic~ stone skin~ ~ Weight 1 Cost 400 End #10272 Name rutabaga~ Short rutabaga~ Descr A small rutabaga is lying here.~ Type pill~ Extra magic~ Wear take~ Values 20~ poison~ know alignment~ blindness~ ~ Weight 1 Cost 400 End #10273 Name rutabaga~ Short rutabaga~ Descr A small rutabaga is lying here.~ Type pill~ Extra magic nodrop~ Wear take~ Values 30~ cure critical~ teleport~ curse~ ~ Weight 1 Cost 400 End #10274 Name rutabaga~ Short rutabaga~ Descr A small rutabaga is lying here.~ Type pill~ Extra magic~ Wear take~ Values 20~ armor~ cause serious~ teleport~ ~ Weight 1 Cost 400 End #10275 Name Scuba tank~ Short scuba tank~ Descr A scuba tank is here.~ Type boat~ Extra ~ Wear take about~ Values 0~ 0~ 0~ 0~ 0~ Weight 30 Cost 400 End #10276 Name Scuba flippers~ Short scuba flippers~ Descr A pair of flippers are here.~ Type armor~ Extra magic~ Wear take feet~ Values 6~ 0~ 0~ 0~ 0~ Weight 7 Cost 400 Affect dexterity~ 2 ~ End #10277 Name scuba snorkle~ Short scuba snorkle~ Descr A scuba snorkle is on the ground.~ Type armor~ Extra ~ Wear take head~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 400 End #10278 Name dive belt~ Short dive belt~ Descr A scuba dive belt is on the ground drying out.~ Type armor~ Extra ~ Wear take waist~ Values 8~ 0~ 0~ 0~ 0~ Weight 50 Cost 400 End #10279 Name belt pouch~ Short belt pouch~ Descr A belt pouch is laying here.~ Type container~ Extra ~ Wear take waist~ Values 50~ 1~ 0~ 0~ 0~ Weight 5 Cost 400 End #10280 Name cloak storage~ Short cloak of storage~ Descr A cloak is on the ground in a pile.~ Type container~ Extra magic~ Wear take neck~ Values 125~ 1~ 0~ 0~ 0~ Weight 5 Cost 400 End #10281 Name ring holding~ Short ring of holding~ Descr A small ring with a hinge is here collecting dust.~ Type container~ Extra magic~ Wear take finger~ Values 300~ 1~ 0~ 0~ 0~ Weight 3 Cost 400 End #10282 Name travellers robe~ Short travellers robe~ Descr A pile of cloth is on the ground here.~ Type armor~ Extra ~ Wear take about~ Values 7~ 0~ 0~ 0~ 0~ Weight 15 Cost 400 End #10283 Name travellers dagger~ Short travellers dagger~ Descr A small dagger is here. It looks like the kind alot of travellers carry.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 1~ 4~ 11~ 0~ Weight 10 Cost 400 End #10284 Name travellers spellbook~ Short travellers spellbook~ Descr A leather bound book with an arcane symbol is laying here.~ Type staff~ Extra ~ Wear take hold~ Values 14~ 5~ 5~ flamestrike~ 0~ Weight 45 Cost 400 End #10285 Name travellers holy symbol~ Short travellers holy symbol~ Descr A cheap holy symbol is laying here.~ Type staff~ Extra ~ Wear take hold~ Values 19~ 5~ 5~ remove curse~ 0~ Weight 20 Cost 400 End #10286 Name travellers vest~ Short a travellers vest~ Descr You see a travellers vest here.~ Type armor~ Extra ~ Wear take body~ Values 5~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 End #10287 Name travellers cloak~ Short a travellers cloak~ Descr You see a travellers cloak here.~ Type armor~ Extra ~ Wear take neck~ Values 5~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 End #10288 Name travellers sword~ Short a travellers sword~ Descr You see a travellers sword here.~ Type weapon~ Extra magic~ Wear finger wield~ Values 0~ 3~ 4~ 3~ 0~ Weight 5 Cost 0 End #10289 Name travellers scalemail~ Short a travellers scalemail~ Descr You see a travellers scalemail here.~ Type armor~ Extra ~ Wear take body~ Values 5~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 End #10290 Name travellers shield~ Short a travellers shield~ Descr You see a travellers shield here.~ Type armor~ Extra ~ Wear finger shield~ Values 5~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 End #10291 Name travellers hammer~ Short a travellers hammer~ Descr You see a travellers hammer here.~ Type weapon~ Extra ~ Wear take wield~ Values 5~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 End #10292 Name magnus's spellbook~ Short magnus's spellbook~ Descr A leather bound book with an arcane symbol is laying here.~ Type staff~ Extra ~ Wear take hold~ Values 19~ 5~ 5~ acid breath~ 0~ Weight 55 Cost 400 End #10293 Name robe magi~ Short robe of the magi~ Descr A pile of cloth is on the ground. The cloth is covered with arcane symbols.~ Type armor~ Extra magic~ Wear take about~ Values 10~ 0~ 0~ 0~ 0~ Weight 10 Cost 400 Affect saving-spell~ -5 ~ Affect mana~ 20 ~ End #10294 Name crystal plate armor~ Short crystal plate armor~ Descr A finely crafted suit of crystal plate armor is here.~ Type armor~ Extra invis magic~ Wear take body~ Values 12~ 0~ 0~ 0~ 0~ Weight 60 Cost 400 Affect hp~ 10 ~ Affect constitution~ 1 ~ Affect strength~ 1 ~ End #10295 Name scythe grim reaper~ Short scythe of the Grim Reaper~ Descr A huge bloody scythe is here floating above the ground~ Type weapon~ Extra glow magic anti-good~ Wear take wield~ Values 0~ 100~ 100~ 0~ 0~ Weight 50 Cost 400 Affect saving-spell~ -30 ~ Affect damroll~ 80 ~ Affect hitroll~ 80 ~ End #10296 Name crystal shield~ Short crystal shield~ Descr A finely crafted crystal shield is here.~ Type armor~ Extra invis magic~ Wear take shield~ Values 12~ 0~ 0~ 0~ 0~ Weight 20 Cost 400 Affect hp~ 10 ~ End #10297 Name crystal longsword~ Short crystal longsword~ Descr A finely crafted crystal longsword is here.~ Type weapon~ Extra invis magic~ Wear take wield~ Values 0~ 5~ 12~ 1~ 0~ Weight 7 Cost 400 Affect hitroll~ 3 ~ Affect hp~ 10 ~ End #10298 Name obsidian plate armor~ Short a suit of obsidian plate armor~ Descr A suit of obsiadian plate armor is here on the ground.~ Type armor~ Extra magic anti-evil~ Wear take body~ Values 15~ 0~ 0~ 0~ 0~ Weight 40 Cost 400 Affect move~ 20 ~ Affect hp~ 20 ~ End #10299 Name steel plate armor~ Short a suit of steel plate armor~ Descr A suit of steel plate armor is here on the ground.~ Type armor~ Extra magic anti-evil~ Wear take body~ Values 14~ 0~ 0~ 0~ 0~ Weight 37 Cost 400 Affect move~ 15 ~ Affect hp~ 15 ~ End #10300 Name red plate armor~ Short a suit of red plate armor~ Descr A suit of red plate armor is here on the ground.~ Type armor~ Extra magic anti-evil~ Wear take body~ Values 12~ 0~ 0~ 0~ 0~ Weight 33 Cost 400 Affect move~ 10 ~ Affect hp~ 10 ~ End #10301 Name enchanted bow~ Short enchanted bow~ Descr A bow with runes etched in it is on the floor.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 6~ 15~ 6~ 0~ Weight 7 Cost 1000 Affect hitroll~ 2 ~ End #10302 Name safe deposit box~ Short safe deposit box~ Descr A strong metal box is embedded in the wall.~ Type container~ Extra ~ Wear ~ Values 10000~ 5~ 0~ 0~ 0~ Weight 0 Cost 0 ExtraDescr safe deposit box~ You see a strong metal box used to keep the town deposits in. ~ End #10303 Name gold coins~ Short alot of gold coins.~ Descr A lot of gold is here.~ Type money~ Extra ~ Wear take~ Values 52385~ 0~ 0~ 0~ 0~ Weight 0 Cost 52385 End #10304 Name fountain water~ Short a fountain~ Descr A large marble fountain gushes forth here.