/
Greed088/
Greed088/archive/
Greed088/backup/
Greed088/clans/
Greed088/classes/
Greed088/dict/
Greed088/doc/MSP/
Greed088/doc/MobProg2.1/
Greed088/doc/OLC11/
Greed088/doc/OLC11/doc/
Greed088/doc/OLC11/options/
Greed088/log/
Greed088/mobprogs/
Greed088/player/
Greed088/player/t/
#AREADATA
Name        Town Of Solace~
Author      Strahd~
Levels      5 35
Security    1
VNUMs       10201 10317
Builders    ~
Recall      3001
Reset       You hear the patter of little feet.~
Note
~
End



#MOBDB
#10201
Name        captain guard~
Short       Captain of the Guard~
Long
The Captain of the Guard is here.
~
Descr
The Captain of the Guard is an older but very powerful man. His obsidian
armor seems to glow faintly. The crest of the town of Solace is displayed
with pride on his chestplate. The gold crest of two coins seems to match
the wealth of this town.
~
Act         sentinel~
AffectBy    detect-evil detect-invis detect-hidden sanctuary~
Alignment   900
Level       30
Gold        100000
Race        Giant
Sex         male~
Spec        spec_cast_mage
End

#10202
Name        lieutenant commander~
Short       Lieutenant Commander~
Long
The Lieutenant Commander is here.
~
Descr
The Lieutenant seems like a happy fellow. Although he seems to have
the brain of a 7 year old. His steel armor is covered with finger paint.
Dispite his mental problems he is quite a challenge. If you would like
to test his abilities go right ahead. He looks as if he is quite an easy
fight.
~
Act         sentinel stay_area~
AffectBy    detect-evil detect-hidden sanctuary~
Alignment   800
Level       27
Gold        100000
Race        Orc
Sex         male~
Spec        spec_cast_cleric
End

#10203
Name        Sergeant Arms~
Short       Sergeant at Arms~
Long
The Sergeant at Arms is here polishing his hammer.
~
Descr
This is the tough and burly Sergeant at Arms. He wears the red armor of 
war. He is a middle age man with graying hair that pokes out from under
his helmet. He is always waiting for a fight.
~
Act         sentinel stay_area~
AffectBy    detect-evil sanctuary~
Alignment   400
Level       20
Gold        100000
Race        Hobbit
Sex         male~
Spec        spec_cast_mage
End

#10204
Name        townguard guard~
Short       Townguard~
Long
A townguard stands here.
~
Descr
A big strong townguard of Solace.

~
Act         sentinel stay_area~
AffectBy    ~
Alignment   1000
Level       15
Gold        500
Race        Orc
Sex         male~
Spec        spec_guard
End

#10205
Name        townguard guard agg~
Short       Townguard~
Long
A townguard stands here.
~
Descr
A big strong townguard of Solace.

~
Act         sentinel aggressive stay_area~
AffectBy    ~
Alignment   1000
Level       15
Gold        500
Race        Giant
Sex         male~
Spec        spec_guard
End

#10206
Name        citizen solace~
Short       Citizen of Solace~
Long
A citizen of Solace stands here.
~
Descr
He is one of the wealthy citizens of Solace.
~
Act         ~
AffectBy    ~
Alignment   800
Level       10
Gold        34
Race        Human
Sex         male~
End

#10207
Name        woman~
Short       woman~
Long
A woman is here.
~
Descr
She is a beautiful woman.
~
Act         ~
AffectBy    ~
Alignment   800
Level       5
Gold        34
Race        Human
Sex         female~
End

#10208
Name        matt brewmaster~
Short       Matt the brewmaster~
Long
Matt the brewmaster is here looking for something to drink.
~
Descr
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   800
Level       25
Gold        34
Race        Human
Sex         male~
Spec        spec_cast_cleric
Shop        ~ ~ ~ ~ ~ 105 15 0 23
End

#10209
Name        Mcbaker~
Short       the Mcbaker~
Long
The Mcbaker looks at you calmly, wiping flour from his face with one hand.
~
Descr
A fat, nice looking baker. But you can see that he has many scars on his
body.
~
Act         sentinel~
AffectBy    ~
Alignment   900
Level       23
Gold        12000
Race        Human
Sex         male~
Shop        ~ ~ ~ ~ ~ 110 100 6 17
End

#10210
Name        cookie's helper~
Short       Cookie's Helper~
Long
Cookie's Helper is here offering you a free cookie sample.
~
Descr
A young neighborhood girl helps out cookie when she is not around.
~
Act         sentinel~
AffectBy    ~
Alignment   900
Level       20
Gold        12000
Race        Human
Sex         female~
Shop        ~ ~ ~ ~ ~ 110 100 6 17
End

#10211
Name        marilyn~
Short       Marilyn~
Long
Marilyn is here selling birds.
~
Descr
She is a very pretty and loves her birds. Her black hair hangs behind her
tied in a pony tail.
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   900
Level       30
Gold        12000
Race        Human
Sex         female~
Spec        spec_cast_cleric
Shop        ~ ~ ~ ~ ~ 110 100 0 23
End

#10212
Name        ghost jander~
Short       Ghost of Jander~
Long
The Ghost of Jander is here.
~
Descr
The ghost of Jander is as he was in life. A rather large man with flaming
red hair. His clothes seems dirty and tattered. His bushy beard obscures
his stone face.
~
Act         sentinel~
AffectBy    ~
Alignment   900
Level       15
Gold        12000
Race        Undead
Sex         male~
Spec        spec_cast_undead
End

#10213
Name        ghost waiter~
Short       ghost of waiter~
Long
A ghost of a waiter is here waiting to serve you.
~
Descr
This is the ghost of a long dead waiter. Probably one of the many that 
Jander killed for spilling a drink or something.
~
Act         sentinel~
AffectBy    ~
Alignment   900
Level       15
Gold        12000
Race        Undead
Sex         male~
Spec        spec_cast_undead
End

#10214
Name        ghost barkeep~
Short       ghost of a barkeeper~
Long
A ghost of a barkeeper is here waiting an eternity to take your order.
~
Descr
This is probably another of Jander's victims. Probably got caught with
his hand in the cash or something.
~
Act         sentinel~
AffectBy    ~
Alignment   900
Level       13
Gold        12000
Race        Undead
Sex         female~
Spec        spec_cast_undead
Shop        ~ ~ ~ ~ ~ 110 100 0 23
End

#10215
Name        townguard guard~
Short       Townguard~
Long
A townguard is on patrol.
~
Descr
A big strong townguard of Solace.

~
Act         stay_area~
AffectBy    ~
Alignment   1000
Level       15
Gold        500
Race        Giant
Sex         male~
Spec        spec_guard
End

#10216
Name        field rat~
Short       field rat~
Long
A field rat is here looking for food.
~
Descr
A dirty nasty field rat . Obviously  looking for food in the town.
~
Act         stay_area~
AffectBy    hide~
Alignment   300
Level       10
Gold        500
Race        Rat
Sex         neutral~
End

#10217
Name        town clerk~
Short       Town Clerk~
Long
The Town Clerk is here impatiently waiting for you to pay taxes.
~
Descr
A stringy rat like individual. He beams at you through his spectacles
as if he can see the money in your pockets.
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   800
Level       17
Gold        500
Race        Human
Sex         male~
Spec        spec_thief
End

#10218
Name        treasury guards~
Short       Treasury Guards~
Long
The Treasury Guards are here guarding the town's money.
~
Descr
These are like the biggest and meanest men you've every seen.
They look more like trolls or ogres than men.
~
Act         sentinel~
AffectBy    detect-evil detect-invis detect-hidden sanctuary~
Alignment   800
Level       16
Gold        500
Race        Giant
Sex         male~
Spec        spec_guard
End

#10219
Name        Jhen~
Short       Jhen the farmer~
Long
Jhen the farmer is here.
~
Descr
A rather tall man who works hard for his money.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       23
Gold        500
Race        Human
Sex         male~
Shop        ~ ~ ~ ~ ~ 110 100 4 20
End

#10220
Name        Krista~
Short       Krista the fruit peddler~
Long
Krista the fruit peddler is here.
~
Descr
A pretty woman who works hard for her money. Travelling every year
to the market to sell her fruits.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       24
Gold        500
Race        Human
Sex         female~
Shop        ~ ~ ~ ~ ~ 110 100 4 20
End

#10221
Name        Janni~
Short       Janni~
Long
Janni is here.
~
Descr
Janni has spent his whole life making trinkets for people to enjoy.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       22
Gold        500
Race        Dwarf
Sex         male~
Shop        ~ ~ ~ ~ ~ 125 75 4 20
End

#10222
Name        Nisi~
Short       Nisi the grocer~
Long
Nisi is here.
~
Descr
Nisi is a very interesting person. It shows in the wares she sells
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       24
Gold        500
Race        Elf
Sex         female~
Shop        weapon~ armor~ food~ ~ ~ 125 75 4 20
End

#10223
Name        Molin~
Short       Molin the brewer~
Long
Molin the brewer is here.
~
Descr
Molin is a grey old man with hair down to his toes.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       24
Gold        500
Race        Halfelf
Sex         male~
Spec        spec_cast_mage
Shop        potion~ ~ ~ ~ ~ 125 75 4 20
End

#10224
Name        Rashan~
Short       Rashan the farmer~
Long
Rashan the farmer is here.
~
Descr
Rashan is a middle aged man who grows his rutabagas by candlelight.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       21
Gold        500
Race        Halfdwarf
Sex         male~
Spec        spec_cast_mage
Shop        ~ ~ ~ ~ ~ 125 75 4 20
End

#10225
Name        Lexie~
Short       Lexie~
Long
Lexie is here.
~
Descr
Lexie is an accomplish diver. But he seems to have problems keeping 
students.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       25
Gold        500
Race        Human
Sex         male~
Shop        boat~ ~ ~ ~ ~ 125 75 4 20
End

#10226
Name        Croben~
Short       Croben~
Long
Croben is here.
~
Descr
Croben is a young man who learned the art of container making from his
grandfather.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       25
Gold        500
Race        Human
Sex         male~
Spec        spec_cast_mage
Shop        container~ ~ ~ ~ ~ 125 75 4 20
End

#10227
Name        otik sandath bartender~
Short       Otik Sandath~
Long
Otik sandath is here tending the bar
~
Descr
Otik is an older man with a gift for cooking. 

