/
Greed088/
Greed088/archive/
Greed088/backup/
Greed088/clans/
Greed088/classes/
Greed088/dict/
Greed088/doc/MSP/
Greed088/doc/MobProg2.1/
Greed088/doc/OLC11/
Greed088/doc/OLC11/doc/
Greed088/doc/OLC11/options/
Greed088/log/
Greed088/mobprogs/
Greed088/player/
Greed088/player/t/
#AREADATA
Name        The HighLands~
Author      Karl~
Levels      15 25
Security    1
VNUMs       11500 11700
Builders    ~
Recall      3001
Reset       You hear the patter of little feet.~
Note
~
End



#MOBDB
#11500
Name        Frog~
Short       A gigantic frog~
Long
The Frog jumps about a bit.
~
Descr
It's over 6 meters long and you wonder what something so big eats to 
stay alive.
~
Act         aggressive~
AffectBy    ~
Alignment   -230
Level       15
Gold        0
Race        Animal
Sex         neutral~
End

#11501
Name        Barbarian~
Short       A Barbarian~
Long
The Barbarian stinks and sweats.
~
Descr
The Barbarian looks like he could eat a horse but he will
consider you also.
~
Act         stay_area~
AffectBy    ~
Alignment   -100
Level       14
Gold        0
Race        Giant
Sex         male~
End

#11502
Name        Barbarian Warrior~
Short       A barbarian warrior~
Long
The warrior looks at you.
~
Descr
The warrior looks suspiciously around for anyone he thinks
he wants to kill.
~
Act         ~
AffectBy    ~
Alignment   -200
Level       16
Gold        0
Race        Giant
Sex         male~
End

#11503
Name        Barbarian Guard~
Short       A Barbarian Guard~
Long
The guard is standing still like a marble bust.
~
Descr
The Guard will let nobody in who isn's supposed to get in.
They also guard the lord's cleric and mage.
~
Act         sentinel~
AffectBy    ~
Alignment   -350
Level       18
Gold        0
Race        Giant
Sex         male~
End

#11504
Name        Barbarian Elite~
Short       An Elite barbarian~
Long
The barbarian is waiting for you to do something.
~
Descr
The Elite of the army they will protect their Lord at all cost
even death they don NOT fear.
~
Act         sentinel~
AffectBy    ~
Alignment   -600
Level       21
Gold        0
Race        Giant
Sex         male~
End

#11505
Name        Highlander~
Short       A Highlander~
Long
The highlander walks by and greets you.
~
Descr
An man who lives in these harsh lands. He knows is way around here.
He walks around playing his bagpipes.
~
Act         ~
AffectBy    detect-evil sanctuary~
Alignment   700
Level       25
Gold        100
Race        Human
Sex         male~
End

#11506
Name        Barbarian Lord~
Short       The Barbarian Lord~
Long
The Lord has the words to kill you on his lips.
~
Descr
He rules this district. He is a very harsh ruler all his subjects
fear him. He has teeth like a boar, man what is he ugly.
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   -1000
Level       25
Gold        1500
Race        Giant
Sex         male~
End

#11507
Name        Wife~
Short       The wife of the Lord~
Long
The Wife is looking at a cracked mirror.
~
Descr
She is a ugliest looking example of the feminine sex, you wonder
how he can stand the sight of her even in absolute darkness.
~
Act         sentinel scavenger~
AffectBy    ~
Alignment   -900
Level       20
Gold        1000
Race        Ogre
Sex         female~
End

#11508
Name        Holy Slayer~
Short       The Holy Slayer~
Long
The Slayer isn't aware of your presence.
~
Descr
It's a ghostlike swirling mass which resembles somewhat a knight.
He murmurs something of making a big mistake and now having to roam the 
lands without peace.
~
Act         ~
AffectBy    invisible sanctuary infrared~
Alignment   0
Level       35
Gold        0
Race        Undead
Sex         neutral~
End

#11509
Name        sheep~
Short       A sheep~
Long
The sheep is eating grass.
~
Descr
It looks like a sheep, it sounds like a sheep and what'd ya know it's
even a sheep.
~
Act         ~
AffectBy    ~
Alignment   200
Level       10
Gold        0
Race        Animal
Sex         neutral~
End

#11510
Name        mage lord mardonna~
Short       The Lord's Mage Mardonna~
Long
The mage eyes you conspiciously.
~
Descr
She is the personal mage for the Lord just like the Cleric is.
She is doing some sort of an experiment here. Beter watch out it
might explode in your face.
~
Act         sentinel~
AffectBy    detect-invis detect-magic sanctuary~
Alignment   -800
Level       18
Gold        60
Race        Halfelf
Sex         female~
Spec        spec_cast_mage
End

#11511
Name        cleric lord boldar~
Short       The Lord's Cleric Boldar~
Long
The cleric doesnt notice you.
~
Descr
He is the house cleric. He sees to it that the Lord stays healthy
in body and mind. Presently he is meditating on something, so he
is deep in thought and hasn't noticed you enter yet.
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   -350
Level       18
Gold        95
Race        Elf
Sex         male~
Spec        spec_cast_cleric
End

#11512
Name        Keeper~
Short       The Keeper of the Tower~
Long
The keeper greets you.
~
Descr
His sole duty is that his Beacon stays lit. It's the only thing he cares for.
~
Act         sentinel~
AffectBy    ~
Alignment   0
Level       16
Gold        10
Race        Hobbit
Sex         male~
End

#11513
Name        Nessy~
Short       Nessy~
Long
Nessy grins.
~
Descr
Before you you see a reptilian monster of enormous size, you better not
get into a fight with her.
~
Act         sentinel~
AffectBy    sanctuary~
Alignment   200
Level       24
Gold        10000
Race        Snake
Sex         female~
Spec        spec_breath_any
End

#11514
Name        Child kid Nessy~
Short       Nessy's Child.~
Long
A small Nessy is sleeping here.
~
Descr
A smaller replica of Nessy lies here sleeping contently. Don't disturb her
even kids of a reptilian need their sleep.
~
Act         sentinel~
AffectBy    infrared~
Alignment   300
Level       20
Gold        0
Race        Snake
Sex         male~
Spec        spec_breath_any
End

#11515
Name        Guardian~
Short       A Fire Elemental~
Long
A fire elemental is here.
~
Descr
It's a elemental called down here probably by the mage herself to protect
this exit. The guardians will attack anybody that comes here and isn't the 
mage.
~
Act         sentinel aggressive~
AffectBy    detect-invis detect-hidden infrared flying~
Alignment   -1000
Level       20
Gold        0
Race        Elemental
Sex         neutral~
End

#11516
Name        Guard~
Short       A guard~
Long
A guard is here.
~
Descr
The guards here are cleaning their equipement or sleeping or whatever. Normally
they would be on duty but they are just on-call now.
They are not very tall but look quite though.
~
Act         sentinel aggressive~
AffectBy    ~
Alignment   -400
Level       17
Gold        0
Race        Giant
Sex         neutral~
End