~ Type fountain~ Extra ~ Wear ~ Values 50~ 50~ 0~ 0~ 0~ Weight 500 Cost 3000 ExtraDescr fountain~ It is very nice. Made from fine white marble. ~ End #10305 Name depository key~ Short a depository key~ Descr A shiny depository key is here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 5 Cost 10000 End #10306 Name city key gold solace~ Short key to the City of Solace.~ Descr A shiny gold city key is here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 5 Cost 10000 End #10307 Name flaming homer~ Short a drink called, "a Flaming homer"~ Descr A drink called, "a Flaming homer" is here.~ Type drink_con~ Extra ~ Wear take~ Values 1~ 1~ 7~ 0~ 0~ Weight 3 Cost 300 End #10308 Name jello shot~ Short a jello shot~ Descr A jello shot is wiggling here.~ Type drink_con~ Extra ~ Wear take~ Values 1~ 1~ 3~ 0~ 0~ Weight 3 Cost 300 End #10309 Name bloody heads~ Short a drink called, "bloody heads"~ Descr A drink called, "bloody heads" is sitting here.~ Type drink_con~ Extra ~ Wear take~ Values 1~ 1~ 5~ 0~ 0~ Weight 3 Cost 300 End #10310 Name skull chair~ Short a giant skull throne~ Descr A giant skullthrone with a snake crawling through the eyes and nose is here.~ Type furniture~ Extra ~ Wear ~ Values 0~ 0~ 0~ 0~ 0~ Weight 100 Cost 300 End #0 #ROOMDB #10201 Name Gateway to Solace~ Descr This is the gateway to the town of Solace. It keeps the monsters out and the people in. This is a quiet farming town on the shores of Crytalmir Lake. There is a sign nailed to a nearby tree. There is a plaque embedded in the road. There is a Gate to the south. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr plaque~ ************* Town of Solace ************* Brought to you by Strahd ~ ExtraDescr sign~ **WELCOME TO SOLACE** Welcome to Solace Traveler. Rest your weary feet and enjoy our small town. Please don't feed the animals. And please behave yourself. Gates will be closed and lock at night to keep the town safe. -Captain of the Guard- ~ Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Reset M 10216 10 100 Door north~ ~ -1 10202 You see the Main road in Solace. ~ ~ Door east~ ~ -1 10216 You see a small alleyway. ~ ~ Door south~ door~ 10306 10003 You see the Gateway of Solace. ~ gate~ Door west~ ~ -1 10217 You see a small alleyway. ~ ~ End #10202 Name Main Road~ Descr This is the main road in Solace. Down the street you can see various shops and houses. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10203 You see the main road of Solace. ~ ~ Door east~ door closed~ -1 10257 You see Jander's Bar & Restaurant. ~ door~ Door south~ ~ -1 10201 You see the town gateway. ~ ~ Door west~ door closed~ -1 10246 You see a house. ~ door~ End #10203 Name Main Road~ Descr This is the main road in Solace. Down the street you can see various shops and houses. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10241 8 100 Door north~ ~ -1 10204 You see the main road of Solace. ~ ~ Door south~ ~ -1 10202 You see the main road of Solace. ~ ~ Door west~ ~ -1 10245 You see Cookie's Cookie Cookery. ~ ~ End #10204 Name Main Road~ Descr This is the main road in Solace. Down the street you can see various shops and houses. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10205 You see the main road of Solace. ~ ~ Door south~ ~ -1 10203 You see the main road of Solace. ~ ~ End #10205 Name Intersection at Main Road.~ Descr Here there is an intersection at the main road. You see to the east and west, smaller houses and some more shops. To the road continues to the north. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Reset M 10216 10 100 Door north~ ~ -1 10228 You see the main road of Solace. ~ ~ Door east~ ~ -1 10206 You see East Gullen Way ~ ~ Door south~ ~ -1 10204 You see the main road of Solace. ~ ~ Door west~ ~ -1 10227 You see West Gullen Way. ~ ~ End #10206 Name East Gullen Way~ Descr This is the road called East Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10207 You see East Gullen Way. ~ ~ Door south~ door closed~ -1 10251 You see a house. ~ door~ Door west~ ~ -1 10205 You see the Intersection of Gullen Way and the main road. ~ ~ End #10207 Name East Gullen Way~ Descr This is the road called East Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10208 You see East Gullen Way. ~ ~ Door south~ ~ -1 10252 You see Marilyn's Bird Factory. ~ ~ Door west~ ~ -1 10206 You see East Gullen Way. ~ ~ End #10208 Name East Gullen Way~ Descr This is the road called East Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10209 You see the Corner Of East Gullen and Ketra Road. ~ ~ Door west~ ~ -1 10207 You see East Gullen Way. ~ ~ End #10209 Name Corner of East Gullen and Ketra Road.~ Descr This is the Corner of East Gullen Way and Ketra Road. Everything is amazingly clean here. But this doesn't look like the wealthier part of town. This whole town seems to be one big trading post. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door south~ ~ -1 10210 You see Ketra Road. ~ ~ Door west~ ~ -1 10208 You see East Gullen way. ~ ~ End #10210 Name Ketra Road.~ Descr It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10216 10 100 Door north~ ~ -1 10209 You see The corner of East Gullen and Ketra. ~ ~ Door south~ ~ -1 10211 You see Ketra Road. ~ ~ End #10211 Name Ketra Road.~ Descr It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10206 10 100 Door north~ ~ -1 10210 You see Ketra Road. ~ ~ Door south~ ~ -1 10212 You see Ketra Road. ~ ~ Door west~ door closed~ -1 10254 You see a Storage Building. ~ door~ End #10212 Name Ketra Road.~ Descr It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10211 You see Ketra Road. ~ ~ Door south~ ~ -1 10213 You see one of the towns watchtowers. ~ ~ Door west~ door closed~ -1 10255 You see Jander's Bar. ~ door~ End #10213 Name Southeast Guardpost and Watchtower.~ Descr This is the Southeast guardpost and guardpost of Solace. It is used as a watch station and coffee break area for the town guards. There are some stairs in the corner leading up to the watchtower. There is a sign above the stairway. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ ** WARNING ** This area is RESTRICTED. Authorized Personnel Only! Violators will be jailed or killed. -Captain of the Guard- ~ Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10238 16 100 Door north~ ~ -1 10212 You see Ketra Road. ~ ~ Door west~ ~ -1 10214 You see a small alleyway. ~ ~ Door up~ ~ -1 10260 You see stairs leading up to the watchtower. ~ ~ End #10214 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10213 You see the Southeast Guardpost. ~ ~ Door west~ ~ -1 10215 You see a small alleyway. ~ ~ End #10215 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Door north~ door closed~ -1 10256 You see a poolhall. ~ door~ Door east~ ~ -1 10214 You see a small alleyway. ~ ~ Door west~ ~ -1 10216 You see a small alleyway. ~ ~ End #10216 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10215 You see a small alleyway. ~ ~ Door west~ ~ -1 10201 You see the gateway to the town. ~ ~ End #10217 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10201 You see the gateway to the town. ~ ~ Door west~ ~ -1 10218 You see a small alleyway. ~ ~ End #10218 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10216 10 100 Door north~ door closed~ -1 10247 You see an old boarded up building. ~ door~ Door east~ ~ -1 10217 You see a small alleyway. ~ ~ Door west~ ~ -1 10219 You see a small alleyway. ~ ~ End #10219 Name Small Alleyway.