Otik whispers, "A magical staff! I bet it was forged by demons from the
terrible Darken Wood. There are terrible mysteries in that place, there are."
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       27
Gold        500
Race        Human
Sex         male~
Shop        ~ ~ ~ ~ ~ 105 15 0 23
End

#10228
Name        tika barmaid~
Short       Tika the barmaid~
Long
Tika the barmaid is here delivering drinks and food.
~
Descr
Curly auburn hair tumbles around Tika's lightly freckled face. Her striking
green eyes match her low-cut blouse. She is a brash young barmaid who
looks older than her 19 years. Rough living has hardened her and she
presents a tough image as protection against her sense of vulnerablility.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       16
Gold        500
Race        Orc
Sex         female~
End

#10229
Name        thief cloaked figure~
Short       Thief~
Long
A cloaked figure sits here.
~
Descr
A thin, cloaked figure sits alone at a table near the door, an untouched
glass of ale before him.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       17
Gold        500
Race        Hobbit
Sex         male~
Spec        spec_thief
End

#10230
Name        old man~
Short       old man~
Long
An old man is here.
~
Descr
He looks like an old man....go figure..
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       13
Gold        500
Race        Gnome
Sex         male~
End

#10231
Name        boy~
Short       boy~
Long
A small boy is here.
~
Descr
He is a small boy lost in his own daydreams.

boy says, "I saw the white stag up near Prayers Eye Peak just a few days
ago! If only I could catch it. He who walks the paths of the white stag is
blessed, I hear tell."
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       7
Gold        500
Race        Gnome
Sex         male~
End

#10232
Name        brat boy~
Short       bratty boy~
Long
A brat is here.
~
Descr
He looks like a pain in the ass.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       10
Gold        500
Race        Goblin
Sex         male~
Spec        spec_thief
End

#10233
Name        Mage~
Short       mage~
Long
A mage is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       14
Gold        500
Race        Elf
Sex         male~
Spec        spec_cast_mage
End

#10234
Name        Thief~
Short       Thief~
Long
A thief is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       12
Gold        500
Race        Halfdwarf
Sex         male~
Spec        spec_thief
End

#10235
Name        Warrior~
Short       Warrior~
Long
A warrior is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       16
Gold        500
Race        Giant
Sex         male~
End

#10236
Name        Cleric~
Short       Cleric~
Long
A cleric is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act         sentinel~
AffectBy    ~
Alignment   800
Level       19
Gold        500
Race        Halfelf
Sex         male~
Spec        spec_cast_cleric
End

#10237
Name        ghost gambler~
Short       Ghost of gambler~
Long
A ghost of a gambler is floating here looking for something to bet on.
~
Descr
Even in death this sad spirit is looking to gamble.
~
Act         sentinel~
AffectBy    ~
Alignment   -200
Level       10
Gold        500
Race        Undead
Sex         neutral~
End

#10238
Name        child~
Short       child~
Long
A child is here eating bugs off the ground.
~
Descr
~
Act         ~
AffectBy    ~
Alignment   800
Level       5
Gold        34
Race        Human
Sex         neutral~
End

#10239
Name        rat~
Short       rat~
Long
There is a large rat here.
~
Descr
~
Act         scavenger stay_area~
AffectBy    hide~
Alignment   -100
Level       5
Gold        34
Race        Rat
Sex         neutral~
End

#10240
Name        bat~
Short       bat~
Long
There is a large bat here.
~
Descr
~
Act         sentinel aggressive~
AffectBy    detect-invis~
Alignment   100
Level       5
Gold        34
Race        Bat
Sex         neutral~
End

#10241
Name        old lady~
Short       old lady~
Long
There is an old lady here.
~
Descr
~
Act         scavenger stay_area~
AffectBy    ~
Alignment   100
Level       8
Gold        34
Race        Human
Sex         neutral~
End

#10242
Name        tired adventurer~
Short       tired adventurer~
Long
There is a tired adventurer resting here.
~
Descr
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       13
Gold        34
Race        Human
Sex         neutral~
Spec        spec_cast_undead
End

#10243
Name        Magnus wizard~
Short       Magnus wizard~
Long
Magnus the wizard is resting here from his long journeys.
~
Descr
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       19
Gold        34
Race        Elf
Sex         male~
Spec        spec_cast_mage
End

#10244
Name        Lord doom warrior~
Short       Lord Doom~
Long
Lord Doom is resting here from his long journeys.
~
Descr
~
Act         sentinel~
AffectBy    detect-invis~
Alignment   100
Level       18
Gold        34
Race        Giant
Sex         male~
End

#10245
Name        foreign trade representative~
Short       Foreign Trade Representative~
Long
A foreign trade representative is waiting here to meet with the Captain of the Guard.
~
Descr
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       14
Gold        34
Race        Human
Sex         male~
End

#10246
Name        bodyguard~
Short       bodyguard~
Long
There is a bodyguard here.
~
Descr
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       16
Gold        34
Race        Human
Sex         male~
End

#10247
Name        Secretary captain~
Short       Secretary~
Long
The Captain of the Guard's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Captain is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       25
Gold        34
Race        Human
Sex         female~
End

#10248
Name        Secretary Lieutenant ~
Short       Secretary~
Long
The Lieutenant Commander's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Lieutenant is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       20
Gold        34
Race        Human
Sex         female~
End

#10249
Name        Secretary Sergeant ~
Short       Secretary~
Long
The Sergeant at Arm's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Sergeant is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act         sentinel~
AffectBy    ~
Alignment   100
Level       15
Gold        34
Race        Giant
Sex         female~
End

#10250
Name        Macaw~
Short       the macaw~
Long
A large macaw is here.
~
Descr
The macaw looks like a strong, fearless fighter. It is a beautiful bird.
~
Act         sentinel scavenger~
AffectBy    ~
Alignment   0
Level       12
Gold        0
Race        Halfelf
Sex         neutral~
End

#10251
Name        Raven~
Short       the raven~
Long
A large, black raven is here.
~
Descr
The raven looks like a strong, fearless fighter.
~
Act         sentinel scavenger~
AffectBy    ~
Alignment   0
Level       15
Gold        0
Race        Animal
Sex         neutral~
End

#10252
Name        hunting hawk~
Short       the hunting hawk~
Long
A large, hunting hawk is here.
~
Descr
The hawk looks like a strong, fearless fighter. It has been trained for
hunting game.
~
Act         sentinel scavenger~
AffectBy    ~
Alignment   0
Level       18
Gold        0
Race        Animal
Sex         neutral~
End

#10253
Name        Battle falcon~
Short       the battle falcon~
Long
A giant, falcon is here.
~
Descr
The battle falcon looks like a strong, fearless fighter. This giant breed has
been trained especially for combat.
~
Act         sentinel scavenger~
AffectBy    ~
Alignment   0
Level       21
Gold        0
Race        Animal
Sex         neutral~
End

#0



#OBJDB
#10201
Name        helmet obsidian~
Short       the obsidian helmet~
Descr
A black helmet is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      strength~ 1 ~
Affect      hp~ 1 ~
End

#10202
Name        sleeves obsidian~
Short       obsidian sleeves~
Descr
A pair of black sleeves are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      8~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-spell~ -5 ~
Affect      constitution~ 1 ~
End

#10203
Name        leggings obsidian~
Short       obsidian leggings~
Descr
Some black leggings are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      dexterity~ 2 ~
Affect      move~ 20 ~
End

#10204
Name        gauntlets obsidian~
Short       obsidian gauntlets~
Descr
A pair of black gauntlets are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      11~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-breath~ -3 ~
Affect      hitroll~ 3 ~
End

#10205
Name        boots obsidian~
Short       obsidian boots~
Descr
Some black boots are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-breath~ -6 ~
Affect      hp~ 10 ~
End

#10206
Name        cloak obsidian~
Short       obsidian cloak~
Descr
A black cloak lies on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take neck~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-spell~ -2 ~
Affect      saving-petri~ -4 ~
End

#10207
Name        girth obsidian~
Short       the obsidian girth~
Descr
A black girth is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-spell~ -2 ~
Affect      strength~ 1 ~
End

#10208
Name        shield large obsidian~
Short       the large obsidian shield~
Descr
A large, black shield is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      damroll~ 3 ~
Affect      ac~ 4 ~
End

#10209
Name        amulet solace~
Short       the amulet of Solace~
Descr
A shiny black amulet with a gold symbol is here.~
Type        armor~
Extra       magic anti-evil~
Wear        take neck~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      damroll~ 1 ~
Affect      ac~ -3 ~
End

#10210
Name        obsidian key~
Short       a obsidian key~
Descr
A shiny black key is here.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
End

#10211
Name        sword doomgiver~
Short       a black hilted sword called, "Doomgiver"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type        weapon~
Extra       invis magic~
Wear        take wield~
Values      0~ 6~ 8~ 1~ 0~
Weight      7
Cost        10000
Affect      damroll~ 4 ~
Affect      hitroll~ 5 ~
ExtraDescr  sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could of only been forged by a god. The black
hilt is contrasted only by the faint symbol of the Scales of Justice.
Apon the blade is engraved a poem:

                      The Sword of Justice balances the pans
                      Of right and wrong, and foul and fair
                      Eye for an eye, Doomgiver scans
                      The fate of all folk everywhere.

~
End

#10212
Name        signet ring~
Short       an Solace signet ring~
Descr
A shiny ring of obsidian is in the dirt.~
Type        armor~
Extra       magic~
Wear        take finger~
Values      6~ 0~ 0~ 0~ 0~
Weight      1
Cost        1000
Affect      hp~ 4 ~
Affect      saving-spell~ -2 ~
End

#10213
Name        bracer~
Short       an obsidian bracer~
Descr
You see an obsidian bracer here.~
Type        armor~
Extra       ~
Wear        take wrist~
Values      7~ 0~ 0~ 0~ 0~
Weight      9
Cost        0
End

#10214
Name        weapons cabinet~
Short       a weapons cabinet~
Descr
You see a weapons cabinet.~
Type        container~
Extra       ~
Wear        ~
Values      7~ 15~ 10210~ 0~ 0~
Weight      300
Cost        0
ExtraDescr  cabinet~
This is a finely crafted reinforced weapons cabinet. It looks very sturdy.
The cabinet doors are made of smoked glass. Something seems to be
calling you from within.
~
End

#10215
Name        sword dragonslicer~
Short       a black hilted sword called, "Dragonslicer"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type        weapon~
Extra       invis magic~
Wear        take wield~
Values      0~ 6~ 8~ 1~ 0~
Weight      7
Cost        10000
Affect      saving-breath~ -15 ~
Affect      damroll~ 6 ~
Affect      hitroll~ 2 ~
ExtraDescr  sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could have only been forged by a god. The black
hilt is contrasted only by the faint symbol of a dragon head.
Apon the blade is engraved a poem:

                      Dragonslicer, Dragonslicer, how d'you slay?
                      Reaching for the heart in behind the scales.
                      Dragonslicer, Dragonslicer, where do you stay?
                      In the belly of the giant that my blade impales.

