#AREADATA Name The Astral Plane~ Author Andi~ Levels 15 35 Security 1 VNUMs 1900 1979 Builders ~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #1900 Name astral guardian~ Short The Astral Guardian~ Long A grey figure guards the entrance to the astral plane. ~ Descr You see a slate grey vaguely humanoid shape, devoid of any true features. It stands before you with arms folded, seemingly uninterested in you. ~ Act sentinel stay_area~ AffectBy detect-invis detect-hidden sanctuary protect-evil~ Alignment 0 Level 37 Gold 100000 Race Human Sex neutral~ End #1901 Name nightmare~ Short A pitch-black nightmare~ Long A nightmare is here, kicking at you with its flaming hooves. ~ Descr The nightmare is a wholly evil being, sent out by the rulers of the lower planes to torment mortals. It vaguely resembles a horse, with a hide blacker than the darkest night, and hooves that burn with unholy fires. ~ Act aggressive stay_area~ AffectBy detect-invis infrared flying~ Alignment -1000 Level 18 Gold 6000 Race Animal Sex neutral~ End #1902 Name night hag~ Short An evil night hag~ Long A night hag reaches out to steal your soul. ~ Descr You see a shadowy creature with long talons and an evil grin, whose sole purpose is to hunt down and slay mortals in order to obtain souls for her foul master to torment. ~ Act scavenger aggressive stay_area~ AffectBy detect-invis infrared~ Alignment -1000 Level 24 Gold 12500 Race Undead Sex female~ Spec spec_cast_mage End #1903 Name stalker invisible~ Short An invisible stalker~ Long You see a wavy distortion in the air. ~ Descr You see only a wavy distortion in the air. You reach out to touch it, and feel nothing, not even the slightest of motions. ~ Act stay_area~ AffectBy invisible flying~ Alignment 200 Level 17 Gold 1000 Race Undead Sex neutral~ End #1904 Name soulless one~ Short A poor soulless being~ Long The soulless one wanders mindlessly. ~ Descr This unfortunate being has had its very soul torn from its body. It now roams mindlessly, unaware of its surroundings. ~ Act stay_area wimpy~ AffectBy ~ Alignment 0 Level 10 Gold 250 Race Undead Sex neutral~ End #1905 Name githyanki hunter~ Short A githyanki hunter~ Long A githyanki hunter searches for signs of the githzerai. ~ Descr You see a leathery-skinned humanoid creature that stands almost as tall as a normal man. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. ~ Act scavenger stay_area wimpy~ AffectBy infrared~ Alignment -500 Level 11 Gold 1000 Race Githyanki Sex male~ Spec spec_thief End #1906 Name githyanki warrior~ Short A githyanki warrior~ Long You see a humanoid figure clad in splinted armor. ~ Descr You see a leathery-skinned humanoid creature that stands as tall as a normal man. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. He is clad in ornately designed splinted armor, and wields a sword that whistles through the air as it slices towards your neck. ~ Act scavenger stay_area~ AffectBy infrared~ Alignment -500 Level 15 Gold 2500 Race Githyanki Sex male~ End #1907 Name githyanki guardian~ Short A githyanki guardian~ Long A humanoid figure clad in splinted armor blocks your way. ~ Descr You see a leathery-skinned humanoid creature that stands as tall as a normal man. