/
Greed088/
Greed088/archive/
Greed088/backup/
Greed088/clans/
Greed088/classes/
Greed088/dict/
Greed088/doc/MSP/
Greed088/doc/MobProg2.1/
Greed088/doc/OLC11/
Greed088/doc/OLC11/doc/
Greed088/doc/OLC11/options/
Greed088/log/
Greed088/mobprogs/
Greed088/player/
Greed088/player/t/
#AREADATA
Name        The Keep of Mahn-Tor~
Author      Chris~
Levels      15 35
Security    1
VNUMs       2300 2399
Builders    ~
Recall      3001
Reset       You hear the patter of little feet.~
Note
~
End



#MOBDB
#2300
Name        knight ethereal dark~
Short       the Dark Ethereal Knight~
Long
A dark ethereal knight hovers over the bloody clearing.
~
Descr
The ethereal knight is clad in shadowy black armor. It appears as though he
was involved in the carnage that occurred here. His soul is trapped here, as
he waits for release.
~
Act         sentinel~
AffectBy    detect-invis sanctuary~
Alignment   -1000
Level       25
Gold        25000
Race        Undead
Sex         male~
Spec        spec_cast_undead
End

#2301
Name        treant tree~
Short       the Old Treant~
Long
A huge, gnarled tree stands here, battered by age and nature.
~
Descr
The old tree looks as though the wind has battered and torn at it for years.
Very few leaves remain. Its limbs are crooked and gnarled. It moans as the 
wind pushes it back and forth.
~
Act         sentinel~
AffectBy    ~
Alignment   250
Level       20
Gold        5000
Race        Plant
Sex         neutral~
End

#2302
Name        dweller cave~
Short       the Cave Dweller~
Long
A slimy, gross creature is here munching on a corpse.
~
Descr
The cave dweller looks like a mixture of several disgusting monsters. It has
a bird's beak, huge white eyes, a furry body, and long clawed hands and feet.
It sees you and snarls.
~
Act         sentinel aggressive~
AffectBy    detect-evil detect-magic sneak~
Alignment   0
Level       15
Gold        2500
Race        Animal
Sex         neutral~
Spec        spec_breath_acid
End

#2303
Name        toad rock~
Short       the Rock Toad~
Long
A rather large rock toad sits here, croaking loudly.
~
Descr
A grey toad. Its about the size of a cow. Small horns grow all over its body.
~
Act         sentinel~
AffectBy    ~
Alignment   -250
Level       14
Gold        2550
Race        Animal
Sex         neutral~
End

#2304
Name        weeping willow tree~
Short       the Weeping Willow~
Long
A large willow tree stands here, weeping.
~
Descr
The weeping willow has long thins branches. These branches seem to droop in
anguish and dismay. You hear a faint sound of crying.
~
Act         sentinel~
AffectBy    detect-invis sanctuary~
Alignment   1000
Level       25
Gold        20000
Race        Plant
Sex         female~
End

#2305
Name        mist mistling~
Short       the Mistling~
Long
A mistling emerges from the mist surrounding you.
~
Descr
It looks like a thin wisp of mist that has gained substance and size.
~
Act         sentinel aggressive~
AffectBy    hide~
Alignment   0
Level       15
Gold        1000
Race        Mist
Sex         neutral~
End

#2306
Name        swamp wraith~
Short       the Swamp Wraith~
Long
A swamp wraith emerges from the mist here.
~
Descr
The swamp wraith is made of mist and is in the image of a great warrior. He
appears to emerge from the mist. You feel the cold radiating from his form as
he nears you.
~
Act         sentinel scavenger aggressive~
AffectBy    ~
Alignment   -1000
Level       20
Gold        25000
Race        Mist
Sex         male~
Spec        spec_poison
End

#2307
Name        ogre villager~
Short       the Ogre Villager~
Long
The ogre villager is here, going about its chores.
~
Descr
You see a pitifully overworked ogre. It is dressed in rags and shuffles along
with its head hung low. It sees you and cringes in mortal terror.
~
Act         stay_area wimpy~
AffectBy    ~
Alignment   -200
Level       10
Gold        200
Race        Ogre
Sex         neutral~
End

#2308
Name        warrior ogre~
Short       the Ogre Warrior~
Long
The ogre warrior stands here, growling fiercely.
~
Descr
The ogre warrior is dressed in thick fur armor. He looks quite large and
formidable.
~
Act         scavenger aggressive stay_area wimpy~
AffectBy    ~
Alignment   -350
Level       15
Gold        5000
Race        Ogre
Sex         male~
End

#2309
Name        guard ogre~
Short       the Ogre Guard~
Long
The ogre guard is here manning his post faithfully.
~
Descr
The ogre guard stands here manning his post. It appears as though he would
fight to the death before abandoning his post.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    ~
Alignment   -500
Level       19
Gold        10000
Race        Ogre
Sex         male~
End

#2310
Name        shaman ogre~
Short       The Ogre Shaman~
Long
The ogre shaman is here chanting arcane words and waving his arms.
~
Descr
The ogre shaman is draped in thick fur cloaks and pelts. He has all types of
charms and holy symbols draped about him. He looks at you and snarls.
~
Act         sentinel scavenger aggressive stay_area wimpy~
AffectBy    detect-invis sanctuary~
Alignment   -750
Level       20
Gold        50000
Race        Ogre
Sex         male~
Spec        spec_cast_cleric
End

#2311
Name        chief chieftain ogre~
Short       the Ogre Chieftain~
Long
The ogre chieftain is here, observing his subjects.
~
Descr
This is the biggest ogre you have ever seen. He is heavily equipped and looks
quite formidable. He towers high above you and growls menacingly.
~
Act         sentinel scavenger aggressive stay_area wimpy~
AffectBy    detect-invis sanctuary~
Alignment   -1000
Level       25
Gold        50000
Race        Ogre
Sex         male~
End

#2312
Name        barbarian~
Short       the Plains Barbarian~
Long
A plains barbarian is here, clad in heavy furs.
~
Descr
The plains barbarian is clad in heavy furs. He seems used to the chilling cold
and icy wastes.
~
Act         sentinel scavenger aggressive stay_area wimpy~
AffectBy    ~
Alignment   0
Level       20
Gold        5000
Race        Ogre
Sex         male~
End

#2313
Name        yeti white~
Short       the White Yeti~
Long
The white yeti crouches here snarling.
~
Descr
The white yeti looks like a huge white snow ape. Its long arms end in long
curved talons and its mouth is full of sharp teeth.
~
Act         sentinel scavenger aggressive stay_area wimpy~
AffectBy    ~
Alignment   -350
Level       16
Gold        1000
Race        Animal
Sex         neutral~
Spec        spec_breath_frost
End

#2314
Name        worm ice iceworm~
Short       the Ice Worm~
Long
A huge ice worm burrows through the ice and snow here. It rears up and
attacks!
~
Descr
The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow
as it charges directly at you.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    ~
Alignment   0
Level       20
Gold        3500
Race        Worm
Sex         neutral~
Spec        spec_breath_acid
End

#2315
Name        citizen minotaur~
Short       the Minotaur Citizen~
Long
A minotaur citizen is here, hurrying through the icy streets.
~
Descr
You see a rather ragged and cold minotaur. It appears to be looking for a warm
place to seek refuge from the cold.
~
Act         sentinel scavenger stay_area wimpy~
AffectBy    ~
Alignment   100
Level       15
Gold        10000
Race        Minotaur
Sex         neutral~
End

#2316
Name        guard minotaur~
Short       the Minotaur Guard~
Long
A minotaur guard catches you trespassing and attacks!
~
Descr
The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of
his armor.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    ~
Alignment   -330
Level       22
Gold        25000
Race        Minotaur
Sex         male~
End

#2317
Name        warrior minotaur~
Short       the Minotaur Warrior~
Long
A minotaur warrior is here looking for intruders.
~
Descr
You see a huge minotaur that is dressed in thick furs and armor. He has black
fur and red eyes. He looks quite capable of protecting the city.
~
Act         scavenger aggressive stay_area~
AffectBy    ~
Alignment   -330
Level       21
Gold        25000
Race        Minotaur
Sex         male~
End

#2318
Name        minotaur gatekeeper~
Short       the Minotaur Gatekeeper~
Long
A minotaur is here guarding the Keep of Mahn-Tor.
~
Descr
The minotaur stands rigidly before the gates of the keep. It looks quite
miserable standing in the driven snow and ice.
~
Act         sentinel scavenger stay_area~
AffectBy    detect-invis~
Alignment   -330
Level       25
Gold        25000
Race        Minotaur
Sex         neutral~
End

#2319
Name        minotaur high guard~
Short       the High Minotaur Guard~
Long
The minotaur high guard is here guarding the Keep.
~
Descr
The high guard is dressed in blue plate armour. He looks quite dangerous and
skilled.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    detect-invis~
Alignment   -330
Level       25
Gold        45000
Race        Minotaur
Sex         male~
End

#2320
Name        minotaur royal guard~
Short       the Royal Minotaur Guard~
Long
The royal minotaur guard considers you an intruder and attacks!
~
Descr
The royal guard is quite huge. He is dressed in heavy red armor and wields a
huge glaive. He looks quite capable of protecting the keep.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    detect-invis~
Alignment   -330
Level       26
Gold        50000
Race        Minotaur
Sex         male~
End

#2321
Name        guard minotaur elite~
Short       the Elite Minotaur Guard~
Long
The elite minotaur guard sees you and attacks!
~
Descr
This minotaur wields a huge morningstar and is clad in heavy crimson plate and
furs.
~
Act         sentinel scavenger aggressive stay_area~
AffectBy    detect-invis~
Alignment   -250
Level       28
Gold        75000
Race        Minotaur
Sex         male~
End

#2322
Name        girl haremgirl harem slave~
Short       the Harem Girl~
Long
A harem girl cowers here in fear.
~
Descr
She looks quite attractive. Her low cut gown reveals why she was chosen to be
in the harem.
~
Act         sentinel scavenger stay_area wimpy~
AffectBy    ~
Alignment   1000
Level       2
Gold        10
Race        Human
Sex         female~
End

#2323
Name        butler minotaur~
Short       the Minotaur Butler~
Long
A minotaur butler stands here rigidly, awaiting orders.
~
Descr
He looks quite regal and refined to be a minotaur.
~
Act         sentinel scavenger stay_area wimpy~
AffectBy    ~
Alignment   250
Level       20
Gold        5000
Race        Minotaur
Sex         male~
End

#2324
Name        keeper minotaur ring-keeper~
Short       the Minotaur Ring-Keeper~
Long
The minotaur ring-keeper stands guarding his post.
~
Descr
The ring-keeper is a huge minotaur. You notice a huge ring of multicolored
keys hanging from his belt. He wears huge, spiked brass knuckles.
~
Act         sentinel scavenger stay_area~
AffectBy    detect-invis sanctuary~
Alignment   -300
Level       29
Gold        50000
Race        Minotaur
Sex         male~
Spec        spec_cast_mage
End

#2325
Name        gorak minotaur warrior master~
Short       Gorak~
Long
Gorak, the Minotaur Master Warrior, is here practicing his skills.
~
Descr
Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the
master of the warrior guild of Mahn-Tor.
~
Act         sentinel aggressive~
AffectBy    detect-invis sanctuary~
Alignment   -300
Level       30
Gold        100000
Race        Minotaur
Sex         male~
End