#0



#OBJDB
#11500
Name        Claymore~
Short       an Enormous claymore~
Descr
Its an claymore made of laen a rare metal lies here.~
Type        weapon~
Extra       glow evil magic anti-good~
Wear        take wield~
Values      0~ 0~ 0~ 3~ 0~
Weight      24
Cost        2450
Affect      damroll~ 2 ~
Affect      hitroll~ 2 ~
End

#11501
Name        barbed barbarian sword~
Short       a Barbarian sword~
Descr
A barbed sword lies here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 0~ 0~ 6~ 0~
Weight      12
Cost        1250
Affect      intelligence~ -2 ~
End

#11502
Name        kilt~
Short       a Highlanders Kilt~
Descr
A skirt lies on the ground.~
Type        armor~
Extra       anti-evil~
Wear        take waist~
Values      0~ 0~ 0~ 0~ 0~
Weight      7
Cost        1450
Affect      move~ 10 ~
Affect      ac~ -10 ~
End

#11503
Name        plate suit~
Short       a suit of Laen Plate~
Descr
A heap of plate lies on the ground.~
Type        armor~
Extra       glow evil magic anti-good~
Wear        take body~
Values      0~ 0~ 0~ 0~ 0~
Weight      42
Cost        4555
Affect      dexterity~ -2 ~
Affect      damroll~ 2 ~
Affect      ac~ -10 ~
End

#11504
Name        boots~
Short       a pair of laen Boots~
Descr
A pair of boots lies here.~
Type        armor~
Extra       glow evil magic anti-good~
Wear        take feet~
Values      0~ 0~ 0~ 0~ 0~
Weight      16
Cost        3345
Affect      intelligence~ -2 ~
Affect      move~ 20 ~
End

#11505
Name        helmet~
Short       a laen helmet~
Descr
A helmet made of laen lies here.~
Type        armor~
Extra       glow hum lock evil anti-good~
Wear        take head~
Values      0~ 0~ 0~ 0~ 0~
Weight      27
Cost        4211
Affect      saving-spell~ -1 ~
Affect      constitution~ 2 ~
End

#11506
Name        gauntlets~
Short       a pair of laen gauntlets~
Descr
A pair of queer looking gauntlets lie here.~
Type        armor~
Extra       glow hum lock evil anti-good~
Wear        take arms~
Values      0~ 0~ 0~ 0~ 0~
Weight      14
Cost        3325
Affect      dexterity~ -1 ~
Affect      strength~ 2 ~
End

#11507
Name        sword~
Short       a highlanders sword~
Descr
A sword of a highlander lies here.~
Type        weapon~
Extra       anti-evil~
Wear        take wield~
Values      0~ 0~ 0~ 3~ 0~
Weight      5
Cost        2000
Affect      damroll~ 2 ~
Affect      hitroll~ 5 ~
End

#11508
Name        rod~
Short       a Rod of OmniScience~
Descr
A strange rod lies here.~
Type        wand~
Extra       dark~
Wear        take hold~
Values      18~ 10~ 9~ flamestrike~ 0~
Weight      1
Cost        4400
Affect      constitution~ -1 ~
Affect      intelligence~ 1 ~
End

#11509
Name        cloak~
Short       the cloak of Magus~
Descr
A cloak with constantly changing colors lies here.~
Type        armor~
Extra       glow~
Wear        take neck~
Values      0~ 0~ 0~ 0~ 0~
Weight      3
Cost        1200
Affect      saving-spell~ -2 ~
End

#11510
Name        mace~
Short       the mace of oblivion~
Descr
A dark mace lies here.~
Type        weapon~
Extra       glow evil nodrop~
Wear        take wield~
Values      0~ 0~ 0~ 7~ 0~
Weight      12
Cost        3340
Affect      mana~ 20 ~
End

#11511
Name        boots~
Short       the boots of necromany~
Descr
A pair of blackish boots lies here.~
Type        armor~
Extra       evil anti-good~
Wear        take feet~
Values      0~ 0~ 0~ 0~ 0~
Weight      10
Cost        3223
Affect      wisdom~ 2 ~
Affect      mana~ 15 ~
End

#11512
Name        holy basher~
Short       the Holy Basher~
Descr
A weapon of some sort lies here.~
Type        weapon~
Extra       hum bless anti-evil~
Wear        take wield~
Values      0~ 0~ 0~ 8~ 0~
Weight      19
Cost        3440
Affect      damroll~ 4 ~
Affect      hitroll~ 9 ~
Affect      strength~ 2 ~
End

#11513
Name        armor~
Short       the holy armor~
Descr
A pile of armor lies here.~
Type        armor~
Extra       hum bless anti-evil~
Wear        take body~
Values      0~ 0~ 0~ 0~ 0~
Weight      45
Cost        5600
Affect      dexterity~ -1 ~
Affect      hitroll~ 2 ~
Affect      saving-spell~ -4 ~
Affect      ac~ -30 ~
End

#11514
Name        potion lady~
Short       potion of the lady~
Descr
A potion stands here.~
Type        potion~
Extra       nodrop~
Wear        take~
Values      13~ curse~ cure blindness~ cure poison~  ~
Weight      1
Cost        2000
End

#11515
Name        dagger~
Short       a dagger~
Descr
A plain simple dagger lies here.~
Type        weapon~
Extra       anti-good~
Wear        take wield~
Values      0~ 0~ 0~ 1~ 0~
Weight      2
Cost        500
End

#11516
Name        sword notched~
Short       a notched sword~
Descr
A worn sword lies here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 0~ 0~ 3~ 0~
Weight      10
Cost        600
End

#11517
Name        dark key~
Short       a dark key~
Descr
A key lies here on the ground.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#11518
Name        tower key~
Short       a key of the tower~
Descr
A key lies here on the ground.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#11519
Name        tower key~
Short       a key of the tower~
Descr
A key lies here on the ground.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#11520
Name        tower key~
Short       a key of the tower~
Descr
A key lies here on the ground.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#11521
Name        tower key~
Short       a key of the tower~
Descr
A key lies here on the ground.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#11522
Name        shield~
Short       a laen shield~
Descr
A dark shield lies here.~
Type        armor~
Extra       glow hum lock evil anti-good~
Wear        take shield~
Values      0~ 0~ 0~ 0~ 0~
Weight      18
Cost        2300
Affect      ac~ -10 ~
End

#11523
Name        bag pipes bagpipes~
Short       a bagpipe~
Descr
A bagpipe has been carelessly tosed on the ground here.~
Type        treasure~
Extra       anti-evil~
Wear        take hold~
Values      0~ 0~ 0~ 0~ 0~
Weight      10
Cost        2300
Affect      saving-spell~ -5 ~
End

#11524
Name        claymore~
Short       a Claymore~
Descr
A Claymore lies here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 0~ 0~ 6~ 0~
Weight      12
Cost        1250
Affect      hitroll~ 2 ~
Affect      constitution~ 1 ~
End

