/
Greed088/
Greed088/archive/
Greed088/backup/
Greed088/clans/
Greed088/classes/
Greed088/dict/
Greed088/doc/MSP/
Greed088/doc/MobProg2.1/
Greed088/doc/OLC11/
Greed088/doc/OLC11/doc/
Greed088/doc/OLC11/options/
Greed088/log/
Greed088/mobprogs/
Greed088/player/
Greed088/player/t/
#AREADATA
Name        New Ofcol~
Author      Hatchet~
Levels      5 35
Security    1
VNUMs       600 699
Builders    ~
Recall      3001
Reset       You hear the patter of little feet.~
Note
~
End



#MOBDB
#600
Name        cityguard guard~
Short       the Ofcol cityguard~
Long
An Ofcol cityguard is standing here, making sure there is no trouble.
~
Descr
This guard is surely a trained and skilled fighter.  He is fully armed and
armored, and he uses his equipment with a practiced precision.  Luckily for 
you, this guard will only use his deadly skills for the good of the citizens of
Ofcol.
~
Act         scavenger~
AffectBy    protect-evil~
Alignment   1000
Level       19
Gold        1000
Race        Human
Sex         male~
Spec        spec_guard
End

#601
Name        marshall diana~
Short       Marshall Diana~
Long
Diana, the Marshall of Ofcol, stands here proudly.
~
Descr
Diana is a beautiful, powerfully built woman.  She wears platinum armor for
three reasons.  The first is to show she is strong enough to withstand the
weight.  The second is to show her rank of office.  The third is that platinum
is the hardest metal she can find.  She is willing to defend Ofcol to her 
death.
~
Act         sentinel~
AffectBy    detect-invis sanctuary protect-evil~
Alignment   1000
Level       33
Gold        5000
Race        Human
Sex         female~
Spec        spec_cast_cleric
End

#602
Name        derrick captain guard cityguard~
Short       Captain Derrick~
Long
Derrick, Captain of the Guard, is here disciplining his guards.
~
Descr
Derrick is a very big man.  He has acquired this station, not by brains or
charm, but by brute strength.  He had fought in three orc wars and is a
descendent of a surviving cityguard of old Thalos.  He believes that everything
has to be hard won to be kept, and that laxity is for the weak.
~
Act         stay_area~
AffectBy    detect-invis sanctuary protect-evil~
Alignment   1000
Level       27
Gold        5000
Race        Human
Sex         male~
Spec        spec_cast_cleric
End

#603
Name        jacklyn captain guard cityguard~
Short       Captain Jacklyn~
Long
Jacklyn, Captain of the Citadel Guard, is here
bringing her soldiers' morale up.
~
Descr
Jacklyn is pale and wiry, but then, so are most other witches.  The fact that
Jacklyn is a mage and a warrior makes her the perfect captain of the citadel
guards.  Jacklyn is very beautiful, but whether it is due to her pale softness
or her magic, no one has ever found out.  She isn't very strong physically, 
but she need not be.
~
Act         sentinel~
AffectBy    detect-invis protect-evil~
Alignment   1000
Level       27
Gold        5000
Race        Human
Sex         female~
Spec        spec_cast_mage
End

#604
Name        jim blacksmith~
Short       Jim the Blacksmith~
Long
Jim the Blacksmith is here, selling his latest works of metal.
~
Descr
Jim is big and brawny, just like what you'd expect of a blacksmith.  He is
smiling a very big smile, as he looks at your coins.  You wonder if he likes
the metals or the value of the coins.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       30
Gold        75000
Race        Human
Sex         male~
Shop        weapon~ armor~ container~ ~ ~ 120 80 0 23
End

#605
Name        sam~
Short       Sam~
Long
Sam is here, selling his leather works.
~
Descr
Sam is a middle-aged workman.  He looks tired, but never too tired to get that
last sale from you.  He grins at you slightly.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       30
Gold        15000
Race        Human
Sex         male~
Shop        armor~ ~ ~ ~ ~ 120 80 0 23
End

#606
Name        madam tracy~
Short       Madam Tracy~
Long
Madam Tracy is here, selling and buying little treasures.
~
Descr
Madam Tracy is a bit old, but not to the point of senility.  Besides, she knows
the hard ways of this world and is ready for it.  She spends her time at the
shop, trading little things (for a wee bit of profit).
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       20
Gold        25000
Race        Elf
Sex         female~
Shop        treasure~ furniture~ trash~ ~ ~ 120 80 0 23
End

#607
Name        marty~
Short       Marty~
Long
Marty the meat store owner is here, selling you his choice meats.
~
Descr
Marty is a big man.  He used to hunt the animals he sells, but now he lets his
son, Jim, raise and slaughter the animals for him.  Marty still knows how to
kill, though.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       30
Gold        5000
Race        Human
Sex         male~
Shop        ~ food~ ~ ~ ~ 120 10 0 23
End

#608
Name        elizabeth farmer~
Short       Farmer Elizabeth~
Long
Farmer Elizabeth is here, selling the latest crop.
~
Descr
Elizabeth is a very happy woman.  She can't believe the nice weather here in
Ofcol, and the great vegetables this land produces is unbelievable to her too.
Farmer Elizabeth smiles at you nicely, but you bet she is doing that just to
get a good price off of you!
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       20
Gold        5000
Race        Human
Sex         female~
Shop        ~ drink_con~ food~ ~ ~ 120 10 0 23
End

#609
Name        granny jenkins~
Short       Granny Jenkins~
Long
Granny Jenkins is here, running the still.
~
Descr
Granny Jenkins is a feeble woman, but she knows her brew.  She might be very
old, but she is still in charge of the still.  She cackles lightly at herself
every time she tastes her whiskey, which is quite often!
Granny Jenkins cackles again.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   500
Level       6
Gold        100
Race        Human
Sex         female~
End

#610
Name        jack~
Short       Jack~
Long
Jack is here slaughtering away at the animals.
~
Descr
Jack is the son of Marty, and you can see the family resemblance (especially in
their shared affinity for slaughtering animals.)  Jack leers at you as you
enter.  "Came by to watch, eh?", he asks.
~
Act         sentinel aggressive wimpy~
AffectBy    ~
Alignment   200
Level       12
Gold        100
Race        Human
Sex         male~
End

#611
Name        sara farmer~
Short       Farmer Sara~
Long
Farmer Sara is here, milking the cows.
~
Descr
Farmer Sara is all covered with bits of straw and grime, but underneath all
that, she doesn't look that bad.  She smiles at you demurely, and goes back to
her work.
~
Act         sentinel wimpy~
AffectBy    ~
Alignment   800
Level       5
Gold        100
Race        Human
Sex         female~
End

#612
Name        chicken hen~
Short       a hen~
Long
A hen is here, squawking at your intrusion.
~
Descr
The hen has yellow feathers and small wings.  It looks like a chicken, if
you've ever seen one.
~
Act         wimpy~
AffectBy    ~
Alignment   0
Level       1
Gold        0
Race        Animal
Sex         female~
End

#613
Name        cow~
Short       the cow~
Long
A cow is here, munching on grass.
~
Descr
The cow is here happily grazing.  It moos at you and goes back to grazing.
~
Act         ~
AffectBy    ~
Alignment   0
Level       5
Gold        0
Race        Animal
Sex         neutral~
End

#614
Name        cow~
Short       the cow~
Long
A cow is here, waiting to be milked.
~
Descr
The cow is just standing here.  She moos at you and otherwise ignores you.
~
Act         sentinel~
AffectBy    ~
Alignment   0
Level       5
Gold        0
Race        Animal
Sex         female~
End

#615
Name        horse young~
Short       the young horse~
Long
A young horse is here, grazing.
~
Descr
The horse whinnies at you, then runs around you a few times, then just goes
back to grazing.
~
Act         wimpy~
AffectBy    ~
Alignment   0
Level       6
Gold        0
Race        Animal
Sex         neutral~
End

#616
Name        pig~
Short       the pig~
Long
A pig is playing here, getting itself and you dirty.
~
Descr
The pig looks dirty.  It snorts and sniffs at you, then goes back to its slop.
~
Act         sentinel~
AffectBy    ~
Alignment   0
Level       4
Gold        0
Race        Animal
Sex         neutral~
End