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. He is clad in ornately designed splinted armor, and wields a sword that whistles through the air as it slices towards your neck. ~ Act sentinel scavenger aggressive~ AffectBy infrared~ Alignment -500 Level 15 Gold 6000 Race Githyanki Sex male~ End #1908 Name githyanki knight~ Short A githyanki knight~ Long A tall figure armored in black observes you quietly. ~ Descr You see a leathery-skinned humanoid creature that stands a full foot taller than a normal man. His features are obscured by a suit of ornately designed splinted armor -- you only hear the hissing of his breath and the scraping of his sword against its scabbard as it is unsheathed. ~ Act scavenger stay_area~ AffectBy infrared~ Alignment -750 Level 25 Gold 10000 Race Githyanki Sex male~ End #1909 Name githyanki protector~ Short A githyanki protector~ Long A black knight of the githyanki protects his queen. ~ Descr You see a leathery-skinned humanoid creature that stands a full foot taller than a normal man. His features are obscured by a suit of ornately designed splinted armor -- you only hear the hissing of his breath and the scraping of his sword against its scabbard as it is unsheathed. ~ Act sentinel scavenger aggressive~ AffectBy infrared~ Alignment -750 Level 25 Gold 10000 Race Githyanki Sex male~ End #1910 Name githyanki gish~ Short An evil gish~ Long A small githyanki laughs at your through fanged teeth. ~ Descr You see a leathery-skinned humanoid creature that stands nearly as tall as a normal man. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. The gish are well-versed in the arcane arts, unlike the normal gith people. You notice this from the blast of lightning headed towards you. ~ Act scavenger stay_area wimpy~ AffectBy infrared~ Alignment -600 Level 11 Gold 3000 Race Githyanki Sex male~ Spec spec_cast_mage End #1911 Name githyanki gish~ Short An evil gish~ Long A gish laughs as flame leaps from his hands towards your face. ~ Descr You see a leathery-skinned humanoid creature that stands nearly as tall as a normal man. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. The gish are well-versed in the arcane arts, unlike the normal gith people. You notice this from the blast of lightning headed towards you. ~ Act scavenger aggressive stay_area~ AffectBy infrared~ Alignment -600 Level 11 Gold 3000 Race Githyanki Sex male~ Spec spec_cast_mage End #1912 Name githyanki warlock~ Short A warlock of the Gith~ Long A humanoid figure stands here, holding a silvery sword. ~ Descr You see a leathery-skinned creature, clad all in black and bearing a silvery- colored sword. Like all githyanki, his teeth are fanged and his eyes hollow and sunken. As you turn to flee, you feel the impact of a fireball against your back. ~ Act aggressive stay_area~ AffectBy detect-invis detect-magic infrared~ Alignment -900 Level 20 Gold 10000 Race Githyanki Sex male~ Spec spec_cast_mage End #1913 Name githyanki lich queen~ Short The lich-queen~ Long The evil lich-queen of the Gith reaches out to destroy you. ~ Descr The lich-queen of the githyanki was once human, but no longer. Her skin has completely shrunken around her skull, held together solely by the force of unholy magic and the powers of this plane of existence. The cold glare of her hollow eyes sends you into paroxysms of fright. ~ Act sentinel aggressive~ AffectBy detect-invis detect-magic detect-hidden sanctuary infrared~ Alignment -1000 Level 30 Gold 100000 Race Githyanki Sex female~ Spec spec_cast_undead End #1914 Name lord gith~ Short Lord Gith~ Long Lord Gith suddenly forms from a cloud of blackness. He stares right through you with deadly, cold eyes. ~ Descr Lord Gith is the dead savior of the githyanki people, the warrior who led them to freedom from their former enslavers, the mind flayers. He has been dead for centuries and stands before you now due to an unholy alliance with powers beyond mortal ken. He gestures towards you. You feel your heart tremble and your throat begin to tighten. You are about to die. ~ Act sentinel aggressive~ AffectBy invisible detect-invis detect-hidden infrared~ Alignment -1000 Level 35 Gold 5000 Race Githyanki Sex male~ Spec spec_cast_undead End #1915 Name ghost~ Short An insubstantial ghost~ Long A