#AREADATA Name Chapel Catacombs~ Author Copper~ Levels 15 25 Security 1 VNUMs 3400 3475 Builders ~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #3400 Name skeleton bony~ Short the bony skeleton~ Long A bony skeleton is here. ~ Descr Brown bones with tufts of clothing still hanging from them. This skeleton looks very mindless but still dangerous ... ~ Act aggressive~ AffectBy ~ Alignment 0 Level 1 Gold 15 Race Undead Sex male~ Spec spec_cast_undead End #3401 Name undead zombie~ Short the undead zombie~ Long An undead zombie sits here munching on something ... ~ Descr His body is totally white and slowly rotting away. Each Zombie looks quite different from the next because they were, of course, once alive and human. ~ Act sentinel aggressive~ AffectBy detect-invis detect-hidden~ Alignment -100 Level 4 Gold 50 Race Undead Sex male~ Spec spec_cast_undead End #3402 Name undead ghoul~ Short The ghoul~ Long A ghoul is here staring at you hungrily. ~ Descr The ghoul no longer resembles the adventurer he once was. Nonetheless he looks like he hasn't forgot his fighting skills. ~ Act aggressive~ AffectBy detect-invis~ Alignment -500 Level 6 Gold 150 Race Undead Sex male~ Spec spec_cast_undead End #3403 Name undead wraith~ Short The wraith~ Long You spot a wraith advancing towards you from the shadows. ~ Descr The wraith no longer has a material form. He is wearing a tattered black robe which hides all but the darkness of his face and the glimmer in his eyes. ~ Act sentinel aggressive~ AffectBy invisible detect-invis detect-hidden~ Alignment -750 Level 12 Gold 1000 Race Undead Sex male~ Spec spec_cast_undead End #3404 Name undead guardian vampire~ Short The guardian vampire~ Long A vampire is here hiding his face from your light source. ~ Descr The guardian vampire looks quite EVIL. Just by looking at him the hair on your arms raises. He looks mighty tough to be just a minor minion. ~ Act sentinel aggressive~ AffectBy detect-invis detect-hidden~ Alignment -1000 Level 28 Gold 15000 Race Vampire Sex male~ Spec spec_cast_undead End #3405 Name priest~ Short the priest~ Long A priest of God stands here solemnly speaking words of praise. ~ Descr Obviously a goodly man, you feel closer to God just by gazing upon this man. Dressed in white, fine white hair, and a soft slightly wrinkled face ... this man has a sacred beauty. You see a halo around his head. ~ Act sentinel~ AffectBy detect-invis detect-hidden sanctuary~ Alignment 1000 Level 15 Gold 400 Race Human Sex male~ Spec spec_cast_cleric End #3406 Name Mi-Go Fungi~ Short the Mi-Go~ Long A Mi-Go is crawling here. ~ Descr Mi-Go, the Fungi from Yuggoth ... it is a pinkish being about five feet long; with a crustaceous body bearing a vast pair of membranous wings and several sets of articulate limbs, body a sort of convoluted ellipsoid, covered with multitudes of very small antennae, where a head would ordinarily be. These beings sometimes walk on all their legs and sometimes on the hind pair only. ~ Act aggressive~ AffectBy ~ Alignment -500 Level 12 Gold 650 Race Animal Sex neutral~ End #3407 Name nightgaunt~ Short The nightgaunt~ Long A nightgaunt is standing here ~ Descr ... shocking and uncouth black thing with smooth, oily, skin, unpleasant horns that curve inward toward each other, bat wings whose beating make no sound, ugly prehensile paws, and a barbed tail that lashes disquietingly. And worst of all, it makes absolutely no sound or speech and smiles not at all because it has no face, only a suggestive blackness where a face ought to be ... ~ Act aggressive stay_area~ AffectBy sneak hide~ Alignment -1000 Level 10 Gold 150 Race Animal Sex neutral~ Spec spec_cast_undead End #3408 Name hunting horror~ Short The hunting horror~ Long The hunting horror is here in wait of an unwary traveler. ~ Descr Serving Nyarlathotep and Roch'tar, these beings are hunting for victims. They resemble enormous ropy black serpents or worms possessing bat-like or umbrella-like wings. Their forms continually shift and change, twitching and writhing, so it is hard to look at them. They speak in great harsh voices. A hunting horror is HUGE, normally around 40 feet long. ~ Act aggressive~ AffectBy detect-invis detect-hidden~ Alignment -1000 Level 20 Gold 2000 Race Snake Sex neutral~ Spec spec_cast_undead End #3409 Name weeds~ Short some cave weeds~ Long Some weeds are creeping across the floor. ~ Descr Just some unpleasant looking vine-like growths ... ~ Act scavenger aggressive~ AffectBy detect-invis sneak hide~ Alignment 0 Level 6 Gold 83 Race Plant Sex neutral~ End #3410 Name snapper joe~ Short Snapper Joe~ Long Snapper Joe is standing here leering at you chillingly. ~ Descr What an ugly