#617
Name        citizen man~
Short       the citizen~
Long
A citizen is here, smiling at you.
~
Descr
The citizen smiles at you.  He is having a great day, and he wishes the same
for you.  He looks at you strangely, though, wondering why you are so armed and
armored.
~
Act         wimpy~
AffectBy    ~
Alignment   500
Level       5
Gold        100
Race        Human
Sex         male~
End

#618
Name        citizen woman~
Short       the citizen~
Long
A citizen is here, smiling at you.
~
Descr
The citizen smiles at you.  She is having a great day, and she wishes the same
for you.  She looks at you strangely, though, wondering why you are so armed
and armored.
~
Act         wimpy~
AffectBy    ~
Alignment   500
Level       5
Gold        100
Race        Human
Sex         female~
End

#619
Name        child boy~
Short       the boy~
Long
A boy is here, playing tag and other kids' games.
~
Descr
The little boy looks up at you and says, 'Hi.  Can I have a piece of candy?'
He then smiles and runs away, remembering his game.
~
Act         wimpy~
AffectBy    ~
Alignment   500
Level       3
Gold        10
Race        Human
Sex         male~
End

#620
Name        child girl~
Short       the girl~
Long
A girl is here, playing jump jacks and other kids' games.
~
Descr
The little girl looks up at you and says, 'Hi.  Can I have a pretty little
coin?'  She then smiles and runs away, remembering her game.
~
Act         wimpy~
AffectBy    ~
Alignment   500
Level       3
Gold        10
Race        Human
Sex         female~
End

#621
Name        maid woman~
Short       the maid~
Long
A maid is here, cleaning the house and preparing the next meal.
~
Descr
The maid startles at your presence.  'You are ruining my floors!  Wait till
Master and Mistress come back.  You will get me in trouble!  Shoo!', she says.
She hits you with her broom.
~
Act         wimpy~
AffectBy    ~
Alignment   500
Level       5
Gold        50
Race        Human
Sex         female~
Spec        spec_janitor
End

#622
Name        Nyles~
Short       Nyles the Bartender~
Long
Nyles the Bartender is here, ready to serve you up a good brew.
~
Descr
Nyles is a hefty guy, who looks like he's waiting for the next bar fight to
join in.  He keeps an eye on you and his glasses, making sure you don't steal
any.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       30
Gold        1000
Race        Human
Sex         male~
Shop        ~ drink_con~ ~ ~ ~ 120 10 0 23
End

#623
Name        cityguard guard~
Short       the Ofcol cityguard~
Long
An Ofcol cityguard is posted here to guard the gate.
~
Descr
This guard is surely a trained and skilled fighter.  He is fully armed and
armored, and he uses his equipment with a practiced precision.  Luckily for 
you, this guard will only use his deadly skills for the good of the citizens of
Ofcol.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       19
Gold        1000
Race        Human
Sex         male~
Spec        spec_guard
End

#624
Name        bard~
Short       a bard~
Long
A bard is here, singing of the glories of Ofcol.
~
Descr
After years of traveling around the world, this bard has decided to stay in the
peaceful city of Ofcol, and to sing of its unmatched glories.  He smiles at
you, hinting toward a tip from you in ever a subtle way.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   800
Level       13
Gold        1000
Race        Human
Sex         male~
End

#625
Name        servant~
Short       a servant~
Long
A servant is here, carrying the duties of the Keeper of the Golden Citadel.
~
Descr
The servant smiles good-naturedly at you, then goes on his duties.
~
Act         stay_area~
AffectBy    protect-evil~
Alignment   1000
Level       6
Gold        100
Race        Human
Sex         male~
End

#626
Name        squire~
Short       a squire~
Long
A squire is here, scurrying from duty to duty.
~
Descr
This young man smiles at you, but is too busy to chat.
~
Act         stay_area~
AffectBy    protect-evil~
Alignment   1000
Level       7
Gold        100
Race        Human
Sex         male~
End

#627
Name        page~
Short       a page~
Long
A page is here, sending a message to his knight.
~
Descr
The page smiles for you, asking if he can do you a favor too.
~
Act         stay_area~
AffectBy    protect-evil~
Alignment   1000
Level       5
Gold        100
Race        Human
Sex         male~
End

#628
Name        priestess~
Short       the Priestess of Ofcol~
Long
The Priestess of Ofcol is here, blessing you with her beatific smile.
~
Descr
The Priestess of Ofcol is an old woman, perfectly at peace with herself and 
with the world.  She devotes all her time to help teach you the ways of her
god, Bahamut.  The dragon symbol around her neck looks almost alive.
~
Act         sentinel~
AffectBy    detect-invis sanctuary protect-evil~
Alignment   1000
Level       30
Gold        1000
Race        Human
Sex         female~
Spec        spec_cast_adept
End

#629
Name        chaplain Jerrold~
Short       Chaplain Jerrold~
Long
Jerrold, the chaplain of this Citadel, is here 
directing the activities of the people around here.
~
Descr
He smiles at you, with the enthusiasm of a little kid.  "What're you doing just
STANDING here, young man?  Go help that other squire there!", he yells.  He
turns to you and with a consipatory tone, whispers, "Kids!"
~
Act         stay_area~
AffectBy    detect-invis sanctuary protect-evil~
Alignment   1000
Level       20
Gold        1000
Race        Human
Sex         male~
Spec        spec_guard
End

#630
Name        dragonlord lord dragon~
Short       a Dragonlord~
Long
A knight wearing the scales of a dragon stands here.
~
Descr
This person looks almost like a dragon itself.  His golden scales gleam with
power.  He smiles at you with a vicious grin.  You're happy that he doesn't
look upset at your presence. 
~
Act         sentinel~
AffectBy    detect-invis sanctuary protect-evil~
Alignment   1000
Level       29
Gold        1000
Race        Dragon
Sex         male~
Spec        spec_breath_any
End

#631
Name        dragon gold~
Short       The Ancient Gold Dragon~
Long
An old dragon shimmering with the colors of this 
cavern peers at you sleepily.
~
Descr
This dragon's head is taller than you.  He is annoyed at your disturbance, but
realizing that you're no danger to him, he ignores you.  He waves to one of
his attendants to escort you away.
~
Act         sentinel scavenger~
AffectBy    detect-invis sanctuary infrared protect-evil~
Alignment   1000
Level       37
Gold        100000
Race        Dragon
Sex         male~
Spec        spec_breath_any
End

#632
Name        attendant~
Short       an attendant of the dragon~
Long
A person robed in gold is attending to the Keeper of the Citadel.
~
Descr
This elder servant to the Gold Dragon is very loyal to him, willing to risk
his life for his liege.
~
Act         sentinel~
AffectBy    detect-invis protect-evil~
Alignment   1000
Level       21
Gold        5000
Race        Dragon
Sex         male~
Spec        spec_cast_mage
End

#633
Name        dragonknight knight dragon~
Short       a Dragonknight~
Long
A person dressed in the scales of a gold dragon 
stands here, guarding the Golden Citadel.
~
Descr
This person looks like a dragon itself.  His golden scales gleam with power.
He smiles at you, showing very sharp teeth.
~
Act         stay_area~
AffectBy    detect-invis protect-evil~
Alignment   1000
Level       21
Gold        5000
Race        Dragon
Sex         male~
Spec        spec_breath_any
End

#634
Name        cityguard guard~
Short       the Ofcol cityguard~
Long
An Ofcol cityguard is posted here to guard the gate.
~
Descr
This guard is surely a trained and skilled fighter.  He is fully armed and
armored, and he uses his equipment with a practiced precision.  Luckily for 
you, this guard will only use his deadly skills for the good of the citizens of
Ofcol.
~
Act         sentinel~
AffectBy    protect-evil~
Alignment   1000
Level       19
Gold        1000
Race        Human
Sex         male~
Spec        spec_guard
End

#0



#OBJDB
#600
Name        handaxe hand axe~
Short       a handaxe~
Descr
A handaxe is on the floor here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 1~ 8~ 3~ 0~
Weight      10
Cost        100
ExtraDescr  handaxe hand axe~
You see a finely made axe.  Iron, with a nice wooden shaft, this axe can
withstand years of use.
~
End