ghost wanders here, intent on destroying all life. ~ Descr The ghost makes no sound. It is a shadowy shell of its former self, cursed now to roam forever without rest. The mind of this creature has been twisted and destroyed in this torment, and it now envys and intends to destroy all the true living beings it encounters, including you. ~ Act aggressive stay_area~ AffectBy infrared flying pass-door~ Alignment -1000 Level 16 Gold 1000 Race Undead Sex neutral~ Spec spec_cast_undead End #1916 Name githzerai prisoner~ Short An imprisoned githzerai~ Long A githzerai plots his escape plan. ~ Descr You see a conniving humanoid, a descendant of a race of humans once enslaved by the mindflayers and related to the githyanki. Unfortunately, the two races are bitter enemies, and this one happened to get caught. He intends to escape. ~ Act stay_area~ AffectBy infrared~ Alignment -350 Level 10 Gold 0 Race Githyanki Sex male~ End #1917 Name mindflayer prisoner~ Short A tortured mindflayer prisoner~ Long A mindflayer lies here, scarred from the torture inflicted by the Gith. ~ Descr You see a formerly tall humanoid creature, with four tentacles hanging from the middle of its head. It is hunched over, bent and scarred from torture inflicted by the githyanki. It cringes as you approach. ~ Act sentinel~ AffectBy ~ Alignment 0 Level 8 Gold 0 Race Mindflayer Sex neutral~ Spec spec_cast_mage End #1918 Name dragon red slave~ Short The enslaved red dragon~ Long A giant red dragon is chained here, his breath heating the furnace. ~ Descr The mighty scaled beast has been magically bound and subdued by the residents of the keep. Nevertheless, he is still an impressive sight, some twenty feet in length with an even more massive wingspan. He watches you, smoke drifting from his open mouth. ~ Act sentinel~ AffectBy detect-invis infrared~ Alignment -500 Level 28 Gold 5000 Race Dragon Sex male~ Spec spec_cast_mage End #1919 Name fire furnace flame~ Short A massive blast of fire~ Long The fires of the furnace burn away at your skin! ~ Descr The fire feeds on your skin like a living being, licking out at your hair. ~ Act sentinel aggressive stay_area~ AffectBy infrared~ Alignment 0 Level 13 Gold 5000 Race Object Sex neutral~ Spec spec_breath_fire End #0 #OBJDB #1900 Name hammer sledge grey~ Short a massive slate-grey sledgehammer~ Descr The ground cracks under the weight of a grey hammer lying here.~ Type weapon~ Extra anti-good anti-evil~ Wear take wield~ Values 0~ 4~ 8~ 8~ 0~ Weight 55 Cost 1000000 Affect damroll~ 10 ~ Affect hitroll~ -3 ~ Affect dexterity~ -2 ~ ExtraDescr hammer sledge grey~ This massive hammer is incredibly hard, heavy, and utterly grey and featureless. ~ End #1901 Name scroll violet~ Short a violet scroll~ Descr A rolled piece of violet parchment lies on the floor.~ Type scroll~ Extra bless~ Wear take~ Values 15~ armor~ bless~ shield~ ~ Weight 1 Cost 2500 ExtraDescr scroll violet~ The scroll is written on soft violet parchment that has a pleasing smell to it. ~ End #1902 Name tablet scroll black~ Short a black etched tablet~ Descr Lying on the ground is a jet black stone tablet.~ Type scroll~ Extra evil~ Wear take~ Values 30~ summon~ charm person~ ~ ~ Weight 5 Cost 15000 ExtraDescr tablet scroll black~ The tablet is an unreflective black rectangular piece of stone, with strange writings etched deep into its surface. ~ End #1903 Name scroll githyanki~ Short a scroll with githyanki writings on it~ Descr You see a scroll written in an alien tongue.~ Type scroll~ Extra ~ Wear take~ Values 24~ lightning bolt~ lightning bolt~ ~ ~ Weight 1 Cost 7500 ExtraDescr scroll githyanki~ The scroll has writings on it that you cannot comprehend. ~ End #1904 Name amulet demon~ Short a small demon's amulet~ Descr A small amulet lies here in the dirt.