~
End

#10216
Name        helmet steel~
Short       the steel helmet~
Descr
A steel helmet is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      5~ 0~ 0~ 0~ 0~
Weight      25
Cost        10000
Affect      intelligence~ 1 ~
Affect      saving-rod~ -2 ~
End

#10217
Name        sleeves steel~
Short       steel sleeves~
Descr
A pair of steel sleeves are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      7~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      saving-spell~ -1 ~
Affect      saving-para~ -2 ~
End

#10218
Name        leggings steel~
Short       steel leggings~
Descr
Some steel leggings are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      8~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      dexterity~ 1 ~
Affect      move~ 10 ~
End

#10219
Name        gauntlets steel~
Short       steel gauntlets~
Descr
A pair of steel gauntlets are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      9~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      strength~ 1 ~
Affect      saving-breath~ -1 ~
Affect      hitroll~ 1 ~
End

#10220
Name        boots steel~
Short       steel boots~
Descr
Some steel boots are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      8~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      saving-breath~ -2 ~
Affect      hp~ 5 ~
End

#10221
Name        cloak lieutenant ~
Short       the lieutenant's cloak~
Descr
A lieutenant's cloak lies on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take neck~
Values      8~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      saving-spell~ -1 ~
Affect      saving-petri~ -2 ~
End

#10222
Name        girth steel~
Short       the steel girth~
Descr
A steel girth is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      8~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      saving-spell~ -1 ~
End

#10223
Name        shield large steel~
Short       the large steel shield~
Descr
A large, steel shield is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      8~ 0~ 0~ 0~ 0~
Weight      35
Cost        10000
Affect      damroll~ 1 ~
Affect      ac~ 2 ~
End

#10224
Name        bracer steel~
Short       a steel bracer~
Descr
You see a steel bracer here.~
Type        armor~
Extra       ~
Wear        take wrist~
Values      6~ 0~ 0~ 0~ 0~
Weight      9
Cost        0
Affect      mana~ 5 ~
End

#10225
Name        sword shieldbreaker~
Short       black hilted sword called, "Shieldbreaker"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type        weapon~
Extra       hum invis magic noremove~
Wear        take wield~
Values      0~ 10~ 35~ 11~ 0~
Weight      7
Cost        10000
Affect      saving-spell~ 10 ~
Affect      damroll~ 10 ~
Affect      hitroll~ 10 ~
Affect      hp~ -50 ~
ExtraDescr  sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could of only been forged by a god. The black
hilt is contrasted only by the faint symbol of a broken shield.
Apon the blade is engraved a poem:

                      I shatter Swords and splinter spears;
                      None stands to Shieldbreaker.
                      My point's the fount of orphan's tears
                      My edge the widowmaker.

~
End

#10226
Name        helmet red~
Short       the red helmet~
Descr
A red helmet is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      4~ 0~ 0~ 0~ 0~
Weight      20
Cost        10000
Affect      saving-rod~ -1 ~
End

#10227
Name        sleeves red scalemail~
Short       red scalemail sleeves~
Descr
A pair of red scalemail sleeves are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      6~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      saving-para~ -1 ~
End

#10228
Name        leggings red scalemail~
Short       red scalemail leggings~
Descr
Some red scalemail leggings are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      7~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      move~ 5 ~
End

#10229
Name        gauntlets red scalemail~
Short       red scalemail gauntlets~
Descr
A pair of red scalemail gauntlets are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      8~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      saving-rod~ -1 ~
End

#10230
Name        boots red scalemail~
Short       red scalemail boots~
Descr
Some red scalemail boots are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      7~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      saving-breath~ -1 ~
Affect      hp~ 2 ~
End

#10231
Name        cloak red sergeant~
Short       the red sergeant's cloak~
Descr
A red sergeant's cloak lies on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take neck~
Values      7~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      saving-petri~ -1 ~
End

#10232
Name        girth red scalemail~
Short       the red scalemail girth~
Descr
A red scalemail girth is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      8~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
End

#10233
Name        shield large red~
Short       the large red shield~
Descr
A large, red shield is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      7~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      ac~ 1 ~
End

#10234
Name        bracer red~
Short       a red bracer~
Descr
You see a red bracer here.~
Type        armor~
Extra       ~
Wear        take wrist~
Values      5~ 0~ 0~ 0~ 0~
Weight      9
Cost        0
Affect      mana~ 1 ~
End

#10235
Name        warhammer mage masher~
Short       a red steel warhammer called, "Mage Masher"~
Descr
A red steel warhammer with engravings on the head lies here.~
Type        weapon~
Extra       hum magic~
Wear        take wield~
Values      0~ 6~ 15~ 8~ 0~
Weight      35
Cost        10000
Affect      mana~ -50 ~
Affect      damroll~ 1 ~
Affect      hitroll~ 4 ~
ExtraDescr  hammer warhammer~
This hammer has the words, "MAGE MASHER" engraved into it's head.
It seems to glow and pulse when pointed at a magic user. It seems to just
glow when pointed at clerics though.
~
End

#10236
Name        plate black platemail~
Short       black platemail~
Descr
A suit of black platemail is sitting on the floor.~
Type        armor~
Extra       magic~
Wear        take body~
Values      7~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 8 ~
Affect      saving-spell~ -1 ~
End

#10237
Name        enchanted longsword~
Short       enchanted longsword~
Descr
A blade with runes etched in it is on the floor.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 3~ 12~ 3~ 0~
Weight      7
Cost        1000
Affect      hitroll~ 2 ~
End

#10238
Name        enchanted hammer~
Short       enchanted hammer~
Descr
A hammer with runes etched in it is on the floor.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 2~ 10~ 7~ 0~
Weight      12
Cost        1000
Affect      hitroll~ 2 ~
End

#10239
Name        enchanted pike polearm~
Short       enchanted pike~
Descr
A polearm with runes etched in it is on the floor.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 6~ 15~ 1~ 0~
Weight      7
Cost        1000
Affect      hitroll~ 2 ~
End

#10240
Name        chamorro ringmail~
Short       chamorro ringmail~
Descr
A bunch of rings sewn together with taotamoa bark is on the ground.~
Type        armor~
Extra       magic~
Wear        take body~
Values      11~ 0~ 0~ 0~ 0~
Weight      6
Cost        1000
Affect      mana~ 15 ~
ExtraDescr  ringmail~
This armor is imported from the island of Guam.
~
End

#10241
Name        mcbread~
Short       mcbread~
Descr
A Mcloaf of Mcbread has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      20~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10242
Name        mcdonut~
Short       mcdonut~
Descr
A chocolate Mcdonut has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      10~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10243
Name        mcbagel~
Short       mcbagel~
Descr
A Mcbagel has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      10~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10244
Name        mcpastry~
Short       mcpastry~
Descr
A Mcpastry has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      12~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10245
Name        chocolate chip cookie~
Short       chocolate chip cookie~
Descr
A chocoalte chip cookie has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10246
Name        peanut butter cookie~
Short       peanut butter cookie~
Descr
A peanut butter cookie has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10247
Name        oatmeal cookie~
Short       oatmeal  cookie~
Descr
A oatmeal cookie has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10248
Name        sugar cookie~
Short       sugar cookie~
Descr
A sugar cookie has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        100
End

#10249
Name        taxes fines~
Short       taxes and fines~
Descr
A bunch of taxes and fines are here waiting to take your money.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 10~ 15~ 12~ 0~
Weight      40
Cost        100
Affect      gold~ -10000 ~
End

#10250
Name        enchanted two-handed sword~
Short       enchanted two-handed sword~
Descr
A large two-handed sword with runes etched in it is on the floor.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 5~ 15~ 2~ 0~
Weight      7
Cost        1000
Affect      hitroll~ 2 ~
End

#10251
Name        carrot~
Short       carrot~
Descr
A carrot has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10252
Name        cauliflower~
Short       cauliflower~
Descr
A cauliflower has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10253
Name        bell pepper~
Short       bell pepper~
Descr
A bell pepper has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10254
Name        celery stick~
Short       celery stick~
Descr
A celery stick has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10255
Name        glass ice tea~
Short       a glass of ice tea~
Descr
A glass of ice tea has been left here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      5~ 5~ 11~ 0~ 0~
Weight      5
Cost        300
End

#10256
Name        glass water~
Short       a glass of water~
Descr
A glass of water has been left here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      5~ 5~ 0~ 0~ 0~
Weight      5
Cost        300
End

#10257
Name        glass koca colah~
Short       a glass of koca colah~
Descr
A glass of koca colah has been left here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      5~ 5~ 15~ 0~ 0~
Weight      5
Cost        300
End

#10258
Name        bottle Snapple ice tea~
Short       a bottle of Snapple ice tea~
Descr
A bottle of Snapple has been left here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      5~ 5~ 11~ 0~ 0~
Weight      5
Cost        300
End

#10259
Name        apple~
Short       apple~
Descr
An apple has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10260
Name        grape~
Short       a grape~
Descr
A grape has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      3~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10261
Name        orange~
Short       a orange~
Descr
An orange has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      6~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10262
Name        pear~
Short       a pear~
Descr
A pear has been left here.~
Type        food~
Extra       ~
Wear        take~
Values      6~ 0~ 0~ 0~ 0~
Weight      2
Cost        100
End

#10263
Name        charm solace~
Short       the charm of Solace.~
Descr
A shiny black charm with a gold symbol is here.~
Type        armor~
Extra       ~
Wear        take neck~
Values      5~ 0~ 0~ 0~ 0~
Weight      15
Cost        10000
End

#10264
Name        ring solace~
Short       the ring of Solace.~
Descr
A shiny black ring with a gold symbol is here.~
Type        armor~
Extra       ~
Wear        take finger~
Values      6~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
End

#10265
Name        earrings solace~
Short       the earrings of Solace.~
Descr
A pair of shiny black earrings with a gold symbols is here.~
Type        armor~
Extra       ~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      4
Cost        10000
End

#10266
Name        frozen pizza crust~
Short       a frozen pizza crust~
Descr
A large, frozen pizza crust is on the ground melting.~
Type        armor~
Extra       ~
Wear        take shield~
Values      8~ 0~ 0~ 0~ 0~
Weight      15
Cost        10000
End

#10267
Name        frozen pumpkin~
Short       a frozen pumpkin~
Descr
A large, frozen pumpkin is on the ground melting.~
Type        armor~
Extra       ~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      15
Cost        10000
End

#10268
Name        frozen side beef~
Short       a frozen side of beef~
Descr
A large, frozen side of beef is on the ground melting.~
Type        armor~
Extra       ~
Wear        take body~
Values      10~ 0~ 0~ 0~ 0~
Weight      23
Cost        10000
End

#10269
Name        frozen asparagus spear~
Short       a frozen asparagus spear~
Descr
A frozen asparagus spear is on the ground melting.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 3~ 9~ 0~ 0~
Weight      15
Cost        1000
Affect      hitroll~ 1 ~
End

#10270
Name        mulburry extract~
Short       mulburry extract~
Descr
A small jar of mulburry extract has carelessly been left here.~
Type        potion~
Extra       magic~
Wear        take~
Values      20~ refresh~ cure light~ cure poison~  ~
Weight      1
Cost        400
End

#10271
Name        rutabaga~
Short       rutabaga~
Descr
A small rutabaga is lying here.~
Type        pill~
Extra       magic~
Wear        take~
Values      20~ change sex~ dispel magic~ stone skin~  ~
Weight      1
Cost        400
End

#10272
Name        rutabaga~
Short       rutabaga~
Descr
A small rutabaga is lying here.~
Type        pill~
Extra       magic~
Wear        take~
Values      20~ poison~ know alignment~ blindness~  ~
Weight      1
Cost        400
End