#601
Name        meat cleaver~
Short       a meat cleaver~
Descr
A sharp meat cleaver is just lying on the floor here!~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 2~ 4~ 3~ 0~
Weight      5
Cost        150
ExtraDescr  meat cleaver~
This meat cleaver is made of good steel.
~
End

#602
Name        side meat beef~
Short       a side of beef~
Descr
A side of beef is here on the floor.~
Type        food~
Extra       ~
Wear        take~
Values      24~ 0~ 0~ 0~ 0~
Weight      10
Cost        50
End

#603
Name        side meat pork~
Short       a side of pork~
Descr
A side of pork is here on the floor.~
Type        food~
Extra       ~
Wear        take~
Values      23~ 0~ 0~ 0~ 0~
Weight      10
Cost        45
End

#604
Name        side meat horse~
Short       a side of horse~
Descr
A side of horse is here on the floor.~
Type        food~
Extra       ~
Wear        take~
Values      30~ 0~ 0~ 0~ 0~
Weight      12
Cost        60
End

#605
Name        meat chicken~
Short       a defeathered chicken~
Descr
A defeathered chicken is here on the floor.~
Type        food~
Extra       ~
Wear        take~
Values      16~ 0~ 0~ 0~ 0~
Weight      5
Cost        30
End

#606
Name        emerald ring~
Short       an emerald ring~
Descr
An emerald ring is on the floor, gathering dust.~
Type        treasure~
Extra       magic~
Wear        take finger~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        10000
End

#607
Name        glass trinket~
Short       a glass trinket~
Descr
A glass trinket is on the floor, gathering dust.~
Type        treasure~
Extra       ~
Wear        take hold~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        100
Affect      saving-spell~ -1 ~
End

#608
Name        golden necklace~
Short       a golden necklace~
Descr
A golden necklace is on the floor, gathering dust.~
Type        treasure~
Extra       ~
Wear        take neck~
Values      0~ 0~ 0~ 0~ 0~
Weight      2
Cost        10000
Affect      age~ 10 ~
Affect      wisdom~ -1 ~
End

#609
Name        cabbage~
Short       a head of cabbage~
Descr
Some fresh cabbage is here, get it while it lasts!~
Type        food~
Extra       ~
Wear        take~
Values      12~ 0~ 0~ 0~ 0~
Weight      2
Cost        20
End

#610
Name        lettuce~
Short       a head of lettuce~
Descr
Some fresh lettuce is here, get it while it lasts!~
Type        food~
Extra       ~
Wear        take~
Values      12~ 0~ 0~ 0~ 0~
Weight      2
Cost        20
End

#611
Name        milk bottle~
Short       a bottle of milk~
Descr
A glass bottle of milk is on a shelf here, fresh from the cow.~
Type        drink_con~
Extra       ~
Wear        take~
Values      20~ 20~ 10~ 0~ 0~
Weight      5
Cost        40
End

#612
Name        apple~
Short       an apple~
Descr
An apple is on the ground.~
Type        food~
Extra       ~
Wear        take~
Values      8~ 0~ 0~ 0~ 0~
Weight      1
Cost        5
End

#613
Name        corn~
Short       an ear of corn~
Descr
An ear of corn is on the ground.~
Type        food~
Extra       ~
Wear        take~
Values      8~ 0~ 0~ 0~ 0~
Weight      1
Cost        5
End

#614
Name        hay pile~
Short       a pile of hay~
Descr
There is a big pile of hay here.~
Type        trash~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      20
Cost        0
End

#615
Name        pitchfork fork~
Short       a pitchfork~
Descr
A pitchfork is on the floor.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 3~ 3~ 11~ 0~
Weight      10
Cost        50
End

#616
Name        vest~
Short       a leather vest~
Descr
A leather vest is on the floor.~
Type        armor~
Extra       ~
Wear        take body~
Values      2~ 0~ 0~ 0~ 0~
Weight      10
Cost        50
End

#617
Name        sleeves~
Short       some leather sleeves~
Descr
Some leather sleeves are on the floor.~
Type        armor~
Extra       ~
Wear        take arms~
Values      2~ 0~ 0~ 0~ 0~
Weight      5
Cost        50
End

#618
Name        leggings~
Short       some leather leggings~
Descr
Some leather leggings are on the floor.~
Type        armor~
Extra       ~
Wear        take legs~
Values      2~ 0~ 0~ 0~ 0~
Weight      5
Cost        50
End

#619
Name        boots~
Short       some leather boots~
Descr
Some leather boots are on the floor.~
Type        armor~
Extra       ~
Wear        take feet~
Values      2~ 0~ 0~ 0~ 0~
Weight      5
Cost        50
End

#620
Name        signet ring~
Short       an Ofcol signet ring~
Descr
A shiny ring of gold is in the dirt.~
Type        armor~
Extra       magic~
Wear        take finger~
Values      6~ 0~ 0~ 0~ 0~
Weight      1
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#621
Name        plate brass~
Short       brass plate~
Descr
A pile of brass plates is against the wall here.~
Type        armor~
Extra       magic~
Wear        take body~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 10 ~
Affect      saving-spell~ -2 ~
End

#622
Name        helm brass~
Short       a brass helm~
Descr
A brass helm is against the wall here.~
Type        armor~
Extra       magic~
Wear        take head~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#623
Name        leggings brass~
Short       brass leggings~
Descr
A pile of brass plates is against the wall here.~
Type        armor~
Extra       magic~
Wear        take legs~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#624
Name        boots brass~
Short       brass boots~
Descr
Some brass boots are against the wall here.~
Type        armor~
Extra       magic~
Wear        take feet~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#625
Name        gauntlets brass~
Short       brass gauntlets~
Descr
Some brass gauntlets are against the wall here.~
Type        armor~
Extra       magic~
Wear        take hands~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#626
Name        sleeves brass~
Short       brass sleeves~
Descr
A pile of brass plates is against the wall here.~
Type        armor~
Extra       magic~
Wear        take arms~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#627
Name        shield brass~
Short       a brass shield~
Descr
A big plate of brass is against the wall here.~
Type        armor~
Extra       magic~
Wear        take shield~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#628
Name        girth brass~
Short       a brass girth~
Descr
A brass girth is against the wall here.~
Type        armor~
Extra       magic~
Wear        take waist~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#629
Name        bracer brass~
Short       a brass bracer~
Descr
A brass bracer is against the wall here.~
Type        armor~
Extra       magic~
Wear        take wrist~
Values      6~ 0~ 0~ 0~ 0~
Weight      10
Cost        1000
Affect      hp~ 5 ~
Affect      saving-spell~ -1 ~
End

#630
Name        claymore sword~
Short       a claymore~
Descr
A VERY big sword is against the wall here.~
Type        weapon~
Extra       magic~
Wear        take wield~
Values      0~ 4~ 4~ 1~ 0~
Weight      16
Cost        1000
Affect      damroll~ 5 ~
Affect      hitroll~ -2 ~
End

#631
Name        plate silver~
Short       silver plate~
Descr
A pile of silver plating and chain is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      strength~ 1 ~
Affect      mana~ 10 ~
End

#632
Name        helm silver~
Short       a silver helm~
Descr
A shiny helm is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      dexterity~ 1 ~
Affect      mana~ 5 ~
End

#633
Name        leggings silver~
Short       silver leggings~
Descr
Some shiny leggings are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      intelligence~ 1 ~
Affect      mana~ 5 ~
End

#634
Name        boots silver~
Short       silver boots~
Descr
Some shiny boots are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      wisdom~ 1 ~
Affect      mana~ 5 ~
End

#635
Name        gauntlets silver~
Short       silver gauntlets~
Descr
Some shiny gauntlets are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      constitution~ 1 ~
Affect      mana~ 5 ~
End

#636
Name        sleeves silver~
Short       silver sleeves~
Descr
Some shiny sleeves are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      hitroll~ 1 ~
Affect      mana~ 5 ~
End

#637
Name        shield silver~
Short       the silver shield~
Descr
A shiny shield is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      ac~ -3 ~
Affect      mana~ 5 ~
End

#638
Name        girth silver~
Short       the silver girth~
Descr
A shiny girth is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      8~ 0~ 0~ 0~ 0~
Weight      20
Cost        2000
Affect      damroll~ 1 ~
Affect      mana~ 5 ~
End