#2326
Name        darkoth minotaur anti-paladin master~
Short       Darkoth~
Long
Darkoth, the minotaur anti-paladin, stands here grinning wickedly.
~
Descr
Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold
chill runs down your spine. He is the master of the Mahn-Tor anti-paladins.
~
Act         sentinel aggressive~
AffectBy    detect-invis sanctuary~
Alignment   -1000
Level       30
Gold        100000
Race        Minotaur
Sex         male~
Spec        spec_cast_undead
End

#2327
Name        tyrgoth minotaur paladin master~
Short       Tyrgoth~
Long
Tyrgoth, the minotaur paladin, is here worshipping silently.
~
Descr
Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his
presence. He is the leader of the Mahn-Tor paladins.
~
Act         sentinel~
AffectBy    detect-invis sanctuary~
Alignment   1000
Level       30
Gold        100000
Race        Minotaur
Sex         male~
End

#2328
Name        amyrok minotaur mage master~
Short       Amyrok~
Long
Amyrok, the minotaur archmage, is here chanting arcane spells.
~
Descr
Amyrok is a small minotaur. He is clad in loose robes and emits an aura of
power. He appears quite dangerous, despite his size. He is the leader of the
mages of Mahn-Tor.
~
Act         sentinel aggressive~
AffectBy    detect-invis sanctuary~
Alignment   300
Level       30
Gold        100000
Race        Minotaur
Sex         male~
Spec        spec_cast_mage
End

#2329
Name        sumaron minotaur cleric master~
Short       Sumaron~
Long
Sumaron, master cleric of Mahn-Tor, is here looking holy.
~
Descr
Sumaron is clad in white glowing robes. He is goodness incarnate. He is the
master of all the clerics of Mahn-Tor.
~
Act         sentinel aggressive~
AffectBy    detect-invis sanctuary~
Alignment   1000
Level       30
Gold        100000
Race        Minotaur
Sex         male~
Spec        spec_cast_cleric
End

#2330
Name        nasturn minotaur druid master~
Short       Nasturn~
Long
Nasturn, the minotaur druid, is here studying the arts of nature.
~
Descr
Nasturn is quite a natural looking minotaur. He is dressed in leather and
wears no metal of any type. He looks at you and smiles.
~
Act         sentinel~
AffectBy    detect-invis sanctuary~
Alignment   500
Level       30
Gold        100000
Race        Minotaur
Sex         male~
Spec        spec_cast_cleric
End

#2331
Name        belrak minotaur ranger master~
Short       Belrak~
Long
Belrak, the minotaur ranger, looks unhappy about having visitors.
~
Descr
Belrak is clad in green and brown leather. He looks quite agile and thin, when
compared to the normal minotaur. He looks at you with a slight smirk.
~
Act         sentinel aggressive~
AffectBy    detect-invis sanctuary~
Alignment   500
Level       30
Gold        100000
Race        Minotaur
Sex         male~
End

#2332
Name        dorgar minotaur thief master~
Short       Dorgar~
Long
Dorgar, the minotaur thief, is here hiding in the shadows.
~
Descr
Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He
appears to be quite a skilled thief.
~
Act         sentinel scavenger aggressive~
AffectBy    hide~
Alignment   -500
Level       30
Gold        100000
Race        Minotaur
Sex         male~
End

#2333
Name        mahn-tor minotaur grand master~
Short       Mahn-Tor~
Long
Mahn-Tor, the minotaur grand master, is here looking down at you.
~
Descr
Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of
armor and robes. He wields the largest axe you have ever seen. You can see why
Mahn-Tor is the leader of the minotaurs. He is awe-inspiring.
~
Act         sentinel scavenger~
AffectBy    invisible detect-invis sanctuary flying pass-door~
Alignment   -500
Level       33
Gold        100000
Race        Minotaur
Sex         male~
Spec        spec_cast_mage
End

#0



#OBJDB
#2300
Name        gloves combat~
Short       a pair of minotaur combat gloves~
Descr
A pair of metal plated gloves lie here.~
Type        armor~
Extra       ~
Wear        take hands~
Values      8~ 0~ 0~ 0~ 0~
Weight      6
Cost        10000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
ExtraDescr  gloves combat~
These gloves are plated with metal plates that provide strength and 
protection.
~
End

#2301
Name        spiked armor garde~
Short       a suit of spiked garde armor~
Descr
A pile of spiked chainmail lies here.~
Type        armor~
Extra       ~
Wear        take body~
Values      7~ 0~ 0~ 0~ 0~
Weight      8
Cost        25000
Affect      damroll~ 2 ~
End

#2302
Name        greaves black~
Short       a pair of black minotaur greaves~
Descr
Some black metal greaves lie here.~
Type        armor~
Extra       ~
Wear        take legs~
Values      9~ 0~ 0~ 0~ 0~
Weight      9
Cost        25000
End

#2303
Name        vambraces black~
Short       a pair of black minotaur vambraces~
Descr
Some black metal vambraces lie here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      9~ 0~ 0~ 0~ 0~
Weight      9
Cost        25000
End

#2304
Name        rod weaponry~
Short       the rod of weaponry~
Descr
A shiny metal rod lies here.~
Type        weapon~
Extra       glow magic bless~
Wear        take wield~
Values      0~ 5~ 5~ 6~ 0~
Weight      24
Cost        50000
Affect      damroll~ 3 ~
Affect      hitroll~ 3 ~
End

#2305
Name        cloak pitch black~
Short       a pitch black cloak~
Descr
A pile of black cloth lies here.~
Type        container~
Extra       magic~
Wear        take about~
Values      150~ 0~ 0~ 0~ 0~
Weight      3
Cost        25000
Affect      saving-breath~ -3 ~
ExtraDescr  cloak pitch black~
It appears to have pockets inside it.
~
End

#2306
Name        neckguard neck guard black plate~
Short       a black plate neckguard~
Descr
A black plate collar rests here.~
Type        armor~
Extra       magic anti-good anti-neutral~
Wear        take neck~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        10000
Affect      wisdom~ 1 ~
End

#2307
Name        spiked gauntlets~
Short       a pair of spiked gauntlets~
Descr
A pair of spiked gauntlets lies here.~
Type        armor~
Extra       ~
Wear        take hands~
Values      3~ 0~ 0~ 0~ 0~
Weight      10
Cost        15000
Affect      damroll~ 3 ~
ExtraDescr  spiked gauntlets~
They look pretty damaging.
~
End

#2308
Name        shield shadow~
Short       the shadow shield~
Descr
A shadowy shield rests here.~
Type        armor~
Extra       glow magic anti-good anti-neutral~
Wear        take shield~
Values      15~ 0~ 0~ 0~ 0~
Weight      15
Cost        50000
Affect      saving-breath~ -3 ~
ExtraDescr  shield shadow~
You look into the depths of the shield and shiver at the evil it contains.
~
End

#2309
Name        nightbringer short sword shortsword~
Short       a shortsword named "Nightbringer"~
Descr
A very evil looking shortsword lies here.~
Type        weapon~
Extra       dark magic anti-good anti-neutral~
Wear        take wield~
Values      0~ 5~ 4~ 11~ 0~
Weight      9
Cost        75000
Affect      damroll~ 3 ~
Affect      hitroll~ 3 ~
ExtraDescr  nightbringer short sword shortsword~
The runes "NiGHtBrINgeR" are scrawled along the blade.
~
End

#2310
Name        visor helm golden~
Short       a golden helm and visor~
Descr
A helm and visor made of pure gold rests here.~
Type        armor~
Extra       glow magic anti-evil anti-neutral~
Wear        take head~
Values      7~ 0~ 0~ 0~ 0~
Weight      15
Cost        25000
Affect      intelligence~ 1 ~
Affect      wisdom~ 1 ~
End

#2311
Name        breast plate gilded gold~
Short       a gilded gold breast plate~
Descr
A large golden breast plate lies here.~
Type        armor~
Extra       glow magic anti-evil anti-neutral~
Wear        take body~
Values      15~ 0~ 0~ 0~ 0~
Weight      18
Cost        35000
Affect      hp~ 25 ~
End

#2312
Name        cape white billowing silk~
Short       a billowing white cape ~
Descr
A pile of white silk lies here.~
Type        armor~
Extra       glow magic~
Wear        take neck~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        15000
Affect      age~ 20 ~
End

#2313
Name        shield huge tower~
Short       a huge tower shield~
Descr
A huge shield lies here.~
Type        armor~
Extra       glow magic~
Wear        take shield~
Values      10~ 0~ 0~ 0~ 0~
Weight      14
Cost        10000
ExtraDescr  shield huge tower~
A pure white shield with a gold cross emblazoned across it.
~
End

#2314
Name        dawnbringer mace huge~
Short       a huge mace named "Dawnbringer"~
Descr
A huge mace lies here. It radiates an aura of power.~
Type        weapon~
Extra       glow magic anti-evil anti-neutral~
Wear        take wield~
Values      0~ 5~ 5~ 6~ 0~
Weight      24
Cost        50000
Affect      damroll~ 3 ~
Affect      hitroll~ 3 ~
ExtraDescr  dawnbringer mace huge~
The runes "DAwNbRIngER" are scrawled along the handle.
~
End

#2315
Name        spectacles wire rimmed~
Short       a pair of wire rimmed spectacles~
Descr
A small pair of wire rimmed spectacles rests here.~
Type        armor~
Extra       magic~
Wear        take head~
Values      1~ 0~ 0~ 0~ 0~
Weight      2
Cost        25000
Affect      intelligence~ 4 ~
ExtraDescr  spectacles wire rimmed~
They'll make you look smart.
~
End

#2316
Name        ring banded~
Short       a banded ring~
Descr
A small ring made of gold and silver bands lies here.~
Type        armor~
Extra       glow magic~
Wear        take finger~
Values      1~ 0~ 0~ 0~ 0~
Weight      2
Cost        25000
Affect      age~ 10 ~
Affect      mana~ 30 ~
ExtraDescr  ring banded~
The ring has entwined bands of gold and silver.
~
End

#2317
Name        globe minor~
Short       a minor globe of invulnerability~
Descr
A small globe rests here. It shimmers and radiates power.~
Type        armor~
Extra       glow magic~
Wear        take about~
Values      10~ 0~ 0~ 0~ 0~
Weight      1
Cost        50000
Affect      saving-breath~ -5 ~
Affect      saving-spell~ -5 ~
ExtraDescr  globe minor~
Shimmering colors move inside the globe.
~
End

#2318
Name        staff gnarled magius~
Short       a gnarled magius staff~
Descr
A gnarled staff lies here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 4~ 4~ 6~ 0~
Weight      10
Cost        35000
Affect      damroll~ 3 ~
Affect      hitroll~ 3 ~
ExtraDescr  staff gnarled magius~
It appears to be simply a gnarled old limb. It feels powerful though.
~
End

#2319
Name        girdle pouches many~
Short       a girdle of many pouches~
Descr
A girdle lies here.~
Type        container~
Extra       ~
Wear        take waist~
Values      500~ 0~ 0~ 0~ 0~
Weight      5
Cost        15000
ExtraDescr  girdle pouches many~
It appears to be full of tiny pockets.
~
End

#2320
Name        robe heavy woolen~
Short       a heavy woolen robe~
Descr
A heavy pile of wool lies here.~
Type        armor~
Extra       magic~
Wear        take about~
Values      15~ 0~ 0~ 0~ 0~
Weight      10
Cost        15000
End