#0



#ROOMDB
#11500
Name        Entrance to a Valley in the Highlands.~
Descr
Before you the path just stops. It doesn't go any further. A mysterious bog 
begins here, if you dare entering it's at your own risk. 
Also in the distance you see a vague contour of hills. On the top of 
the hills you see lights.
~
Flags       no_mob~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 11501
~
~
Door        up~ ~ 0 4036
~
~
End

#11501
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11509
~
~
Door        east~ ~ 0 11502
~
~
Door        south~ ~ 0 11500
~
~
Door        west~ ~ 0 11506
~
~
End

#11502
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11510
~
~
Door        east~ ~ 0 11503
~
~
Door        south~ ~ 0 11516
~
~
Door        west~ ~ 0 11501
~
~
End

#11503
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11511
~
~
Door        south~ ~ 0 11515
~
~
Door        west~ ~ 0 11502
~
~
End

#11504
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11512
~
~
Door        east~ ~ 0 11505
~
~
Door        south~ ~ 0 11518
~
~
End

#11505
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11507
~
~
Door        east~ ~ 0 11506
~
~
Door        south~ ~ 0 11513
~
~
Door        west~ ~ 0 11504
~
~
End

#11506
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11508
~
~
Door        east~ ~ 0 11501
~
~
Door        south~ ~ 0 11514
~
~
Door        west~ ~ 0 11505
~
~
End

#11507
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11513
~
~
Door        east~ ~ 0 11508
~
~
Door        south~ ~ 0 11505
~
~
Door        west~ ~ 0 11512
~
~
End

#11508
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11514
~
~
Door        east~ ~ 0 11509
~
~
Door        south~ ~ 0 11506
~
~
Door        west~ ~ 0 11507
~
~
End

#11509
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11515
~
~
Door        east~ ~ 0 11510
~
~
Door        south~ ~ 0 11501
~
~
Door        west~ ~ 0 11508
~
~
End

#11510
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        south~ ~ 0 11502
~
~
Door        west~ ~ 0 11509
~
~
End

#11511
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11517
~
~
Door        east~ ~ 0 11512
~
~
Door        south~ ~ 0 11503
~
~
Door        west~ ~ 0 11510
~
~
End

#11512
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11518
~
~
Door        east~ ~ 0 11507
~
~
Door        south~ ~ 0 11504
~
~
Door        west~ ~ 0 11511
~
~
End

#11513
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11505
~
~
Door        east~ ~ 0 11514
~
~
Door        south~ ~ 0 11507
~
~
Door        west~ ~ 0 11518
~
~
End

#11514
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11506
~
~
Door        east~ ~ 0 11515
~
~
Door        south~ ~ 0 11508
~
~
Door        west~ ~ 0 11513
~
~
End

#11515
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11503
~
~
Door        east~ ~ 0 11516
~
~
Door        south~ ~ 0 11509
~
~
Door        west~ ~ 0 11514
~
~
End

#11516
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11502
~
~
Door        east~ ~ 0 11517
~
~
Door        south~ ~ 0 11510
~
~
Door        west~ ~ 0 11515
~
~
End

#11517
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11519
~
~
Door        east~ ~ 0 11518
~
~
Door        south~ ~ 0 11511
~
~
Door        west~ ~ 0 11516
~
~
End

#11518
Name        The Bog.~
Descr
Nothing, only bog is here.
~
Flags       dark~
Sector      desert~
Regen       100 100
Door        north~ ~ 0 11504
~
~
Door        east~ ~ 0 11513
~
~
Door        south~ ~ 0 11512
~
~
Door        west~ ~ 0 11517
~
~
End

#11519
Name        A path.~
Descr
On solid ground again. You have entered a valley, in the distance you hear 
sheep. Also you hear the distinct sound of a bagpipe.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 11520
~
~
Door        south~ ~ 0 11517
~
~
End

#11520
Name        A path.~
Descr
You are walking on a path leading into the valley. You can see the rugged landscape
also you notice the weather must always be rainy in these regions.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 11521
~
~
Door        south~ ~ 0 11519
~
~
End

#11521
Name        A path.~
Descr
You are approaching to a crossroad in the valley. The ground gets noticably level
here so you must be coming to the lowest point of the valley.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 11522
~
~
Door        south~ ~ 0 11520
~
~
End

#11522
Name        The Crossroads.~
Descr
The guards here look nasty, better not make any trouble. There is a roadsign
planted in the center of the crossing. To the north you see a lake.
~
Flags       dark~
Sector      hills~
Regen       100 100
ExtraDescr  sign roadsign~
North -> Loch
East  -> Southeastern Beacon Tower
West  -> Southwestern Beacon Tower
~
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Door        north~ ~ 0 11537
~
~
Door        east~ ~ 0 11523
~
~
Door        south~ ~ 0 11521
~
~
Door        west~ ~ 0 11531
~
~
End

#11523
Name        Path to the southeastern Beacon Tower.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. many big rocks lie on the way
making it harder to get on.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11524
~
~
Door        west~ ~ 0 11522
~
~
End

#11524
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. It's getting slippery you might
fall on your face and hurt yourself.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11525
~
~
Door        west~ ~ 0 11523
~
~
End

#11525
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. But the tower is getting more
distinct.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11526
~
~
Door        west~ ~ 0 11524
~
~
End

#11526
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. Almost there.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11527
~
~
Door        west~ ~ 0 11525
~
~
End

#11527
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. A bit further still.
~
Flags       dark~
Sector      hills~
Regen       100 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        east~ ~ 0 11528
~
~
Door        west~ ~ 0 11526
~
~
End

#11528
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. Almost there.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11529
~
~
Door        west~ ~ 0 11527
~
~
End

#11529
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        south~ ~ 0 11530
~
~
Door        west~ ~ 0 11528
~
~
End

#11530
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. The tower is nearby.
~
Flags       dark~
Sector      hills~
Regen       100 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11512 4 100
Reset       E 11518 -1 100
Door        north~ ~ 0 11529
~
~
Door        south~ door closed locked~ 11518 11592
~
door~
End

#11531
Name        The path to the southwestern Beacon Tower.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. You also see some scorch marks
on the vegetation.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11522
~
~
Door        west~ ~ 0 11532
~
~
End

#11532
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. Again a steep trail on a hill.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11531
~
~
Door        west~ ~ 0 11533
~
~
End

#11533
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. Watch the rocks they're 
slippery.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11532
~
~
Door        west~ ~ 0 11534
~
~
End

#11534
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. A light rabbit is sitting on 
the trail watching you intently.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11533
~
~
Door        west~ ~ 0 11535
~
~
End

#11535
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. Almost there.
~
Flags       dark~
Sector      hills~
Regen       100 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        east~ ~ 0 11534
~
~
Door        west~ ~ 0 11536
~
~
End