#639
Name        plate platinum~
Short       platinum plate~
Descr
A pile of silvery metal is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      9~ 0~ 0~ 0~ 0~
Weight      50
Cost        10000
Affect      constitution~ 2 ~
Affect      hp~ 15 ~
End

#640
Name        helmet platinum~
Short       the platinum helmet~
Descr
A silvery helmet is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      9~ 0~ 0~ 0~ 0~
Weight      30
Cost        10000
Affect      wisdom~ 2 ~
Affect      mana~ 10 ~
End

#641
Name        leggings platinum~
Short       platinum leggings~
Descr
Some silvery leggings are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      dexterity~ 2 ~
Affect      hp~ 10 ~
End

#642
Name        boots platinum~
Short       platinum boots~
Descr
Some silvery boots are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      move~ 100 ~
Affect      hp~ 10 ~
End

#643
Name        gauntlets platinum~
Short       platinum gauntlets~
Descr
A pair of silvery gauntlets are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      hitroll~ 2 ~
Affect      hp~ 10 ~
End

#644
Name        sleeves platinum~
Short       platinum sleeves~
Descr
A pair of silvery sleeves are on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      strength~ 2 ~
Affect      hp~ 10 ~
End

#645
Name        shield spiked platinum~
Short       the platinum spiked shield~
Descr
A jagged, silvery shield is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      damroll~ 3 ~
Affect      hp~ 10 ~
End

#646
Name        girth platinum~
Short       the platinum girth~
Descr
A silvery girth is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      9~ 0~ 0~ 0~ 0~
Weight      40
Cost        10000
Affect      saving-spell~ -5 ~
Affect      hp~ 10 ~
End

#647
Name        avenger holy sword~
Short       holy Avenger~
Descr
A glowing silvery sword is hovering here, ready to possess an owner.~
Type        weapon~
Extra       magic anti-evil~
Wear        take wield~
Values      0~ 5~ 6~ 1~ 0~
Weight      25
Cost        10000
Affect      damroll~ 6 ~
Affect      hitroll~ 1 ~
End

#648
Name        whiskey shot~
Short       a shot of whiskey~
Descr
A shot of whiskey is on the table.~
Type        drink_con~
Extra       ~
Wear        take~
Values      5~ 5~ 5~ 0~ 0~
Weight      1
Cost        10
End

#649
Name        ale quart~
Short       a quart of ale~
Descr
A quart of ale is on the table.~
Type        drink_con~
Extra       ~
Wear        take~
Values      50~ 50~ 3~ 0~ 0~
Weight      8
Cost        20
End

#650
Name        port brew quart~
Short       a quart of port brew~
Descr
A quart of port brew is on the table.~
Type        drink_con~
Extra       ~
Wear        take~
Values      50~ 50~ 4~ 0~ 0~
Weight      8
Cost        20
End

#651
Name        key citadel~
Short       the citadel key~
Descr
A key is on the floor.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#652
Name        symbol holy~
Short       the Holy Symbol of Bahamut~
Descr
A very shiny symbol is on the floor.~
Type        armor~
Extra       magic bless anti-evil anti-neutral~
Wear        take neck~
Values      8~ 0~ 0~ 0~ 0~
Weight      5
Cost        1000
Affect      wisdom~ 2 ~
Affect      mana~ 10 ~
End

#653
Name        ranseur polearm~
Short       a ranseur~
Descr
A heavy polearm is against the wall here, ready to inflict damage.~
Type        weapon~
Extra       magic anti-evil~
Wear        take wield~
Values      0~ 5~ 6~ 2~ 0~
Weight      20
Cost        10000
Affect      damroll~ -1 ~
Affect      hitroll~ 5 ~
End

#654
Name        torso dragonscale golden~
Short       a golden dragonscale torso~
Descr
A golden dragonscale torso is on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take body~
Values      9~ 0~ 0~ 0~ 0~
Weight      25
Cost        5000
Affect      hitroll~ 2 ~
Affect      ac~ -5 ~
End

#655
Name        dragonhelm golden~
Short       a golden dragonhelm~
Descr
A golden dragonhelm is on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take head~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#656
Name        leggings golden~
Short       golden dragonscale leggings~
Descr
Some golden dragonscale leggings are on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take legs~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#657
Name        boots golden~
Short       golden dragonscale boots~
Descr
Some golden dragonscale boots are on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take feet~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#658
Name        gauntlets golden~
Short       golden dragonscale gauntlets~
Descr
Some golden dragonscale gauntlets are on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take hands~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#659
Name        sleeves golden~
Short       golden dragonscale sleeves~
Descr
Some golden dragonscale sleeves are on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take arms~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#660
Name        shield golden~
Short       a golden dragonscale shield~
Descr
A golden dragonscale shield is on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take shield~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#661
Name        girth golden~
Short       a golden dragonscale girth~
Descr
A golden dragonscale girth is on the floor!~
Type        armor~
Extra       magic anti-evil~
Wear        take waist~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      hitroll~ 1 ~
Affect      ac~ -3 ~
End

#662
Name        claw golden~
Short       the Golden Claw~
Descr
A huge golden claw is on the floor~
Type        weapon~
Extra       magic anti-evil~
Wear        take wield~
Values      0~ 5~ 5~ 5~ 0~
Weight      20
Cost        5000
Affect      damroll~ 6 ~
End

#663
Name        orb dragonorb~
Short       the Gold Dragon Orb~
Descr
A very large pearl-like sphere is in the center of this room.~
Type        staff~
Extra       magic anti-evil anti-neutral~
Wear        take hold~
Values      14~ 10~ 10~ heal~ 0~
Weight      30
Cost        100000
Affect      wisdom~ 3 ~
Affect      intelligence~ 3 ~
End

#664
Name        robe golden~
Short       a golden robe~
Descr
A golden robe is on the floor.~
Type        armor~
Extra       magic anti-evil~
Wear        take about~
Values      9~ 0~ 0~ 0~ 0~
Weight      10
Cost        5000
Affect      intelligence~ 3 ~
End

#665
Name        house key~
Short       a house key~
Descr
A house key is on the floor.~
Type        key~
Extra       ~
Wear        take~
Values      0~ 0~ 0~ 0~ 0~
Weight      1
Cost        0
End

#666
Name        broom~
Short       a broom~
Descr
A broom is against the wall here.~
Type        weapon~
Extra       ~
Wear        take wield~
Values      0~ 2~ 3~ 7~ 0~
Weight      8
Cost        100
Affect      damroll~ -3 ~
Affect      hitroll~ 3 ~
End

#667
Name        chest~
Short       a chest~
Descr
A chest is on the floor here.~
Type        container~
Extra       ~
Wear        take~
Values      100~ 0~ 0~ 0~ 0~
Weight      10
Cost        100
End

#0



#ROOMDB
#600
Name        Granny's Still Room~
Descr
You are in Granny Jenkins' still room.  The smell of whiskey is heady, and
the bottles of it on the floor make your mouth water and your mind swirl.  You
also see a very large still.  So THIS is why there are so many grain fields!
The exit is to the east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 609 1 100
Reset       O 649 0 100
Door        east~ door closed~ -1 616
You see the storage shed.
~
door~
End

#601
Name        The Big Intersection~
Descr
You are in the big intersection between Raff Way and Impy Way.  Crowds 
of people walk past you as they go on their daily tasks.  Raff Way continues
east and west, and Impy Way runs north and south.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 624 8 100
Reset       M 601 1 100
Reset       E 620 1 100
Reset       E 639 5 100
Reset       E 640 6 100
Reset       E 641 7 100
Reset       E 642 8 100
Reset       E 643 9 100
Reset       E 644 10 100
Reset       E 645 11 100
Reset       E 646 13 100
Reset       E 647 16 100
Reset       M 617 3 100
Door        north~ ~ 0 625
Impy Way continues north.
~
~
Door        east~ ~ 0 666
Raff Way continues east.
~
~
Door        south~ ~ 0 602
Impy Way continues south.
~
~
Door        west~ ~ 0 5553
Raff Way continues west.
~
~
End

#602
Name        Impy Way~
Descr
You are on Impy Way.  You can see a leather shop east and a blacksmith
west.  To the north you see a big intersection, and Impy Way continues south.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 601
You see the big intersection.
~
~
Door        east~ ~ 0 604
You see the leather shop.
~
~
Door        south~ ~ 0 605
Impy Way continues south.
~
~
Door        west~ ~ 0 603
You see the blacksmith.
~
~
End