#2321
Name        brooch ivory~
Short       a brooch of life~
Descr
A small ivory brooch lies here.~
Type        armor~
Extra       glow magic bless~
Wear        take neck~
Values      2~ 0~ 0~ 0~ 0~
Weight      5
Cost        50000
Affect      hp~ 50 ~
End

#2322
Name        manual arts healing book~
Short       a manual of healing arts~
Descr
A small book lies here.~
Type        scroll~
Extra       ~
Wear        take hold~
Values      30~ cure light~ cure light~ cure light~  ~
Weight      5
Cost        15000
ExtraDescr  manual arts healing book~
It appears to be a book of anatomy and medicine.
~
End

#2323
Name        mace huge mithril~
Short       a huge mithril mace~
Descr
A huge mace made of mithril metal lies here.~
Type        weapon~
Extra       glow magic~
Wear        take wield~
Values      0~ 4~ 4~ 6~ 0~
Weight      13
Cost        25000
Affect      damroll~ 2 ~
Affect      hitroll~ 2 ~
End

#2324
Name        symbol holy golden~
Short       a golden holy symbol~
Descr
A small holy symbol on a golden chain lies here.~
Type        armor~
Extra       magic~
Wear        take neck~
Values      2~ 0~ 0~ 0~ 0~
Weight      3
Cost        10000
Affect      mana~ 10 ~
End

#2325
Name        ring marble thick~
Short       a thick marble ring~
Descr
A thick ring made of marble~
Type        armor~
Extra       magic~
Wear        take finger~
Values      4~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
End

#2326
Name        bracelet thick marble~
Short       a thick marble bracelet~
Descr
A thick bracelet made of marble lies here.~
Type        armor~
Extra       magic~
Wear        take wrist~
Values      4~ 0~ 0~ 0~ 0~
Weight      8
Cost        30000
Affect      constitution~ 1 ~
End

#2327
Name        boots striding~
Short       boots of striding~
Descr
A lithe pair of leather boots have been left here.~
Type        armor~
Extra       magic~
Wear        take feet~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        45000
Affect      move~ 30 ~
ExtraDescr  boots striding~
They look comfortable to walk in.
~
End

#2328
Name        cloak icy white~
Short       an icy white cloak~
Descr
A cold pile of white cloth lies here.~
Type        armor~
Extra       glow magic~
Wear        take about~
Values      8~ 0~ 0~ 0~ 0~
Weight      5
Cost        25000
ExtraDescr  cloak icy white~
Smoke rises from it almost like it's made of dry ice.
~
End

#2329
Name        staff ice~
Short       an ice staff~
Descr
A staff made of ice rests here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 6~ 3~ 6~ 0~
Weight      13
Cost        45000
Affect      mana~ 20 ~
Affect      hitroll~ 2 ~
ExtraDescr  staff ice~
The runes "FrIgID" are inscribed in the icy staff.
~
End

#2330
Name        ring carved wooden~
Short       a carved wooden ring~
Descr
A wooden ring is on the floor.~
Type        armor~
Extra       magic~
Wear        take finger~
Values      1~ 0~ 0~ 0~ 0~
Weight      3
Cost        25000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
End

#2331
Name        horn life~
Short       the horn of life~
Descr
A severed minotaur horn lies here.~
Type        wand~
Extra       magic~
Wear        take hold~
Values      30~ 8~ 8~ cure light~ 0~
Weight      5
Cost        25000
ExtraDescr  horn life~
The horn is capped at both ends with gold. Unreadable runes are scrawled on it.
~
End

#2332
Name        belt life~
Short       the belt of life~
Descr
A strange belt lies here.~
Type        armor~
Extra       magic~
Wear        take waist~
Values      3~ 0~ 0~ 0~ 0~
Weight      9
Cost        50000
Affect      constitution~ 3 ~
End

#2333
Name        stone blood red~
Short       a blood red stone~
Descr
A blood red stone lies here collecting dust.~
Type        armor~
Extra       hum magic~
Wear        take hold~
Values      3~ 0~ 0~ 0~ 0~
Weight      2
Cost        45000
Affect      hp~ 20 ~
ExtraDescr  stone blood red~
The stone pulses with your own heart beat.
~
End

#2334
Name        crossbow huge~
Short       a huge crossbow~
Descr
A huge crossbow rests here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 3~ 7~ 7~ 0~
Weight      15
Cost        35000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
End

#2335
Name        pack leather small~
Short       a small leather pack~
Descr
A small leather pack rests here.~
Type        container~
Extra       magic~
Wear        take about~
Values      200~ 0~ 0~ 0~ 0~
Weight      9
Cost        1000
ExtraDescr  pack leather small~
It looks pretty big on the inside.
~
End

#2336
Name        hood black leather~
Short       a black leather hood~
Descr
A hood made of black leather rests here.~
Type        armor~
Extra       magic~
Wear        take head~
Values      5~ 0~ 0~ 0~ 0~
Weight      5
Cost        25000
End

#2337
Name        sleeves black leather~
Short       a pair of black leather sleeves~
Descr
Some leather sleeves lie here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        3500
End

#2338
Name        pants black leather~
Short       a pair of black leather pants~
Descr
Some leather pants lie here.~
Type        armor~
Extra       magic~
Wear        take legs~
Values      7~ 0~ 0~ 0~ 0~
Weight      5
Cost        15000
ExtraDescr  pants black leather~
They look sneaky.
~
End

#2339
Name        sword wicked short shortsword~
Short       a wicked shortsword~
Descr
A wicked looking shortsword lies here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 3~ 5~ 11~ 0~
Weight      11
Cost        50000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
ExtraDescr  sword wicked short shortsword~
It looks just perfect for backstabbing.
~
End

#2340
Name        globe major~
Short       a major globe of invulnerability~
Descr
A large globe rests here, pulsing uneasily.~
Type        armor~
Extra       glow hum magic~
Wear        take about~
Values      15~ 0~ 0~ 0~ 0~
Weight      1
Cost        100000
Affect      saving-spell~ -5 ~
ExtraDescr  globe major~
Shimmering colors move inside the globe.
~
End

#2341
Name        chain chainmail black suit~
Short       a suit of black minotaur chainmail~
Descr
A huge pile of black chainmail rests here.~
Type        armor~
Extra       magic~
Wear        take body~
Values      15~ 0~ 0~ 0~ 0~
Weight      12
Cost        100000
Affect      constitution~ 1 ~
Affect      strength~ 1 ~
End

#2342
Name        buckler spiked~
Short       a spiked buckler~
Descr
A small spiked buckler rests here.~
Type        armor~
Extra       ~
Wear        take shield~
Values      10~ 0~ 0~ 0~ 0~
Weight      5
Cost        22500
Affect      damroll~ 2 ~
End

#2343
Name        ring studded~
Short       a studded ring~
Descr
A small studded ring lies here.~
Type        armor~
Extra       magic~
Wear        take finger~
Values      5~ 0~ 0~ 0~ 0~
Weight      1
Cost        5000
Affect      damroll~ 1 ~
End

#2344
Name        helm horned~
Short       a horned minotaur helm~
Descr
A small horned helm rests here.~
Type        armor~
Extra       ~
Wear        take head~
Values      10~ 0~ 0~ 0~ 0~
Weight      8
Cost        20000
End

#2345
Name        axe great~
Short       mahn-Tor's Great Axe~
Descr
An extremely huge axe is resting here.~
Type        weapon~
Extra       hum magic~
Wear        take wield~
Values      0~ 5~ 5~ 3~ 0~
Weight      26
Cost        100000
Affect      damroll~ 2 ~
Affect      hitroll~ 2 ~
ExtraDescr  axe great~
The runes "DeAtH" are scrawled along the blade.
~
End

#2346
Name        plate ethereal suit~
Short       a suit of ethereal plate~
Descr
A suit of shimmering plate rests here.~
Type        armor~
Extra       glow anti-good~
Wear        take body~
Values      10~ 0~ 0~ 0~ 0~
Weight      2
Cost        50000
Affect      saving-spell~ -3 ~
ExtraDescr  plate ethereal suit~
You can almost see through it.
~
End

#2347
Name        helm ethereal~
Short       an ethereal helm~
Descr
A shimmering helm rests here.~
Type        armor~
Extra       glow anti-good~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      5
Cost        15000
ExtraDescr  helm ethereal~
You can almost see through it.
~
End

#2348
Name        blade ethereal~
Short       an ethereal blade~
Descr
A shimmering blade lies here.~
Type        weapon~
Extra       glow anti-good~
Wear        take wield~
Values      0~ 4~ 3~ 3~ 0~
Weight      3
Cost        10000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
ExtraDescr  blade ethereal~
You can almost see through it.
~
End

#2349
Name        branch willow~
Short       a willow branch~
Descr
A small willow branch lies here.~
Type        wand~
Extra       magic~
Wear        take hold~
Values      20~ 5~ 5~ lightning bolt~ 0~
Weight      3
Cost        10000
End

#2350
Name        key keep~
Short       the keep key~
Descr
A small key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2351
Name        key red~
Short       a red key~
Descr
A small red key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2352
Name        key black~
Short       a black key~
Descr
A small black key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2353
Name        key white~
Short       a white key~
Descr
A small white key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2354
Name        key brown~
Short       a brown key~
Descr
A small brown key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2355
Name        key yellow~
Short       a yellow key~
Descr
A small yellow key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2356
Name        key maroon~
Short       a maroon key~
Descr
A small maroon key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2357
Name        key green~
Short       a green key~
Descr
A small green key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2358
Name        key grey~
Short       a grey key~
Descr
A small grey key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#2359
Name        key runed~
Short       a runed key~
Descr
A small runed key lies here.~
Type        key~
Extra       ~
Wear        take~
Values      2~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
ExtraDescr  key runed~
The key looks like it was made for royalty.
~
End

#2360
Name        boots fur lined~
Short       a pair of fur lined boots~
Descr
A pair of boots are on the floor.~
Type        armor~
Extra       magic~
Wear        take feet~
Values      3~ 0~ 0~ 0~ 0~
Weight      5
Cost        10000
Affect      move~ 10 ~
End

#2361
Name        pelt yeti white~
Short       the white pelt of a yeti~
Descr
A white pelt lies here.~
Type        armor~
Extra       ~
Wear        take about~
Values      8~ 0~ 0~ 0~ 0~
Weight      9
Cost        5000
End

#2362
Name        sword kopesh~
Short       a kopesh sword~
Descr
A sword with a curved blade lies here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 5~ 3~ 3~ 0~
Weight      13
Cost        10000
ExtraDescr  sword kopesh~
The sword looks like it would be grasped so that the blade extended along the
forearm of the wielder.
~
End

#2363
Name        vambraces steel~
Short       a pair of steel vambraces~
Descr
A gleaming pair of vambraces lies here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      6~ 0~ 0~ 0~ 0~
Weight      7
Cost        5000
End

#2364
Name        greaves steel~
Short       a pair of steel greaves~
Descr
A gleaming pair of greaves lie here.~
Type        armor~
Extra       ~
Wear        take legs~
Values      6~ 0~ 0~ 0~ 0~
Weight      7
Cost        5000
End

#2365
Name        axe battle battleaxe~
Short       a battle axe~
Descr
A dangerous looking battle axe rests here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 4~ 4~ 3~ 0~
Weight      18
Cost        7500
End