#11536
Name        A path uphill.~
Descr
The path is getting steeper and steeper while it continues uphill. Also the
terrain is getting more difficult to handle. The tower is before you.
~
Flags       dark~
Sector      hills~
Regen       100 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11512 4 100
Reset       E 11519 -1 100
Door        north~ door closed~ 11519 11593
~
door~
Door        east~ ~ 0 11535
~
~
End

#11537
Name        A muddy path.~
Descr
The path is getting muddier towards the lake. In front of you can see
a big lake and also almost not to be seen in the middle of the lake 
is a small turf of land.
~
Flags       dark~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 11538
~
~
Door        south~ ~ 0 11522
~
~
End

#11538
Name        A muddy path~
Descr
The muddy path continues. It's getting more and more muddy, you wonder
if you will be able to get our boots clean again they are muddy all over.
The sound of bagpipes is getting much more clearer now.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11539
~
~
Door        south~ ~ 0 11537
~
~
End

#11539
Name        Crossroads at the Lake.~
Descr
You stand on a crossroads in front of you is a lake. A highlander is here
he says 'Ay mi lads the loch is not safe, turn back lads, much safer.' 
his wife says:
'Mind you don't go to the castle it is not safe.' The man goes on playing 
his bagpipes.
A barely readable roadsign is here.
~
Flags       dark~
Sector      field~
Regen       100 100
ExtraDescr  sign roadsign~
E.st Ro.d a...ng L.ch and Nor..ea.... To...
West R..d al.... Loch ... No.t.w.st... To.er
North .och a.d N.ss.'s Is..
south O.t of ... va..ey
~
Reset       M 11505 1 100
Reset       E 11502 13 100
Reset       E 11507 16 100
Reset       E 11523 17 100
Door        north~ ~ 0 11573
~
~
Door        east~ ~ 0 11540
~
~
Door        south~ ~ 0 11538
~
~
Door        west~ ~ 0 11572
~
~
End

#11540
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11541
~
~
Door        west~ ~ 0 11539
~
~
End

#11541
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11542
~
~
Door        west~ ~ 0 11540
~
~
End

#11542
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11543
~
~
Door        south~ ~ 0 11541
~
~
End

#11543
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11544
~
~
Door        west~ ~ 0 11542
~
~
End

#11544
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11545
~
~
Door        south~ ~ 0 11543
~
~
End

#11545
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11546
~
~
Door        west~ ~ 0 11544
~
~
End

#11546
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11547
~
~
Door        south~ ~ 0 11545
~
~
End

#11547
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11500 5 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        south~ ~ 0 11546
~
~
Door        west~ ~ 0 11548
~
~
End

#11548
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11547
~
~
Door        west~ ~ 0 11549
~
~
End

#11549
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11550
~
~
Door        east~ ~ 0 11548
~
~
End

#11550
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11551
~
~
Door        south~ ~ 0 11549
~
~
End

#11551
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11552
~
~
Door        south~ ~ 0 11550
~
~
End

#11552
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
Also the path branches of to the east up a hill.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        east~ ~ 0 11585
~
~
Door        south~ ~ 0 11551
~
~
Door        west~ ~ 0 11553
~
~
End

#11553
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11554
~
~
Door        east~ ~ 0 11552
~
~
End

#11554
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        south~ ~ 0 11553
~
~
Door        west~ ~ 0 11555
~
~
End

#11555
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        east~ ~ 0 11554
~
~
Door        west~ ~ 0 11556
~
~
End

#11556
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You don't hear
bagpipes and sheep. It's so quiet you dont't even can hear the quietness.
The birds have completely stopped singing and you get a feeling of 
total dread. This place must inhabit some kind of great evil 
and it surrounds you. Towards the north you see castle, it looks 
quite evil.
~
Flags       dark~
Sector      field~
Regen       100 100
ExtraDescr  castle~
It is a big black castle. It radiates evil like nothing you have seen 
before. Surely the man who rules here must be some satanic ego-tripper.
~
Door        east~ ~ 0 11555
~
~
Door        west~ ~ 0 11557
~
~
End

#11557
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11556
~
~
Door        west~ ~ 0 11558
~
~
End

#11558
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11557
~
~
Door        south~ ~ 0 11559
~
~
End

#11559
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11558
~
~
Door        west~ ~ 0 11560
~
~
End

#11560
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11559
~
~
Door        south~ ~ 0 11561
~
~
End

#11561
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
To the west a path branches off up hill.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11560
~
~
Door        south~ ~ 0 11562
~
~
Door        west~ ~ 0 11578
~
~
End

#11562
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11561
~
~
Door        south~ ~ 0 11563
~
~
End

#11563
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11562
~
~
Door        west~ ~ 0 11564
~
~
End

#11564
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11563
~
~
Door        south~ ~ 0 11565
~
~
End

#11565
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11500 5 100
Door        north~ ~ 0 11564
~
~
Door        south~ ~ 0 11566
~
~
End

#11566
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11565
~
~
Door        south~ ~ 0 11567
~
~
End

#11567
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11566
~
~
Door        east~ ~ 0 11568
~
~
End

#11568
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Door        south~ ~ 0 11569
~
~
Door        west~ ~ 0 11567
~
~
End

#11569
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        north~ ~ 0 11568
~
~
Door        east~ ~ 0 11570
~
~
End

#11570
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        south~ ~ 0 11571
~
~
Door        west~ ~ 0 11569
~
~
End

#11571
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Reset       M 11516 8 100
Door        north~ ~ 0 11570
~
~
Door        east~ ~ 0 11572
~
~
End

#11572
Name        Path along lake.~
Descr
This path is muddy in the muddiest sense of the word. You still hear
bagpipes and sheep but its quieter now, you would say too quiet.
The birds have stopped singing and you get a feeling of dread.
This place must inhabit some kind of evil and it surrounds you.
~
Flags       dark~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11539
~
~
Door        west~ ~ 0 11571
~
~
End

#11573
Name        Near the shore.~
Descr
You're on the Lake. The water is calmer then it looks suprisingly. You like
to the shore the Highlander waves at you like he won't be seeing again
this life.
~
Flags       no_mob~
Sector      water_noswim~
Regen       100 100
Door        north~ ~ 0 11574
~
~
Door        south~ ~ 0 11539
~
~
End

#11574
Name        On the Lake.~
Descr
You are on the lake heading towards the island.
~
Flags       no_mob~
Sector      water_noswim~
Regen       100 100
Door        north~ ~ 0 11575
~
~
Door        south~ ~ 0 11573
~
~
End

#11575
Name        Near the Isle.~
Descr
You are on the lake near the Isle. You are nearing the shore.
~
Flags       no_mob~
Sector      water_noswim~
Regen       100 100
Door        north~ ~ 0 11576
~
~
Door        south~ ~ 0 11574
~
~
End