#10273
Name        rutabaga~
Short       rutabaga~
Descr
A small rutabaga is lying here.~
Type        pill~
Extra       magic nodrop~
Wear        take~
Values      30~ cure critical~ teleport~ curse~  ~
Weight      1
Cost        400
End

#10274
Name        rutabaga~
Short       rutabaga~
Descr
A small rutabaga is lying here.~
Type        pill~
Extra       magic~
Wear        take~
Values      20~ armor~ cause serious~ teleport~  ~
Weight      1
Cost        400
End

#10275
Name        Scuba tank~
Short       scuba tank~
Descr
A scuba tank is here.~
Type        boat~
Extra       ~
Wear        take about~
Values      0~ 0~ 0~ 0~ 0~
Weight      30
Cost        400
End

#10276
Name        Scuba flippers~
Short       scuba flippers~
Descr
A pair of flippers are here.~
Type        armor~
Extra       magic~
Wear        take feet~
Values      6~ 0~ 0~ 0~ 0~
Weight      7
Cost        400
Affect      dexterity~ 2 ~
End

#10277
Name        scuba snorkle~
Short       scuba snorkle~
Descr
A scuba snorkle is on the ground.~
Type        armor~
Extra       ~
Wear        take head~
Values      5~ 0~ 0~ 0~ 0~
Weight      2
Cost        400
End

#10278
Name        dive belt~
Short       dive belt~
Descr
A scuba dive belt is on the ground drying out.~
Type        armor~
Extra       ~
Wear        take waist~
Values      8~ 0~ 0~ 0~ 0~
Weight      50
Cost        400
End

#10279
Name        belt pouch~
Short       belt pouch~
Descr
A belt pouch is laying here.~
Type        container~
Extra       ~
Wear        take waist~
Values      50~ 1~ 0~ 0~ 0~
Weight      5
Cost        400
End

#10280
Name        cloak storage~
Short       cloak of storage~
Descr
A cloak is on the ground in a pile.~
Type        container~
Extra       magic~
Wear        take neck~
Values      125~ 1~ 0~ 0~ 0~
Weight      5
Cost        400
End

#10281
Name        ring holding~
Short       ring of holding~
Descr
A small ring with a hinge is here collecting dust.~
Type        container~
Extra       magic~
Wear        take finger~
Values      300~ 1~ 0~ 0~ 0~
Weight      3
Cost        400
End

#10282
Name        travellers robe~
Short       travellers robe~
Descr
A pile of cloth is on the ground here.~
Type        armor~
Extra       ~
Wear        take about~
Values      7~ 0~ 0~ 0~ 0~
Weight      15
Cost        400
End

#10283
Name        travellers dagger~
Short       travellers dagger~
Descr
A small dagger is here. It looks like the kind alot of travellers carry.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 1~ 4~ 11~ 0~
Weight      10
Cost        400
End

#10284
Name        travellers spellbook~
Short       travellers spellbook~
Descr
A leather bound book with an arcane symbol is laying here.~
Type        staff~
Extra       ~
Wear        take hold~
Values      14~ 5~ 5~ flamestrike~ 0~
Weight      45
Cost        400
End

#10285
Name        travellers holy symbol~
Short       travellers holy symbol~
Descr
A cheap holy symbol is laying here.~
Type        staff~
Extra       ~
Wear        take hold~
Values      19~ 5~ 5~ remove curse~ 0~
Weight      20
Cost        400
End

#10286
Name        travellers vest~
Short       a travellers vest~
Descr
You see a travellers vest here.~
Type        armor~
Extra       ~
Wear        take body~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        0
End

#10287
Name        travellers cloak~
Short       a travellers cloak~
Descr
You see a travellers cloak here.~
Type        armor~
Extra       ~
Wear        take neck~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        0
End

#10288
Name        travellers sword~
Short       a travellers sword~
Descr
You see a travellers sword here.~
Type        weapon~
Extra       magic~
Wear        finger wield~
Values      0~ 3~ 4~ 3~ 0~
Weight      5
Cost        0
End

#10289
Name        travellers scalemail~
Short       a travellers scalemail~
Descr
You see a travellers scalemail here.~
Type        armor~
Extra       ~
Wear        take body~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        0
End

#10290
Name        travellers shield~
Short       a travellers shield~
Descr
You see a travellers shield here.~
Type        armor~
Extra       ~
Wear        finger shield~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        0
End

#10291
Name        travellers hammer~
Short       a travellers hammer~
Descr
You see a travellers hammer here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        0
End

#10292
Name        magnus's spellbook~
Short       magnus's spellbook~
Descr
A leather bound book with an arcane symbol is laying here.~
Type        staff~
Extra       ~
Wear        take hold~
Values      19~ 5~ 5~ acid breath~ 0~
Weight      55
Cost        400
End

#10293
Name        robe magi~
Short       robe of the magi~
Descr
A pile of cloth is on the ground. The cloth is covered with arcane symbols.~
Type        armor~
Extra       magic~
Wear        take about~
Values      10~ 0~ 0~ 0~ 0~
Weight      10
Cost        400
Affect      saving-spell~ -5 ~
Affect      mana~ 20 ~
End

#10294
Name        crystal plate armor~
Short       crystal plate armor~
Descr
A finely crafted suit of crystal plate armor is here.~
Type        armor~
Extra       invis magic~
Wear        take body~
Values      12~ 0~ 0~ 0~ 0~
Weight      60
Cost        400
Affect      hp~ 10 ~
Affect      constitution~ 1 ~
Affect      strength~ 1 ~
End

#10295
Name        scythe grim reaper~
Short       scythe of the Grim Reaper~
Descr
A huge bloody scythe is here floating above the ground~
Type        weapon~
Extra       glow magic anti-good~
Wear        take wield~
Values      0~ 100~ 100~ 0~ 0~
Weight      50
Cost        400
Affect      saving-spell~ -30 ~
Affect      damroll~ 80 ~
Affect      hitroll~ 80 ~
End

#10296
Name        crystal shield~
Short       crystal shield~
Descr
A finely crafted crystal shield is here.~
Type        armor~
Extra       invis magic~
Wear        take shield~
Values      12~ 0~ 0~ 0~ 0~
Weight      20
Cost        400
Affect      hp~ 10 ~
End

#10297
Name        crystal longsword~
Short       crystal longsword~
Descr
A finely crafted crystal longsword is here.~
Type        weapon~
Extra       invis magic~
Wear        take wield~
Values      0~ 5~ 12~ 1~ 0~
Weight      7
Cost        400
Affect      hitroll~ 3 ~
Affect      hp~ 10 ~
End

#10298
Name        obsidian plate armor~
Short       a suit of obsidian plate armor~
Descr
A suit of obsiadian plate armor is here on the ground.~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      15~ 0~ 0~ 0~ 0~
Weight      40
Cost        400
Affect      move~ 20 ~
Affect      hp~ 20 ~
End

#10299
Name        steel plate armor~
Short       a suit of steel plate armor~
Descr
A suit of steel plate armor is here on the ground.~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      14~ 0~ 0~ 0~ 0~
Weight      37
Cost        400
Affect      move~ 15 ~
Affect      hp~ 15 ~
End

#10300
Name        red plate armor~
Short       a suit of red plate armor~
Descr
A suit of red plate armor is here on the ground.~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      12~ 0~ 0~ 0~ 0~
Weight      33
Cost        400
Affect      move~ 10 ~
Affect      hp~ 10 ~
End

#10301
Name        enchanted bow~
Short       enchanted bow~
Descr
A bow with runes etched in it is on the floor.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 6~ 15~ 6~ 0~
Weight      7
Cost        1000
Affect      hitroll~ 2 ~
End

#10302
Name        safe deposit box~
Short       safe deposit box~
Descr
A strong metal box is embedded in the wall.~
Type        container~
Extra       ~
Wear        ~
Values      10000~ 5~ 0~ 0~ 0~
Weight      0
Cost        0
ExtraDescr  safe deposit box~
You see a strong metal box used to keep the town deposits in.
~
End

#10303
Name        gold coins~
Short       alot of gold coins.~
Descr
A lot of gold is here.~
Type        money~
Extra       ~
Wear        take~
Values      52385~ 0~ 0~ 0~ 0~
Weight      0
Cost        52385
End

#10304
Name        fountain water~
Short       a fountain~
Descr
A large marble fountain gushes forth here.~
Type        fountain~
Extra       ~
Wear        ~
Values      50~ 50~ 0~ 0~ 0~
Weight      500
Cost        3000
ExtraDescr  fountain~
It is very nice.  Made from fine white marble.
~
End

#10305
Name        depository key~
Short       a depository key~
Descr
A shiny depository key is here.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
End

#10306
Name        city key gold solace~
Short       key to the City of Solace.~
Descr
A shiny gold city key is here.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
End

#10307
Name        flaming homer~
Short       a drink called, "a Flaming homer"~
Descr
A drink called, "a Flaming homer" is here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      1~ 1~ 7~ 0~ 0~
Weight      3
Cost        300
End

#10308
Name        jello shot~
Short       a jello shot~
Descr
A jello shot is wiggling here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      1~ 1~ 3~ 0~ 0~
Weight      3
Cost        300
End

#10309
Name        bloody heads~
Short       a drink called, "bloody heads"~
Descr
A drink called, "bloody heads" is sitting here.~
Type        drink_con~
Extra       ~
Wear        take~
Values      1~ 1~ 5~ 0~ 0~
Weight      3
Cost        300
End

#10310
Name        skull chair~
Short       a giant skull throne~
Descr
A giant skullthrone with a snake crawling through the eyes and nose is here.~
Type        furniture~
Extra       ~
Wear        ~
Values      0~ 0~ 0~ 0~ 0~
Weight      100
Cost        300
End

#0



#ROOMDB
#10201
Name        Gateway to Solace~
Descr
This is the gateway to the town of Solace. It keeps the monsters out and
the people in. This is a quiet farming town on the shores of Crytalmir
Lake.
There is a sign nailed to a nearby tree.
There is a plaque embedded in the road.
There is a Gate to the south.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  plaque~
*************
Town of Solace
*************

Brought to you by Strahd
~
ExtraDescr  sign~
**WELCOME TO SOLACE**

Welcome to Solace Traveler.
Rest your weary feet and enjoy our small town.

Please don't feed the animals.

And please behave yourself.

Gates will be closed and lock at night to keep the town safe.