fiend! He is about 6'6'' and has mostly greenish skin with bright red hair. Half his face is burnt off and he has a perpetual smile. He is called up from his service in hell in order to aid the Undying One. ~ Act sentinel~ AffectBy detect-invis~ Alignment -750 Level 20 Gold 2222 Race Undead Sex male~ Spec spec_cast_undead End #3411 Name X-ist eater~ Short The X-ist flesh eater~ Long An X-ist flesh eater is sitting here munching on some coffin remains ~ Descr A large hairy monstrous beast, the only LIVE thing you have seen down here. It stands approximately 8 feet tall and hunches over to fit in this small room. It has a pair of tremendous claws that it uses to rip and tear. It has dog-like face except ... different. Bright glowing eyes and a grimace lead you to believe that he knew that you were coming. ~ Act sentinel aggressive~ AffectBy detect-invis~ Alignment -1000 Level 17 Gold 1560 Race Animal Sex male~ Spec spec_cast_undead End #3412 Name spirit ghost king crotus~ Short the spirit of King Crotus~ Long The spirit of King Crotus is floating lazily above the floor. ~ Descr Floating above the ground here and looking a bit dead, he whispers softly into the air: The forces of evil have unlocked my spirit as well as one other. Free me from this misery, anyone that can hear. The peace of the grave calls me but I am blocked from its quiet. ~ Act sentinel~ AffectBy detect-invis detect-hidden~ Alignment 350 Level 20 Gold 50 Race Undead Sex male~ Spec spec_cast_mage End #3413 Name rock slug~ Short the rock slug~ Long A rock slug is slowly creeping along, leaving a slime trail behind it. ~ Descr It is a large brownish slug. Got any salt? Didn't think so ... ~ Act scavenger~ AffectBy ~ Alignment 0 Level 3 Gold 5 Race Worm Sex neutral~ End #3414 Name etcher~ Short The mad etcher~ Long The mad etcher is sitting here babbling to himself and working on the wall. ~ Descr Quite insane, the mad etcher has been here for two decades. His hair is white; he babbles nonsense to himself; a layer of dust covers his out-of-date clothing; and he seems to be working on the same portion of the wall near the base ... oh and he seems quite blind. He leers insanely at you and says 'heh heh what can I do for you children? Please don't mind my wife, she is always like that ... hello dear can you make some tea for our company? Oh good! Now sit right down will you? Would you like hot or cold tea? Yes the weather is ...' And on he babbles ... ~ Act stay_area~ AffectBy blind~ Alignment 1000 Level 5 Gold 50 Race Human Sex male~ Spec spec_cast_mage End #3415 Name wife ghost specter~ Short The spectral etcher's wife~ Long The spectral wife of the etcher is very faintly floating here. ~ Descr You can barely make her out ... though it almost makes you vomit. She is missing half her head. The remaining half is smashed in horribly like she took a nasty fall. Her one damaged eye hangs on its own. She smiles insanely at you thru a broken jaw and missing teeth. One hand of hers is resting on the shoulder of the etcher ... her husband. ~ Act sentinel~ AffectBy hide~ Alignment 1000 Level 7 Gold 125 Race Undead Sex female~ Spec spec_cast_undead End #3416 Name body~ Short The half-decomposed body~ Long A half-decomposed body is lying in the corner here. ~ Descr YUK! It's ugly, disgusting ... it smells ... it also moves a bit! ~ Act scavenger aggressive~ AffectBy ~ Alignment -350 Level 6 Gold 83 Race Undead Sex male~ Spec spec_cast_undead End #0 #OBJDB #3400 Name candlestick~ Short a candlestick~ Descr A pewter candlestick is standing here.~ Type light~ Extra ~ Wear take hold~ Values 0~ 0~ 24~ 0~ 0~ Weight 5 Cost 150 ExtraDescr candlestick~ It is a rather old-looking three-armed candlestick made from pewter. Its candles are a yellowish white colour. ~ End #3402 Name tickler~ Short a nightgaunt's tickler~ Descr A nightgaunt's tickler has been left here.~ Type weapon~ Extra nodrop~ Wear take wield~ Values 0~ 3~ 4~ 5~ 0~ Weight 8 Cost 5000 Affect damroll~ 2 ~ Affect hitroll~ 1 ~ ExtraDescr tickler~ A horrid black mass of gooey tentacles obviously ripped from the corpse of a nightgaunt ... disgusting. ~ End #3403 Name plasma webbing~ Short disgusting pinkish plasma webbing~ Descr A pile of pink material is lying here~ Type armor~ Extra anti-good anti-neutral~ Wear take body~ Values 7~ 0~ 0~ 0~ 0~ Weight 10 Cost 5000 ExtraDescr plasma webbing~ Yuck, mossy and wet. It looks like some sort of webbing. ~ End #3410 Name rod key~ Short a queerly shaped rod~ Descr A queerly shaped rod is lying here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 5 Cost 0 ExtraDescr rod key~ This rod looks sort of octagonal, and sort of like a key and crowbar. You recognize that it will probably fit the lock at the entrance of the tombs. ~ End #3411 Name large black dirty key~ Short a large black dirty key~ Descr A large black dirty key is lying here~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 3 Cost 0 ExtraDescr large black dirty key~ One of those traditional old lock type keys ... except huge, black and filthy ... hmm ... like it has been buried for some time ... ~ End #3412 Name head jubal mummy~ Short the mummified head of Jubal the Benevolent~ Descr The mummified head of Jubal the Benevolent is lolling back and forth.