#11576
Name        On Nessy's Isle.~
Descr
Your on the Isle, It's just a small Isle, there seems to be little vegetation
or anything really. It's just god forsaken place where probably nothing
worthwhile is to be gotten. To the north is another bit of Isle maybe
something is there.
~
Flags       no_mob~
Sector      hills~
Regen       100 100
Reset       M 11509 20 100
Door        north~ ~ 0 11577
~
~
Door        south~ ~ 0 11575
~
~
End

#11577
Name        On Nessy's Isle.~
Descr
Nothing here also but a hole in the ground.
~
Flags       no_mob~
Sector      hills~
Regen       100 100
Door        south~ ~ 0 11576
~
~
Door        down~ ~ 0 11596
~
~
End

#11578
Name        A path into the hills.~
Descr
Your are facing a hill upon which the northwestern tower is built.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        east~ ~ 0 11561
~
~
Door        west~ ~ 0 11579
~
~
End

#11579
Name        A path.~
Descr
You enter a forest. It's extremely dark in there so mind your 
step and don't trip over any tree stumps.
~
Flags       indoors~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11578
~
~
Door        west~ ~ 0 11580
~
~
End

#11580
Name        At a cliff.~
Descr
In front of you is a cliff. The cliff goes straight up. On closer examination
you find there a steps carved out of the cliffwall.
~
Flags       dark no_mob~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 11579
~
~
Door        west~ ~ 0 11581
~
~
End

#11581
Name        On top of the cliff.~
Descr
Your climbed the cliff and are quite exhausted. The tower stands clear now
since there is virtually nothing here, a bloody barren place.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        east~ ~ 0 11580
~
~
Door        west~ ~ 0 11582
~
~
End

#11582
Name        In a hilltop.~
Descr
Your on the top of the hill, the tower is only a bit further now.
~
Flags       no_mob~
Sector      field~
Regen       100 100
Door        east~ ~ 0 11581
~
~
Door        west~ ~ 0 11583
~
~
End

#11583
Name        Near the tower.~
Descr
You almost have reached the tower. You can see the lake from up here, the 
other towers are also visible so far goes your sight. If this was
a valley full of trees and birds and such it would have been a magnificent 
sight but alas the reality is different it is a dead and barren place
like Gorgoroth is in the Lord of the Rings.
But enough sightseeing concentrate on the problems before you, you 
reluctantly decide to continue your travels.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 11584
~
~
Door        east~ ~ 0 11582
~
~
End

#11584
Name        In front of the tower.~
Descr
The keeper greets you stiffly warmly and takes another tug from his bottle of scotch.
'A that makes the stomach burn,' the keeper says. You think you could
use some of the drought too the cold weather chill to the bone.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11512 4 100
Reset       E 11520 -1 100
Door        north~ door closed~ 11520 11594
~
door~
Door        south~ ~ 0 11583
~
~
End

#11585
Name        A path along a cliff.~
Descr
Watch out here there are mountain goats up the cliff they will
once in a while kick ricks down, if they fall on your head you
are history.
~
Flags       ~
Sector      mountain~
Regen       100 100
Door        east~ ~ 0 11586
~
~
Door        west~ ~ 0 11552
~
~
End

#11586
Name        A path along a cliff.~
Descr
WATCH IT a rock just fell down, missing you by a few centimeters.
~
Flags       ~
Sector      mountain~
Regen       100 100
Door        east~ ~ 0 11587
~
~
Door        west~ ~ 0 11585
~
~
End

#11587
Name        A steep climb.~
Descr
A steep hill forcing you to much exertion to get up the hill. 
A feeling of dread comes over you but you have no idea where it comes form.
~
Flags       ~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 11588
~
~
Door        west~ ~ 0 11586
~
~
End

#11588
Name        On the hill.~
Descr
You are on a hill, just to see you are on the wrong one.
~
Flags       ~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 11589
~
~
Door        south~ ~ 0 11587
~
~
End

#11589
Name        Down hill.~
Descr
You are walking down hill with so much speed you can will probably
break some bone if you are not carefull and fall over a rock or
something.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Reset       M 11509 20 100
Door        north~ ~ 0 11590
~
~
Door        south~ ~ 0 11588
~
~
End

#11590
Name        On another path up hill.~
Descr
Again you must force yourself to great exertion. The terrain changed
suddenly from some plants and rocks to a barren place.
~
Flags       ~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 11591
~
~
Door        south~ ~ 0 11589
~
~
End

#11591
Name        On a hill.~
Descr
You are again on a hill. This time it's the correct one.
The tower is to the east.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11501 10 100
Reset       E 11501 16 100
Reset       M 11512 4 100
Reset       E 11521 -1 100
Door        east~ door closed locked~ 11521 11595
~
door~
Door        south~ ~ 0 11590
~
~
End

#11592
Name        In the southeastern tower.~
Descr
The room is in disorder, the keeper must be a lousy housekeeper, the way
things look, broken chairs, tables, cabinets and the sort. Also
there is a crate of bottles upon closer inspection it seem the
bottles are filled with scotch.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ door closed locked~ 11518 11530
~
door~
Door        up~ ~ 0 11606
~
~
Door        down~ ~ 0 11605
~
~
End

#11593
Name        In the southwestern tower.~
Descr
The room is totally clean not a atom of dust to be seen. The keeper must
be a terrific housekeeper quite the opposite of some of his fellow-keepers.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ door closed locked~ 11519 11536
~
door~
Door        up~ ~ 0 11610
~
~
Door        down~ ~ 0 11609
~
~
End

#11594
Name        In the northwestern tower.~
Descr
The Keeper must be a real scrouge only the minimal requirements of
a room has he one simple chair, one simple table, one plate, one spoon
and even for a bed does he use a bit of straw in the corner.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ door closed locked~ 11520 11584
~
~
Door        up~ ~ 0 11616
~
~
Door        down~ ~ 0 11615
~
~
End

#11595
Name        In the northeastern tower.~
Descr
The Keeper must be a rose lover everywere are rosey stuff. Roses painted on
everything the plates, the chairs, the bed in short on everything.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ door closed~ 11521 11591
~
door~
Door        up~ ~ 0 11620
~
~
Door        down~ ~ 0 11619
~
~
End

#11596
Name        In Nessy's cave.~
Descr
A dark place is this, nothing grows, nothing lives here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11597
~
~
Door        up~ ~ 0 11577
~
~
End

#11597
Name        In Nessy's cave.~
Descr
You hear faint sounds coming from the west. And a light shines towards the 
south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11598
~
~
Door        west~ ~ 0 11602
~
~
End

#11598
Name        In Nessy's cave.~
Descr
The light grows stronger. You also begin to hear queer noices form the south
maybe she's awake.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11597
~
~
Door        south~ ~ 0 11599
~
~
End

#11599
Name        In Nessy's cave.~
Descr
The light just went out, strange very strange. Is it possible she heard you,
you tried to be as silent as possible.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11598
~
~
Door        south~ ~ 0 11600
~
~
End