#603
Name        The Blacksmith~
Descr
You are in a black and smelly room.  Pieces of metal are strewn all over
the floor, and a wave of heat from a big furnace hits you.  An anvil sits on 
one side of the room, and on the other side is a workbench.  The exit is east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 604 1 100
Reset       E 600 -1 100
Reset       E 601 -1 100
Reset       E 615 -1 100
Reset       E 667 -1 100
Door        east~ ~ 0 602
You see Impy Way.
~
~
End

#604
Name        The Leather Shop~
Descr
You are in a brown and smelly room.  Pieces of leather are strewn all over
the floor.  The smell of burnt hide assaults your nose.  You can tell by the
looks that the tanning is done VERY CLOSE to here!   A table is near the
entrance.  The exit is west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 623 7 100
Reset       M 605 1 100
Reset       E 616 -1 100
Reset       E 617 -1 100
Reset       E 618 -1 100
Reset       E 619 -1 100
Door        west~ ~ 0 602
You see Impy Way.
~
~
End

#605
Name        Impy Way~
Descr
You are on Impy Way.  To the east is a meat store, and to the west is a
pawn shop.  Impy Way continues north and south.  People are rushing around you
to go to these stores.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 602
Impy Way continues North.
~
~
Door        east~ ~ 0 607
You see the Meat Store.
~
~
Door        south~ ~ 0 608
Impy Way continues south.
~
~
Door        west~ ~ 0 606
You see the Pawn Shop.
~
~
End

#606
Name        The Pawn Shop.~
Descr
You are in a little shop filled with a lot of knick knacks and semi-
valuable goods.  There is a display case full of little treasures that you are
sure that you or any other little kid would like to touch!  The exit is east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 606 1 100
Reset       E 606 -1 100
Reset       E 607 -1 100
Reset       E 608 -1 100
Door        east~ ~ 0 605
You see Impy Way.
~
~
End

#607
Name        The Meat Store~
Descr
You are in a meat store.  Hanging on hooks are meats of many kinds of
animals.  In the background, you can hear the sound of blade against flesh.
It smells like meat here (which is not a good smell).  The exit is west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 607 1 100
Reset       E 602 -1 100
Reset       E 603 -1 100
Reset       E 604 -1 100
Reset       E 605 -1 100
Door        west~ ~ 0 605
You see Impy Way.
~
~
End

#608
Name        Impy Way~
Descr
You are on Impy Way.  To the east is Farmer's Market, and to the west is
Nyles' House of Ale.  Impy Way runs north and ends south of here.  You can hear
the sound of housewives gossiping at the market.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 622 6 100
Door        north~ ~ 0 605
Impy Way continues north.
~
~
Door        east~ ~ 0 610
You see the Farmer's Market.
~
~
Door        south~ ~ 0 611
You see the end of Impy Way.
~
~
Door        west~ ~ 0 609
You see Nyles' House of Ale.
~
~
End

#609
Name        Nyles' House of Ale~
Descr
This is a very busy bar, with everyone holding homemade bottles of
ale.  You see even the more gentile persons here, laughing along with
Nyles, who offers you a quart of ale too.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 622 1 100
Reset       E 648 -1 100
Reset       E 649 -1 100
Reset       E 650 -1 100
Reset       M 624 1 100
Door        east~ ~ 0 608
You see Impy Way.
~
~
End

#610
Name        Farmer's Market~
Descr
You see many carts filled with fruits and vegetables.  Many farmers are
all trying to sell you their produce, each saying their's is better.  The exit
is west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 608 1 100
Reset       E 609 -1 100
Reset       E 610 -1 100
Reset       E 611 -1 100
Reset       E 612 -1 100
Reset       E 613 -1 100
Door        west~ ~ 0 608
You see Impy Way.
~
~
End

#611
Name        The End of Impy Way~
Descr
You are at the end of Impy and of the city part of Ofcol.  To the east is
a dirt road leading toward the farm animals.  West from here are fields.  Impy
Way continues north.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 618 3 100
Door        north~ ~ 0 608
Impy Way continues north.
~
~
Door        east~ ~ 0 668
You see the dirt road.
~
~
Door        west~ ~ 0 612
You see the fields.
~
~
End

#612
Name        Fields~
Descr
You are in a corn field.  You can't see far, since the corn stalks are
taller than you are.  You remember that the end of Impy Way is east of here, 
and you think you see a building to the north.  The field continues south and 
west.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 616
You think you see a building north of here.
~
~
Door        east~ ~ 0 611
You remember that the end of Impy Way is east.
~
~
Door        south~ ~ 0 613
You can make a path to the fields south.
~
~
Door        west~ ~ 0 615
You can make a path to the fields west.
~
~
End

#613
Name        Fields~
Descr
You are among fruit trees in a field.  You see many apple and orange 
trees.  You can make out the corn fields north and some vegetable patches west.
The sight of the fruit makes your mouth water.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 612
You see the corn fields.
~
~
Door        west~ ~ 0 614
You see the vegetable fields.
~
~
End

#614
Name        Fields~
Descr
You are among the vegetable fields.  You see many cabbage and lettuce
patches, along with tomato bushes and potato plants.  To the east are some
fruit trees, and north are some wheat fields.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 615
You see the wheat fields.
~
~
Door        east~ ~ 0 613
You see the fruit trees.
~
~
End

#615
Name        Fields~
Descr
You are among the wheat fields.  The gentle caress of the wheat and the
cool shadow from the tall stalks and scarecrow lulls you to sleep and dream
of a little girl and little dog from a faraway place.  To the east are the corn
stalks, and south of you are the vegetable patches.
~
Flags       ~
Sector      field~
Regen       100 100
Door        east~ ~ 0 612
You see the corn fields.
~
~
Door        south~ ~ 0 614
You see the vegetable patches.
~
~
End

#616
Name        The Shed~
Descr
You are in the storage shed.  Bales of wheat, corn and hay are piled
against the wall, and some vegetables are in carts.  You see a small door
on the west door.  The main exit is south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 612
You see the corn fields.
~
~
Door        west~ door closed~ -1 600
You see the door.
~
door~
End

#617
Name        Slaughterhouse~
Descr
You are in the slaughterhouse, where all the animals are slaughtered so
that they can be sold or their skins be tanned.  The scream of dying animals
makes your stomach churn.  The exit is to the west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 610 1 100
Reset       E 601 16 100
Door        west~ ~ 0 668
You see the dirt road.
~
~
End

#618
Name        Dirt Road~
Descr
You are on a dirt road.  To the east is a barn, and you see a big chicken
coop south of you.  The dirt road continues north and west.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 668
You see the dirt road.
~
~
Door        east~ ~ 0 620
You see the barn.
~
~
Door        south~ door closed~ -1 619
You see the chicken coop.
~
coop~
Door        west~ ~ 0 621
You see the dirt road.
~
~
End

#619
Name        Chicken Coop~
Descr
You are in the chicken coop.  The smell of chickens and chicken droppings
makes you gasp.  The exit is north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 612 4 100
Reset       M 612 4 100
Reset       M 612 4 100
Reset       M 612 4 100
Door        north~ door closed~ -1 618
You can sense the fresh air.
~
~
End

#620
Name        Barn~
Descr
You are in a barn.  There are some cows here, munching on mounds of hay.
Milk is milked and bottled here.  You see the exit west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 611 1 100
Reset       E 615 16 100
Reset       O 614 0 100
Reset       O 611 0 100
Reset       M 614 2 100
Reset       M 614 2 100
Door        west~ ~ 0 618
You see the dirt road.
~
~
End

#621
Name        Dirt Road~
Descr
You are on a dirt road.  To the north and south, you see some grass 
fields.  There is a pigsty west, and the dirt road continues east.
~
Flags       ~
Sector      field~
Regen       100 100
Door        north~ ~ 0 622
You see some grass fields.
~
~
Door        east~ ~ 0 618
You see the dirt road.
~
~
Door        south~ ~ 0 623
You see some grass fields.
~
~
Door        west~ ~ 0 624
You see the pigsty.
~
~
End