~ Descr You are walking down a small alleyway along the north wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10218 You see a small alleyway. ~ ~ Door west~ ~ -1 10220 You see the Southwest Guardpost. ~ ~ End #10220 Name Southwest Guardpost and Watchtower.~ Descr This is the Southwest guardpost and guardpost of Solace. It is used as a watch station and coffee break area for the town guards. There are some stairs in the corner leading up to the watchtower. There is a sign above the stairway. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ ** WARNING ** This area is RESTRICTED. Authorized Personnel Only! Violators will be jailed or killed. -Captain of the Guard- ~ Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10238 16 100 Door north~ ~ -1 10221 You see Harvest Road. ~ ~ Door east~ ~ -1 10219 You see a small alleyway. ~ ~ Door up~ ~ -1 10261 You see stairs leading up to the watchtower. ~ ~ End #10221 Name Harvest Road.~ Descr You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10222 You see Harvest Road. ~ ~ Door east~ ~ -1 10248 You see the McBakery. ~ ~ Door south~ ~ -1 10220 You see the Southwest Guardpost. ~ ~ End #10222 Name Harvest Road.~ Descr You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10216 10 100 Reset M 10241 8 100 Door north~ ~ -1 10223 You see Harvest Road. ~ ~ Door east~ door closed~ -1 10249 You see a house. ~ door~ Door south~ ~ -1 10221 You see Harvest Road. ~ ~ End #10223 Name Harvest Road.~ Descr You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10224 You see the corner of West Gullen Way and Harvest Road. ~ ~ Door south~ ~ -1 10222 You see Harvest Road. ~ ~ End #10224 Name Corner of West Gullen Way and Harvest Road.~ Descr This is the corner of West Gullen and Harvest road. To the south you can smell baked goods and other food. To the east are various small shops and houses. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door east~ ~ -1 10225 You see West Gullen Way. ~ ~ Door south~ ~ -1 10223 You see Harvest Road. ~ ~ End #10225 Name West Gullen Way~ Descr This is the road called West Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10226 You see West Gullen Way. ~ ~ Door south~ ~ -1 10242 You see the entrance to Matt's Brewery. ~ ~ Door west~ ~ -1 10224 You see the corner of West Gullen and Harvest. ~ ~ End #10226 Name West Gullen Way~ Descr This is the road called West Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10242 4 100 Door east~ ~ -1 10227 You see West Gullen Way. ~ ~ Door south~ door closed~ -1 10243 You see a house ~ door~ Door west~ ~ -1 10225 You see West Gullen Way. ~ ~ End #10227 Name West Gullen Way~ Descr This is the road called West Gullen Way. It is lined with small houses and shops. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 10205 You see the intersection of West Gullen and the main road. ~ ~ Door south~ door closed~ -1 10244 You see a house. ~ door~ Door west~ ~ -1 10226 You see West Gullen Way. ~ ~ End #10228 Name Main Road~ Descr This is the main road in Solace. Down the street you can see various shops and houses. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10229 You see the end of the main road. ~ ~ Door south~ ~ -1 10205 You see the intersection of Gullen Way and the main road. ~ ~ End #10229 Name End of the Main Road~ Descr The main road of Solace stops here. Other smaller roadways lead off in various directions. To the west is the marketplace, where farmers go to sell their harvests. Farther north you see a large building. To the East is the Townguard Administration Building. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10272 You see a cobblestone path. ~ ~ Door east~ ~ -1 10262 You see a dusty road. ~ ~ Door south~ ~ -1 10228 You see the Main Road of Solace. ~ ~ Door west~ ~ -1 10230 You see the Marketplace. ~ ~ End #10230 Name Marketplace.~ Descr This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. There is a sign at the entrance to the market. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr sign~ **NOTICE** Stealing will NOT be tolerated. Any sort of shady actions will be punishable by death. -Captain of the Guard- ~ Door north~ ~ -1 10241 You see Croben's Container Emporium. ~ ~ Door east~ ~ -1 10229 You see the End of the Main Road of Solace. ~ ~ Door south~ ~ -1 10237 You see Nisi's Frozen Food Store. ~ ~ Door west~ ~ -1 10231 You see the Marketplace. ~ ~ End #10231 Name Marketplace.~ Descr This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10241 8 100 Door north~ ~ -1 10240 You see Lexie's Scuba Shop. ~ ~ Door east~ ~ -1 10230 You see the marketplace. ~ ~ Door south~ ~ -1 10236 You see Janni's Souvenir Shop. ~ ~ Door west~ ~ -1 10232 You see the Marketplace. ~ ~ End #10232 Name Marketplace.~ Descr This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10239 You see Rashan's Rutabagas Restaurant. ~ ~ Door east~ ~ -1 10231 You see the marketplace. ~ ~ Door south~ ~ -1 10235 You see Krista's Fruit Stand. ~ ~ Door west~ ~ -1 10233 You see the Marketplace. ~ ~ End #10233 Name Marketplace.~ Descr This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. These are the last stalls in the marketplace. Next to you stands the West wall of the town. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door north~ ~ -1 10238 You see Molin's Mulburry Extract Distillery. ~ ~ Door east~ ~ -1 10232 You see the marketplace. ~ ~ Door south~ ~ -1 10234 You see Jhen's Vegtable Cart. ~ ~ End #10234 Name Jhen's Vegetable Cart.~ Descr This is where Jhen the farmer comes to sell his crops. His wooden vegtable cart stands here filled with all sorts of vegetables. All his vegtables are unusually large. What kind of plant food does he use anyway...? There is a small sign nailed to the cart. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10219 1 100 Reset E 10251 -1 100 Reset E 10252 -1 100 Reset E 10253 -1 100 Reset E 10254 -1 100 Door north~ ~ -1 10233 You see the marketplace. ~ ~ End #10235 Name Krista's Fruit Stand.~ Descr This is where Krista peddles her fruits. Every year she travels from her orchards in the mountains to Solace to sell her fruit. Everything seems to have an unusually small size. I wonder if she shrinks heads too... There is a small sign hanging above the fruit stand. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10220 1 100 Reset E 10259 -1 100 Reset E 10260 -1 100 Reset E 10261 -1 100 Reset E 10262 -1 100 Door north~ ~ -1 10232 You see the marketplace. ~ ~ End #10236 Name Janni's Souvenirs.