~ Type container~ Extra anti-evil~ Wear take~ Values 3~ 5~ -1~ 0~ 0~ Weight 20 Cost 0 ExtraDescr head jubal mummy~ ACK! It's half eaten away ... yet it is whole ... in fact I think it can be opened and closed ... is there something in its teeth!?!?!? ACK you do it! ~ End #3413 Name ring black marble~ Short a black marble ring~ Descr A black marble ring is lying here on the ground.~ Type treasure~ Extra magic anti-evil~ Wear take finger~ Values 0~ 0~ 0~ 0~ 0~ Weight 2 Cost 4000 Affect saving-spell~ 1 ~ Affect move~ 10 ~ ExtraDescr black marble ring~ It is pitch black and has beautiful swirls characteristic of marble all through it. ~ End #3414 Name rapier thin~ Short a whisper thin rapier~ Descr A rapier is lying here.~ Type weapon~ Extra hum~ Wear take wield~ Values 0~ 4~ 2~ 11~ 0~ Weight 4 Cost 1000 Affect hitroll~ 1 ~ Affect dexterity~ 2 ~ ExtraDescr thin rapier~ It seems so thin that it would be useless but at the same time it looks deadly. ~ End #3415 Name sarcophagus coffin~ Short a stone sarcophagus~ Descr A stone sarcophagus is sitting here.~ Type container~ Extra ~ Wear ~ Values 400~ 15~ 3416~ 0~ 0~ Weight 2000 Cost 0 ExtraDescr sarcophagus coffin~ A well crafted, if dusty and ancient, home for the afterworld, it seems to be able to be opened but needs a key. ~ End #3416 Name iron heavy key~ Short a heavy iron key~ Descr A heavy iron key is lying here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 4 Cost 0 ExtraDescr key iron heavy~ It looks to be a very heavy old iron key. ~ End #3417 Name flask wineflask~ Short a wineflask~ Descr A wineflask has been been left here.~ Type drink_con~ Extra ~ Wear take hold~ Values 4~ 4~ 2~ 0~ 0~ Weight 5 Cost 80 ExtraDescr wineflask flask~ A nice leather wineflask that has somehow survived the ages in a coffin. The wine should be nicely aged. ~ End #3418 Name coins~ Short a mound of coins fit for a dead king~ Descr You see a mound of coins fit for a dead king here~ Type money~ Extra ~ Wear take~ Values 10000~ 0~ 0~ 0~ 0~ Weight 50 Cost 0 End #3419 Name key~ Short key to the coffin~ Descr The key to the coffin is lying here~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 3 Cost 0 ExtraDescr key~ Neat you have the key to the coffin...is is a soft orange color and burns in your hand a bit. ~ End #3420 Name rathcor~ Short a hidden compartment in the room~ Descr ~ Type container~ Extra dark~ Wear ~ Values 10~ 5~ -1~ 0~ 0~ Weight 1000 Cost 0 ExtraDescr rathcor~ Ah HA! A hidden compartment! ~ End #3421 Name rusty sword curved scimitar~ Short a rusty curved scimitar~ Descr A sword has been left lying here~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 2~ 3~ 3~ 0~ Weight 6 Cost 500 ExtraDescr rusty sword scimitar~ Very rusty and old...it has a wide blade and chunks missing from its cutting edge. ~ End #3422 Name piece slime~ Short a piece of slime~ Descr You step on a piece of slime...your foot squishes a bit~ Type food~ Extra ~ Wear take~ Values 15~ 0~ 0~ 0~ 0~ Weight 1 Cost 15 ExtraDescr slime piece~ ICK! This is a piece of slug-like brownish green slime... Blech! ~ End #3423 Name smock~ Short an artist's smock~ Descr An artist's smock is lying here on the floor.~ Type armor~ Extra ~ Wear take body~ Values 0~ 0~ 0~ 0~ 0~ Weight 7 Cost 100 Affect age~ -3 ~ ExtraDescr smock~ It has paint and little shavings of different materials all over it. It is very old an smells of paint, mildew, and rot. ~ End #3424 Name scroll tightly rolled~ Short a tightly rolled scroll~ Descr A yellowing tightly rolled scroll is here~ Type scroll~ Extra magic~ Wear take hold~ Values 15~ colour spray~ create food~ magic missile~ ~ Weight 5 Cost 5000 ExtraDescr scroll tightly rolled~ It is tightly wound. The writing on the inside when opened up is very unreadable but the scroll has a seal on it with a grey : 88 88 8888 8888 88 88 ~ End #3425 Name auburn orb~ Short an auburn-colored orb~ Descr An orb is here~ Type staff~ Extra hum magic~ Wear take hold~ Values 10~ 2~ 2~ charm person~ 0~ Weight 10 Cost 15000 ExtraDescr auburn orb~ You gaze into the orb and are almost lost in the swirling mists of color inside of this rare and beautiful