#622
Name        Grass Field~
Descr
You are in a grass field.  Fences block the way north, east, and west.
The dirt road is to the south.
~
Flags       ~
Sector      field~
Regen       100 100
Reset       M 615 4 100
Reset       M 615 4 100
Reset       M 615 4 100
Reset       M 615 4 100
Door        south~ ~ 0 621
You see the dirt road.
~
~
End

#623
Name        Grass Field~
Descr
You are in a grass field.  Fences block the way south, east, and west.
The dirt road is to the north.
~
Flags       ~
Sector      field~
Regen       100 100
Reset       M 613 3 100
Reset       M 613 3 100
Reset       M 613 3 100
Door        north~ ~ 0 621
You see the dirt road.
~
~
End

#624
Name        Pig Sty~
Descr
For some reason, you are in a pig sty.  You wonder why you are standing in
muck.  To realize your senses and notice the dirt road is to the east.
~
Flags       ~
Sector      field~
Regen       100 100
Reset       M 616 4 100
Reset       M 616 4 100
Reset       M 616 4 100
Reset       M 616 4 100
Door        east~ ~ 0 621
You see the dry dirt road.
~
~
End

#625
Name        Impy Way~
Descr
You are on Impy Way.  East and west of you are big houses.  Impy Way
continues north and reaches a big intersection south.  Children are running to
from home to home.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 632
Impy Way continues north.
~
~
Door        east~ door closed locked~ 665 626
You see a big house.
~
door~
Door        south~ ~ 0 601
You see a big intersection.
~
~
Door        west~ door closed locked~ 665 629
You see a big house.
~
door~
End

#626
Name        Big House~
Descr
You are in a big house.  Evidently, the owners of this house are richer
than the average citizen, since there is more than one room to this house.  A
door leads to the kitchen east, and a bedroom is upstairs.  The exit is to the
west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 628
You see the kitchen.
~
~
Door        west~ door closed locked~ 665 625
You see Impy Way.
~
door~
Door        up~ ~ 0 627
You see the bedroom.
~
~
End

#627
Name        Bedroom~
Descr
You are in the bedroom.  There isn't much of interest except for a bed and
a closet.  The stairs lead back down.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 621 3 100
Reset       E 665 -1 100
Reset       E 666 16 100
Door        down~ ~ 0 626
You see the main room of the house.
~
~
End

#628
Name        Kitchen~
Descr
You are in a kitchen.  There isn't much of interest here.  The main room
is west of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 626
You see the main room of the house.
~
~
End

#629
Name        Big House~
Descr
You are in a big house.  Evidently, the owners of this house are richer
than the average citizen, since there is more than one room to this house.  A
door leads to the kitchen west, and a bedroom is upstairs.  The exit is to the
east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 621 3 100
Reset       E 665 -1 100
Reset       E 666 16 100
Door        east~ door closed locked~ 665 625
You see Impy Way.
~
door~
Door        west~ ~ 0 631
You see the kitchen.
~
~
Door        up~ ~ 0 630
You see the bedroom.
~
~
End

#630
Name        Bedroom~
Descr
You are in the bedroom.  There isn't much of interest except for a bed and
a closet.  The stairs lead back down.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        down~ ~ 0 629
You see the main room of the house.
~
~
End

#631
Name        Kitchen~
Descr
You are in a kitchen.  There isn't much of interest here.  The main room
is east of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 629
You see the main room of the house.
~
~
End

#632
Name        Impy Way~
Descr
You are on Impy Way.  Houses are to the east and west of here.  Impy Way
continues north and south.  There are many people walking along the streets.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 637
Impy Way continues north.
~
~
Door        east~ door closed~ -1 633
You see a house.
~
door~
Door        south~ ~ 0 625
Impy Way continues south.
~
~
Door        west~ door closed~ -1 635
You see a house.
~
door~
End

#633
Name        House~
Descr
You are in a house.  The living room and kitchen are all bundled into
this room.  There is a bedroom south of here.  The exit is west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 634
You see the bedroom.
~
~
Door        west~ door closed~ -1 632
You see Impy Way.
~
door~
End

#634
Name        Bedroom~
Descr
You are in a bedroom.  There isn't much of interest here except for a bed
and a dresser.  The main room of the house is north of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 633
You see the main room of the house.
~
~
End

#635
Name        House~
Descr
You are in a house.  The living room and kitchen are all bundled into
this room.  There is a bedroom south of here.  The exit is east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 620 2 100
Door        east~ door closed~ -1 632
You see Impy Way.
~
door~
Door        south~ ~ 0 636
You see the bedroom.
~
~
End

#636
Name        Bedroom~
Descr
You are in a bedroom.  There isn't much of interest here except for a bed
and a dresser.  The main room of the house is north of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 635
You see the main room of the house.
~
~
End

#637
Name        Impy Way~
Descr
You are on Impy Way.  Houses are to the east and west of here.  Impy Way
continues south.  To the north is a big intersection.  There are many people
walking along the streets.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 629 14 100
Reset       M 618 3 100
Door        north~ ~ 0 642
You see a big intersection.
~
~
Door        east~ door closed~ -1 638
You see a house.
~
door~
Door        south~ ~ 0 632
Impy Way continues south.
~
~
Door        west~ door closed~ -1 640
You see a house.
~
door~
End

#638
Name        House~
Descr
You are in a house.  The living room and kitchen are all bundled into
this room.  There is a bedroom south of here.  The exit is west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 639
You see the bedroom.
~
~
Door        west~ door closed~ -1 637
You see Impy Way.
~
door~
End

#639
Name        Bedroom~
Descr
You are in a bedroom.  There isn't much of interest here except for a bed
and a dresser.  The main room of the house is north of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 638
You see the main room of the house.
~
~
End

#640
Name        House~
Descr
You are in a house.  The living room and kitchen are all bundled into
this room.  There is a bedroom south of here.  The exit is east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ door closed~ -1 637
You see Impy Way.
~
door~
Door        south~ ~ 0 641
You see the bedroom.
~
~
End

#641
Name        Bedroom~
Descr
You are in a bedroom.  There isn't much of interest here except for a bed
and a dresser.  The main room of the house is north of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 640
You see the main room of the house.
~
~
End

#642
Name        The Big Intersection~
Descr
You are on the intersection of Impy Way and Swiftest Way.  To the north of
you is a big house.  Swiftest Way runs east and west, and Impy way continues
south.  There are quite a few people on this intersection.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 626 10 100
Door        north~ door closed locked~ 665 643
You see the big house.
~
door~
Door        east~ ~ 0 646
Swiftest Way continues east.
~
~
Door        south~ ~ 0 637
Impy Way continues south.
~
~
Door        west~ ~ 0 649
Swiftest Way continues west.
~
~
End

#643
Name        Big House~
Descr
You are in a big house.  Evidently, the owners of this house are richer
than the average citizen, since there is more than one room to this house.  A
door leads to the kitchen north, and a bedroom is upstairs.  The exit is to 
the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 621 3 100
Reset       E 665 -1 100
Reset       E 666 16 100
Door        north~ ~ 0 645
You see the kitchen.
~
~
Door        south~ door closed locked~ 665 642
You see Impy Way.
~
door~
Door        up~ ~ 0 644
You see the bedroom.
~
~
End

#644
Name        Bedroom~
Descr
You are in the bedroom.  There isn't much of interest except for a bed 
and a closet.  The stairs lead back down.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        down~ ~ 0 643
You see the main room of the house.
~
~
End

#645
Name        Kitchen~
Descr
You are in a kitchen.  There isn't much of interest here.  The main room
is east of here.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 643
You see the main room of the house.
~
~
End

#646
Name        Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north and south of you.  Swiftest Way continues east, and west is a big
intersection.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 652
You see a small house.
~
~
Door        east~ ~ 0 647
Swiftest Way continues east.
~
~
Door        south~ ~ 0 653
You see a small house.
~
~
Door        west~ ~ 0 642
You see a big intersection.
~
~
End

#647
Name        Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north and south of you.  Swiftest Way continues east and west.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Door        north~ ~ 0 654
You see a small house.
~
~
Door        east~ ~ 0 648
You see the end of Swiftest Way.
~
~
Door        south~ ~ 0 655
You see a small house.
~
~
Door        west~ ~ 0 646
Swiftest Way continues west.
~
~
End