#2366
Name        plate steel breast~
Short       a steel breast plate~
Descr
A breast plate of thick steel rests here.~
Type        armor~
Extra       ~
Wear        take body~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        8000
End

#2367
Name        helm steel~
Short       a steel helm~
Descr
A steel helm has been left here.~
Type        armor~
Extra       ~
Wear        take head~
Values      6~ 0~ 0~ 0~ 0~
Weight      6
Cost        3000
End

#2368
Name        halberd huge~
Short       a huge halberd~
Descr
A huge halberd has been left here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 9~ 2~ 3~ 0~
Weight      18
Cost        20000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
End

#2369
Name        visor blue steel helm~
Short       a blue steel helm and visor~
Descr
A helm and visor of blue steel rests here.~
Type        armor~
Extra       ~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      8
Cost        10000
End

#2370
Name        greaves blue steel~
Short       a pair of blue steel greaves~
Descr
Some greaves made of blue steel rest here.~
Type        armor~
Extra       ~
Wear        take legs~
Values      8~ 0~ 0~ 0~ 0~
Weight      8
Cost        10000
End

#2371
Name        vambraces blue steel~
Short       a pair of blue steel vambraces~
Descr
Some vambraces made of blue steel rest here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      8~ 0~ 0~ 0~ 0~
Weight      8
Cost        10000
End

#2372
Name        sword two two-handed~
Short       a two-handed sword~
Descr
A large sword lies here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 6~ 3~ 3~ 0~
Weight      18
Cost        20000
Affect      damroll~ 2 ~
Affect      hitroll~ 2 ~
End

#2373
Name        visor helm steel red~
Short       a red steel helm and visor~
Descr
A helm and visor made of red steel rests here.~
Type        armor~
Extra       ~
Wear        take head~
Values      9~ 0~ 0~ 0~ 0~
Weight      8
Cost        20000
End

#2374
Name        greaves red steel~
Short       a pair of red steel greaves~
Descr
Some greaves made of red steel rest here.~
Type        armor~
Extra       ~
Wear        take legs~
Values      9~ 0~ 0~ 0~ 0~
Weight      8
Cost        20000
End

#2375
Name        vambraces red steel~
Short       a pair of red steel vambraces~
Descr
Some vambraces made of red steel rest here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      9~ 0~ 0~ 0~ 0~
Weight      8
Cost        20000
End

#2376
Name        glaive~
Short       a minotaur glaive~
Descr
A very large glaive rests here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 5~ 4~ 3~ 0~
Weight      19
Cost        45000
Affect      damroll~ 1 ~
Affect      hitroll~ 1 ~
End

#2377
Name        visor helm crimson steel~
Short       a crimson steel helm and visor~
Descr
A helm and visor made of crimson steel rests here.~
Type        armor~
Extra       ~
Wear        take head~
Values      10~ 0~ 0~ 0~ 0~
Weight      8
Cost        40000
End

#2378
Name        greaves crimson steel~
Short       a pair of crimson steel greaves~
Descr
Some greaves made of crimson steel rest here.~
Type        armor~
Extra       ~
Wear        take legs~
Values      10~ 0~ 0~ 0~ 0~
Weight      8
Cost        40000
End

#2379
Name        vambraces crimson steel~
Short       a pair of crimson steel vambraces~
Descr
Some vambraces made of crimson steel rest here.~
Type        armor~
Extra       ~
Wear        take arms~
Values      10~ 0~ 0~ 0~ 0~
Weight      8
Cost        40000
End

#2380
Name        star morning morningstar~
Short       a huge morningstar~
Descr
A huge morningstar rests here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 7~ 3~ 6~ 0~
Weight      20
Cost        65000
Affect      damroll~ 2 ~
Affect      hitroll~ 2 ~
ExtraDescr  star morning morningstar~
It looks damaging.
~
End

#2381
Name        spiked brass knuckles~
Short       some huge spiked brass knuckles~
Descr
A set of spiked brass knuckles lies here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 4~ 3~ 1~ 0~
Weight      9
Cost        15000
ExtraDescr  spiked brass knuckles~
A band held in the hand that has spikes on the front side.
~
End

#2382
Name        ring key multi colored multi-colored~
Short       a multi-colored key ring~
Descr
A ring of multi-colored keys rests here.~
Type        container~
Extra       ~
Wear        take neck~
Values      10~ 0~ 0~ 0~ 0~
Weight      3
Cost        500
ExtraDescr  ring key multi colored multi-colored~
It has several keys of different colors on it.
~
End

#2383
Name        maul huge wooden~
Short       a huge wooden maul~
Descr
A huge wooden maul rests here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 5~ 5~ 6~ 0~
Weight      22
Cost        100000
End

#2384
Name        potion misty~
Short       a misty potion~
Descr
A small misty potion rests here.~
Type        potion~
Extra       glow magic inventory~
Wear        take~
Values      20~ heal~  ~  ~  ~
Weight      3
Cost        5000
End

#2385
Name        pouch belt~
Short       a belt pouch~
Descr
A belt pouch lies here.~
Type        container~
Extra       ~
Wear        take waist~
Values      75~ 0~ 0~ 0~ 0~
Weight      5
Cost        3500
End

#2386
Name        spear ogre~
Short       an ogre spear~
Descr
A crude spear rests here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 2~ 5~ 11~ 0~
Weight      8
Cost        1000
End

#2387
Name        club ogre war~
Short       an ogre war club~
Descr
A large, crude club rests here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 2~ 6~ 8~ 0~
Weight      10
Cost        2500
End

#2388
Name        cloak bear skin bearskin~
Short       a bearskin cloak~
Descr
A rough bearskin rests here.~
Type        armor~
Extra       ~
Wear        take about~
Values      8~ 0~ 0~ 0~ 0~
Weight      12
Cost        3500
End

#2389
Name        ear ring earring feathered~
Short       a pair of feathered earrings~
Descr
Some feathered earrings rest here.~
Type        armor~
Extra       glow magic~
Wear        take head~
Values      1~ 0~ 0~ 0~ 0~
Weight      2
Cost        15000
End

#2390
Name        gauntlets ogre power~
Short       gauntlets of ogre power~
Descr
Some heavy gauntlets lie here.~
Type        armor~
Extra       hum magic~
Wear        take hands~
Values      7~ 0~ 0~ 0~ 0~
Weight      13
Cost        75000
Affect      ac~ 10 ~
Affect      damroll~ 3 ~
Affect      strength~ 4 ~
ExtraDescr  gauntlets ogre power~
They look very "handy".
~
End

#2391
Name        club massive~
Short       a massive club~
Descr
A massive club lies here, discarded.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 5~ 3~ 8~ 0~
Weight      19
Cost        15000
End

#2392
Name        cape thick fur~
Short       a thick fur cape~
Descr
A thick pile of fur lies here.~
Type        armor~
Extra       ~
Wear        take neck~
Values      6~ 0~ 0~ 0~ 0~
Weight      5
Cost        2500
End

#2393
Name        tunic fur lined~
Short       a fur lined tunic~
Descr
A fur lined tunic rests here.~
Type        armor~
Extra       ~
Wear        take body~
Values      6~ 0~ 0~ 0~ 0~
Weight      6
Cost        1500
End

#0



#ROOMDB
#2300
Name        The dark woods~
Descr
You are travelling through woods that are as dark as night. The trees above
block all light and wind. The air is stagnant and smells of death and decay.
The lack of sounds and other signs of life make your skin crawl and you feel
very much like turning back and heading for safer areas. The path leads north
into more open lands while it also leads south into the darkness of the forest.
A small sign is posted here.
~
Flags       no_mob~
Sector      forest~
Regen       100 100
ExtraDescr  sign~
[]================================[]
     |      BEWARE!      | Hope you   |
     |   Travellers are  | enjoy it!  |
     |  advised to stay  | <------->  |
     |   in groups for   |  Skurge    |
     |      safety.      | Ragnarok   |
    []================================[]
~
Door        north~ ~ 0 5280
~
~
Door        south~ ~ -1 2301
~
~
End

#2301
Name        The dark woods~
Descr
You wearily travel through the darkness of the forest. Huge skeletal trees
line the edges of the path and tower above you. Errant rays of light spear
down through the gaps in the canopy above and provide small spots of light
that seem to attract what little foliage can grow on the dark forest floor.
The path winds north and south into darkness.
~
Flags       dark no_mob~
Sector      forest~
Regen       100 100
Door        north~ ~ -1 2300
~
~
Door        south~ ~ -1 2302
~
~
End

#2302
Name        The small intersection in the forest~
Descr
The forest path splits here in three directions. Small paths lead to the east,
north, and south. The trees above leave a gap which allows light to fill the
intersection. It is almost as though you are in a circle of light that
provides sanctuary in this land of darkness.
Something has been scrawled in the dirt in blood here.
~
Flags       ~
Sector      forest~
Regen       100 100
ExtraDescr  blood dirt scrawl~
BeWAre tHe SwAmP oGreS......
~
Door        north~ ~ 0 2301
~
~
Door        east~ ~ 0 2304
~
~
Door        south~ ~ 0 2303
~
~
End

#2303
Name        The edge of the forest and hills~
Descr
You stand at the edge of a dark forest. A path leads north into the forest and
its deadly darkness and silence. Looking west, you see a path that leads up
into a foothills region. Standing here on the boundary between light and
darkness, you feel very vulnerable and alone.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ -1 2302
~
~
Door        west~ ~ -1 2309
~
~
End

#2304
Name        In the dense forest~
Descr
You walk along a small path leading through a dark forest. No sounds can be
heard and little light penetrates the canopy of trees above you. The air here
smells musty and you long for a fresh breath. You see an intersection of paths
to the west. The path you are on leads south into the darkening woods.
~
Flags       dark~
Sector      forest~
Regen       100 100
Door        south~ ~ 0 2305
~
~
Door        west~ ~ 0 2302
~
~
End

#2305
Name        The dark forest path~
Descr
You continue on through darkness and gloom. The path below you has become a
wet quagmire. It is difficult to walk, and you make squishing sounds as you
move on. Looking east, you see a swampy path. The main path leads north and
south into darkness.
~
Flags       dark~
Sector      forest~
Regen       100 100
Door        north~ ~ 0 2304
~
~
Door        east~ ~ -1 2327
~
~
Door        south~ ~ 0 2306
~
~
End

#2306
Name        A turn in the path~
Descr
The forest path turns here towards the north and west. To the north, you see
that the ground has become dank and swampy, while the western path appears
to be entering a hilly area. You hear sounds of swamp creatures to the north
east.
~
Flags       dark~
Sector      forest~
Regen       100 100
Door        north~ ~ 0 2305
~
~
Door        west~ ~ 0 2307
~
~
End

#2307
Name        The bloody intersection~
Descr
This is a small intersection. Paths lead east, west, and south. You are struck
by the carnage here when you enter the clearing. There appears to have been a
great battle here. Blood is everywhere and the ground is all torn up. Pieces
of beaten armour and broken blades lie all around. Examining the tracks here
lead you to believe that the dead and wounded were dragged off in two 
directions, south and east.
~
Flags       dark~
Sector      hills~
Regen       100 100
Reset       M 2300 1 100
Reset       E 2346 5 100
Reset       E 2347 6 100
Reset       E 2348 16 100
Door        east~ ~ 0 2306
~
~
Door        south~ ~ 0 2310
~
~
Door        west~ ~ 0 2308
~
~
End