-Captain of the Guard-
~
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Reset       M 10216 10 100
Door        north~ ~ -1 10202
You see the Main road in Solace.
~
~
Door        east~ ~ -1 10216
You see a small alleyway.
~
~
Door        south~ door~ 10306 10003
You see the Gateway of Solace.
~
gate~
Door        west~ ~ -1 10217
You see a small alleyway.
~
~
End

#10202
Name        Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10203
You see the main road of Solace.
~
~
Door        east~ door closed~ -1 10257
You see Jander's Bar & Restaurant.
~
door~
Door        south~ ~ -1 10201
You see the town gateway.
~
~
Door        west~ door closed~ -1 10246
You see a house.
~
door~
End

#10203
Name        Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10241 8 100
Door        north~ ~ -1 10204
You see the main road of Solace.
~
~
Door        south~ ~ -1 10202
You see the main road of Solace.
~
~
Door        west~ ~ -1 10245
You see Cookie's Cookie Cookery.
~
~
End

#10204
Name        Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10205
You see the main road of Solace.
~
~
Door        south~ ~ -1 10203
You see the main road of Solace.
~
~
End

#10205
Name        Intersection at Main Road.~
Descr
Here there is an intersection at the main road.
You see to the east and west, smaller houses and some more shops.
To the road continues to the north.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Reset       M 10216 10 100
Door        north~ ~ -1 10228
You see the main road of Solace.
~
~
Door        east~ ~ -1 10206
You see East Gullen Way
~
~
Door        south~ ~ -1 10204
You see the main road of Solace.
~
~
Door        west~ ~ -1 10227
You see West Gullen Way.
~
~
End

#10206
Name        East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10207
You see East Gullen Way.
~
~
Door        south~ door closed~ -1 10251
You see a house.
~
door~
Door        west~ ~ -1 10205
You see the Intersection of Gullen Way and the main road.
~
~
End

#10207
Name        East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10208
You see East Gullen Way.
~
~
Door        south~ ~ -1 10252
You see Marilyn's Bird Factory.
~
~
Door        west~ ~ -1 10206
You see East Gullen Way.
~
~
End

#10208
Name        East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10209
You see the Corner Of East Gullen and Ketra Road.
~
~
Door        west~ ~ -1 10207
You see East Gullen Way.
~
~
End

#10209
Name        Corner of East Gullen and Ketra Road.~
Descr
This is the Corner of East Gullen Way and Ketra Road.
Everything is amazingly clean here.
But this doesn't look like the wealthier part of town.
This whole town seems to be one big trading post.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        south~ ~ -1 10210
You see Ketra Road.
~
~
Door        west~ ~ -1 10208
You see East Gullen way.
~
~
End

#10210
Name        Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10216 10 100
Door        north~ ~ -1 10209
You see The corner of East Gullen and Ketra.
~
~
Door        south~ ~ -1 10211
You see Ketra Road.
~
~
End

#10211
Name        Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Door        north~ ~ -1 10210
You see Ketra Road.
~
~
Door        south~ ~ -1 10212
You see Ketra Road.
~
~
Door        west~ door closed~ -1 10254
You see a Storage Building.
~
door~
End

#10212
Name        Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10211
You see Ketra Road.
~
~
Door        south~ ~ -1 10213
You see one of the towns watchtowers.
~
~
Door        west~ door closed~ -1 10255
You see Jander's Bar.
~
door~
End

#10213
Name        Southeast Guardpost and Watchtower.~
Descr
This is the Southeast guardpost and guardpost of Solace.
It is used as a watch station and coffee break area for the town guards.
There are some stairs in the corner leading up to the watchtower.
There is a sign above the stairway.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
** WARNING **

This area is RESTRICTED.

Authorized Personnel Only!
Violators will be jailed or killed.

-Captain of the Guard-
~
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Door        north~ ~ -1 10212
You see Ketra Road.
~
~
Door        west~ ~ -1 10214
You see a small alleyway.
~
~
Door        up~ ~ -1 10260
You see stairs leading up to the watchtower.
~
~
End

#10214
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10213
You see the Southeast Guardpost.
~
~
Door        west~ ~ -1 10215
You see a small alleyway.
~
~
End

#10215
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ door closed~ -1 10256
You see a poolhall.
~
door~
Door        east~ ~ -1 10214
You see a small alleyway.
~
~
Door        west~ ~ -1 10216
You see a small alleyway.
~
~
End

#10216
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10215
You see a small alleyway.
~
~
Door        west~ ~ -1 10201
You see the gateway to the town.
~
~
End

#10217
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10201
You see the gateway to the town. 
~
~
Door        west~ ~ -1 10218
You see a small alleyway.
~
~
End

#10218
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10216 10 100
Door        north~ door closed~ -1 10247
You see an old boarded up building. 
~
door~
Door        east~ ~ -1 10217
You see a small alleyway. 
~
~
Door        west~ ~ -1 10219
You see a small alleyway.
~
~
End

#10219
Name        Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10218
You see a small alleyway. 
~
~
Door        west~ ~ -1 10220
You see the Southwest Guardpost.
~
~
End

#10220
Name        Southwest Guardpost and Watchtower.~
Descr
This is the Southwest guardpost and guardpost of Solace.
It is used as a watch station and coffee break area for the town guards.
There are some stairs in the corner leading up to the watchtower.
There is a sign above the stairway.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
** WARNING **

This area is RESTRICTED.

Authorized Personnel Only!
Violators will be jailed or killed.

-Captain of the Guard-
~
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Door        north~ ~ -1 10221
You see Harvest Road.
~
~
Door        east~ ~ -1 10219
You see a small alleyway.
~
~
Door        up~ ~ -1 10261
You see stairs leading up to the watchtower.
~
~
End

#10221
Name        Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10222
You see Harvest Road. 
~
~
Door        east~ ~ -1 10248
You see the McBakery.
~
~
Door        south~ ~ -1 10220
You see the Southwest Guardpost.
~
~
End

#10222
Name        Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10216 10 100
Reset       M 10241 8 100
Door        north~ ~ -1 10223
You see Harvest Road. 
~
~
Door        east~ door closed~ -1 10249
You see a house. 
~
door~
Door        south~ ~ -1 10221
You see Harvest Road. 
~
~
End

#10223
Name        Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10224
You see the corner of West Gullen Way and Harvest Road. 
~
~
Door        south~ ~ -1 10222
You see Harvest Road. 
~
~
End

#10224
Name        Corner of West Gullen Way and Harvest Road.~
Descr
This is the corner of West Gullen and Harvest road.
To the south you can smell baked goods and other food.
To the east are various small shops and houses.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        east~ ~ -1 10225
You see West Gullen Way. 
~
~
Door        south~ ~ -1 10223
You see Harvest Road. 
~
~
End

#10225
Name        West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10226
You see West Gullen Way.
~
~
Door        south~ ~ -1 10242
You see the entrance to Matt's Brewery.
~
~
Door        west~ ~ -1 10224
You see the corner of West Gullen and Harvest.
~
~
End

#10226
Name        West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10242 4 100
Door        east~ ~ -1 10227
You see West Gullen Way.
~
~
Door        south~ door closed~ -1 10243
You see a house
~
door~
Door        west~ ~ -1 10225
You see West Gullen Way.
~
~
End

#10227
Name        West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10205
You see the intersection of West Gullen and the main road.
~
~
Door        south~ door closed~ -1 10244
You see a house.
~
door~
Door        west~ ~ -1 10226
You see West Gullen Way.
~
~
End

#10228
Name        Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10229
You see the end of the main road.
~
~
Door        south~ ~ -1 10205
You see the intersection of Gullen Way and the main road.
~
~
End

#10229
Name        End of the Main Road~
Descr
The main road of Solace stops here. Other smaller roadways lead off
in various directions.
To the west is the marketplace, where farmers go to sell their harvests.
Farther north you see a large building.
To the East is the Townguard Administration Building.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10272
You see a cobblestone path. 
~
~
Door        east~ ~ -1 10262
You see a dusty road.
~
~
Door        south~ ~ -1 10228
You see the Main Road of Solace.
~
~
Door        west~ ~ -1 10230
You see the Marketplace.
~
~
End

#10230
Name        Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
There is a sign at the entrance to the market.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  sign~
**NOTICE**

Stealing will NOT be tolerated.
Any sort of shady actions will be punishable by death.


-Captain of the Guard-
~
Door        north~ ~ -1 10241
You see Croben's Container Emporium.
~
~
Door        east~ ~ -1 10229
You see the End of the Main Road of Solace.
~
~
Door        south~ ~ -1 10237
You see Nisi's Frozen Food Store.
~
~
Door        west~ ~ -1 10231
You see the Marketplace.
~
~
End

#10231
Name        Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10241 8 100
Door        north~ ~ -1 10240
You see Lexie's Scuba Shop.
~
~
Door        east~ ~ -1 10230
You see the marketplace.
~
~
Door        south~ ~ -1 10236
You see Janni's Souvenir Shop.
~
~
Door        west~ ~ -1 10232
You see the Marketplace.
~
~
End

#10232
Name        Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10239
You see Rashan's Rutabagas Restaurant.
~
~
Door        east~ ~ -1 10231
You see the marketplace.
~
~
Door        south~ ~ -1 10235
You see Krista's Fruit Stand.
~
~
Door        west~ ~ -1 10233
You see the Marketplace.
~
~
End

#10233
Name        Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
These are the last stalls in the marketplace. Next to you stands the West wall
of the town.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        north~ ~ -1 10238
You see Molin's Mulburry Extract Distillery.
~
~
Door        east~ ~ -1 10232
You see the marketplace.
~
~
Door        south~ ~ -1 10234
You see Jhen's Vegtable Cart.
~
~
End

#10234
Name        Jhen's Vegetable Cart.~
Descr
This is where Jhen the farmer comes to sell his crops. His wooden vegtable
cart stands here filled with all sorts of vegetables. All his vegtables are 
unusually large. What kind of plant food does he use anyway...?
There is a small sign nailed to the cart.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10219 1 100
Reset       E 10251 -1 100
Reset       E 10252 -1 100
Reset       E 10253 -1 100
Reset       E 10254 -1 100
Door        north~ ~ -1 10233
You see the marketplace.
~
~
End

#10235
Name        Krista's Fruit Stand.~
Descr
This is where Krista peddles her fruits. Every year she travels from her
orchards in the mountains to Solace to sell her fruit. Everything seems
to have an unusually small size. I wonder if she shrinks heads too...
There is a small sign hanging above the fruit stand.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10220 1 100
Reset       E 10259 -1 100
Reset       E 10260 -1 100
Reset       E 10261 -1 100
Reset       E 10262 -1 100
Door        north~ ~ -1 10232
You see the marketplace.
~
~
End

#10236
Name        Janni's Souvenirs.~
Descr
This is Janni's Souvenir shop. He makes trinkets year round that he peddles
here in the market. You wouldn't want to leave Solace without a souvenir
would you?
there is a sign behind the glass case.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10221 1 100
Reset       E 10263 -1 100
Reset       E 10264 -1 100
Reset       E 10265 -1 100
Door        north~ ~ -1 10231
You see the marketplace.
~
~
End

#10237
Name        Nisi's Frozen Food~
Descr
This is one of the oddest venders in the marketplace. Nisi claims to have
various fresh frozen types of vegetables. They are frozen all right. In 
fact they are hard enough to stop an axe swing...go figure..
And just how does she keep them from melting... 
There is a small sign on the wall in the back of the shop.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10222 1 100
Reset       E 10266 -1 100
Reset       E 10267 -1 100
Reset       E 10268 -1 100
Reset       E 10269 -1 100
Door        north~ ~ -1 10230
You see the marketplace.
~
~
End