#648
Name        End of Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north, south, and east of you.  Swiftest Way continues west.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 617 3 100
Door        north~ ~ 0 656
You see a small house.
~
~
Door        east~ ~ 0 657
You see a small house.
~
~
Door        south~ ~ 0 658
You see a small house.
~
~
Door        west~ ~ 0 647
Swiftest Way continues west.
~
~
End

#649
Name        Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north and south of you.  Swiftest Way continues west, and to the east you
see a big intersection.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 659
You see a small house.
~
~
Door        east~ ~ 0 642
You see the big intersection.
~
~
Door        south~ ~ 0 660
You see a small house.
~
~
Door        west~ ~ 0 650
Swiftest Way continues west.
~
~
End

#650
Name        Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north and south of you.  Swiftest Way continues east and west.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 625 9 100
Reset       M 617 3 100
Door        north~ ~ 0 661
You see a small house.
~
~
Door        east~ ~ 0 649
Swiftest Way continues east.
~
~
Door        south~ ~ 0 662
You see a small house.
~
~
Door        west~ ~ 0 651
You see the end of Swiftest Way.
~
~
End

#651
Name        The end of Swiftest Way~
Descr
You are on Swiftest Way, the commoner's residential area.  Small houses
are north, south, and west of you.  Swiftest Way continues east.
~
Flags       ~
Sector      city~
Regen       100 100
Door        north~ ~ 0 663
You see a small house.
~
~
Door        east~ ~ 0 650
Swiftest Way continues east.
~
~
Door        south~ ~ 0 664
You see a small house.
~
~
Door        west~ ~ 0 665
You see a small house.
~
~
End

#652
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 620 2 100
Door        south~ ~ 0 646
You see Swiftest Way.
~
~
End

#653
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 646
You see Swiftest Way.
~
~
End

#654
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 647
You see Swiftest Way.
~
~
End

#655
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 619 2 100
Door        north~ ~ 0 647
You see Swiftest Way.
~
~
End

#656
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 648
You see the end of Swiftest Way.
~
~
End

#657
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 648
You see the end of Swiftest Way.
~
~
End

#658
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 648
You see the end of Swiftest Way.
~
~
End

#659
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 649
You see Swiftest Way.
~
~
End

#660
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 649
You see Swiftest Way.
~
~
End

#661
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 619 2 100
Door        south~ ~ 0 650
You see Swiftest Way.
~
~
End

#662
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 650
You see Swiftest Way.
~
~
End

#663
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 651
You see the end of Swiftest Way.
~
~
End

#664
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 651
You see the end of Swiftest Way.
~
~
End

#665
Name        Small House~
Descr
You are in a small house, owned by a commoner of Ofcol.  There isn't much
of value here to you, but you'd bet that the owner really cherishes the pile
of stuff here.  The exit is to the east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 651
You see the end of Swiftest Way.
~
~
End

#666
Name        Raff Way~
Descr
You are on Raff Way.  To the west, you can see a big intersection.  To 
the east, you see Raff Way continue toward the Golden Citadel.  There are 
beautiful flowers growing along the rode here, making this more of a garden
than a road.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 618 3 100
Door        east~ ~ 0 667
Raff Way continues east.
~
~
Door        west~ ~ 0 601
You see the big intersection.
~
~
End

#667
Name        Raff Way~
Descr
You are on Raff Way.  Raff Way continues west to the city of Ofcol.  To 
the east, you see Raff Way continue toward the Golden Citadel.  There are 
beautiful flowers growing along the rode here, making this more of a garden
than a road.
~
Flags       ~
Sector      city~
Regen       100 100
Reset       M 600 8 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 628 13 100
Door        east~ ~ 0 699
You see the entrance of the Golden Citadel.
~
~
Door        west~ ~ 0 666
Raff Way continues west.
~
~
End

#668
Name        Dirt Road~
Descr
You are on a dirt road.  To the east is a large building with a bad smell
emanating from it.  To the west is the end of Impy Way, and this road continues
south.
~
Flags       ~
Sector      field~
Regen       100 100
Door        east~ ~ 0 617
You see the large building with the bad smell.
~
~
Door        south~ ~ 0 618
The dirt road continues south.
~
~
Door        west~ ~ 0 611
You see the end of Impy Way.
~
~
End

#669
Name        The Temple of Ofcol~
Descr
You are in the Temple of Ofcol.  Golden tiles cover the floor, and solid
gold columns reach the twelve foot ceiling of this vast chamber.  Servants in
golden livery wander this place, making even the raggiest messenger boy look
richer than you are.  Exits lead to the anterooms in the cardinal directions.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 602 1 100
Reset       E 620 1 100
Reset       E 631 5 100
Reset       E 653 16 100
Reset       E 632 6 100
Reset       E 633 7 100
Reset       E 634 8 100
Reset       E 635 9 100
Reset       E 626 10 100
Reset       E 627 11 100
Reset       E 628 13 100
Reset       M 628 1 100
Reset       E 620 1 100
Reset       E 664 12 100
Reset       E 652 3 100
Door        north~ ~ 0 670
~
~
Door        east~ ~ 0 672
~
~
Door        south~ ~ 0 673
~
~
Door        west~ ~ 0 671
~
~
End

#670
Name        The Anteroom to the Temple of Ofcol~
Descr
You are in an anteroom to the Temple of Ofcol.  Gold tiles cover the
floor, and servants in golden livery pass you by peaceably.  The temple is to
the south, and to the north is a hallway.  A stairways leads up.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 675
~
~
Door        south~ ~ 0 669
~
~
Door        up~ ~ 0 686
~
~
End

#671
Name        The Anteroom to the Temple of Ofcol~
Descr
You are in an anteroom to the Temple of Ofcol.  Gold tiles cover the
floor, and servants in golden livery pass you by peaceably.  The temple is to
the east, and to the west is a hallway.  A stairways leads up.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 669
~
~
Door        west~ ~ 0 679
~
~
Door        up~ ~ 0 687
~
~
End

#672
Name        The Anteroom to the Temple of Ofcol~
Descr
You are in an anteroom to the Temple of Ofcol.  Gold tiles cover the
floor, and servants in golden livery pass you by peaceably.  The temple is to
the west, and to the east is a hallway.  A stairways leads up.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 680
~
~
Door        west~ ~ 0 669
~
~
Door        up~ ~ 0 689
~
~
End

#673
Name        The Anteroom to the Temple of Ofcol~
Descr
You are in an anteroom to the Temple of Ofcol.  Gold tiles cover the
floor, and servants in golden livery pass you by peaceably.  The temple is to
the north, and to the south is a hallway.  A stairways leads up.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 625 2 100
Door        north~ ~ 0 669
~
~
Door        south~ ~ 0 684
~
~
Door        up~ ~ 0 690
~
~
End

#674
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead east and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 625 2 100
Door        east~ ~ 0 675
~
~
Door        south~ ~ 0 677
~
~
End

#675
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead east, west, and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 676
~
~
Door        south~ ~ 0 670
~
~
Door        west~ ~ 0 674
~
~
End

#676
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead west and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 633 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Door        south~ ~ 0 678
~
~
Door        west~ ~ 0 675
~
~
End

#677
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 674
~
~
Door        south~ ~ 0 679
~
~
End

#678
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 627 1 100
Door        north~ ~ 0 676
~
~
Door        south~ ~ 0 680
~
~
End

#679
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead to the cardinal directions, with the east leading
toward the Temple of Ofcol, and west leading toward the City of Ofcol.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 677
~
~
Door        east~ ~ 0 671
~
~
Door        south~ ~ 0 681
~
~
Door        west~ ~ 0 698
~
~
End

#680
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead west, north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 678
~
~
Door        south~ ~ 0 682
~
~
Door        west~ ~ 0 672
~
~
End

#681
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 633 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Door        north~ ~ 0 679
~
~
Door        south~ ~ 0 683
~
~
End

#682
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead north and south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 626 2 100
Door        north~ ~ 0 680
~
~
Door        south~ ~ 0 685
~
~
End

#683
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead north and east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 626 2 100
Door        north~ ~ 0 681
~
~
Door        east~ ~ 0 684
~
~
End

#684
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead east, west, and north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 673
~
~
Door        east~ ~ 0 685
~
~
Door        west~ ~ 0 683
~
~
End