~ Descr This is Janni's Souvenir shop. He makes trinkets year round that he peddles here in the market. You wouldn't want to leave Solace without a souvenir would you? there is a sign behind the glass case. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10221 1 100 Reset E 10263 -1 100 Reset E 10264 -1 100 Reset E 10265 -1 100 Door north~ ~ -1 10231 You see the marketplace. ~ ~ End #10237 Name Nisi's Frozen Food~ Descr This is one of the oddest venders in the marketplace. Nisi claims to have various fresh frozen types of vegetables. They are frozen all right. In fact they are hard enough to stop an axe swing...go figure.. And just how does she keep them from melting... There is a small sign on the wall in the back of the shop. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10222 1 100 Reset E 10266 -1 100 Reset E 10267 -1 100 Reset E 10268 -1 100 Reset E 10269 -1 100 Door north~ ~ -1 10230 You see the marketplace. ~ ~ End #10238 Name Molin's Mulburry Extracts.~ Descr This is the shop of the famous mulburry extract. Known throughout the valley to quech the thirst of even the thirstiest traveller. What else it does is just rumor. That person recovered in a month anyway... There is a small sign on the wall. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10223 1 100 Reset E 10270 -1 100 Reset E 10270 -1 100 Reset E 10270 -1 100 Reset E 10270 -1 100 Door south~ ~ -1 10233 You see the marketplace. ~ ~ End #10239 Name Rashan's Rutabagas~ Descr This is one shop to stay away from. Rashan's rutabagas have been know to do strange things to people. And true to its reputation the shop is very very empty. I'm sure Rashan would be more than willing to sell you one. Business obviously has been very slow.... There is a small sign hanging next to you. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10224 1 100 Reset E 10271 -1 100 Reset E 10272 -1 100 Reset E 10273 -1 100 Reset E 10274 -1 100 Door south~ ~ -1 10232 You see the marketplace. ~ ~ End #10240 Name Lexie's Scuba Shop~ Descr This is one shop that seems to be ahead of its time. But who doesn't like scuba diving. If you don't already have a diving license you can buy one. Lexie can also train you too. Not in scuba though. Something about a revoked teaching credential due to too many students dying or something. This does seem to be an odd place to have a scuba shop considering the sea is miles away. But I guess you could always go diving in the lake. But why?.... There is a small sign here. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10225 1 100 Reset E 10275 -1 100 Reset E 10276 -1 100 Reset E 10277 -1 100 Reset E 10278 -1 100 Door south~ ~ -1 10231 You see the marketplace. ~ ~ End #10241 Name Croben's Containers.~ Descr This is the catch all, hold all, container shop. Croben sell all sorts. Just take your pick. And no he doesn't know how much each one holds. What...you think he has nothing better to do than fill each container just to see how much it holds? Get a life.... There is a small sign here. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10226 1 100 Reset E 10279 -1 100 Reset E 10280 -1 100 Reset E 10281 -1 100 Door south~ ~ -1 10230 You see the marketplace. ~ ~ End #10242 Name Matt's Brewery.~ Descr Matt could never find enough to drink. So to solve this he started his own brewery. "You can never drink enough" is Matt's logo and offers plenty to drink. There is a small sign here. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ Reset M 10208 1 100 Reset E 10240 5 100 Reset E 10255 -1 100 Reset E 10256 -1 100 Reset E 10257 -1 100 Reset E 10258 -1 100 Door north~ ~ -1 10225 You see West Gullen Way. ~ ~ End #10243 Name a House.~ Descr This is a small house off of West Gullen Way. It is not your house and you were not invited. Why are you here? ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10207 5 100 Reset M 10238 10 100 Door north~ door closed~ -1 10226 You see West Gullen Way. ~ door~ End #10244 Name a House.~ Descr This is a small house off of West Gullen Way. It is sparsely furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10207 5 100 Reset M 10238 10 100 Door north~ door closed~ -1 10227 You see West Gullen Way. ~ door~ End #10245 Name Cookie's Cookie Cookery.~ Descr This is the cookie shop of who else...Cookie. She's not in right now but there are many delicious cookies to munch on if you want to wait till she returns. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10210 1 100 Reset E 10245 -1 100 Reset E 10246 -1 100 Reset E 10247 -1 100 Reset E 10248 -1 100 Door east~ ~ -1 10203 You see the Main road of Solace. ~ ~ Door west~ door closed~ -1 10250 You see a door. ~ door~ End #10246 Name a House.~ Descr This is a small house off of the main street. It is well furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10207 5 100 Reset M 10238 10 100 Reset M 10241 8 100 Door east~ door closed~ -1 10202 You see the Main road of Solace. ~ door~ End #10247 Name Old Gambling Parlor.~ Descr This used to be a very popular and busy gambling parlor. But the Captain of the Guard lost big here once and thereafter declared gambling illegal. It has been closed for many years. It is dusty and full of cobwebs. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10216 10 100 Reset M 10237 6 100 Door south~ door closed~ -1 10218 You see a small alleyway. ~ door~ End #10248 Name The McBakery~ Descr You are standing inside the small bakery. A sweet scent of McDanish and fine McBread fills the room. The McBread and McDanish are arranged in fine order on the McShelves, and seem to be of the finest McQuality. You remember seeing a place like this somewhere before. Maybe its a McChain? A small McSign is on the McCounter. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ Free instructions provided by the store: Buy - Will buy you some McBread or McPastry. List - The McBaker will kindly tell you the price and sort of the McBread in his McBakery. ~ Reset M 10209 1 100 Reset E 10241 -1 100 Reset E 10242 -1 100 Reset E 10243 -1 100 Reset E 10244 -1 100 Door west~ ~ -1 10221 You see Harvest road. ~ ~ End #10249 Name a House.~ Descr This is a small house off of the main street. It is well furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10207 5 100 Reset M 10238 10 100 Door west~ door closed~ -1 10222 You see Harvest road. ~ door~ End #10250 Name Cookie's Relaxing Room.~ Descr This is where Cookie comes to unwind. She comes here sometimes to just munch on cookies and talk to her friends. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ door closed~ -1 10245 You see the front of the store. ~ door~ End #10251 Name a House.~ Descr This is a small house off of West Gullen Way. It is not your house and you were not invited. Why are you here? ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Reset M 10207 5 100 Reset M 10238 10 100 Reset M 10241 8 100 Door north~ door closed~ -1 10206 You see East Gullen Way. ~ door~ End #10252 Name The Marilyn's Bird Factory.~ Descr This is Marilyn's Bird Factory. There are a wide variety of birds here. Buy a pet. Take it home. A loving companion to keep you company. ~ Flags indoors pet_shop~ Sector city~ Regen 100 100 Reset M 10211 1 100 Door north~ ~ -1 10207 You see East Gullen Way. ~ ~ End #10253 Name Pet Storage~ Descr This is where Marilyn keeps her birds. It is important that this room be right after the bird factory. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10253 1 100 Reset M 10252 1 100 Reset M 10251 1 100 Reset M 10250 1 100 End #10254 Name Storage Building~ Descr This is an abandon storage building. Its empty walls used to house large amounts of surplus equipment for the market and various vendors. Sales have been good lately and all surplus has been sold. It seems supply has yet to catch up to demand. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10216 10 100 Reset M 10239 5 100 Reset M 10240 4 100 Door east~ door closed~ -1 10211 You see Ketra Road. ~ door~ End #10255 Name Jander's~ Descr Jander's bar used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The bar is hidden beneath broken bottles and shattered glasses. Tables and chairs are scattered all over the floor. There is a sign on the wall. There is a door to Ketra Road to the east. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ Welcome to Jander's! Drink and be Merry!!!! But Remember don't Marry after you drink.... -Jander- ~ Reset M 10213 5 100 Reset M 10214 1 100 Reset E 10307 -1 100 Reset E 10308 -1 100 Reset E 10309 -1 100 Reset M 10216 10 100 Door east~ door closed~ -1 10212 You see Ketra Road. ~ door~ Door west~ ~ -1 10256 You see the poolhall. ~ ~ End #10256 Name Jander's Poolhall~ Descr Jander's bar used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The bar is to the east. The pooltables are broken in half and lie in a heap on the floor. There is a sign on the door to Jander's office. A backdoor to the alley is to the south. ~ Flags indoors~ Sector city~ Regen 100 100 ExtraDescr sign~ *Jander's Office* Read this sign! And then GO AWAY!! -Jander- ~ Reset M 10213 5 100 Reset M 10216 10 100 Door north~ door closed~ -1 10259 You see Jander's office door. ~ office door~ Door east~ ~ -1 10255 You see the bar. ~ ~ Door south~ door closed~ -1 10215 You see a backdoor to the alley. ~ door backdoor~ Door west~ ~ -1 10257 You see the restaurant. ~ ~ End #10257 Name Jander's Restaurant~ Descr Jander's bar and restaurant used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The poolhall and bar are to the east. A door to the main road is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10213 5 100 Reset M 10216 10 100 Door east~ ~ -1 10256 You see the poolhall. ~ ~ Door west~ door closed~ -1 10202 You see the main road of Solace. ~ door~ End #10258 Name Death's Chambers~ Descr This is the Chamber of Death. If you are lucky, he isn't here right now. The walls are covered with twisted faces of a countless tortured souls crying out in agony. The floor is made of black marble as is the ceiling. The air smells of brimstone and makes your lungs burn with every breath. There is a sign floating in front of you. ~ Flags indoors private~ Sector city~ Regen 100 100 ExtraDescr sign~ Please sit and wait. Death will be with you shortly. "Those who wait for death are indeed lost souls..." ~ Reset O 10310 0 100 End #10259 Name Jander's Office~ Descr This is Jander's Office and obviously you didn't read the sign before coming in.The office is dusty and abandon like the rest of the bar, but is otherwise in the same condition as when it was occupied. An oak desk sits in the middle of the room. A bookcase rests against the wall. Various chairs are set in front of the desk. An employee that was called into Jander's office was not likely to leave. Jander was rarely if ever seen. He mostly stayed in his office and did office stuff. He was never in a good mood. The office door is to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10212 5 100 Door south~ door closed~ -1 10256 You see the poolhall. ~ door ~ End #10260 Name Inside Southeast Watchtower.~ Descr You are inside the Southeast Watchtower. From up here you can see above the trees and most of the valley. There is a beautiful view of Crystalmir lake. Well actually the Southwest watchtower is blocking some of your view. You are however not suppose to be up here. If the guards catch you up here you are likely to be in BIG trouble... ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10205 4 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10205 4 100 Reset E 10236 5 100 Reset E 10301 16 100 Door down~ ~ -1 10213 You see stairs leading down to the guardpost. ~ ~ End #10261 Name Inside Southwest Watchtower.~ Descr You are inside the Southwest Watchtower. From up here you can see above the trees and most of the valley. There is a beautiful view of Crystalmir lake. You are however not suppose to be up here. If the guards catch you up here you are likely to be in BIG trouble... ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10205 4 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10205 4 100 Reset E 10236 5 100 Reset E 10301 16 100 Door down~ ~ -1 10220 You see stairs leading down to the guardpost. ~ ~ End #10262 Name Dusty road.~ Descr This dusty road looks well traveled. To the East you see the Townguard Administration Building. ~ Flags ~ Sector city~ Regen 100 100 Reset M 10206 10 100 Door east~ ~ -1 10263 You see the Townguard Administration Building. ~ ~ Door west~ ~ -1 10229 You see the end of Main road. ~ ~ End #10263 Name Townguard Administration Building.~ Descr Before you stands the Townguard Administration Building. This is a large building with various statues and other artwork decorating the building. There is a door the east. ~ Flags ~ Sector city~ Regen 100 100 Door east~ door closed~ -1 10264 You see entrance hall. ~ door~ Door west~ ~ -1 10262 You see a dusty road. ~ ~ End #10264 Name Entrance Hall.~ Descr The entrance hall is made entirely of marble and granite. It seems sort of extravagant for a townguard administration building. The 30 foot high ceiling seems to dwarf everything in the hallway. The Seal of the Town of Solace lies embedded in the center of the floor. A pair of heavy double doors lies to the east. The entrance door is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door east~ door closed~ -1 10270 You see a pair of heavy double doors. ~ doors~ Door south~ ~ -1 10265 You see a marble corridor. ~ ~ Door west~ door closed~ -1 10263 You see the entrance to the building. ~ door~ End #10265 Name Marble Corridor.