#11600
Name        Near Nessy's cave.~
Descr
You are just outside her cave, you can see a big creature rising in
the shadows.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11599
~
~
Door        west~ ~ 0 11601
~
~
End

#11601
Name        In Nessy's nest.~
Descr
You see a big hulking form smiling at you. Beware she might smile freindly
but don't let looks deceive you, she can easily kill you and devour you.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11513 1 100
Door        east~ ~ 0 11600
~
~
End

#11602
Name        In Nessy cave.~
Descr
The snoring gets more and more louder the more you walk in this direction.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11597
~
~
Door        west~ ~ 0 11603
~
~
End

#11603
Name        In Nessy's cave.~
Descr
The snoring gets louder towards the south, you think you see some small
DRAGONlike creature there.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11602
~
~
Door        south~ ~ 0 11604
~
~
End

#11604
Name        The cave of Nessy's kid.~
Descr
In the cave here you see a smaller replica of her mother, she will awake soon
and then it will be really hungry, dragonlike hungry.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11514 1 100
Door        north~ ~ 0 11603
~
~
End

#11605
Name        In the Cellar.~
Descr
You entered a cellar, there is nothing here but a few supllies, they prob-
ably belong to the keeper.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 11592
~
~
End

#11606
Name        On the first floor.~
Descr
You went up, the sleepingroom is here it's as much a disorder here as
the livingroom was.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 11607
~
~
Door        down~ ~ 0 11592
~
~
End

#11607
Name        On the second floor.~
Descr
You are not yet on the top, you have still to open the trap-door to get up.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ door pickproof~ 0 11608
You see a trap-door.
~
trap door trapdoor~
Door        down~ ~ 0 11606
~
~
End

#11608
Name        On the top of the tower.~
Descr
There is a bright light here, this must be the light the keeper keeps.
You can look in all directions here.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  up~
The sky.
~
ExtraDescr  west~
You see the lake, there appears to be a Isle in the middle of the lake.
In the distance you see another tower.
~
ExtraDescr  south~
Nothing there absolutely nothing.
~
ExtraDescr  east~
You see nothing, nothing at all.
~
ExtraDescr  north~
You can see another tower to the north.
~
Reset       M 11502 6 100
Reset       E 11516 16 100
Reset       M 11502 6 100
Reset       E 11516 16 100
Door        down~ door~ 0 11607
~
~
End

#11609
Name        In the cellar.~
Descr
The supllies of the keeper are stacked here neatly, everything but a
shelf, it sticks out strangely.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ door closed~ 0 11613
You see a shelf with supplies on it but the shelf lies wrong.
~
shelf north~
Door        up~ ~ 0 11593
~
~
End

#11610
Name        On the first floor.~
Descr
The bedroom is like you expected just like the livingroom totally clean.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 11611
~
~
Door        down~ ~ 0 11593
~
~
End

#11611
Name        On the secondfloor.~
Descr
You are almost on the top. Looking around you see that there is nothing here
as if to keep them from possible harm from above.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ door pickproof~ 0 11612
There is a trap-door above you.
~
trap trap-door up door~
Door        down~ ~ 0 11610
~
~
End

#11612
Name        On the top of the tower.~
Descr
You see a mage saying some arcane words, making strange jestures and stuff.
You reluctantly come closer to look hoping the bright light from the beacon
will cover your approach.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  west~
A somber void is there.
~
ExtraDescr  south~
Nothing there.
~
ExtraDescr  east~
You see the valley, the lake the path you walked on and another tower.
~
ExtraDescr  north~
You see another tower on another hill.
~
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11510 1 100
Reset       E 11508 17 100
Reset       E 11509 3 100
Reset       E 11517 -1 100
Door        down~ door pickproof~ 0 11611
There is a trap-door here.
~
trap door down trap-door~
End

#11613
Name        In a secret walkway.~
Descr
You find yourself in a moist walkway, it seems to be man made.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11626
~
~
Door        south~ door closed~ 0 11609
The backside of something is blocking the way.
~
door cabinet backside something~
End

#11614
Name        A dead end.~
Descr
The walkway ends here in front of a large rock.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ door closed~ 0 11615
A rock blocks the way.
~
rock north~
Door        south~ ~ 0 11640
~
~
End

#11615
Name        In the cellar.~
Descr
There is nothing here but some supllies in a few racks.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ door closed~ 0 11625
A rack blocks the way.
~
rack east~
Door        south~ door closed~ 0 11614
A rock stands in your way.
~
rock south~
Door        up~ ~ 0 11594
~
~
End

#11616
Name        On the first floor.~
Descr
This room servs as a bedroom. The bed is a mess he must making beds and
cleaning blankets the way that place stinks and looks.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 11617
~
~
Door        down~ ~ 0 11594
~
~
End

#11617
Name        On the second floor.~
Descr
Nothing here worth you while you already feel the heat of the beaconlight on 
the top.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ door pickproof~ 0 11618
a trap-door is above you.
~
up trap door trapdoor~
Door        down~ ~ 0 11616
~
~
End

#11618
Name        On the top of the tower.~
Descr
The beacon burns brightly. It makes the air surrounding it very warm
You feel good here it's nice to feel some kind of warmness.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 11502 6 100
Reset       E 11516 16 100
Reset       M 11502 6 100
Reset       E 11516 16 100
Door        down~ door pickproof~ 0 11617
A trap-door is here.
~
door trap trapdoor down~
End

#11619
Name        In the cellar.~
Descr
A fine mess the keeper made of this room, how he can find anything here
is a complete mistery, food bottle scotch everything lies through another.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ door closed~ 0 11624
A big heap of mess blocks the way.
~
mess north~
Door        west~ door~ 0 11623
A big cabinet blocks the way.
~
cabinet west~
Door        up~ ~ 0 11595
~
~
End

#11620
Name        On the first floor.~
Descr
Everything is here rosey too, you get nuts looking at those roses.
A easal stands in the middle of the room, when you look at it
you see it's a half finished painting of a rose.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 11621
~
~
Door        down~ ~ 0 11595
~
~
End

#11621
Name        On the second floor.~
Descr
The walls are covered with paintings and as you already figured they are of 
roses, christ small rose, big roses, a bunch of roses, a single rose, 
a rose in a field of petunias, a rose in a vase, a rose on a table, a rose
in a hand and lot's more of them.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ door pickproof~ 0 11622
A trap-door is above you.
~
door trapdoor up~
Door        down~ ~ 0 11620
~
~
End

#11622
Name        On the top of a tower.~
Descr
The light shines brightly here.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  west~
You see a large castle it's totally black. Also a bit further is an-
other tower.
~
ExtraDescr  south~
You look at another tower.
~
ExtraDescr  east~
A void through which you can discern nothing.
~
ExtraDescr  north~
A big forest stretches before as far as you can see.
~
Reset       M 11502 6 100
Reset       E 11516 16 100
Reset       M 11502 6 100
Reset       E 11516 16 100
Door        down~ door pickproof~ 0 11621
A trapdoor is here.
~
door trapdoor down~
End