#10238
Name        Molin's Mulburry Extracts.~
Descr
This is the shop of the famous mulburry extract. Known throughout the
valley to quech the thirst of even the thirstiest traveller. What else it does
is just rumor. That person recovered in a month anyway...
There is a small sign on the wall.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10223 1 100
Reset       E 10270 -1 100
Reset       E 10270 -1 100
Reset       E 10270 -1 100
Reset       E 10270 -1 100
Door        south~ ~ -1 10233
You see the marketplace.
~
~
End

#10239
Name        Rashan's Rutabagas~
Descr
This is one shop to stay away from. Rashan's rutabagas have been know
to do strange things to people. And true to its reputation the shop is
very very empty. I'm sure Rashan would be more than willing to sell
you one. Business obviously has been very slow....
There is a small sign hanging next to you.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10224 1 100
Reset       E 10271 -1 100
Reset       E 10272 -1 100
Reset       E 10273 -1 100
Reset       E 10274 -1 100
Door        south~ ~ -1 10232
You see the marketplace.
~
~
End

#10240
Name        Lexie's Scuba Shop~
Descr
This is one shop that seems to be ahead of its time.
But who doesn't like scuba diving. If you don't already have
a diving license you can buy one. Lexie can also train you too. Not  in
scuba though. Something about a revoked teaching credential due to too
many students dying or something. This does seem to be an odd place to have
a scuba shop considering the sea is miles away. But I guess you could
always go diving in the lake. But why?....
There is a small sign here.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10225 1 100
Reset       E 10275 -1 100
Reset       E 10276 -1 100
Reset       E 10277 -1 100
Reset       E 10278 -1 100
Door        south~ ~ -1 10231
You see the marketplace.
~
~
End

#10241
Name        Croben's Containers.~
Descr
This is the catch all, hold all, container shop. Croben sell all sorts.
Just take your pick. And no he doesn't know how much each one holds.
What...you think he has nothing better to do than fill each container
just to see how much it holds? Get a life....
There is a small sign here.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10226 1 100
Reset       E 10279 -1 100
Reset       E 10280 -1 100
Reset       E 10281 -1 100
Door        south~ ~ -1 10230
You see the marketplace.
~
~
End

#10242
Name        Matt's Brewery.~
Descr
Matt could never find enough to drink. So to solve this he started his own
brewery. "You can never drink enough" is Matt's logo and offers plenty
to drink.
There is a small sign here.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
The sign reads:

  List  - Show which various items are in the store.
  Buy   - Buy an item.
  Value - The shopkeeper will (free of charge) tell how much he will
          pay for your item.
  Sell  - Sell an item.
~
Reset       M 10208 1 100
Reset       E 10240 5 100
Reset       E 10255 -1 100
Reset       E 10256 -1 100
Reset       E 10257 -1 100
Reset       E 10258 -1 100
Door        north~ ~ -1 10225
You see West Gullen Way.
~
~
End

#10243
Name        a House.~
Descr
This is a small house off of West Gullen Way. It is not your house and you
were not invited. Why are you here?
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10207 5 100
Reset       M 10238 10 100
Door        north~ door closed~ -1 10226
You see West Gullen Way.
~
door~
End

#10244
Name        a House.~
Descr
This is a small house off of West Gullen Way. It is sparsely furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of 
flowers is present. Ahhh....what a nice home.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10207 5 100
Reset       M 10238 10 100
Door        north~ door closed~ -1 10227
You see West Gullen Way.
~
door~
End

#10245
Name        Cookie's Cookie Cookery.~
Descr
This is the cookie shop of who else...Cookie. She's not in right now
but there are many delicious cookies to munch on if you want to wait till
she returns.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10210 1 100
Reset       E 10245 -1 100
Reset       E 10246 -1 100
Reset       E 10247 -1 100
Reset       E 10248 -1 100
Door        east~ ~ -1 10203
You see the Main road of Solace.
~
~
Door        west~ door closed~ -1 10250
You see a door.
~
door~
End

#10246
Name        a House.~
Descr
This is a small house off of the main street. It is well furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of 
flowers is present. Ahhh....what a nice home.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10207 5 100
Reset       M 10238 10 100
Reset       M 10241 8 100
Door        east~ door closed~ -1 10202
You see the Main road of Solace.
~
door~
End

#10247
Name        Old Gambling Parlor.~
Descr
This used to be a very popular and busy gambling parlor. But the Captain
of the Guard lost big here once and thereafter declared gambling illegal.
It has been closed for many years. It is dusty and full of cobwebs.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10216 10 100
Reset       M 10237 6 100
Door        south~ door closed~ -1 10218
You see a small alleyway.
~
door~
End

#10248
Name        The McBakery~
Descr
You are standing inside the small bakery.  A sweet scent of McDanish
and fine McBread fills the room.  The McBread and McDanish are arranged
in fine order on the McShelves, and seem to be of the finest McQuality. You
remember seeing a place like this somewhere before. Maybe its a McChain?
A small McSign is on the McCounter.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
Free instructions provided by the store:

   Buy  - Will buy you some McBread or McPastry.
   List - The McBaker will kindly tell you the price and sort of the McBread in
          his McBakery.
~
Reset       M 10209 1 100
Reset       E 10241 -1 100
Reset       E 10242 -1 100
Reset       E 10243 -1 100
Reset       E 10244 -1 100
Door        west~ ~ -1 10221
You see Harvest road.
~
~
End

#10249
Name        a House.~
Descr
This is a small house off of the main street. It is well furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of 
flowers is present. Ahhh....what a nice home.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10207 5 100
Reset       M 10238 10 100
Door        west~ door closed~ -1 10222
You see Harvest road.
~
door~
End

#10250
Name        Cookie's Relaxing Room.~
Descr
This is where Cookie comes to unwind. She comes here sometimes to just
munch on cookies and talk to her friends.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ door closed~ -1 10245
You see the front of the store.
~
door~
End

#10251
Name        a House.~
Descr
This is a small house off of West Gullen Way. It is not your house and you
were not invited. Why are you here?
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Reset       M 10207 5 100
Reset       M 10238 10 100
Reset       M 10241 8 100
Door        north~ door closed~ -1 10206
You see East Gullen Way.
~
door~
End

#10252
Name        The Marilyn's Bird Factory.~
Descr
This is Marilyn's Bird Factory. There are a wide variety of birds here.
Buy a pet. Take it home. A loving companion to keep you company.
~
Flags       indoors pet_shop~
Sector      city~
Regen       100 100
Reset       M 10211 1 100
Door        north~ ~ -1 10207
You see East Gullen Way.
~
~
End

#10253
Name        Pet Storage~
Descr
This is where Marilyn keeps her birds. It is important that this room be
right after the bird factory.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10253 1 100
Reset       M 10252 1 100
Reset       M 10251 1 100
Reset       M 10250 1 100
End

#10254
Name        Storage Building~
Descr
This is an abandon storage building. Its empty walls used to house large
amounts of surplus equipment for the market and various vendors. Sales
have been good lately and all surplus has been sold. It seems supply has
yet to catch up to demand.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10216 10 100
Reset       M 10239 5 100
Reset       M 10240 4 100
Door        east~ door closed~ -1 10211
You see Ketra Road.
~
door~
End

#10255
Name        Jander's~
Descr
Jander's bar used to be a very popular bar in Solace. For some reason or
another it is now empty. Dust and cobwebs cover everything. It looks as if
nobody has tread here in years. The bar is hidden beneath broken bottles
and shattered glasses. Tables and chairs are scattered all over the floor.
There is a sign on the wall.
There is a door to Ketra Road to the east.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
Welcome to Jander's!

Drink and be Merry!!!!

But Remember don't Marry after you drink....

-Jander-
~
Reset       M 10213 5 100
Reset       M 10214 1 100
Reset       E 10307 -1 100
Reset       E 10308 -1 100
Reset       E 10309 -1 100
Reset       M 10216 10 100
Door        east~ door closed~ -1 10212
You see Ketra Road.
~
door~
Door        west~ ~ -1 10256
You see the poolhall.
~
~
End

#10256
Name        Jander's Poolhall~
Descr
Jander's bar used to be a very popular bar in Solace. For some reason or
another it is now empty. Dust and cobwebs cover everything. It looks as if
nobody has tread here in years. The bar is to the east. The pooltables are
broken in half and lie in a heap on the floor. 
There is a sign on the door to Jander's office.
A backdoor to the alley is to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
ExtraDescr  sign~
*Jander's Office*

Read this sign!

And then GO AWAY!!

-Jander-
~
Reset       M 10213 5 100
Reset       M 10216 10 100
Door        north~ door closed~ -1 10259
You see Jander's office door.
~
office door~
Door        east~ ~ -1 10255
You see the bar.
~
~
Door        south~ door closed~ -1 10215
You see a backdoor to the alley.
~
door backdoor~
Door        west~ ~ -1 10257
You see the restaurant.
~
~
End

#10257
Name        Jander's Restaurant~
Descr
Jander's bar and restaurant used to be a very popular bar in Solace.
For some reason or another it is now empty. Dust and cobwebs cover
everything. It looks as if nobody has tread here in years.
The poolhall and bar are to the east.
A door to the main road is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10213 5 100
Reset       M 10216 10 100
Door        east~ ~ -1 10256
You see the poolhall.
~
~
Door        west~ door closed~ -1 10202
You see the main road of Solace.
~
door~
End

#10258
Name        Death's Chambers~
Descr
This is the Chamber of Death. If you are lucky, he isn't here right now.
The walls are covered with twisted faces of a countless tortured
souls crying out in agony. The floor is made of black marble as is the 
ceiling. The air smells of brimstone and makes your lungs burn with
every breath. 
There is a sign floating in front of you.
~
Flags       indoors private~
Sector      city~
Regen       100 100
ExtraDescr  sign~
Please sit and wait.

Death will be with you shortly.