object. ~ End #3426 Name bar gold~ Short a bar of gold~ Descr A bar of gold is lying here~ Type treasure~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 30 Cost 5000 ExtraDescr bar gold~ A nice little brick of gold...very dusty and old... it has some emblem on it...The emblem is a large 'J' ~ End #3427 Name cape dark black~ Short a dark black cape~ Descr A dark black cape is lying here~ Type armor~ Extra magic~ Wear take about~ Values 5~ 0~ 0~ 0~ 0~ Weight 10 Cost 8000 Affect ac~ 10 ~ Affect hp~ 10 ~ ExtraDescr dark black cape~ The cape is gently flows and pulls in the light so evenly and perfectly that the cape seems to be simply a void of blackness. It is quite beautiful ~ End #3428 Name flaming sword long longsword~ Short a pitch-black longsword that flames brightly...~ Descr A sword lies here~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 3~ 6~ 3~ 0~ Weight 20 Cost 7000 Affect hitroll~ 1 ~ ExtraDescr flaming sword long longsword~ This sword is amazing! It almost wields itself! As you test it out, the flames seems to roar brighter as you go thru basic swordsman routines. it is obviously a great find! ~ End #3429 Name breast plate dented worn~ Short a worn and dented breast plate~ Descr A piece of armour is here.~ Type armor~ Extra ~ Wear take body~ Values 6~ 0~ 0~ 0~ 0~ Weight 50 Cost 20000 ExtraDescr breast dented plate worn~ Though this piece of armour is worn and dented it looks very usable. ~ End #3430 Name key silver~ Short a silver key~ Descr You see a silver key here.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 Cost 0 ExtraDescr key silver~ for the altar... ~ End #0 #ROOMDB #3405 Name Inside the Chapel~ Descr You are in a small, dark chapel. The dark brown glass in the tiny windows do not let much light through. A few rows of worn wooden benches stand here. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr benches rows~ The benches are not of the comfortable kind. ~ ExtraDescr glass windows~ The windows must be meant to be dark. At least they are completely clean. ~ Reset M 3405 1 100 Reset E 3430 -1 100 Reset O 3400 0 100 Door north~ door closed locked~ -1 3604 The chapel door is made of dark wood. ~ door~ Door down~ door closed locked pickproof~ 3430 3421 ~ altar~ End #3408 Name Stairwell into Darkness~ Descr You sense even more danger coming from below but are urged onward ... ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door west~ door closed locked~ 3411 3449 ~ door~ Door down~ ~ 0 3450 ~ ~ End #3409 Name The Acolyte's Bedroom~ Descr This is why you were not welcomed at the entrance by the tomb's faithful servants ... blood and gore is ankle deep in here. Oh NO! the door shut behind you! It's a trap! A bloodied corpse of an acolyte is lying here ... A bloodied corpse of an acolyte is lying here ... A bloodied corpse of an acolyte is lying here ... ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr corpse corpses~ Mauled and torn apart ... throats were ripped out and guts spilled on the floor ... you slip and land, planting yourself firmly in the slick wetness and splattering yourself with offal. ~ Reset M 3401 8 100 Reset M 3401 8 100 Reset M 3401 8 100 Reset M 3402 8 100 End #3410 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3400 8 100 Reset E 3421 16 100 Door east~ ~ 0 3415 ~ ~ Door south~ ~ 0 3411 ~ ~ End #3411 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3403 1 100 Reset E 3425 17 100 Reset M 3416 4 100 Door north~ ~ 0 3410 ~ ~ End #3412 Name The Grand Hall of Kings~ Descr You are at the west end of the Grand Hall of Kings. There is a doorway to the south with something strange written above it. Also on the floor are dried blood stains, but their color seems a little wrong. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr door writing~ Above the door is some strange writing! It is worn with age, but it refers to an ancient ruler named 'Shohan'. ~ ExtraDescr stain stains~ That's odd ... they seem a little GREEN. ~ Door east~ ~ 0 3417 ~ ~ Door south~ door closed~ -1 3413 A door to the south ~ door~ End #3413 Name The Shrine of Shohan~ Descr BLOOD EVERYWHERE! The walls are coated with blood, bits of bloody flesh lie at your feet, and torn clothing is scattered about. It wouldn't disturb you in the least except that it is all FRESH! What ever used to pass as an altar here, lies overturned and smashed. Doors lead to the south and to the north. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 3412 ~ north~ Door south~ door~ -1 3414 ~ south~ End #3414 Name The Tomb of Shohan~ Descr Once beautiful, this place has been turned into a slaughterhouse by the hands of evil beings ... even more blood and dead, rotting flesh. This place looks like the feeding grounds of beasts and monsters. The overturned sarcophagus of the once powerful King Shohan lies here. A door leads to the north and a doorway has been hewn to the east. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr coffin sarcophagus~ Now destroyed ... there is writing on it: 'All hail the new king; we serve the ShadowLord! Those who decline his worship shall be slaughtered!' ~ Reset M 3401 8 100 Reset M 3401 8 100 Reset M 3401 8 100 Reset M 3401 8 100 Door north~ door~ 0 3413 ~ door north~ Door east~ ~ 0 3419 ~ ~ End #3415 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door east~ ~ 0 3420 ~ ~ Door south~ ~ 0 3416 ~ ~ Door west~ ~ 0 3410 ~ ~ End #3416 Name Entrance to the Lower Chambers~ Descr You can tell that this area wasn't a part of the original construction. The walls have been hewn by a mighty force look as though they were CLAWED. The passage slopes upward here and also continues to the north. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 ExtraDescr walls~ Something BIG must have done this job! There are traces of BLOOD in the claw marks. ~ Door north~ ~ 0 3415 ~ ~ Door up~ door~ -1 3418 ~ tunnel~ End #3417 Name The Grand Hall of Kings~ Descr This is the western wing of the Grand Hall of Kings. Your only exits are to the east and west in this gloomy hallway. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3413 5 100 Reset E 3422 -1 100 Door east~ ~ 0 3422 ~ ~ Door west~ ~ 0 3412 ~ ~ End #3418 Name The Shrine of Cristis~ Descr Different than the rest, this place has not been desecrated. An altar still stands here and the walls show scenes from the life of Cristis the Kind, a ruler of the outlying regions west of Midgaard. There is a stone staircase leading down. The Ghost of Cristis the Kind stands here. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr ghost cristis~ His rest has been disturbed by evil creatures who have invaded his domain and grave. He holds up a parchment for you to read: Hello stranger and last hope for Midgaard and this tomb! This is a plea for aid by a man long since dead from this Earth. The forces of evil have taken control of this tomb and the Kings of old need your aid to free us and deliver us to peace once again. I think that I alone have been able to appear and communicate with the mortal world. Roch'tar, the reincarnate Vampire, now rules these tombs. You must find and defeat him and his minions! May God bless you on your Quest! ~ ExtraDescr altar~ It stands 2 feet high with the remnants of candle-wax on top. There is an inscription on the side: 'Praise the almighty Cristis the bringer of good and justice to the world. He who fought the evilest finally is at peace. May the Gods remember him forever ...' ~ Reset M 3413 5 100 Reset E 3422 -1 100 Door south~ ~ 0 3419 ~ ~ Door down~ door closed~ -1 3416 ~ staircase~ End #3419 Name The Tomb of Cristis~ Descr Everything here has simply been destroyed. Exits lead north and west. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3400 8 100 Reset E 3421 16 100 Door north~ ~ 0 3418 ~ ~ Door west~ ~ 0 3414 ~ ~ End #3420 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door east~ ~ 0 3425 ~ ~ Door west~ ~ 0 3415 ~ ~ End #3421 Name Entrance Chamber to the Grand Hall of Kings~ Descr Whoever built this place must have been very rich indeed! Though you did enter through a rather small door this place has enough room to hold several score of people. The floor has a beautifully woven carpet, and the walls are covered in finely crafted tapestries. You can tell that these things must have been worth much but they have not lasted well throughout the ages. Massive doors lead off to the south and a large stone staircase leads up. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr letters graffiti~ 'Beware here all of man, because past here lies only death.' Insho'rkthon brsskra-lehsn Roch'tar Beneath, there are two criss-crossing scratchmarks in an X formation that look like someone (or something) raked their claws across the wood. ~ ExtraDescr oak~ They're HUGE! They are at least 12 feet tall and about 10 feet wide. If not for one thing they would be perfectly preserved. There appears to be some letters crudely scratched into the wood. ~ ExtraDescr staircase stairs~ Though quite cracked they do look very stable. ~ ExtraDescr tapestry tapestries~ The tapestries were woven into beautiful and exciting scenes of battles long ago. One on the left your shows the historic battle between Jubal the Benevolent and Hroth Kragen's forces that eventually Jubal's army won (of course). ~ ExtraDescr stone door trapdoor~ It's rather small and looks quite heavy but maybe with some kind of leverage you could move