~ Descr This corridor is also decorated with paintings and sculptures. Marble columns line the walls. Crystal chandeliers hang from the ceiling. A door to the Town Clerk's office is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10264 You see the entrance hallway. ~ ~ Door east~ ~ -1 10268 You see marble corridor. ~ ~ Door west~ door closed~ -1 10266 You see the door to the Town Clerk's Office. ~ door officedoor~ End #10266 Name Town Clerk.~ Descr This is where you pay your fines and taxes. The Town Clerk's desk sits in front of you. There are chairs and a few tables along the walls. There is a metal door on the west wall behind the clerk's desk. The hallway is to the east. A heavy metal depository door is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10217 1 100 Reset E 10249 16 100 Reset E 10305 17 100 Door east~ door closed~ -1 10265 You see a marble corridor. ~ ~ Door west~ door closed locked~ 10305 10267 You see a heavy metal door. ~ safe~ End #10267 Name Deposits Room.~ Descr This is a large safe like room. All payments for taxes and fines are deposited here by the clerk. The walls are made of white marble and have gold deposit boxes set into them. The safe door is to the east. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10218 4 100 Reset E 10236 5 100 Reset E 10250 16 100 Reset O 10302 0 100 Reset P 10303 10302 100 Reset O 10302 0 100 Reset P 10303 10302 100 Reset O 10302 0 100 Reset P 10303 10302 100 Reset O 10302 0 100 Reset P 10303 10302 100 Door east~ door closed locked~ 10305 10266 You see Town Clerks Office. ~ safe~ End #10268 Name Marble Corridor.~ Descr This corridor is also decorated with paintings and sculptures. Marble columns line the walls. Crystal chandeliers hang from the ceiling. A pair of heavy double doors lie to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10241 8 100 Door north~ door closed~ -1 10270 You see a pair of heavy double doors. ~ doors~ Door east~ ~ -1 10269 You see a fountain. ~ ~ Door west~ ~ -1 10265 You see a marble corridor. ~ ~ End #10269 Name Water Fountain.~ Descr There is a very large water fountain here. Large marble lion heads spout water from their mouths and stone fish spit water from the base of the fountain. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10232 1 100 Reset O 10304 0 100 Door west~ ~ -1 10268 You see marble corridor. ~ ~ End #10270 Name Hallway Intersection.~ Descr This is the intersection of four large hallways. Light streams in from the stainglass skylight above. Large double doors close off each hallway. The doors are made of oak and encrusted with gold patterns. A pair of double doors are in each direction. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ door closed~ -1 10276 You see a pair of double doors. ~ doors~ Door east~ door closed~ -1 10271 You see a pair of double doors. ~ doors~ Door south~ door closed~ -1 10268 You see a pair of double doors. ~ doors~ Door west~ door closed~ -1 10264 You see a pair of double doors. ~ doors~ End #10271 Name End of Long Hall~ Descr This is the end of a long and lavish hallway. exquisite paintings and statues line the walls. The ceilings are covered with colorful mosaics. A pair of double doors lie to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10277 You see a long hallway. ~ ~ Door west~ door closed~ -1 10270 You see a pair of double doors. ~ doors~ End #10272 Name Cobblestone Path~ Descr You are walking on a cobblestone path. It leads to a large building to the north. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ -1 10282 You see a large building ahead. ~ ~ Door south~ ~ -1 10229 You see the end of Main road. ~ ~ End #10273 Name Sergeant's Reception Room~ Descr This room is decorated with various swords and other ornamental artifacts of combat. Pictures of bloody battles adorn the walls. If you have an appointment to see the Sergeant at Arms this is where you'd come to wait. But who knows how long you'll have to wait... The door to the Sergeant's office is to the north. The door to the hallway is on the east wall. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10241 8 100 Reset M 10249 1 100 Door north~ door closed~ -1 10283 You see an Iron bound door. ~ door~ Door east~ door~ -1 10274 You see a hallway. ~ door~ End #10274 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. The Sergeant's waiting room is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10284 You see a hallway. ~ ~ Door east~ ~ -1 10275 You see a hallway. ~ ~ Door west~ door~ -1 10273 You see a reception area. ~ door~ End #10275 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. There is an oak door to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ door closed~ -1 10285 You see an oak door. ~ oak door~ Door east~ ~ -1 10276 You see a hallway. ~ ~ Door west~ ~ -1 10274 You see a hallway. ~ ~ End #10276 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. A pair of double doors are south of you. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10286 You see a hallway. ~ ~ Door south~ door closed~ -1 10270 You see double doors. ~ doors~ Door west~ ~ -1 10275 You see a hallway. ~ ~ End #10277 Name Long Hallway~ Descr This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10287 You see a long hallway. ~ ~ Door south~ ~ -1 10271 You see the end of the hallway. ~ ~ End #10278 Name West end of Common Room~ Descr You are standing in the West end of a very large room. It is where adventurers rest their weary feet if they don't have enough gold to pay for a private room. The room continues to the East. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10233 5 100 Reset E 10282 12 100 Reset E 10283 16 100 Reset E 10284 17 100 Reset M 10234 5 100 Reset E 10283 16 100 Reset E 10286 5 100 Reset E 10287 3 100 Reset M 10235 5 100 Reset E 10288 16 100 Reset E 10289 5 100 Reset E 10290 11 100 Reset M 10236 5 100 Reset E 10285 17 100 Reset E 10291 16 100 Reset E 10282 12 100 Door east~ ~ -1 10279 You see more of a very large room. ~ ~ End #10279 Name East end of Common Room~ Descr You are standing in the East end of a very large room. It is where adventurers rest their weary feet if they don't have enough gold to pay for a private room. The room continues to the west. A door to the hallway is to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10233 5 100 Reset E 10282 12 100 Reset E 10283 16 100 Reset E 10284 17 100 Reset M 10234 5 100 Reset E 10283 16 100 Reset E 10286 5 100 Reset E 10287 3 100 Reset M 10235 5 100 Reset E 10288 16 100 Reset E 10289 5 100 Reset E 10290 11 100 Reset M 10236 5 100 Reset E 10285 17 100 Reset E 10291 16 100 Reset E 10282 12 100 Reset M 10242 4 100 Door north~ door closed~ -1 10289 You see a large hallway. ~ door~ Door west~ ~ -1 10278 You see more of a very large room. ~ ~ End #10280 Name West end of Bar.~ Descr You are standing of the west end of the bar. This is a darker corner where less seems to occur. Maybe a beer and a nap would be nice. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10233 5 100 Reset E 10282 12 100 Reset E 10283 16 100 Reset E 10284 17 100 Reset M 10234 5 100 Reset E 10283 16 100 Reset E 10286 5 100 Reset E 10287 3 100 Reset M 10235 5 100 Reset E 10288 16 100 Reset E 10289 5 100 Reset E 10290 11 100 Reset M 10236 5 100 Reset E 10285 17 100 Reset E 10291 16 100 Reset E 10282 12 100 Reset M 10242 4 100 Door east~ ~ -1 10281 You see main bar. ~ ~ End #10281 Name Inn of the Last Home.~ Descr The Inn of the Last Home never changes. The polished wooden bar curves around several living branches. An old man weaves stories in the corner and delights the crowd gathered about him. The delicate windows of stained glass behind the bar are being polished by Otik Sandath, the barkeeper. The carved door to the Inn is to the east. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10233 5 100 Reset E 10282 12 100 Reset E 10283 16 100 Reset E 10284 17 100 Reset M 10234 5 100 Reset E 10283 16 100 Reset E 10286 5 100 Reset E 10287 3 100 Reset M 10235 5 100 Reset E 10288 16 100 Reset E 10289 5 100 Reset E 10290 11 100 Reset M 10236 5 100 Reset E 10285 17 100 Reset E 10291 16 100 Reset E 10282 12 100 Reset M 10206 10 100 Reset M 10227 1 100 Reset E 10307 -1 100 Reset E 10308 -1 100 Reset E 10309 -1 100 Reset M 10228 1 100 Reset E 10307 -1 100 Reset E 10308 -1 100 Reset E 10309 -1 100 Door north~ ~ -1 10291 You see north end of the bar. ~ ~ Door east~ door closed~ -1 10282 You see a carved door. ~ door~ Door west~ ~ -1 10280 You see the west end of the bar. ~ ~ Door up~ ~ -1 10290 You see a wooden staircase. ~ ~ End #10282 Name Outside the Inn of the Last Home.~ Descr The Inn of the Last Home rests within the trunk of a huge vallenwood tree. Warm laughter tumbles from the inn. The worn steps wind around the heavy trunk up to the familiar, carved door. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door north~ door closed~ -1 10292 You see trees ~ tree~ Door south~ ~ -1 10272 You see a cobblestone path. ~ ~ Door west~ door closed~ -1 10281 You see a carved door. ~ door~ End #10283 Name Sergeant's Office~ Descr This is the office of the Sergeant at Arms. He is in charge of all minor complaints. His office is richly decorated with ornamental weapons and pictures of war. A large desk sits in the middle of the room. You see an Iron bound door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10203 1 100 Reset E 10226 6 100 Reset E 10300 5 100 Reset E 10227 10 100 Reset E 10228 7 100 Reset E 10229 9 100 Reset E 10230 8 100 Reset E 10231 3 100 Reset E 10232 13 100 Reset E 10209 4 100 Reset E 10233 11 100 Reset E 10235 16 100 Reset E 10212 1 100 Reset E 10234 14 100 Reset E 10234 15 100 Door south~ door closed~ -1 10273 You see an Iron bound door. ~ door~ End #10284 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10294 You see a hallway. ~ ~ Door south~ ~ -1 10274 You see a hallway. ~ ~ End #10285 Name Guards Room.~ Descr There are many barrels and chests of food in here. All of it looks spoiled. This is where the town guards hang out when not on duty. You see an oak door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10301 16 100 Door south~ door closed~ -1 10275 You see an oak door. ~ door~ End #10286 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10296 You see a hallway. ~ ~ Door south~ ~ -1 10276 You see a hallway. ~ ~ End #10287 Name Long Hallway~ Descr This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Door north~ ~ -1 10297 You see a long hallway. ~ ~ Door south~ ~ -1 10277 You see a long hallway. ~ ~ End #10288 Name Hallway~ Descr You are standing in an old vallenwood hallway. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10298 You see a hallway. ~ ~ Door east~ ~ -1 10289 You see a hallway. ~ ~ End #10289 Name Outside Common Room~ Descr You are standing in an old vallenwood hallway. Laughter and the murmur of conversation comes from the south. The door to the common room lies to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10290 You see a hallway. ~ ~ Door south~ door closed~ -1 10279 You see the common room. ~ door~ Door west~ ~ -1 10288 You see a hallway. ~ ~ End #10290 Name Second Floor of the Inn.~ Descr You are at the top of a wooden staircase. Downstairs is the bar. To the west you can hear laughter and the low murmur of voices. ~ Flags indoors~ Sector city~ Regen 100 100 Door west~ ~ -1 10289 You see a hallway. ~ ~ Door down~ ~ -1 10281 You see a wooden staircase. ~ ~ End #10291 Name North End of Bar.~ Descr A smoky fire struggles in the blackened stove, feebly challenging the gloom in the town. In sharp contrast to the usual lively crowd, the few patrons present are lost in their own thoughts. No one smiles, nor does anyone seem interested in the arrival of a few more customers. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10233 5 100 Reset E 10282 12 100 Reset E 10283 16 100 Reset E 10284 17 100 Reset M 10234 5 100 Reset E 10283 16 100 Reset E 10286 5 100 Reset E 10287 3 100 Reset M 10235 5 100 Reset E 10288 16 100 Reset E 10289 5 100 Reset E 10290 11 100 Reset M 10236 5 100 Reset E 10285 17 100 Reset E 10291 16 100 Reset E 10282 12 100 Reset M 10229 1 100 Reset M 10230 3 100 Reset M 10231 1 100 Door south~ ~ -1 10281 You see main bar. ~ ~ End #10292 Name Captain's Office.~ Descr This is the office of the Captain of the Guard. Leather couches and a solid marble desk sit against the far wall. A weapons cabinet stands against the west wall. The Captain has a large portrait of himself on the wall behind his desk. A pair of heavy metal doors with the emblem of the townguard is on the north wall. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10201 1 100 Reset E 10201 6 100 Reset E 10298 5 100 Reset E 10202 10 100 Reset E 10203 7 100 Reset E 10204 9 100 Reset E 10205 8 100 Reset E 10206 3 100 Reset E 10207 13 100 Reset E 10209 4 100 Reset E 10208 11 100 Reset E 10210 -1 100 Reset E 10306 17 100 Reset E 10211 16 100 Reset E 10212 1 100 Reset E 10213 14 100 Reset E 10213 15 100 Reset O 10214 0 100 Reset P 10215 10214 100 Door north~ door closed~ -1 10302 You see a set of Heavy Metal Doors with the emblem of the townguard. ~ doors~ Door south~ ~ -1 10282 A wall. ~ wall~ End #10293 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10303 You see a hallway. ~ ~ Door east~ ~ -1 10294 You see a hallway. ~ ~ End #10294 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10295 You see a reception area. ~ ~ Door south~ ~ -1 10284 You see a hallway. ~ ~ Door west~ ~ -1 10293 You see a hallway. ~ ~ End #10295 Name Lieutenant's Reception Area.