"Those who wait for death are indeed lost souls..."
~
Reset       O 10310 0 100
End

#10259
Name        Jander's Office~
Descr
This is Jander's Office and obviously you didn't read the sign before
coming in.The office is dusty and abandon like the rest of the bar, but is
otherwise in the same condition as when it was occupied. An oak desk
sits in the middle of the room. A bookcase rests against the wall. Various
chairs are set in front of the desk. An employee that was called into Jander's
office was not likely to leave. Jander was rarely if ever seen. He mostly
stayed in his office and did office stuff. He was never in a good mood.
The office door is to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10212 5 100
Door        south~ door closed~ -1 10256
You see the poolhall.
~
door ~
End

#10260
Name        Inside Southeast Watchtower.~
Descr
You are inside the Southeast Watchtower.
From up here you can see above the trees and most of the valley.
There is a beautiful view of Crystalmir lake.
Well actually the Southwest watchtower is blocking some of your view.
You are however not suppose to be up here. If the guards catch you up
here you are likely to be in BIG trouble...
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10205 4 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10205 4 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        down~ ~ -1 10213
You see stairs leading down to the guardpost. 
~
~
End

#10261
Name        Inside Southwest Watchtower.~
Descr
You are inside the Southwest Watchtower.
From up here you can see above the trees and most of the valley.
There is a beautiful view of Crystalmir lake.
You are however not suppose to be up here. If the guards catch you up
here you are likely to be in BIG trouble...
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10205 4 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10205 4 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        down~ ~ -1 10220
You see stairs leading down to the guardpost. 
~
~
End

#10262
Name        Dusty road.~
Descr
This dusty road looks well traveled. To the East you see the Townguard
Administration Building.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Door        east~ ~ -1 10263
You see the Townguard Administration Building. 
~
~
Door        west~ ~ -1 10229
You see the end of Main road. 
~
~
End

#10263
Name        Townguard Administration Building.~
Descr
Before you stands the Townguard Administration Building. This is a large
building with various statues and other artwork decorating the building.
There is a door the east.
~
Flags       ~
Sector      city~
Regen       100 100
Door        east~ door closed~ -1 10264
You see entrance hall. 
~
door~
Door        west~ ~ -1 10262
You see a dusty road. 
~
~
End

#10264
Name        Entrance Hall.~
Descr
The entrance hall is made entirely of marble and granite. It seems sort of
extravagant for a townguard administration building. The 30 foot high
ceiling seems to dwarf everything in the hallway. The Seal of the Town
of Solace lies embedded in the center of the floor.
A pair of heavy double doors lies to the east.
The entrance door is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        east~ door closed~ -1 10270
You see a pair of heavy double doors. 
~
doors~
Door        south~ ~ -1 10265
You see a marble corridor.
~
~
Door        west~ door closed~ -1 10263
You see the entrance to the building. 
~
door~
End

#10265
Name        Marble Corridor.~
Descr
This corridor is also decorated with paintings and sculptures. Marble
columns line the walls. Crystal chandeliers hang from the ceiling.
A door to the Town Clerk's office is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10264
You see the entrance hallway. 
~
~
Door        east~ ~ -1 10268
You see marble corridor. 
~
~
Door        west~ door closed~ -1 10266
You see the door to the Town Clerk's Office. 
~
door officedoor~
End

#10266
Name        Town Clerk.~
Descr
This is where you pay your fines and taxes.
The Town Clerk's desk sits in front of you. There are chairs and a
few tables along the walls. There is a metal door on the west wall
behind the clerk's desk.
The hallway is to the east.
A heavy metal depository door is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10217 1 100
Reset       E 10249 16 100
Reset       E 10305 17 100
Door        east~ door closed~ -1 10265
You see a marble corridor. 
~
~
Door        west~ door closed locked~ 10305 10267
You see a heavy metal door. 
~
safe~
End

#10267
Name        Deposits Room.~
Descr
This is a large safe like room. All payments for taxes and fines are deposited
here by the clerk. The walls are made of white marble and have gold deposit
boxes set into them.
The safe door is to the east.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10218 4 100
Reset       E 10236 5 100
Reset       E 10250 16 100
Reset       O 10302 0 100
Reset       P 10303 10302 100
Reset       O 10302 0 100
Reset       P 10303 10302 100
Reset       O 10302 0 100
Reset       P 10303 10302 100
Reset       O 10302 0 100
Reset       P 10303 10302 100
Door        east~ door closed locked~ 10305 10266
You see Town Clerks Office. 
~
safe~
End

#10268
Name        Marble Corridor.~
Descr
This corridor is also decorated with paintings and sculptures. Marble
columns line the walls. Crystal chandeliers hang from the ceiling.
A pair of heavy double doors lie to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10241 8 100
Door        north~ door closed~ -1 10270
You see a pair of heavy double doors. 
~
doors~
Door        east~ ~ -1 10269
You see a fountain. 
~
~
Door        west~ ~ -1 10265
You see a marble corridor. 
~
~
End

#10269
Name        Water Fountain.~
Descr
There is a very large water fountain here. Large marble lion heads spout
water from their mouths and stone fish spit water from the base of the
fountain.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10232 1 100
Reset       O 10304 0 100
Door        west~ ~ -1 10268
You see marble corridor. 
~
~
End

#10270
Name        Hallway Intersection.~
Descr
This is the intersection of four large hallways. Light streams in from the 
stainglass skylight above. Large double doors close off each hallway.
The doors are made of oak and encrusted with gold patterns.
A pair of double doors are in each direction.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ door closed~ -1 10276
You see a pair of double doors. 
~
doors~
Door        east~ door closed~ -1 10271
You see a pair of double doors. 
~
doors~
Door        south~ door closed~ -1 10268
You see a pair of double doors. 
~
doors~
Door        west~ door closed~ -1 10264
You see a pair of double doors. 
~
doors~
End

#10271
Name        End of Long Hall~
Descr
This is the end of a long and lavish hallway. exquisite paintings and
statues line the walls. The ceilings are covered with colorful mosaics.
A pair of double doors lie to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10277
You see a long hallway. 
~
~
Door        west~ door closed~ -1 10270
You see a pair of double doors. 
~
doors~
End

#10272
Name        Cobblestone Path~
Descr
You are walking on a cobblestone path. It leads to a large building to the
north.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10282
You see a large building ahead. 
~
~
Door        south~ ~ -1 10229
You see the end of Main road. 
~
~
End

#10273
Name        Sergeant's Reception Room~
Descr
This room is decorated with various swords and other ornamental artifacts
of combat. Pictures of bloody battles adorn the walls. If you have an
appointment to see the Sergeant at Arms this is where you'd come to wait.
But who knows how long you'll have to wait...
The door to the Sergeant's office is to the north.
The door to the hallway is on the east wall.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10241 8 100
Reset       M 10249 1 100
Door        north~ door closed~ -1 10283
You see an Iron bound door. 
~
door~
Door        east~ door~ -1 10274
You see a hallway. 
~
door~
End

#10274
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
The Sergeant's waiting room is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10284
You see a hallway. 
~
~
Door        east~ ~ -1 10275
You see a hallway. 
~
~
Door        west~ door~ -1 10273
You see a reception area. 
~
door~
End

#10275
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
There is an oak door to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ door closed~ -1 10285
You see an oak door. 
~
oak door~
Door        east~ ~ -1 10276
You see a hallway. 
~
~
Door        west~ ~ -1 10274
You see a hallway. 
~
~
End

#10276
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
A pair of double doors are south of you.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10286
You see a hallway. 
~
~
Door        south~ door closed~ -1 10270
You see double doors. 
~
doors~
Door        west~ ~ -1 10275
You see a hallway. 
~
~
End

#10277
Name        Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10287
You see a long hallway. 
~
~
Door        south~ ~ -1 10271
You see the end of the hallway. 
~
~
End

#10278
Name        West end of Common Room~
Descr
You are standing in the West end of a very large room. It is where
adventurers rest their weary feet if they don't have enough gold to
pay for a private room. The room continues to the East.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10233 5 100
Reset       E 10282 12 100
Reset       E 10283 16 100
Reset       E 10284 17 100
Reset       M 10234 5 100
Reset       E 10283 16 100
Reset       E 10286 5 100
Reset       E 10287 3 100
Reset       M 10235 5 100
Reset       E 10288 16 100
Reset       E 10289 5 100
Reset       E 10290 11 100
Reset       M 10236 5 100
Reset       E 10285 17 100
Reset       E 10291 16 100
Reset       E 10282 12 100
Door        east~ ~ -1 10279
You see more of a very large room. 
~
~
End

#10279
Name        East end of Common Room~
Descr
You are standing in the East end of a very large room. It is where
adventurers rest their weary feet if they don't have enough gold to
pay for a private room. The room continues to the west.
A door to the hallway is to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10233 5 100
Reset       E 10282 12 100
Reset       E 10283 16 100
Reset       E 10284 17 100
Reset       M 10234 5 100
Reset       E 10283 16 100
Reset       E 10286 5 100
Reset       E 10287 3 100
Reset       M 10235 5 100
Reset       E 10288 16 100
Reset       E 10289 5 100
Reset       E 10290 11 100
Reset       M 10236 5 100
Reset       E 10285 17 100
Reset       E 10291 16 100
Reset       E 10282 12 100
Reset       M 10242 4 100
Door        north~ door closed~ -1 10289
You see a large hallway. 
~
door~
Door        west~ ~ -1 10278
You see more of a very large room. 
~
~
End

#10280
Name        West end of Bar.~
Descr
You are standing of the west end of the bar. This is a darker corner where
less seems to occur. Maybe a beer and a nap would be nice.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10233 5 100
Reset       E 10282 12 100
Reset       E 10283 16 100
Reset       E 10284 17 100
Reset       M 10234 5 100
Reset       E 10283 16 100
Reset       E 10286 5 100
Reset       E 10287 3 100
Reset       M 10235 5 100
Reset       E 10288 16 100
Reset       E 10289 5 100
Reset       E 10290 11 100
Reset       M 10236 5 100
Reset       E 10285 17 100
Reset       E 10291 16 100
Reset       E 10282 12 100
Reset       M 10242 4 100
Door        east~ ~ -1 10281
You see main bar. 
~
~
End

#10281
Name        Inn of the Last Home.~
Descr
The Inn of the Last Home never changes. The polished wooden bar curves
around several living branches. An old man weaves stories in the corner and
delights the crowd gathered about him. The delicate windows of stained
glass behind the bar are being polished by Otik Sandath, the barkeeper.
The carved door to the Inn is to the east.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10233 5 100
Reset       E 10282 12 100
Reset       E 10283 16 100
Reset       E 10284 17 100
Reset       M 10234 5 100
Reset       E 10283 16 100
Reset       E 10286 5 100
Reset       E 10287 3 100
Reset       M 10235 5 100
Reset       E 10288 16 100
Reset       E 10289 5 100
Reset       E 10290 11 100
Reset       M 10236 5 100
Reset       E 10285 17 100
Reset       E 10291 16 100
Reset       E 10282 12 100
Reset       M 10206 10 100
Reset       M 10227 1 100
Reset       E 10307 -1 100
Reset       E 10308 -1 100
Reset       E 10309 -1 100
Reset       M 10228 1 100
Reset       E 10307 -1 100
Reset       E 10308 -1 100
Reset       E 10309 -1 100
Door        north~ ~ -1 10291
You see north end of the bar. 
~
~
Door        east~ door closed~ -1 10282
You see a carved door. 
~
door~
Door        west~ ~ -1 10280
You see the west end of the bar.
~
~
Door        up~ ~ -1 10290
You see a wooden staircase.
~
~
End

#10282
Name        Outside the Inn of the Last Home.~
Descr
The Inn of the Last Home rests within the trunk of a huge vallenwood tree.
Warm laughter tumbles from the inn. The worn steps wind around the heavy
trunk up to the familiar, carved door.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        north~ door closed~ -1 10292
You see trees
~
tree~
Door        south~ ~ -1 10272
You see a cobblestone path.
~
~
Door        west~ door closed~ -1 10281
You see a carved door. 
~
door~
End