#2308
Name        The rocky path~
Descr
The path here winds among the low rocky hills. The long trek up and down the
hills begins to tire you greatly. Looking east, you see a small clearing. More
hills are to the north of here.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 2309
~
~
Door        east~ ~ 0 2307
~
~
End

#2309
Name        The rocky path~
Descr
The path here is very rocky and treacherous. The travelling is rough and you
slip and fall often. Looking south, you see that the path continues into the
hills. Smoother ground is to the east, but the path seems to lead into a dark
forest in that direction.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        east~ ~ 0 2303
~
~
Door        south~ ~ 0 2308
~
~
End

#2310
Name        Up the rocky hillside~
Descr
You are climbing on a rocky hillside. As you scramble about, loose rocks and
small boulders bounce and fall down below you. Looking to the east and west,
you see more stable ground. The hillside itself goes on higher to the south
and it drops away to the north.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 2307
~
~
Door        east~ ~ 0 2312
~
~
Door        south~ ~ 0 2314
~
~
Door        west~ ~ 0 2311
~
~
End

#2311
Name        The sparse foothills~
Descr
You are in foothills that are sparsely covered by scraggly bushes and weather
beaten trees. There are little signs of life here. Only bare rock and dry dirt
can be seen. Looking east, you see a small pass that will allow you to leave
the foothills. The foothills themselves extend to the south.
~
Flags       ~
Sector      hills~
Regen       100 100
Reset       M 2303 4 100
Door        east~ ~ 0 2310
~
~
Door        south~ ~ 0 2313
~
~
End

#2312
Name        Standing on level ground~
Descr
You are standing at the edge of a steep set of foothills. Looking down, you
see what appears to be a marshy, dark forest. It reeks of death and decay.
Even here, you catch its scent on the winds. From here, you can travel south
deeper into the foothills or to the west where a small pass will allow you to
climb down.
~
Flags       ~
Sector      hills~
Regen       100 100
Reset       M 2303 4 100
Door        south~ ~ 0 2315
~
~
Door        west~ ~ 0 2310
~
~
End

#2313
Name        In the foothills~
Descr
You are in a barren set of foothills. Looking around, all you see are dead
plants and boulders. From the south, you get a whiff of salty air. Barren paths
lead east, north, and south into more barren hills.
~
Flags       ~
Sector      hills~
Regen       100 100
Reset       M 2303 4 100
Door        north~ ~ 0 2311
~
~
Door        east~ ~ 0 2314
~
~
Door        south~ ~ 0 2317
~
~
End

#2314
Name        Before the huge tree~
Descr
You enter a large ring of boulders. Sheltered by this wall of stones, a small
cluster of plants have sprung up. In the center of this group of trees and
bushes is a huge gnarled tree. It appears to have been twisted and torn by
the forces of nature. It sways and moans as a strong wind from the south tears
through its old feeble branches. The hills themselves lead in all directions.
~
Flags       ~
Sector      hills~
Regen       100 100
Reset       M 2301 1 100
Door        north~ ~ 0 2310
~
~
Door        east~ ~ 0 2315
~
~
Door        south~ ~ 0 2318
~
~
Door        west~ ~ 0 2313
~
~
End

#2315
Name        Before the dark cave~
Descr
You stand directly before a huge dark cave. The rocks and boulders outside the
cave are covered with blood stains and all types of broken and shattered bones
lie around. An unbearable stench comes from within the cave itself. The dark
cave entrance looms to the east. The hills themselves lead towards the
north, south, and west.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 2312
~
~
Door        east~ ~ 0 2316
~
~
Door        south~ ~ 0 2319
~
~
Door        west~ ~ 0 2314
~
~
End

#2316
Name        Inside the horrid cave~
Descr
The stench is overwhelming. You can hardly breathe as you enter the cave.
Looking around, you realize that some bizarre and horrible creature uses this
cave as a home. Skeletal remains lie all over. Several half-eaten corpses are
rotting away slowly in the gloomy darkness. In the back of the cave, you see a
large pile of rotting cloth, fur, and plant matter. Light and safety is
towards the west.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
ExtraDescr  pile~
It appears to be some sort of nest......
~
Reset       M 2302 1 100
Door        west~ ~ 0 2315
~
~
End

#2317
Name        The hills overlooking the shore~
Descr
Standing at the edge of the foothills, you are able to look down upon a rocky
shoreline. It appears as though a vast ocean is to the south. Sea birds have
made their nests here in the rocks and you are heartened by the presence of
life here. It is possible to climb down to the shore here. The hills
themselves are to the north. The edge of the hills leads to the east along the
shoreline.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 2313
~
~
Door        east~ ~ 0 2318
~
~
Door        down~ ~ 0 2320
~
~
End

#2318
Name        The hills overlooking the shoreline~
Descr
You stand on a barren section of hills that overlook a rocky shoreline. The
stiff ocean wind has blown the rocks smooth here and you have to lean forward
a bit to keep your balance. The salty sea air fills your nostrils and you
notice signs of life in the rocky crags here. You can climb down towards the
shore or head north into the hills themselves. The rocky summit you are
standing leads east and west along the shoreline.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 2314
~
~
Door        east~ ~ 0 2319
~
~
Door        west~ ~ 0 2317
~
~
Door        down~ ~ 0 2321
~
~
End

#2319
Name        The hills above the shoreline~
Descr
You stand on a rocky summit overlooking a rough shoreline below. The sea wind
blows hard across the rocks here and they have been worn smooth with time.
Looking around, you notice that you can safely climb down towards the shore.
The hills themselves stretch towards the north. The rough summit you stand
upon leads west along the shoreline.
~
Flags       ~
Sector      hills~
Regen       100 100
Reset       M 2303 4 100
Door        north~ ~ 0 2315
~
~
Door        west~ ~ 0 2318
~
~
Door        down~ ~ 0 2322
~
~
End

#2320
Name        The rocky shore~
Descr
You are at the base of the rocky hills. Stretching to the south and east, you
see a rocky shore. To the southeast, you see a small altar of some sorts that
glows with an eerie blue light. It is possible to climb up into the hills here.
~
Flags       ~
Sector      field~
Regen       100 100
Door        east~ ~ 0 2321
~
~
Door        south~ ~ 0 2323
~
~
Door        up~ ~ 0 2317
~
~
End

#2321
Name        The rocky shoreline~
Descr
You are on a rocky shore that borders a vast sea. A stiff wind blows here and
whistles among the rocks. You see an altar of some sort built on the shore to
the south. The shore itself leads east and west. Looking up, you see foothills
and rocky crags.
~
Flags       ~
Sector      field~
Regen       100 100
Door        east~ ~ 0 2322
~
~
Door        south~ ~ 0 2324
~
~
Door        west~ ~ 0 2320
~
~
Door        up~ ~ 0 2318
~
~
End

#2322
Name        The rocky shore~
Descr
You stand at the base of some rocky hills, where they meet a rocky shore. A
vast sea is to your south. Looking to the southwest, you see a small altar
that glows with a eerie blue light. The shore stretches out to the south and
west. It is possible to climb up into the hills here.
~
Flags       ~
Sector      field~
Regen       100 100
Door        south~ ~ 0 2325
~
~
Door        west~ ~ 0 2321
~
~
Door        up~ ~ 0 2319
~
~
End

#2323
Name        The edge of the sea~
Descr
You walk along the water's edge. The vastness of the ocean is staggering as
you look out across it. You notice a small altar that glows with blue light
to the east. The shore itself extends north away from the water's edge.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 2320
~
~
Door        east~ ~ 0 2324
~
~
End

#2324
Name        The Blood Sea Portal~
Descr
You stand on a small pedestal like altar that has been built on the shore here.
Standing here, you can look out across the sea. You can almost imagine that
you see a far away island. Dominating the altar is a small blue portal of
light. It is possible to walk south into the portal. The shore itself extends
to the north, east, and west.
There are small inscriptions on the rock at the base of the portal.
~
Flags       ~
Sector      field~
Regen       100 100
ExtraDescr  portal blue~
You see a swirling blue portal of light. You think you can see glimpses of
something moving on the "other side".
~
ExtraDescr  small inscriptions inscription~
"Enter all ye who wish to join the Brotherhood!"
~
Door        north~ ~ 0 2321
~
~
Door        east~ ~ 0 2325
~
~
Door        south~ ~ 0 2326
~
~
Door        west~ ~ 0 2323
~
~
End

#2325
Name        The edge of the sea~
Descr
You walk along the water's edge. The tide appears to have risen. Very little
debris is washed up on shore. You slip and slide as you tread across the
slippery rocks that make up the shore. To the west you see a small altar that
radiates blue light. The shore extends north away from the water's edge.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 2322
~
~
Door        west~ ~ 0 2324
~
~
End

#2326
Name        Floating in blue light~
Descr
You seem to be floating in blue weightlessness. You tumble head over heels and
finally right yourself. Gaining your bearings, you notice that there are two
"windows" in the sea of blue here. One to the south shows an image of a snowy
plain. Another window the the north shows an image of a rocky shore.
~
Flags       no_mob indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 2324
~
~
Door        south~ ~ -1 2353
~
~
End

#2327
Name        The swampy path~
Descr
This damp path seems to lead into a deep, dark swamp. The trees above block
out all light and stifle the wind. You smell swamp gas and hear damp squashing
sounds all around you. The path leads east deeper into the swamp. You also see
a dark forest to the west.
~
Flags       dark no_mob indoors~
Sector      forest~
Regen       100 100
Door        east~ ~ 0 2328
~
~
Door        west~ ~ 0 2305
~
~
End

#2328
Name        The swampy path~
Descr
You tread lightly in a wet, swampy path. All around you, you see pools of
quicksand and rotting vegetation. Unlike the forest to the west, the swamp is
teeming with life. Some of it is harmless, some is not. The path leads east
and west into more swamp.
~
Flags       dark indoors~
Sector      forest~
Regen       100 100
Door        east~ ~ 0 2329
~
~
Door        west~ ~ 0 2327
~
~
End

#2329
Name        The swampy path~
Descr
You weave your way through the treacherous swamp. Gas rises all around you and
a damp mist covers the ground, making it impossible to travel safely, without
carefully picking your way around obstacles. Large, gnarled trees rise above
you. Their moss covered branches block out all traces of the sun. The path
here leads east and west.
~
Flags       dark indoors~
Sector      forest~
Regen       100 100
Door        east~ ~ -1 2330
~
~
Door        west~ ~ 0 2328
~
~
End

#2330
Name        The turn in the swampy path~
Descr
You come upon a bend in the swampy path. The ground here is fairly sturdy,
as this place is elevated above the rest of the swamp. Looking around, you see
a dark, mist filled swamp. Small paths lead south and west into the mist.
~
Flags       dark indoors~
Sector      forest~
Regen       100 100
Reset       M 2304 1 100
Reset       E 2349 -1 100
Door        south~ ~ 0 2331
~
~
Door        west~ ~ 0 2329
~
~
End

#2331
Name        The swampy path~
Descr
You tread lightly through the mirky water and sludge that makes up the path
you follow. To the east, there is a thick wall of mist. You can see nothing
within it. Harder ground rises to the north.
~
Flags       dark indoors~
Sector      forest~
Regen       100 100
Door        north~ ~ 0 2330
~
~
Door        east~ ~ 0 2335
~
~
End