#11623
Name        A dead end~
Descr
A dead end, the secret gangway stops abruptly.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ door closed~ 0 11619
A big rock stands in your way.~
rock east big~
Door        west~ ~ 0 11656
~
~
End

#11624
Name        Another gangway.~
Descr
This gangway is finely carved and it's smooth, must be a master
who made it.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11657
~
~
Door        south~ door closed~ 0 11619
Something is blocking your way.
~
something south~
End

#11625
Name        In a secret gangway.~
Descr
The gangway is carved out of rock. The rocks are slippery and covered with a
strange vegetation.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11641
~
~
Door        west~ door closed~ 0 11615
The wooden backside of somekind of furniture is here.
~
backside furniture west~
End

#11626
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11613
~
~
Door        west~ ~ 0 11627
~
~
End

#11627
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11628
~
~
Door        east~ ~ 0 11626
~
~
End

#11628
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Reset       M 11500 5 100
Door        north~ ~ 0 11629
~
~
Door        south~ ~ 0 11627
~
~
End

#11629
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11630
~
~
Door        south~ ~ 0 11628
~
~
End

#11630
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11629
~
~
Door        west~ ~ 0 11631
~
~
End

#11631
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11630
~
~
Door        west~ ~ 0 11632
~
~
End

#11632
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11631
~
~
Door        south~ ~ 0 11633
~
~
End

#11633
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11632
~
~
Door        west~ ~ 0 11634
~
~
End

#11634
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11635
~
~
Door        east~ ~ 0 11633
~
~
End

#11635
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11636
~
~
Door        south~ ~ 0 11634
~
~
End

#11636
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Reset       M 11500 5 100
Door        north~ ~ 0 11637
~
~
Door        south~ ~ 0 11635
~
~
End

#11637
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11638
~
~
Door        south~ ~ 0 11636
~
~
End

#11638
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11639
~
~
Door        south~ ~ 0 11637
~
~
End

#11639
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11640
~
~
Door        south~ ~ 0 11638
~
~
End

#11640
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11614
~
~
Door        south~ ~ 0 11639
~
~
End

#11641
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11642
~
~
Door        west~ ~ 0 11625
~
~
End

#11642
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11643
~
~
Door        west~ ~ 0 11641
~
~
End

#11643
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11644
~
~
Door        west~ ~ 0 11642
~
~
End

#11644
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11645
~
~
Door        west~ ~ 0 11643
~
~
End

#11645
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11646
~
~
Door        west~ ~ 0 11644
~
~
End

#11646
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11647
~
~
Door        south~ ~ 0 11645
~
~
End

#11647
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11648
~
~
Door        west~ ~ 0 11646
~
~
End

#11648
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Reset       M 11500 5 100
Door        east~ ~ 0 11649
~
~
Door        west~ ~ 0 11647
~
~
End

#11649
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11650
~
~
Door        west~ ~ 0 11648
~
~
End

#11650
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11651
~
~
Door        west~ ~ 0 11649
~
~
End

#11651
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11652
~
~
Door        west~ ~ 0 11650
~
~
End

#11652
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11653
~
~
Door        west~ ~ 0 11651
~
~
End

#11653
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11654
~
~
Door        west~ ~ 0 11652
~
~
End

#11654
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11655
~
~
Door        west~ ~ 0 11653
~
~
End

#11655
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11656
~
~
Door        south~ ~ 0 11654
~
~
End

#11656
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11623
~
~
Door        south~ ~ 0 11655
~
~
End

#11657
Name        In a secret gangway.~
Descr
You can barely see something in front of you so dark is it,
even with a light it's difficult to look ahead.
But it's smooth here so you needn't be afraid of stumbling 
over something.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11658
~
~
Door        south~ ~ 0 11624
~
~
End

#11658
Name        In a secret gangway.~
Descr
You can see a light over a porch to the west.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11657
~
~
Door        west~ ~ 0 11659
~
~
End

#11659
Name        In a secret gangway.~
Descr
The light brightens but doen't help much yet. Above you you think you
that it is raining again.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11658
~
~
Door        west~ ~ 0 11660
~
~
End

#11660
Name        In a secret gangway.~
Descr
You see better now. You can even discern a some strangely shaped
something ahead but as of yet you can't make anything of it.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11659
~
~
Door        west~ ~ 0 11661
~
~
End

#11661
Name        In a secret gangway.~
Descr
You can clearly see what is ahead of you now you can also see that
the porch is guarded by some creatures. You think you have seen them 
before in a nightmare or something. They appear not to be moving
could it be that they are statues just to scare people of.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11660
~
~
Door        west~ ~ 0 11662
~
~
End

#11662
Name        At the porch.~
Descr
You see a porch in front of you. It appears locked but some
weird dust lies here probably from the mage who passed here
some time back. Maybe this is the way into the castle.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11515 2 100
Reset       M 11515 2 100
Door        east~ ~ 0 11661
~
~
Door        west~ door closed~ 11517 11663
You see a porch.
~
porch west door~
End

#11663
Name        In a sleeping room.~
Descr
The porch slams shut behind you, so there'll be no going back.
You entered the mage's room. Everywhere are he signs of it, potions,
dried leaves, examples of animals and stuff. The mage doesn't appear
to be home. (no wonder since you killed her)
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ door pickproof~ 0 11665
A door.~
door~
End

#11665
Name        In a hallway.~
Descr
Just another hallway leading from someplace to someplace, nothing peculiar
about this one either. The mage was kept here for good reason the evil
witch. Compared to her even a satanic demon would be of extreme good
alignment.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11666
~
~
Door        east~ door pickproof~ 0 11663
A door.
~
door~
End

#11666
Name        In the hallway.~
Descr
You notice some noise coming from the north. It appears there is some
kind of party going on, and where a party is you want to be there.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11667
~
~
Door        south~ ~ 0 11665
~
~
End

#11667
Name        In the hallway.~
Descr
A door is to the north, from behind comes the noise, some party must it be.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ door pickproof~ 0 11668
A heavy door.
~
door~
Door        south~ ~ 0 11666
~
~
Door        west~ ~ 0 11669
~
~
End

#11668
Name        The guard barracks.~
Descr
OOOOOOOOOOOOOooops, the barracks of the guards, they fall silent and
look at you, they snarl at you for intruding upon them and attack.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ door pickproof~ 0 11667
A heavy door.
~
door~
End

#11669
Name        In a hallway.~
Descr
You are in a hallway a bit further on you can see a flight of stairs.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11667
~
~
Door        west~ ~ 0 11670
~
~
End

#11670
Name        In a hallway.~
Descr
A heavy door is to the north. But from the outward you can't find a clue
about it's occupants.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ door pickproof~ 0 11671
A heavy door.
~
door~
Door        east~ ~ 0 11669
~
~
Door        west~ ~ 0 11672
~
~
End