~ Descr This is the waiting room for meetings with the Lieutenant Commander. The furniture is made of vallenwood and the walls are covered with finger paintings. Various crayon drawings are framed behind the secretary 's desk. A glass door with the townguard emblem is to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10248 1 100 Door north~ door closed~ -1 10305 You see a glass door with the townguard emblem. ~ door~ Door west~ ~ -1 10294 You see a hallway. ~ ~ End #10296 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10241 8 100 Door north~ ~ -1 10306 You see a hallway. ~ ~ Door south~ ~ -1 10286 You see a hallway. ~ ~ End #10297 Name Long Hallway~ Descr This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10307 You see a hallway. ~ ~ Door south~ ~ -1 10287 You see a hallway. ~ ~ End #10298 Name Hallway~ Descr You are standing in an old vallenwood hallway. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10308 You see reading room. ~ ~ Door south~ ~ -1 10288 You see a hallway. ~ ~ End #10299 Name Private Room~ Descr This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10242 4 100 Door north~ door closed~ -1 10309 You see a door. ~ door~ End #10300 Name Private Room~ Descr This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10243 1 100 Reset E 10292 17 100 Reset E 10293 12 100 Door north~ door closed~ -1 10310 You see a door. ~ door~ End #10301 Name Private Room~ Descr This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10244 1 100 Reset E 10294 5 100 Reset E 10297 16 100 Reset E 10296 11 100 Door north~ door closed~ -1 10311 You see a door. ~ door~ End #10302 Name Captain's Meeting room.~ Descr You are standing in the meeting room of the Captain of the Guard. This is where he holds his administrative meetings and other official functions. A large meeting tables sits in the middle of the room. There is a pair of glass double doors to the north. There is a pair of heavy metal doors with the emblem of the townguard to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10245 1 100 Reset E 10303 -1 100 Reset M 10246 3 100 Door north~ door closed~ -1 10312 You see Glass Double Doors. ~ doors~ Door south~ door closed~ -1 10292 You see a set of Heavy Metal Doors with the emblem of the townguard. ~ doors~ End #10303 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10313 You see a hallway. ~ ~ Door south~ ~ -1 10293 You see a hallway. ~ ~ End #10304 Name Guards Room.~ Descr There are many barrels and chests of food in here. All of it looks spoiled. This is where the town guards hang out when not on duty. There is an oak door to the north. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10215 40 100 Reset E 10236 5 100 Reset E 10301 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10237 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10238 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10239 16 100 Reset M 10204 12 100 Reset E 10236 5 100 Reset E 10301 16 100 Door north~ door closed~ -1 10314 You see a oak door. ~ door~ End #10305 Name Lieutenant's Office.~ Descr This is the Office of the Lieutenant Commander. He basicially does nothing all day. Hence the fingerpainting tacked to all the walls. The furniture is more fitting to a 7 year old than that of a commander. Small plastic furniture and plastic flowers adorn the office. You see a glass door with the townguard emblem to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10202 1 100 Reset E 10216 6 100 Reset E 10299 5 100 Reset E 10217 10 100 Reset E 10218 7 100 Reset E 10219 9 100 Reset E 10220 8 100 Reset E 10221 3 100 Reset E 10222 13 100 Reset E 10209 4 100 Reset E 10223 11 100 Reset E 10225 16 100 Reset E 10212 1 100 Reset E 10224 14 100 Reset E 10224 15 100 Door south~ door closed~ -1 10295 You see a glass door. ~ door~ End #10306 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10316 You see a hallway. ~ ~ Door south~ ~ -1 10296 You see a hallway. ~ ~ End #10307 Name Long Hallway~ Descr This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ Flags indoors~ Sector city~ Regen 100 100 Door north~ ~ -1 10317 You see the end of a long hallway. ~ ~ Door south~ ~ -1 10297 You see a hallway. ~ ~ End #10308 Name Reading Room.~ Descr This is an afternoon reading room. Its especially nice on sunny days when the afternoon sun shines through the large picture window. Many books line the walls. All look pretty boring and seem to be more for show than for reading. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10206 10 100 Door east~ ~ -1 10309 You see a hallway. ~ ~ Door south~ ~ -1 10298 You see a hallway. ~ ~ End #10309 Name Hallway~ Descr You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10310 You see a hallway. ~ ~ Door south~ door closed~ -1 10299 You see a door. ~ door~ Door west~ ~ -1 10308 You see a reading room. ~ ~ End #10310 Name Hallway~ Descr You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10311 You see a hallway. ~ ~ Door south~ door closed~ -1 10300 You see a door. ~ door~ Door west~ ~ -1 10309 You see a hallway. ~ ~ End #10311 Name Hallway~ Descr You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Door south~ door closed~ -1 10301 You see a door. ~ door~ Door west~ ~ -1 10310 You see a hallway. ~ ~ End #10312 Name Captain's Waiting Room.~ Descr This is the Reception area for the the Captain of the Guard. A large portrait of the Captain is on the north wall. With the amount of extravagance and expensive items that decorate this room you wonder how he gets away with it. The title Sultan would be more appropriate than Captain of the Guard. You see an oak door to the east. There are a pair of glass double doors to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 10247 1 100 Door east~ door closed~ -1 10313 You see a oak door. ~ door~ Door south~ door closed~ -1 10302 You see Glass Double Doors. ~ doors~ End #10313 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. The Captain of the Guard's waiting room is to the west. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10314 You see a hallway. ~ ~ Door south~ ~ -1 10303 You see a hallway. ~ ~ Door west~ door closed~ -1 10312 You see Captain's waiting room door. ~ door~ End #10314 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. There is an oak door to the south. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10315 You see a hallway. ~ ~ Door south~ door closed~ -1 10304 You see a oak door. ~ door~ Door west~ ~ -1 10313 You see a hallway. ~ ~ End #10315 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10316 You see a hallway. ~ ~ Door west~ ~ -1 10314 You see a hallway. ~ ~ End #10316 Name Administration Hallway~ Descr The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ Flags indoors~ Sector city~ Regen 100 100 Door east~ ~ -1 10317 You see the end of a long hallway. ~ ~ Door south~ ~ -1 10306 You see a hallway. ~ ~ Door west~ ~ -1 10315 You see a hallway. ~ ~ End #10317 Name End of Long Hall~ Descr This is the end of a long and lavish hallway. exquisite paintings and statues line the walls. The ceilings are covered with colorful mosaics. ~ Flags indoors~ Sector city~ Regen 100 100 Door south~ ~ -1 10307 You see a hallway. ~ ~ Door west~ ~ -1 10316 You see a hallway. ~ ~ End #0 #$