#2332
Name        Lost in the Mist~
Descr
You wander, hopelessly lost. Swirling mist obscures your vision and clouds
your mind. You lose all concept of direction. Small, silent giggles can be
heard all around. You can wander in any direction.
~
Flags       dark indoors no_recall~
Sector      hills~
Regen       100 100
Reset       M 2305 3 100
Reset       R 4 0 0
Door        north~ ~ 0 2337
~
~
Door        east~ ~ 0 2334
~
~
Door        south~ ~ 0 2335
~
~
Door        west~ ~ 0 2334
~
~
End

#2333
Name        Lost in the Mist~
Descr
You are in a thick misty area. The mist swirls around you, seeming to taunt
you and dare you to escape. You feel a slight electric charge in the mist. It
almost caresses your body as it floats about you. You can wander in any
direction.......
~
Flags       dark indoors no_recall~
Sector      forest~
Regen       100 100
Reset       M 2305 3 100
Reset       R 4 0 0
Door        north~ ~ 0 2333
~
~
Door        east~ ~ 0 2336
~
~
Door        south~ ~ 0 2333
~
~
Door        west~ ~ 0 2335
~
~
End

#2334
Name        Lost in the Mist~
Descr
You try to peer through the mist......You see nothing. It swirls about you,
covering you in a damp sheen. There is no sound, all light is eagerly devoured
by the mist. You feel totally and hopelessly lost.
~
Flags       dark indoors no_recall~
Sector      hills~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 2338
~
~
Door        east~ ~ 0 2332
~
~
Door        south~ ~ 0 2336
~
~
Door        west~ ~ 0 2332
~
~
End

#2335
Name        Lost in the Mist~
Descr
You stumble through the marsh here. The swamp seems to have swallowed you up
and denied you exit. This mist is your jailor. You cannot tell where you are.
You hear quiet laughter all about you.
~
Flags       dark indoors no_recall~
Sector      hills~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 2332
~
~
Door        east~ ~ 0 2333
~
~
Door        south~ ~ 0 2337
~
~
Door        west~ ~ 0 2331
~
~
End

#2336
Name        Lost in the Mist~
Descr
You wander, lost, for what seems an eternity. Then....From nowhere....You see
what appears to be trees and hills to the east. The mist itself thickens to
the west, while it grows thin to the east.
~
Flags       dark indoors no_recall~
Sector      hills~
Regen       100 100
Reset       M 2306 1 100
Reset       E 2384 -1 100
Reset       R 4 0 0
Door        north~ ~ 0 2334
~
~
Door        east~ ~ 0 2339
~
~
Door        south~ ~ 0 2338
~
~
Door        west~ ~ 0 2333
~
~
End

#2337
Name        Lost in the Mist~
Descr
You wander through the thick mist. It swirls all about you and makes it hard
to breathe. The ground below you makes a soft squishing sound as you trudge
on, but this noise is absorbed by the mist and does not travel. You can wander
in any direction.
~
Flags       dark indoors no_recall~
Sector      hills~
Regen       100 100
Reset       M 2305 3 100
Reset       R 4 0 0
Door        north~ ~ 0 2335
~
~
Door        east~ ~ 0 2338
~
~
Door        south~ ~ 0 2332
~
~
Door        west~ ~ 0 2338
~
~
End

#2338
Name        Lost in the Mist~
Descr
You wander, lost hopelessly. The mist swirls all about you. You can discern no
direction. You stumble blindly through the mist, oblivious to your
surroundings.
~
Flags       dark indoors no_recall~
Sector      forest~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 2336
~
~
Door        east~ ~ 0 2337
~
~
Door        south~ ~ 0 2334
~
~
Door        west~ ~ 0 2337
~
~
End

#2339
Name        The solid path~
Descr
A solid path rises out of the misty swamp. It leads north, into what appears
to be a forested area. The trees, above, allow light and air to penetrate and
you can see the sky above. A thick bank of mist is to your west.
~
Flags       ~
Sector      hills~
Regen       100 100
Door        north~ ~ 0 2340
~
~
Door        west~ ~ 0 2336
~
~
End

#2340
Name        A forested path~
Descr
The path here leads north through a thick forest. High bushes and forest
undergrowth line both sides of the trail. Looking north, you see a thin line
of smoke rising up above the tree line. You also notice a crude wooden gate
farther north on the trail. The trail itself leads south into murky territory.
~
Flags       no_mob~
Sector      forest~
Regen       100 100
Door        north~ ~ 0 2341
~
~
Door        south~ ~ 0 2339
~
~
End

#2341
Name        The gate before the Ogre Village~
Descr
You stand before a huge pair of crude, wooden gates. They are thrown open.
Looking inside the gates, you see a crude village. Large humanoid creatures
are milling to and fro.......Ogres! You can head north through the gate or
south into the forest.
~
Flags       ~
Sector      forest~
Regen       100 100
Reset       M 2309 4 100
Reset       E 2387 16 100
Reset       M 2309 4 100
Reset       E 2387 16 100
Door        north~ ~ 0 2343
~
~
Door        south~ ~ 0 2340
~
~
End

#2342
Name        Among the crude huts~
Descr
You walk among the huts of the ogre village. The village appears to be cut
from the heart of the forest itself. The swamp, nearby, provides the ogres
with a prime hunting ground. Small paths lead north and east.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2308 4 100
Reset       E 2386 16 100
Reset       M 2309 4 100
Reset       E 2387 16 100
Door        north~ ~ 0 2345
~
~
Door        east~ ~ 0 2343
~
~
End

#2343
Name        Inside the gates~
Descr
You stand just north of the gates to the village. Looking around, you see many
crude huts and cooking fires. To the north, you see a huge fire pit. Behind 
it, there appears to be a hut of sorts. Small paths lead east and west among 
the crude huts. The gates to the south provide an exit from the village.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2307 5 100
Reset       E 2385 13 100
Door        north~ ~ 0 2346
~
~
Door        east~ ~ 0 2344
~
~
Door        south~ ~ 0 2341
~
~
Door        west~ ~ 0 2342
~
~
End

#2344
Name        Among the crude huts~
Descr
You walk through the crude village. Small huts made of wood and thatch
surround you. Every so often, you can hear grunts and snarls inside the huts.
The smell here is unbearable. You wonder what type of creature could possibly
live in such squalor. Small paths lead west and north here.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2307 5 100
Door        north~ ~ 0 2347
~
~
Door        west~ ~ 0 2343
~
~
End

#2345
Name        The gathering place~
Descr
This appears to be the clearing the ogres use to assemble. It is quite large
and has a raised mound in the center that contains a crude throne. The ground
in front of the throne is quite worn, as if it is sat on quite often. You get
the impression that this place is a crude sort of auditorium. Small paths lead
east and south.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2307 5 100
Door        east~ ~ 0 2346
~
~
Door        south~ ~ 0 2342
~
~
End

#2346
Name        The firepit before the lodge~
Descr
You stand at the edge of a huge firepit. The heat from the burning embers
makes you sweat as you stand here. Large spits above the pit are empty but
they appear to be quite large enough to hold hapless adventurers. A large
lodge is towards the north, while paths lead east, west, and south into the
village itself.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2307 5 100
Reset       E 2385 13 100
Reset       M 2308 4 100
Reset       E 2386 16 100
Door        north~ door~ -1 2348
~
door~
Door        east~ ~ 0 2347
~
~
Door        south~ ~ 0 2343
~
~
Door        west~ ~ 0 2345
~
~
End

#2347
Name        The village dump~
Descr
The smell here overpowers you. All around you are the rotting remains of the
village's refuse. Partially eaten corpses, rotting food, and other truly
disgusting things have been discarded here. Paths lead south and west towards
fresher air.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2308 4 100
Reset       E 2386 16 100
Door        south~ ~ 0 2344
~
~
Door        west~ ~ 0 2346
~
~
End

#2348
Name        The entryway to the lodge~
Descr
You are at the entry hall to a large lodge. Animal pelts and other trophies
line the walls here. Large chests on either side of the door appear to be
locked. The lodge stretches north, while the doors to the south provide an
exit into the village.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2307 5 100
Reset       M 2308 4 100
Reset       E 2386 16 100
Reset       M 2309 4 100
Reset       E 2387 16 100
Door        north~ ~ -1 2349
~
~
Door        south~ door~ -1 2346
~
door~
End

#2349
Name        The throne room~
Descr
You stand in a large, crudely decorated throne room. A huge throne adorned
with humanoid skulls sits against the west wall. A crude, blood stained altar
is against the east wall. A doorway is directly to the north, long strands of
beads blocking the view of the other side. Crude torches light the hall and 
smoke clings to the ceiling.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2310 1 100
Reset       E 2388 12 100
Reset       E 2389 6 100
Door        north~ ~ 0 2350
~
~
Door        south~ ~ 0 2348
~
~
End

#2350
Name        The chieftain's room~
Descr
This appears to be the ogre chieftain's private quarters. A huge pile of furs
is in the far corner. Large chests fill the room. All of them have heavy pad
locks. The room is filled with trophies of dead enemies. It is quite lavishly
decorated for such a crude inhabitant as an ogre. A beaded doorway is to the
south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2311 1 100
Reset       E 2390 9 100
Reset       E 2391 16 100
Door        south~ ~ 0 2349
~
~
End

#2351
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make impossible for you to
discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2312 3 100
Reset       E 2392 4 100
Reset       E 2393 5 100
Reset       E 2360 8 100
Reset       R 4 0 0
Door        north~ ~ 0 2353
~
~
Door        east~ ~ 0 2352
~
~
Door        south~ ~ 0 2355
~
~
Door        west~ ~ 0 2354
~
~
End

#2352
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bine. Swirling snow and wind make it impossible to
discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2314 3 100
Reset       R 4 0 0
Door        north~ ~ -1 2357
~
~
Door        east~ ~ -1 2354
~
~
Door        south~ ~ -1 2358
~
~
Door        west~ ~ 0 2351
~
~
End

#2353
Name        The Glacier Temple~
Descr
You are in a small temple. It appears to be built entirely from ice. The ice
walls are frosted and are opaque. There is a small blue portal here. You can
go north, to enter the portal. Looking south, you see a world of white outside
the open doorway. Swirling snow and bright light obscure your view.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 2326
~
~
Door        south~ ~ 0 2351
~
~
End

#2354
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2312 3 100
Reset       E 2392 4 100
Reset       E 2393 5 100
Reset       E 2360 8 100
Reset       M 2314 3 100
Reset       R 4 0 0
Door        north~ ~ 0 2359
~
~
Door        east~ ~ 0 2351
~
~
Door        south~ ~ 0 2356
~
~
Door        west~ ~ 0 2352
~
~
End

#2355
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2313 3 100
Reset       E 2361 12 100
Reset       R 4 0 0
Door        north~ ~ 0 2351
~
~
Door        east~ ~ 0 2356
~
~
Door        south~ ~ 0 2357
~
~
Door        west~ ~ 0 2356
~
~
End

#2356
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2314 3 100
Reset       R 4 0 0
Door        north~ ~ 0 2354
~
~
Door        east~ ~ 0 2355
~
~
Door        south~ ~ 0 2359
~
~
Door        west~ ~ 0 2355
~
~
End

#2357
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2313 3 100
Reset       E 2361 12 100
Reset       R 4 0 0
Door        north~ ~ 0 2355
~
~
Door        east~ ~ 0 2358
~
~
Door        south~ ~ 0 2352
~
~
Door        west~ ~ 0 2359
~
~
End