#11671
Name        A guard barracks.~
Descr
A troop of guards is in here busy with the upkeep of their equipment.
At first they don't notice you but then one looks up and screams
an alarm, they all look up and attack you on sight. It was
not very smart move coming in here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ door pickproof~ 0 11670
A heavy door.
~
door~
End

#11672
Name        At a flight of stairs.~
Descr
You can go up towards the ground floor of the castle.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11670
~
~
Door        up~ ~ 0 11673
~
~
End

#11673
Name        At a flight of stairs.~
Descr
You are on the ground floor of the castle. You can go to the foyer
or take the stairs down. In the foyer you see the shimmering of many
teleporters.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11677
~
~
Door        down~ ~ 0 11672
~
~
End

#11674
Name        In the northwestern corner of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        east~ ~ 0 11677
~
~
Door        south~ ~ 0 11675
~
~
End

#11675
Name        In the west of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11674
~
~
Door        east~ ~ 0 11678
~
~
Door        south~ ~ 0 11676
~
~
End

#11676
Name        In the southwestern corner of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11675
~
~
Door        east~ ~ 0 11679
~
~
End

#11677
Name        In the north of the foyer.  To the north, you see stairs.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11673
~
~
Door        east~ ~ 0 11681
~
~
Door        south~ ~ 0 11678
~
~
Door        west~ ~ 0 11674
~
~
End

#11678
Name        In the Center of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11677
~
~
Door        east~ ~ 0 11682
~
~
Door        south~ ~ 0 11679
~
~
Door        west~ ~ 0 11675
~
~
End

#11679
Name        In the south of the foyer.  To the south, you see some stairs.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11678
~
~
Door        east~ ~ 0 11683
~
~
Door        south~ ~ 0 11680
~
~
Door        west~ ~ 0 11676
~
~
End

#11680
Name        A flight of stairs.~
Descr
You can go up here or north to the foyer.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11679
~
~
Door        up~ ~ 0 11684
~
~
End

#11681
Name        In the northeastern corner of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        south~ ~ 0 11682
~
~
Door        west~ ~ 0 11677
~
~
End

#11682
Name        In the east of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11681
~
~
Door        south~ ~ 0 11683
~
~
Door        west~ ~ 0 11678
~
~
End

#11683
Name        In the southeastern corner of the foyer.~
Descr
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 11682
~
~
Door        west~ ~ 0 11679
~
~
End

#11684
Name        At a flight of stairs.~
Descr
You can go down here to the foyer and to the south is a hallway.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11685
~
~
Door        down~ ~ 0 11680
~
~
End

#11685
Name        A hallway on the first floor.~
Descr
In the hall lies a red carpet. There are tapestries on the walls between
the doors, all in a pleasant hall one would say.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11684
~
~
Door        south~ ~ 0 11687
~
~
End

#11686
Name        In an unused room.~
Descr
Nothing here but cobwebs and dust.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11508 1 100
Reset       E 11512 16 100
Reset       E 11513 5 100
Door        east~ ~ 0 11687
~
~
End

#11687
Name        In a hallway.~
Descr
There are doors here to the left and to the right but they appear to be
OPEN.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11685
~
~
Door        east~ ~ 0 11688
~
~
Door        south~ ~ 0 11689
~
~
Door        west~ ~ 0 11686
~
~
End

#11688
Name        In the Lord's bedroom.~
Descr
Just a normal bedroom is here. The Lord of the castle himself
appears to be absent, so look around and see how the nobility
sleep.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 11687
~
~
End

#11689
Name        In a hallway.~
Descr
A painting picturing a ugly man is on the left and an even uglier
painting of a woman is to the right, God almighty these guys are 
ugly. The note beneath the paintings have only one numeral on them
so the man and the woman must be still alive (you silently hope
never to encounter them).
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11687
~
~
Door        south~ ~ 0 11691
~
~
End

#11690
Name        A bedroom.~
Descr
The cleric's room, but this time the occupant is home. The cleric turns
around to look at you upon recognizing you as intruders he charges forth.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11511 1 100
Reset       E 11510 16 100
Reset       E 11511 8 100
Door        east~ ~ 0 11691
~
~
End

#11691
Name        In a hallway.~
Descr
To the left and to the right are doors, both seem open. On the door
to the east you see a pentagon and on the door to the west you see
a picture of a woman, just like the one on the painting.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11689
~
~
Door        east~ ~ 0 11692
~
~
Door        south~ ~ 0 11693
~
~
Door        west~ ~ 0 11690
~
~
End

#11692
Name        The Lady's bedroom.~
Descr
You entered the bedroom of the Lady of the castle. She has her eyes
fixed on the mirror before her. God is she awful to look upon.
You accidently move a quarter of an inch and she notices you
and without thinking charges forth.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11507 1 100
Reset       E 11514 -1 100
Reset       E 11514 -1 100
Reset       E 11515 16 100
Door        west~ ~ 0 11691
~
~
End

#11693
Name        In a hallway.~
Descr
The tapestries here depict battles in long forgotten years in long
forgotten lands for long forgotten causes.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11691
~
~
Door        south~ ~ 0 11694
~
~
End

#11694
Name        A bend in the hallway.~
Descr
The hallway turns eastwards. Nothing further here but paintings of animals
and plants, strangly as you look closer all the lifeforms are carnivorous.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11693
~
~
Door        east~ ~ 0 11695
~
~
End

#11695
Name        In a hallway.~
Descr
In front of you is a flight of stairs.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 11696
~
~
Door        west~ ~ 0 11694
~
~
End

#11696
Name        At a flight of stairs.~
Descr
You can go up here or go west to the hallway.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 11695
~
~
Door        up~ ~ 0 11697
~
~
End

#11697
Name        At a flight of stairs.~
Descr
You can go down here or continue on to the ante-room. You see
a farmer waiting in the room.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 11698
~
~
Door        down~ ~ 0 11696
~
~
End

#11698
Name        In the Ante-Room.~
Descr
A bench is here where you can sit on. presently just a farmer is sitting on  
it. The farmer doesn't even glance in your direction.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Reset       M 11503 7 100
Reset       E 11516 16 100
Door        north~ ~ 0 11697
~
~
Door        south~ ~ 0 11699
~
~
End

#11699
Name        A room in between the throne and the ante-room.~
Descr
Here you are searched for weapons and the likes so that the Lord is safe
but the guards look at ou and decide yo cannot possibly have good intentions
so they decide to kill you on the spot. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 11698
~
~
Door        south~ ~ 0 11700
~
~
End

#11700
Name        The throne room.~
Descr
At last you found the Lord of this region. He's sits on his throne
and looks at you while his elite guards attack you.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11504 6 100
Reset       E 11524 16 100
Reset       M 11506 1 100
Reset       E 11500 16 100
Reset       E 11503 5 100
Reset       E 11504 8 100
Reset       E 11505 6 100
Reset       E 11506 10 100
Reset       E 11522 11 100
Door        north~ ~ 0 11699
~
~
End

#0



#$