#10283
Name        Sergeant's Office~
Descr
This is the office of the Sergeant at Arms. He is in charge of all minor
complaints. His office is richly decorated with ornamental weapons and
pictures of war. A large desk sits in the middle of the room.
You see an Iron bound door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10203 1 100
Reset       E 10226 6 100
Reset       E 10300 5 100
Reset       E 10227 10 100
Reset       E 10228 7 100
Reset       E 10229 9 100
Reset       E 10230 8 100
Reset       E 10231 3 100
Reset       E 10232 13 100
Reset       E 10209 4 100
Reset       E 10233 11 100
Reset       E 10235 16 100
Reset       E 10212 1 100
Reset       E 10234 14 100
Reset       E 10234 15 100
Door        south~ door closed~ -1 10273
You see an Iron bound door. 
~
door~
End

#10284
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10294
You see a hallway. 
~
~
Door        south~ ~ -1 10274
You see a hallway. 
~
~
End

#10285
Name        Guards Room.~
Descr
There are many barrels and chests of food in here. All of it looks spoiled.
This is where the town guards hang out when not on duty.
You see an oak door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        south~ door closed~ -1 10275
You see an oak door. 
~
door~
End

#10286
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10296
You see a hallway. 
~
~
Door        south~ ~ -1 10276
You see a hallway. 
~
~
End

#10287
Name        Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        north~ ~ -1 10297
You see a long hallway. 
~
~
Door        south~ ~ -1 10277
You see a long hallway. 
~
~
End

#10288
Name        Hallway~
Descr
You are standing in an old vallenwood hallway.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10298
You see a hallway. 
~
~
Door        east~ ~ -1 10289
You see a hallway. 
~
~
End

#10289
Name        Outside Common Room~
Descr
You are standing in an old vallenwood hallway. Laughter and the murmur
of conversation comes from the south.
The door to the common room lies to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10290
You see a hallway. 
~
~
Door        south~ door closed~ -1 10279
You see the common room. 
~
door~
Door        west~ ~ -1 10288
You see a hallway. 
~
~
End

#10290
Name        Second Floor of the Inn.~
Descr
You are at the top of a wooden staircase. Downstairs is the bar.
To the west you can hear laughter and the low murmur of voices.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        west~ ~ -1 10289
You see a hallway.
~
~
Door        down~ ~ -1 10281
You see a wooden staircase.
~
~
End

#10291
Name        North End of Bar.~
Descr
A smoky fire struggles in the blackened stove, feebly challenging
the gloom in the town. In sharp contrast to the usual lively crowd,
the few patrons present are lost in their own thoughts. No one
smiles, nor does anyone seem interested in the arrival of a few
more customers. 
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10233 5 100
Reset       E 10282 12 100
Reset       E 10283 16 100
Reset       E 10284 17 100
Reset       M 10234 5 100
Reset       E 10283 16 100
Reset       E 10286 5 100
Reset       E 10287 3 100
Reset       M 10235 5 100
Reset       E 10288 16 100
Reset       E 10289 5 100
Reset       E 10290 11 100
Reset       M 10236 5 100
Reset       E 10285 17 100
Reset       E 10291 16 100
Reset       E 10282 12 100
Reset       M 10229 1 100
Reset       M 10230 3 100
Reset       M 10231 1 100
Door        south~ ~ -1 10281
You see main bar.
~
~
End

#10292
Name        Captain's Office.~
Descr
This is the office of the Captain of the Guard. Leather couches
and a solid marble desk sit against the far wall. A weapons
cabinet stands against the west wall. The Captain has a large
portrait of himself on the wall behind his desk.
A pair of heavy metal doors with the emblem of the townguard
is on the north wall.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10201 1 100
Reset       E 10201 6 100
Reset       E 10298 5 100
Reset       E 10202 10 100
Reset       E 10203 7 100
Reset       E 10204 9 100
Reset       E 10205 8 100
Reset       E 10206 3 100
Reset       E 10207 13 100
Reset       E 10209 4 100
Reset       E 10208 11 100
Reset       E 10210 -1 100
Reset       E 10306 17 100
Reset       E 10211 16 100
Reset       E 10212 1 100
Reset       E 10213 14 100
Reset       E 10213 15 100
Reset       O 10214 0 100
Reset       P 10215 10214 100
Door        north~ door closed~ -1 10302
You see a set of Heavy Metal Doors with the emblem of the townguard.
~
doors~
Door        south~ ~ -1 10282
A wall.
~
wall~
End

#10293
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10303
You see a hallway.
~
~
Door        east~ ~ -1 10294
You see a hallway.
~
~
End

#10294
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10295
You see a reception area.
~
~
Door        south~ ~ -1 10284
You see a hallway.
~
~
Door        west~ ~ -1 10293
You see a hallway.
~
~
End

#10295
Name        Lieutenant's Reception Area.~
Descr
This is the waiting room for meetings with the Lieutenant Commander.
The furniture is made of vallenwood and the walls are covered with
finger paintings. Various crayon drawings are framed behind the
secretary 's desk.
A glass door with the townguard emblem is to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10248 1 100
Door        north~ door closed~ -1 10305
You see a glass door with the townguard emblem.
~
door~
Door        west~ ~ -1 10294
You see a hallway.
~
~
End

#10296
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10241 8 100
Door        north~ ~ -1 10306
You see a hallway.
~
~
Door        south~ ~ -1 10286
You see a hallway.
~
~
End

#10297
Name        Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10307
You see a hallway.
~
~
Door        south~ ~ -1 10287
You see a hallway.
~
~
End

#10298
Name        Hallway~
Descr
You are standing in an old vallenwood hallway.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10308
You see reading room.
~
~
Door        south~ ~ -1 10288
You see a hallway.
~
~
End

#10299
Name        Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10242 4 100
Door        north~ door closed~ -1 10309
You see a door.
~
door~
End

#10300
Name        Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10243 1 100
Reset       E 10292 17 100
Reset       E 10293 12 100
Door        north~ door closed~ -1 10310
You see a door.
~
door~
End

#10301
Name        Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10244 1 100
Reset       E 10294 5 100
Reset       E 10297 16 100
Reset       E 10296 11 100
Door        north~ door closed~ -1 10311
You see a door.
~
door~
End

#10302
Name        Captain's Meeting room.~
Descr
You are standing in the meeting room of the Captain of the Guard. This
is where he holds his administrative meetings and other official functions.
A large meeting tables sits in the middle of the room.
There is a pair of glass double doors to the north.
There is a pair of heavy metal doors with the emblem of the 
townguard to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10245 1 100
Reset       E 10303 -1 100
Reset       M 10246 3 100
Door        north~ door closed~ -1 10312
You see Glass Double Doors.
~
doors~
Door        south~ door closed~ -1 10292
You see a set of Heavy Metal Doors with the emblem of the townguard.
~
doors~
End

#10303
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10313
You see a hallway.
~
~
Door        south~ ~ -1 10293
You see a hallway.
~
~
End

#10304
Name        Guards Room.~
Descr
There are many barrels and chests of food in here. All of it looks spoiled.
This is where the town guards hang out when not on duty.
There is an oak door to the north.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10215 40 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10237 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10238 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10239 16 100
Reset       M 10204 12 100
Reset       E 10236 5 100
Reset       E 10301 16 100
Door        north~ door closed~ -1 10314
You see a oak door.
~
door~
End

#10305
Name        Lieutenant's Office.~
Descr
This is the Office of the Lieutenant Commander. He basicially does
nothing all day. Hence the fingerpainting tacked to all the walls.
The furniture is more fitting to a 7 year old than that of a commander.
Small plastic furniture and plastic flowers adorn the office.
You see a glass door with the townguard emblem to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10202 1 100
Reset       E 10216 6 100
Reset       E 10299 5 100
Reset       E 10217 10 100
Reset       E 10218 7 100
Reset       E 10219 9 100
Reset       E 10220 8 100
Reset       E 10221 3 100
Reset       E 10222 13 100
Reset       E 10209 4 100
Reset       E 10223 11 100
Reset       E 10225 16 100
Reset       E 10212 1 100
Reset       E 10224 14 100
Reset       E 10224 15 100
Door        south~ door closed~ -1 10295
You see a glass door.
~
door~
End

#10306
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10316
You see a hallway.
~
~
Door        south~ ~ -1 10296
You see a hallway.
~
~
End

#10307
Name        Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        north~ ~ -1 10317
You see the end of a long hallway.
~
~
Door        south~ ~ -1 10297
You see a hallway.
~
~
End

#10308
Name        Reading Room.~
Descr
This is an afternoon reading room. Its especially nice on sunny days when
the afternoon sun shines through the large picture window. Many books
line the walls. All look pretty boring and seem to be more for show than
for reading.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10206 10 100
Door        east~ ~ -1 10309
You see a hallway.
~
~
Door        south~ ~ -1 10298
You see a hallway.
~
~
End

#10309
Name        Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10310
You see a hallway.
~
~
Door        south~ door closed~ -1 10299
You see a door.
~
door~
Door        west~ ~ -1 10308
You see a reading room.
~
~
End

#10310
Name        Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10311
You see a hallway.
~
~
Door        south~ door closed~ -1 10300
You see a door.
~
door~
Door        west~ ~ -1 10309
You see a hallway.
~
~
End

#10311
Name        Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        south~ door closed~ -1 10301
You see a door.
~
door~
Door        west~ ~ -1 10310
You see a hallway.
~
~
End

#10312
Name        Captain's Waiting Room.~
Descr
This is the Reception area for the the Captain of the Guard. A large portrait
of the Captain is on the north wall. With the amount of extravagance and 
expensive items that decorate this room you wonder how he gets away with
it. The title Sultan would be more appropriate than Captain of the Guard.
You see an oak door to the east.
There are a pair of glass double doors to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Reset       M 10247 1 100
Door        east~ door closed~ -1 10313
You see a oak door.
~
door~
Door        south~ door closed~ -1 10302
You see Glass Double Doors.
~
doors~
End

#10313
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
The Captain of the Guard's waiting room is to the west.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10314
You see a hallway.
~
~
Door        south~ ~ -1 10303
You see a hallway.
~
~
Door        west~ door closed~ -1 10312
You see Captain's waiting room door.
~
door~
End

#10314
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
There is an oak door to the south.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10315
You see a hallway.
~
~
Door        south~ door closed~ -1 10304
You see a oak door.
~
door~
Door        west~ ~ -1 10313
You see a hallway.
~
~
End

#10315
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10316
You see a hallway.
~
~
Door        west~ ~ -1 10314
You see a hallway.
~
~
End

#10316
Name        Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        east~ ~ -1 10317
You see the end of a long hallway.
~
~
Door        south~ ~ -1 10306
You see a hallway.
~
~
Door        west~ ~ -1 10315
You see a hallway.
~
~
End

#10317
Name        End of Long Hall~
Descr
This is the end of a long and lavish hallway. exquisite paintings and
statues line the walls. The ceilings are covered with colorful mosaics.
~
Flags       indoors~
Sector      city~
Regen       100 100
Door        south~ ~ -1 10307
You see a hallway.
~
~
Door        west~ ~ -1 10316
You see a hallway.
~
~
End

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