#2358
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any direction.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       R 4 0 0
Door        north~ ~ 0 2352
~
~
Door        east~ ~ 0 2359
~
~
Door        south~ ~ 0 2360
~
~
Door        west~ ~ 0 2357
~
~
End

#2359
Name        The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags       ~
Sector      mountain~
Regen       100 100
Reset       M 2312 3 100
Reset       E 2392 4 100
Reset       E 2393 5 100
Reset       E 2360 8 100
Reset       M 2313 3 100
Reset       E 2361 12 100
Reset       R 4 0 0
Door        north~ ~ 0 2356
~
~
Door        east~ ~ 0 2357
~
~
Door        south~ ~ 0 2354
~
~
Door        west~ ~ 0 2358
~
~
End

#2360
Name        The edge of the frigid wastes~
Descr
You stand at the base of a steep rocky cliff. To the north, a vast arctic
wasteland stretches out. The snow falls lightly here and the wind is not
very fierce. You can climb up the rocky cliff or head north into the arctic
wastes.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        north~ ~ 0 2358
~
~
Door        up~ ~ 0 2361
~
~
End

#2361
Name        On the cliffside~
Descr
You cling to the side of the cliff. Looking down, you are terrified by the
sheer distance to the ground below. You can climb up higher into the cliffs,
but the area above is obscured by clouds and you cannot tell what lies waiting
above.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        up~ ~ 0 2362
~
~
Door        down~ ~ 0 2360
~
~
End

#2362
Name        Before the gates of Mahn-Tor~
Descr
You stand at the edge of a high cliff. Directly south, set back off the
cliff's edge, you see a huge pair of gates. These gates appear to be carved
almost completely out of ice. A huge city and keep appear to be on the other
side of these gates. There is also a possibility of climbing down the cliff 
face.
~
Flags       ~
Sector      mountain~
Regen       100 100
ExtraDescr  gate gates ice huge~
The gates to the city are made almost completely of ice. Looking closely, you
can see intricate carvings in the gates. They appear to be of creatures that
are half man and half bull.
~
Reset       M 2316 3 100
Reset       E 2363 10 100
Reset       E 2364 7 100
Reset       E 2365 16 100
Door        south~ door closed~ -1 2364
~
gate huge gates ice~
Door        down~ ~ 0 2361
~
~
End

#2363
Name        The city streets of Mahn-Tor~
Descr
You walk among the ice and snow covered shops and homes. Most of the doors are
closed and only the light from the windows betrays the presence of inhabitants.
A cold wind blows through here, scattering fine clouds of snow all about. Small
streets lead south and east.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2315 5 100
Reset       E 2362 16 100
Door        east~ ~ 0 2364
~
~
Door        south~ ~ 0 2366
~
~
End

#2364
Name        Inside the gates of Mahn-Tor~
Descr
You stand just inside the gates to the city of Mahn-Tor. The city itself
spreads out in front of you. The buildings are sturdy, as they appear to be
made from the very rock of this mountain. Snow falls all around and a fine
sheet of ice can be seen covering all but the most used walk ways. Small city
streets lead east and west, while a main road appears to lead south.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2315 5 100
Reset       E 2362 16 100
Door        north~ door~ -1 2362
~
gates gate huge ice~
Door        east~ ~ -1 2365
~
~
Door        south~ ~ 0 2367
~
~
Door        west~ ~ -1 2363
~
~
End

#2365
Name        The city streets of Mahn-Tor~
Descr
You trudge among the icy streets of Mahn-Tor. The streets themselves are made
of cobblestone and are quite treacherous. Small homes and businesses along
the street are closed tight and light from their windows throws eerie shadows
across the dark street. Small streets lead west and south here.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2315 5 100
Reset       E 2362 16 100
Door        south~ ~ 0 2368
~
~
Door        west~ ~ 0 2364
~
~
End

#2366
Name        The city streets of Mahn-Tor~
Descr
You trudge through the snow covered streets. The street itself is made of
cobblestones and the footing is quite treacherous. To the south, you see what
appears to be a small tavern. Bright lights shine through the windows. Small
streets also lead north and east.
A small sign hangs outside the tavern.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  sign small~
[]=============[]
 |   The Inn   |
 |    of the   |
 |    Broken   |
 |     Horn    |
[]=============[]
~
Reset       M 2316 3 100
Reset       E 2363 10 100
Reset       E 2364 7 100
Reset       E 2365 16 100
Door        north~ ~ 0 2363
~
~
Door        east~ ~ -1 2367
~
~
Door        south~ ~ -1 2369
~
~
End

#2367
Name        The Square of Mahn-Tor~
Descr
This appears to be the main square of Mahn-Tor. A huge fountain graces the
center of the square, but the extreme cold has turned it into an ice
sculpture. The water has frozen in arcs through the air. Snow and ice covers
the square and small streets lead east and west. To the north, you see
the gates to the city. You also notice a small store to the south.
A small sign hangs outside the store.
~
Flags       ~
Sector      city~
Regen       100 100
ExtraDescr  sign~
[]=========[]
 |  Equip  |
 |   Shop  |
[]=========[]
~
Reset       M 2315 5 100
Reset       E 2362 16 100
Reset       M 2317 3 100
Reset       E 2366 5 100
Reset       E 2367 6 100
Reset       E 2368 16 100
Door        north~ ~ 0 2364
~
~
Door        east~ ~ 0 2368
~
~
Door        south~ ~ 0 2370
~
~
Door        west~ ~ 0 2366
~
~
End

#2368
Name        The streets of Mahn-Tor~
Descr
You walk among the small stores and homes of Mahn-Tor. The cobblestone streets
are covered with ice and snow. Small snow drifts have formed at the edges of
the streets. The wind blows fiercely. Small streets lead in all directions.
There appears to be a large building to the east, but the snow obscures your
view.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2316 3 100
Reset       E 2363 10 100
Reset       E 2364 7 100
Reset       E 2365 16 100
Door        north~ ~ 0 2365
~
~
Door        east~ ~ 0 2375
~
~
Door        south~ ~ 0 2371
~
~
Door        west~ ~ 0 2367
~
~
End

#2369
Name        The Inn of the Broken Horn~
Descr
You enter a warm tavern. The room is lit mainly by two huge fireplaces at each
end of the room. Small tables and a large bar furnish the room. The
inhabitants of the inn are all minotaurs of varying size and disposition. Most
seem to regard you with suspicion. Few approach you. A large door leads
north, out of the bar and back out into the cold.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 2366
~
~
End

#2370
Name        The Mahn-Tor Equipment Shop~
Descr
You are in a crude equipment shop. The store is filled with racks of various
items that adventurers could use. Large fireplaces light and heat the room.
A large desk occupies the back of the room. The door to the shop lies to the
north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2315 5 100
Reset       E 2362 16 100
Door        north~ ~ 0 2367
~
~
End

#2371
Name        The Mahn-Tor General Store~
Descr
You enter a small store that is dark and cold. Old empty shelves line the
walls and snow blows across the dirty stone floor. It is evident that this
store was once used, but it is no more. A small doorway leads north out into
the chilling snow and wind.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 2368
~
~
End

#2372
Name        Gorak's Training Room~
Descr
This room is full of all sorts of weapons and armours. Pieces of old targets
and practice dummies lie all around. The walls are chipped and scored from
weapon blows. This is obviously the room of an avid warrior. A red door leads
east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  red~
It looks like it leads back to the hall.
~
Reset       M 2325 1 100
Reset       E 2300 9 100
Reset       E 2301 5 100
Reset       E 2302 7 100
Reset       E 2303 10 100
Reset       E 2304 16 100
Door        east~ door pickproof~ 2351 2388
~
red~
End

#2373
Name        Darkoth's Dark Study~
Descr
This room is dark. It reeks of death and evil. Arcane symbols and a small
altar fill the room. Blood runs from the altar. It is evident that this room
is used for unholy purposes. A black door leads west.
~
Flags       dark indoors~
Sector      inside~
Regen       100 100
ExtraDescr  black~
It looks like it leads back to the hall.
~
Reset       M 2326 1 100
Reset       E 2305 12 100
Reset       E 2306 4 100
Reset       E 2307 9 100
Reset       E 2308 11 100
Reset       E 2309 16 100
Door        east~ door pickproof~ 2352 2389
~
black~
End

#2374
Name        Tyrgoth's Inner Sanctum~
Descr
Idols to the gods of good fill the room. White furniture and decorations give
the room a holy appearance. It is evident that some being of supreme goodness
lives here. A white door leads east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  white~
It looks like it leads out to the hall.
~
Reset       M 2327 1 100
Reset       E 2310 6 100
Reset       E 2311 5 100
Reset       E 2312 4 100
Reset       E 2313 11 100
Reset       E 2314 16 100
Door        east~ door pickproof~ 2353 2392
~
white~
End

#2375
Name        The road to the Keep of Mahn-Tor~
Descr
You walk up a steep rocky road. It leads up a steep grade to the east. At the
end of this steep road, you see a huge keep. Snow swirls all about you and you
feel your breath freeze as it leaves your lungs. Blurry lights to the east and
west are all you can see from here.
~
Flags       no_mob~
Sector      mountain~
Regen       100 100
Door        east~ ~ 0 2377
~
~
Door        west~ ~ 0 2368
~
~
End

#2376
Name        A small guard house~
Descr
You enter a small guard house. A huge fireplace lights and warms the room.
Looking around, you see that the room is fairly well furnished. Thick rugs
and curtains help insulate the room and the beds themselves look quite warm.
A table in the center of the room has the remnants of a card game strewn
across it. A small door leads south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2317 3 100
Reset       E 2366 5 100
Reset       E 2367 6 100
Reset       E 2368 16 100
Door        south~ ~ 0 2377
~
~
End

#2377
Name        Before the Keep of Mahn-Tor~
Descr
You stand before a huge keep that has been carved into the side of the
mountain. Huge wooden gates before you provide entrance to the keep. It
appears as though the cold here has convinced the guards to seek warmth
inside. You see the lights of the city to the west. You also notice small
guard houses to the north and south.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 2318 1 100
Reset       E 2350 -1 100
Door        north~ ~ 0 2376
~
~
Door        east~ door closed locked pickproof~ 2350 2379
~
gate~
Door        south~ ~ 0 2378
~
~
Door        west~ ~ 0 2375
~
~
End

#2378
Name        A small guard house~
Descr
You enter a small, but warm, guard house. Deep rugs and thick curtains
insulate the room. A huge fireplace lights and warms the room. Outside, you
hear the roar of the freezing wind. A small door leads north out into the cold.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2317 3 100
Reset       E 2366 5 100
Reset       E 2367 6 100
Reset       E 2368 16 100
Door        north~ ~ 0 2377
~
~
End

#2379
Name        The entryway to the Keep of Mahn-Tor~
Descr
You are at the entry hall to the huge keep. The high vaulted ceiling is carved
from solid stone. Huge stone pillars rise up from the floor to meet the
ceiling far above. The architecture appears to be dwarven. A huge pair of
gates stand to the west, protecting the keep from the harsh cold outside. A
large hall leads east, deeper into the keep.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2319 2 100
Reset       E 2369 6 100
Reset       E 2370 7 100
Reset       E 2371 10 100
Reset       E 2366 5 100
Reset       E 2372 16 100
Door        east~ ~ 0 2380
~
~
Door        west~ door closed locked pickproof~ 2350 2377
~
gate~
End