it. It has a queerly shaped hole that looks big enough for an equally queerly shaped pole to fit inside. If only you had it! ~ Door south~ door closed~ -1 3422 Finely polished oak doors stand to the south. ~ oak~ Door up~ door closed locked pickproof~ 3410 3405 You see a large set of stone stairs leading upwards to a small stone door at the top. ~ stone trapdoor door~ End #3422 Name The Grand Hall of Kings~ Descr A long hallway stretches east and west. On the southern side of the hall there are many doors, each with the name of a king who has died and is entombed here. The hallway is beautiful yet chilling. Even though the area has been kept well by acolytes, there remains a stench of the undead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 3421 ~ oak~ Door east~ ~ 0 3427 ~ ~ Door south~ door closed~ -1 3423 The door has written above it: 'May all the lands thank Crotus the Victor. Without his guidance this kingdom would not have stood.' ~ door~ Door west~ ~ 0 3417 ~ ~ End #3423 Name The Shrine of Crotus~ Descr Mostly rubble, this place used to be the shrine of the famous king Crotus, who saved the northern regions from being overrun by the goblin hordes of 100 years ago. If not for him, Midgaard of course would have eventually been conquered as well. Though Crotus was a goodly king, it was rumored that he turned to the dark ways in his dying years ... and died an evil man. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 3422 ~ door~ Door south~ ~ 0 3424 ~ ~ End #3424 Name The Tomb of Crotus~ Descr A sarcophagus lies in the middle of the room and seems undisturbed. A hole has been knocked into the east wall. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3412 1 100 Reset E 3416 17 100 Reset O 3415 0 100 Reset P 3417 3415 100 Reset P 3418 3415 100 Door north~ ~ 0 3423 ~ ~ Door east~ ~ 0 3429 ~ ~ End #3425 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door south~ ~ 0 3426 ~ ~ Door west~ ~ 0 3420 ~ ~ End #3426 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3409 4 100 Reset M 3409 4 100 Reset M 3416 4 100 Door north~ ~ 0 3425 ~ ~ Door east~ ~ 0 3430 ~ ~ End #3427 Name The Grand Hall of Kings~ Descr You are in the western part of the Grand Hall of Kings. To the south is a door and to the east and west the hall continues. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 3432 ~ ~ Door south~ door closed~ -1 3428 ~ door~ Door west~ ~ 0 3422 ~ ~ End #3428 Name The Shrine of Mitnar~ Descr Mitnar was a gruesome beast of a man ... he loved battle ... and nothing else. Warriors did love Mitnar, and all fighting men honored him. On the wall is depicted battle after battle after battle. A small opening has been shaped carefully to the east. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 3427 ~ door~ Door east~ ~ 0 3433 ~ ~ Door south~ ~ 0 3429 ~ ~ End #3429 Name The Tomb of Mitnar~ Descr The wall paintings show men and women warriors alike bowing down to Mitnar, prisoners of war being put to the sword by Mitnar, and great heaps of gold and weapons under the feet of Mitnar. Where his coffin was, there is now only a rectangular blemish on the floor of the dusty room. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 3428 ~ ~ Door west~ ~ 0 3424 ~ ~ End #3430 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3400 8 100 Reset E 3421 16 100 Door east~ ~ 0 3435 ~ ~ Door south~ ~ 0 3431 ~ ~ Door west~ ~ 0 3426 ~ ~ End #3431 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 3430 ~ ~ Door east~ ~ 0 3436 ~ ~ End #3432 Name The Grand Hall of Kings~ Descr You are still walking through the gloomy hallway. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3413 5 100 Reset E 3422 -1 100 Door east~ ~ 0 3437 ~ ~ Door west~ ~ 0 3427 ~ ~ End #3433 Name The Shrine of Frath~ Descr Little chunks of dried meat are spattered throughout this room. The walls are covered in gore. Almost as if they were painted ... ICK! You can almost make out the design! ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 3438 ~ ~ Door west~ ~ 0 3428 ~ ~ End #3434 Name The Tomb of Frath~ Descr UGH! The sarcophagus is opened up and the mummified body lies out in the open, ripped to pieces. Gnawed pieces of flesh and bone are strewn here. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3411 1 100 Reset E 3414 16 100 Reset E 3412 -1 100 Reset P 3413 3412 100 Door down~ ~ 0 3439 ~ ~ End #3435 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door east~ ~ 0 3440 ~ ~ Door south~ ~ 0 3436 ~ ~ Door west~ ~ 0 3430 ~ ~ End #3436 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 3435 ~ ~ Door east~ ~ 0 3441 ~ ~ Door west~ ~ 0 3431 ~ ~ End #3437 Name The Grand Hall of Kings~ Descr You are at the western end of the Grand Hall of Kings. There is a door leading north and the hallway continues west. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3402 8 100 Door north~ door closed~ -1 3409 ~ door~ Door west~ ~ 0 3432 ~ ~ End #3438 Name The Shrine of Jubal~ Descr This was once beautiful. Now the huge tapestries have been torn down and the carpeting pulled up ... the paintings on the ceiling are unreadable and the altar is crumbled. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 3439 ~ ~ Door west~ ~ 0 3433 ~ ~ End #3439 Name The Tomb of Jubal~ Descr The smell coming off of the opened sarcophagus is nauseating. The floor is slightly crumpled and walls are raked ... but the worst part is the mummy ... Jubal the Benevolent is missing his head! ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 3438 ~ ~ Door up~ ~ 0 3434 ~ ~ End #3440 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door east~ ~ 0 3445 ~ ~ Door south~ ~ 0 3441 ~ ~ Door west~ ~ 0 3435 ~ ~ End #3441 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3400 8 100 Reset E 3421 16 100 Reset M 3413 5 100 Reset E 3422 -1 100 Door north~ ~ 0 3440 ~ ~ Door east~ ~ 0 3446 ~ ~ Door west~ ~ 0 3436 ~ ~ End #3442 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3416 4 100 Door east~ ~ 0 3447 ~ ~ Door south~ ~ 0 3443 ~ ~ End #3443 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 3442 ~ ~ Door south~ ~ 0 3444 ~ ~ End #3444 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3409 4 100 Reset M 3409 4 100 Door north~ ~ 0 3443 ~ ~ Door east~ ~ 0 3449 ~ ~ End #3445 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door south~ ~ 0 3446 ~ ~ Door west~ ~ 0 3440 ~ ~ End #3446 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 3445 ~ ~ Door south~ ~ 0 3447 ~ ~ Door west~ ~ 0 3441 ~ ~ End #3447 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3402 8 100 Door north~ ~ 0 3446 ~ ~ Door south~ ~ 0 3448 ~ ~ Door west~ ~ 0 3442 ~ ~ End #3448 Name The Lower Chambers and Tombs of the Undead~ Descr This room has been totally hollowed out and smoothed, and a pit has been drilled in the center of the floor. There are extensive gruesome paintings of beasts and monsters terrorizing the countryside; vampires sucking the blood of beasts and humans alike. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 ExtraDescr painting paintings mural~ There is a tiny painting of a vault in this mural ... and it seems to be a reflected picture of the vault ... the word in tiny print is 'rathcor'. ~ Reset M 3416 4 100 Reset O 3420 0 100 Reset P 3410 3420 100 Door north~ ~ 0 3447 ~ ~ End #3449 Name The Lower Chambers and Tombs of the Undead~ Descr The stench of death is heavy in these caverns. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Reset M 3410 1 100 Reset E 3414 16 100 Reset E 3429 5 100 Reset E 3411 17 100 Door east~ door closed locked pickproof~ 3411 3408 ~ door~ Door west~ ~ 0 3444 ~ ~ End #3450 Name Entrance to the Forbidden Catacombs~ Descr You have entered the forbidden catacombs. This cave system must have been built long ago. The air is dank and smells of something dead ... or maybe undead. Enter here at your own risk ... something evil abides. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3413 5 100 Reset E 3422 -1 100 Door north~ ~ -1 3451 Too dark to tell. ~ ~ Door east~ ~ -1 3452 Too dark to tell. ~ ~ Door south~ ~ -1 3453 Too dark to tell. ~ ~ Door west~ ~ -1 3454 Too dark to tell. ~ ~ Door up~ ~ -1 3408 ~ ~ End #3451 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door east~ ~ -1 3455 Too dark to tell. ~ ~ Door south~ ~ -1 3450 Too dark to tell. ~ ~ End #3452 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3407 5 100 Reset E 3402 16 100 Door north~ ~ 0 3461 Too dark to tell. ~ ~ Door west~ ~ -1 3450 Too dark to tell. ~ ~ End #3453 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3407 5 100 Reset E 3402 16 100 Door north~ ~ -1 3450 Too dark to tell. ~ ~ End #3454 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3402 8 100 Door east~ ~ -1 3450 Too dark to tell. ~ ~ End #3455 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3406 4 100 Reset E 3403 5 100 Door south~ ~ -1 3456 Too dark to tell. ~ ~ Door west~ ~ 0 3451 Too dark to tell. ~ ~ End #3456 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door north~ ~ -1 3455 Too dark to tell. ~ ~ Door east~ ~ -1 3457 Too dark to tell. ~ ~ End #3457 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3407 5 100 Reset E 3402 16 100 Door south~ ~ -1 3458 Too dark to tell. ~ ~ Door west~ ~ 0 3456 Too dark to tell. ~ ~ End #3458 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door north~ ~ 0 3457 ~ ~ Door south~ ~ -1 3472 You see unfathomable blackness to the south ... ~ ~ Door west~ ~ -1 3459 Too dark to tell. ~ ~ End #3459 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door east~ ~ -1 3458 Too dark to tell. ~ ~ Door west~ ~ -1 3460 You see something's den. ~ ~ End #3460 Name Den of the Vampire~ Descr Your mind whirls in the hideous madness of this place. The stench is horrendous and dead bodies, sucked of life, lay all over. One coffin lies in the center of the room ... waiting for YOU! ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3404 1 100 Reset E 3428 16 100 Reset E 3427 12 100 Reset E 3419 17 100 Reset E 3424 -1 100 Door east~ ~ -1 3459 Too dark to tell. ~ ~ Door down~ door closed locked pickproof~ 3419 3475 A jet black coffin ... who knows what lurks beneath. ~ coffin~ End #3461 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door east~ ~ 0 3462 Too dark to tell. ~ ~ Door south~ ~ 0 3452 Too dark to tell. ~ ~ End #3462 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3402 8 100 Door south~ ~ 0 3463 Too dark to tell. ~ ~ Door west~ ~ 0 3461 Too dark too tell. ~ ~ End #3463 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Reset M 3406 4 100 Reset E 3403 5 100 Door north~ ~ 0 3462 Too dark to tell. ~ ~ Door east~ ~ 0 3464 Too dark to tell. ~ ~ End #3464 Name The Catacombs~ Descr Stone walls, musty air ... the earth seems to moan softly. ~ Flags dark indoors no_recall~ Sector inside~ Regen 100 100 Door east~ door closed~ -1 3470 There is a secret door here.~ secret~ Door south~ ~ 0 3465 Too dark to tell. ~ ~ Door west~ ~ 0 3463 Too dark to tell. ~ ~ End #3465 Name The Gilded Hallway~ Descr Wow! Although this hallway is quite filthy and dusty, it is noticeably different than the rest of the catacombs ... but you don't feel safe yet. The walls faintly show ancient detailed etchings in gold and silver of ancient rituals ... not all of which seem pleasant. The hallway continues north into the catacombs and further south as long as you can see. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr etchings~ Beautiful yet disturbing, they urge you to move onward. ~ Reset M 3407 5 100 Reset E 3402 16 100 Reset M 3407 5 100 Reset E 3402 16 100 Door north~ ~ 0 3464 The glow of your light reflects off the walls and you see the catacombs. ~ ~ Door south~ ~ 0 3466 The glow of your light reflects off the walls ... the gilded hallway. ~ ~ End #3466 Name The Gilded Hallway~ Descr Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr etchings~ Beautiful yet disturbing, they urge you to move onward. ~ Reset M 3406 4 100 Reset E 3403 5 100 Door north~ ~ 0 3465 Your light reveals more of the hallway. ~ ~ Door south~ ~ 0 3467 Your light reveals more of the hallway. ~ ~ End #3467 Name The Gilded Hallway~ Descr Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr etchings~ Beautiful yet disturbing, they urge you to move onward. ~ Door north~ ~ 0 3466 Your light reveals more of the hallway. ~ ~ Door south~ ~ 0 3468 Your light reveals more of the hallway. ~ ~ End #3468 Name The Gilded Hallway~ Descr Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr etchings~ Beautiful yet disturbing, they urge you to move onward. ~ Reset M 3414 1 100 Reset E 3423 5 100 Reset M 3415 1 100 Door north~ ~ 0 3467 Your light reveals more of the hallway. ~ ~ Door south~ ~ 0 3469 Your light reveals more of the hallway. ~ ~ End #3469 Name The Gilded Hallway~ Descr Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr etchings~ Beautiful yet disturbing, they urge you to move onward. ~ Door north~ ~ 0 3468 Your light reveals more of the hallway. ~ ~ End #3470 Name A Secret Passageway~ Descr A secret passage! You wonder where it may lead! ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr east secret door~ The door closed on you so softly that you didn't even notice! ~ Door south~ ~ 0 3471 Too dark to tell. ~ ~ End #3471 Name A Secret Passageway~ Descr A secret passage! You wonder where it may lead! ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 3408 1 100 Reset E 3425 17 100 Reset E 3426 -1 100 Door north~ ~ 0 3470 Too dark to tell. ~ ~ End #3472 Name The Short Way to Hell ...~ Descr You fall ... hmm .... it's getting really HOT! You fall ... you fall ... Slowly you are cooking as you fall further ... your skin is burning and your hair evaporates ... you fall ... and fall ... AND STOP! Welcome to HELL! But even in Hell we give you another chance. ~ Flags no_mob indoors~ Sector inside~ Regen 100 100 End #3475 Name Inside the coffin~ Descr You are inside a coffin. It seems rather cramped in here. You can climb up out of the coffin, or you can wait for here the real occupant to join you. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door up~ door closed locked~ 3419 3460 ~ lid coffin~ End #0 #$