#685
Name        A Hallway of the Golden Citadel~
Descr
You are in a hallway of the Golden Citadel.  Gold tiles cover the floors,
and rich golden tapestries drape the walls.  Servants in golden livery pass you
by peaceably.  Exits lead west and north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 682
~
~
Door        west~ ~ 0 684
~
~
End

#686
Name        An Upper Chamber of the Golden Citadel~
Descr
You are in one of the upper chambers of the Golden Citadel.  The decora-
tions of this place surpass even those of the first floor.  Gold tiles etched
with platinum cover the floor, walls and the ceiling.  The lights from numerous
torches reflect from these shimmering planes, giving the illusion that you are
standing in a gem.  Stairways lead up and down, and the hall leads south. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 688
~
~
Door        up~ ~ 0 691
~
~
Door        down~ ~ 0 670
~
~
End

#687
Name        An Upper Chamber of the Golden Citadel~
Descr
You are in one of the upper chambers of the Golden Citadel.  The decora-
tions of this place surpass even those of the first floor.  Gold tiles etched
with platinum cover the floor, walls and the ceiling.  The lights from numerous
torches reflect from these shimmering planes, giving the illusion that you are
standing in a gem.  Stairways lead up and down, and the hall leads east. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 688
~
~
Door        up~ ~ 0 692
~
~
Door        down~ ~ 0 671
~
~
End

#688
Name        The Hall of the DragonLords~
Descr
You are in a vast hall, filled with the commanders of the Golden Citadel.
Golden tiles etched with platinum cover the floors, and weapons of all types
are mounted on the walls of this meeting hall.  Surrounding a solid gold table
are four sons of the Keeper of the Golden Citadel.  They smile at you and ask 
you to join them in lunch.  Exits lead to the cardinal directions. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 629 1 100
Reset       E 664 12 100
Reset       M 630 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Reset       E 656 6 100
Reset       E 657 7 100
Reset       M 630 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Reset       E 657 8 100
Reset       E 658 9 100
Reset       M 630 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Reset       E 659 10 100
Reset       E 661 13 100
Door        north~ ~ 0 686
~
~
Door        east~ ~ 0 689
~
~
Door        south~ ~ 0 690
~
~
Door        west~ ~ 0 687
~
~
End

#689
Name        An Upper Chamber of the Golden Citadel~
Descr
You are in one of the upper chambers of the Golden Citadel.  The decora-
tions of this place surpass even those of the first floor.  Gold tiles etched
with platinum cover the floor, walls and the ceiling.  The lights from numerous
torches reflect from these shimmering planes, giving the illusion that you are
standing in a gem.  Stairways lead up and down, and the hall leads west. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 688
~
~
Door        up~ ~ 0 694
~
~
Door        down~ ~ 0 672
~
~
End

#690
Name        An Upper Chamber of the Golden Citadel~
Descr
You are in one of the upper chambers of the Golden Citadel.  The decora-
tions of this place surpass even those of the first floor.  Gold tiles etched
with platinum cover the floor, walls and the ceiling.  The lights from numerous
torches reflect from these shimmering planes, giving the illusion that you are
standing in a gem.  Stairways lead up and down, and the hall leads north. 
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 633 3 100
Reset       E 620 1 100
Reset       E 654 5 100
Reset       E 660 11 100
Reset       E 662 16 100
Door        north~ ~ 0 688
~
~
Door        up~ ~ 0 695
~
~
Door        down~ ~ 0 673
~
~
End

#691
Name        A Top Chamber of the Golden Citadel~
Descr
You are in one of the top chambers of the Golden Citadel.  The decorations
of this room looks like a dragon's hoard.  The whole room is carved out of pure
gold, and gems of all types glitter from the walls, ceiling, even the floor.
It is obvious that this room was not meant for you to intrude upon.  A stair-
case leads back down, and a doorway leads south.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        south~ ~ 0 693
~
~
Door        down~ ~ 0 686
~
~
End

#692
Name        A Top Chamber of the Golden Citadel~
Descr
You are in one of the top chambers of the Golden Citadel.  The decorations
of this room looks like a dragon's hoard.  The whole room is carved out of pure
gold, and gems of all types glitter from the walls, ceiling, even the floor.
It is obvious that this room was not meant for you to intrude upon.  A stair-
case leads back down, and a doorway leads east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        east~ ~ 0 693
~
~
Door        down~ ~ 0 687
~
~
End

#693
Name        The Dragon Chamber~
Descr
You are in a vast chamber carved from gold and platinum.  Gems the size of
a man's fist protrude from the walls, ceiling, and the floor, making your step
painful.  A vast open sky-light lets fresh air come in from the top.  In the
center of this chamber, you see a great wealth of coins, and on top of that
pile of coins, you see a golden dragon squinting at you.  Exits lead to the
cardinal directions to the anterooms.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 631 1 100
Reset       E 620 1 100
Reset       E 662 16 100
Reset       E 663 17 100
Reset       M 632 2 100
Reset       E 620 1 100
Reset       E 664 12 100
Reset       M 632 2 100
Reset       E 620 1 100
Reset       E 664 12 100
Door        north~ ~ 0 691
~
~
Door        east~ ~ 0 694
~
~
Door        south~ ~ 0 695
~
~
Door        west~ ~ 0 692
~
~
Door        up~ ~ 0 696
~
~
End

#694
Name        A Top Chamber of the Golden Citadel~
Descr
You are in one of the top chambers of the Golden Citadel.  The decorations
of this room looks like a dragon's hoard.  The whole room is carved out of pure
gold, and gems of all types glitter from the walls, ceiling, even the floor.
It is obvious that this room was not meant for you to intrude upon.  A stair-
case leads back down, and a doorway leads west.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        west~ ~ 0 693
~
~
Door        down~ ~ 0 689
~
~
End

#695
Name        A Top Chamber of the Golden Citadel~
Descr
You are in one of the top chambers of the Golden Citadel.  The decorations
of this room looks like a dragon's hoard.  The whole room is carved out of pure
gold, and gems of all types glitter from the walls, ceiling, even the floor.
It is obvious that this room was not meant for you to intrude upon.  A stair-
case leads back down, and a doorway leads north.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        north~ ~ 0 693
~
~
Door        down~ ~ 0 690
~
~
End

#696
Name        Above the Dragon Chamber~
Descr
You are above the Dragon Chamber.  You curiously note that this shaft that
connects the chamber to the sky is wide enough that even a dragon can fit
through.  This shaft leads up and down.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        up~ ~ 0 697
~
~
Door        down~ ~ 0 693
~
~
End

#697
Name        In the Shaft from the Dragon Chamber~
Descr
You are in the shaft leading from the Dragon Chamber.  Below you lies the
Dragon Chamber of the Golden Citadel.  Above you, you see the sky, but 
currently, the way out is sealed by a layer of diamond that looks impenetrable.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Door        down~ ~ 0 696
~
~
End

#698
Name        Inside the Entrance to the Golden Citadel~
Descr
You are inside the entrance to the Golden Citadel.  Rich golden tapestries
line the walls, and golden tiles cover the floors.  The exit to this citadel is
to the west, while the citadel itself is to the east.
~
Flags       indoors~
Sector      inside~
Regen       100 100
Reset       M 634 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Reset       M 634 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Reset       M 634 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Door        east~ ~ 0 679
~
~
Door        west~ door~ 651 699
~
gate~
End

#699
Name        Outside the Entrance to the Golden Citadel~
Descr
You are outside the entrance to the Golden Citadel.  A great gate is to
to the east, marking the entranceway into the citadel.  The road also leads
back west to Raff Way.
~
Flags       ~
Sector      field~
Regen       100 100
Reset       M 603 1 100
Reset       E 620 1 100
Reset       E 631 5 100
Reset       E 653 16 100
Reset       E 632 6 100
Reset       E 623 7 100
Reset       E 624 8 100
Reset       E 625 9 100
Reset       E 636 10 100
Reset       E 637 11 100
Reset       E 638 13 100
Reset       M 623 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Reset       M 623 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Reset       M 623 3 100
Reset       E 620 1 100
Reset       E 621 5 100
Reset       E 630 16 100
Reset       E 627 11 100
Reset       E 651 -1 100
Door        east~ door~ 651 698
~
~
Door        west~ ~ 0 667
~
~
End

#0



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