#2380
Name        The Hall~
Descr
You are in a huge hall. Large tapestries line the walls and huge statues of
various make and appearance are spread about. The ceiling above supports huge
candelabras, which light the room. To the east, you see a bright light and
hear sounds of inhabitation. Looking west, you see the entry gates to the keep.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2319 2 100
Reset       E 2369 6 100
Reset       E 2370 7 100
Reset       E 2371 10 100
Reset       E 2366 5 100
Reset       E 2372 16 100
Door        east~ ~ 0 2381
~
~
Door        west~ ~ 0 2379
~
~
End

#2381
Name        The Grand Hall~
Descr
You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide
floor of the hall is an expanse of marble. It shimmers in the light thrown
off by the torches that line the walls. To the east, you see what appears to
be a huge golden throne. The hall itself stretches south and a smaller hall
leads to the west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 2383
~
~
Door        south~ ~ 0 2382
~
~
Door        west~ ~ 0 2380
~
~
End

#2382
Name        The Great Hall~
Descr
You stand in the great hall of the keep. Huge pillars rise up to the vaulted
ceiling and torch light glimmers off the marble floor here. You are amazed at
the sheer size of the hall. The hall itself leads north and east. You notice a
smaller hall leading south, deeper into the keep.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2320 2 100
Reset       E 2373 6 100
Reset       E 2374 7 100
Reset       E 2375 10 100
Reset       E 2366 5 100
Reset       E 2376 16 100
Door        north~ ~ -1 2381
~
~
Door        east~ ~ 0 2384
~
~
Door        south~ ~ -1 2387
~
~
End

#2383
Name        Standing before the throne~
Descr
You stand before the throne of Mahn-Tor. This golden throne is so huge that it
takes up almost the entire wall, stretching far above the floor. Sitting upon
it, you feel small and feeble. It is evident that this throne is more of a
decoration than anything else. Only the largest of kings could sit upon it.
The hall leads south and west into other parts of the keep.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  throne huge gold golden~
The golden throne is huge. It takes up the whole wall.........
~
Reset       M 2320 2 100
Reset       E 2373 6 100
Reset       E 2374 7 100
Reset       E 2375 10 100
Reset       E 2366 5 100
Reset       E 2376 16 100
Door        east~ door closed~ 0 2385
~
throne huge golden gold~
Door        south~ ~ 0 2384
~
~
Door        west~ ~ 0 2381
~
~
End

#2384
Name        The Great Hall~
Descr
You are in a great hall. Huge torches light the room and their light shimmers
off the marble floor below you. To the north, you see a huge golden throne.
Looking up, you grow dizzy at the height to which the vaulted ceiling rises.
The hall itself leads north and west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 2383
~
~
Door        west~ ~ 0 2382
~
~
End

#2385
Name        The secret hallway~
Descr
You are in a small, torch lit hall. It leads from east to west. A large gold
door is to the west. To the east, you see a heavy stone door.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  huge stone~
A very formidable looking door.
~
ExtraDescr  gold~
Looks like the back of a secret door of sorts.
~
Reset       M 2321 2 100
Reset       E 2377 6 100
Reset       E 2378 7 100
Reset       E 2379 10 100
Reset       E 2366 5 100
Reset       E 2380 16 100
Reset       M 2321 2 100
Reset       E 2377 6 100
Reset       E 2378 7 100
Reset       E 2379 10 100
Reset       E 2366 5 100
Reset       E 2380 16 100
Reset       E 2359 -1 100
Door        east~ door closed locked pickproof~ 2359 2386
~
door huge stone~
Door        west~ door~ 0 2383
~
gold throne huge secret~
End

#2386
Name        Entry to the Royal Chambers~
Descr
You are at the entrance to the royal chambers of the keep. A plush shag rug
covers the stone floor. Large candelabras hang from the ceiling, lighting the
room. A huge fireplace warms the room. Beaded doorways lead south and east. A
huge stone door stands in the west wall.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  door huge stone~
A huge stone door.......
~
Door        east~ ~ 0 2395
~
~
Door        south~ ~ 0 2393
~
~
Door        west~ door closed locked pickproof~ 2359 2385
~
door huge stone~
End

#2387
Name        The Guard Post~
Descr
The hall here has been built into a guard post of sorts. It appears as though
it would be quite easy to defend in times of emergency. Obviously, something
important lies beyond. A small hall leads south, while the main hall can be
seen to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2324 1 100
Reset       E 2383 16 100
Reset       E 2381 17 100
Reset       E 2382 13 100
Reset       P 2351 2382 100
Reset       P 2352 2382 100
Reset       P 2353 2382 100
Reset       P 2354 2382 100
Reset       P 2355 2382 100
Reset       P 2356 2382 100
Reset       P 2357 2382 100
Reset       P 2358 2382 100
Door        north~ ~ 0 2382
~
~
Door        south~ ~ 0 2388
~
~
End

#2388
Name        The guarded hall~
Descr
You walk down a torch lit hallway. It has been carved out of pure stone. It is
very quiet in this hall. You notice rows of colored doors on each wall. To
your east, you see a yellow door. To your west, you see a red door. The hall
itself leads south and north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  yellow~
You see a yellow door. It has the name "Sumaron" written on it.
~
ExtraDescr  red~
You see a red door. It has the name "Gorak" written on it.
~
Door        north~ ~ 0 2387
~
~
Door        east~ door closed locked pickproof~ 2355 2390
~
yellow~
Door        south~ ~ 0 2389
~
~
Door        west~ door closed locked pickproof~ 2351 2372
~
red~
End

#2389
Name        The guarded hall~
Descr
You walk down a small, quiet, torch lit hallway. Doors of different colors are
in each wall. To your east, you see a maroon door. To your west, you see a
black door. The hall itself leads north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  maroon~
You see a maroon door here. It has the name "Amyrok" written on it.
~
ExtraDescr  black~
You see a black door. It has the name "Darkoth" inscribed on it.
~
Door        north~ ~ 0 2388
~
~
Door        east~ door closed locked pickproof~ 2356 2391
~
maroon~
Door        south~ ~ 0 2392
~
~
Door        west~ door closed locked pickproof~ 2352 2373
~
black~
End

#2390
Name        Sumaron's Sanctum~
Descr
You enter a temple of sorts. A small altar is here and relics of many
religions lie around. It is evident that this is the room of a studying cleric.
A yellow door leads west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  yellow~
It looks like it leads back to the hall.
~
Reset       M 2329 1 100
Reset       E 2320 12 100
Reset       E 2321 3 100
Reset       E 2322 17 100
Reset       E 2323 16 100
Reset       E 2324 4 100
Door        west~ door pickproof~ 2355 2388
~
yellow~
End

#2391
Name        Amyrok's Arcane Study~
Descr
This room is full of shelves which hold various spell components. The center
of the room is occupied by a huge pentagram. The entire room smells of smoke
and incense. The room is obviously used extensively by a practicing mage. A
maroon door leads west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  maroon~
It looks like it leads back to the hall.
~
Reset       M 2328 1 100
Reset       E 2315 6 100
Reset       E 2316 2 100
Reset       E 2317 12 100
Reset       E 2318 16 100
Reset       E 2319 13 100
Door        west~ door pickproof~ 2356 2389
~
maroon~
End

#2392
Name        The guarded hall~
Descr
You walk down a quiet hall. The stone walls here are wet with moisture.
Colored doors can be seen in the walls here. To your east, you see a green
door. To your west, you see a white door. The hall itself leads north and
south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  green~
You see a green door here. It has the name "Nasturn" written on it.
~
ExtraDescr  white~
You see a white door here. It has the name "Tyrgoth" inscribed on it.
~
Door        north~ ~ 0 2389
~
~
Door        east~ door closed locked pickproof~ 2357 2394
~
green~
Door        south~ ~ 0 2397
~
~
Door        west~ door closed locked pickproof~ 2353 2374
~
white~
End

#2393
Name        The Harem Room~
Descr
This appears to be the harem room of the Keep. Huge piles of furs and beds
fill the room. The lighting is dim, but the room is very warm. You can hear
music playing quietly from somewhere. Beaded doorways lead north and east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2322 5 100
Reset       M 2322 5 100
Reset       M 2322 5 100
Reset       M 2322 5 100
Reset       M 2322 5 100
Door        north~ ~ 0 2386
~
~
Door        east~ ~ 0 2396
~
~
End

#2394
Name        Nasturn's Humble Abode~
Descr
This room is filled with all types of natural items. Trees and plants have
been lovingly cultivated and grown by hand, in large pots. The room is like an
indoor garden. A green door leads west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  green~
It looks like it leads back to the hall.
~
Reset       M 2330 1 100
Reset       E 2325 1 100
Reset       E 2326 15 100
Reset       E 2327 8 100
Reset       E 2328 12 100
Reset       E 2329 16 100
Door        west~ door pickproof~ 2357 2392
~
green~
End

#2395
Name        The main living room~
Descr
This room is decorated with sturdy stone furniture that is carved and gilded.
Large candles light the room. A thick rug covers the floor. Thick furs and
tapestries decorate the walls. Beaded doorways lead south and west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2323 1 100
Door        south~ ~ 0 2396
~
~
Door        west~ ~ 0 2386
~
~
End

#2396
Name        The Master Bedroom~
Descr
This appears to be the master bedroom. A huge bed fills the rooms. Piles of
furs and other rich furnishings adorn the room. Candles are everywhere and
they help a huge fireplace light the room. The lavishness of the room
overwhelms you. Beaded doorways lead north and west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 2333 1 100
Reset       E 2340 12 100
Reset       E 2341 5 100
Reset       E 2342 14 100
Reset       E 2343 2 100
Reset       E 2344 6 100
Reset       E 2345 16 100
Door        north~ ~ 0 2395
~
~
Door        west~ ~ 0 2393
~
~
End

#2397
Name        The end of the guarded hall~
Descr
You are at the end of the hall. Colored doors line the walls to the north. To
your west, you see a brown door. To you east, you see a grey door. The hall
itself leads north back along the rows of doors.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  grey~
You see a grey door here. It has the name "Dorgar" written on it.
~
ExtraDescr  brown~
You see a brown door here. It has the name "Belrak" written on it.
~
Door        north~ ~ 0 2392
~
~
Door        east~ door closed locked pickproof~ 2358 2398
~
grey~
Door        west~ door pickproof~ 2354 2399
~
brown~
End

#2398
Name        Dorgar's Dismal Domicile~
Descr
This room is dirty and unkempt. Odds and ends of different items lie all over.
It is apparent that some type of pack-rat lives here. It appears as though
nothing has ever entered this room and ever left again. A grey door leads west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  grey~
It looks like it leads back to the hall.
~
Reset       M 2332 1 100
Reset       E 2335 12 100
Reset       E 2336 6 100
Reset       E 2337 10 100
Reset       E 2338 7 100
Reset       E 2339 16 100
Door        west~ door closed locked pickproof~ 2358 2397
~
grey~
End

#2399
Name        Belrak's Green Room~
Descr
This room is full of green. The furniture and all other items show the color
of nature. The room smells of pine and forest odors. From the items here, it
appears as though a woodsman of some sorts lives here. A brown door leads east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
ExtraDescr  brown~
It looks like it leads to the hall.
~
Reset       M 2331 1 100
Reset       E 2330 2 100
Reset       E 2331 17 100
Reset       E 2332 13 100
Reset       E 2333 -1 100
Reset       E 2334 16 100
Door        east~ door pickproof~ 2354 2397
~
brown~
End

#0



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