~ Type wand~ Extra evil nodrop~ Wear take hold~ Values 25~ 5~ 5~ energy drain~ 0~ Weight 5 Cost 20000 Affect wisdom~ -1 ~ Affect intelligence~ -1 ~ ExtraDescr amulet demon~ The amulet is a small circular object made from some bizarre metallic alloy. It is inscribed with various symbols and raised images of snakes, tortured victims, and other things too horrible to describe. Stenciled in the center is an unpronounceable name which it would behoove you not to utter aloud. ~ End #1905 Name talisman devil~ Short a devilish talisman~ Descr On the ground is a small talisman which radiates a tangible evil.~ Type staff~ Extra evil nodrop~ Wear take neck hold~ Values 25~ 5~ 5~ flamestrike~ 0~ Weight 5 Cost 21000 Affect hp~ -10 ~ ExtraDescr talisman devil~ The talisman is a red circular stone object hanging from a metallic chain. It seems to pulse with a life of its own, and you feel uncomfortable being anywhere near it. Engraved in the center is one word. Merely reading the word induces fright. ~ End #1906 Name knife silvery~ Short a silvery knife~ Descr A flat-bladed silvery knife lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 2~ 4~ 2~ 0~ Weight 3 Cost 1000 Affect damroll~ 1 ~ Affect hitroll~ 1 ~ ExtraDescr knife silvery~ The knife is forged from a strange silvery metal the likes of which you have never seen in your own world. It is incredibly sharp and hard, yet feels almost fluid to the touch. ~ End #1907 Name dagger silvery~ Short a silvery dagger~ Descr A sharp-looking silvery dagger lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 3~ 4~ 11~ 0~ Weight 3 Cost 1500 Affect damroll~ 1 ~ Affect hitroll~ 2 ~ ExtraDescr dagger silvery~ The dagger is forged from a strange silvery metal the likes of which you have never seen in your own world. It is incredibly sharp and hard, yet feels almost fluid to the touch. ~ End #1908 Name sword thin~ Short an extremely sharp and thin sword~ Descr Light glints off the edge of a razor-sharp sword.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 4~ 4~ 1~ 0~ Weight 3 Cost 2000 Affect damroll~ 3 ~ Affect hitroll~ 1 ~ Affect dexterity~ 1 ~ ExtraDescr sword thin~ The sword is forged from a strange silvery metal. It barely measures an inch across at its widest point, yet it is totally inflexible and razor-sharp. It could probably cut through stone. ~ End #1909 Name sword thin two two-handed~ Short a thin two-handed sword~ Descr A heavy yet thinly bladed two-handed sword lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 6~ 4~ 3~ 0~ Weight 16 Cost 5000 Affect damroll~ 4 ~ Affect hitroll~ 2 ~ ExtraDescr sword thin two two-handed~ The sword is forged from a strange silvery metal. It barely measures two inches across at its widest point, yet it is totally inflexible and razor sharp. It could probably cut through stone. ~ End #1910 Name sword silvery~ Short a silvery sword~ Descr A silvery sword gleams unnaturally with an alien light.~ Type weapon~ Extra glow~ Wear take wield~ Values 0~ 5~ 4~ 3~ 0~ Weight 13 Cost 10000 Affect damroll~ 2 ~ Affect hitroll~ 4 ~ Affect dexterity~ 2 ~ ExtraDescr sword silvery~ The sword is forged from a strange silvery metal the likes of which you have never seen in your own world. It is incredibly sharp and hard, yet feels almost fluid to the touch. ~ End #1911 Name flail barbed iron~ Short an iron barbed flail~ Descr A rusty iron flail with wicked barbs on it tears at the ground.~ Type weapon~ Extra hum evil magic~ Wear take wield~ Values 0~ 5~ 5~ 5~ 0~ Weight 14 Cost 20000 Affect damroll~ 7 ~ Affect hitroll~ 3 ~ ExtraDescr flail barbed iron~ This hideous weapon has claimed many lives. You can tell from the bloodstains dried into the iron and from the residue of flesh that hangs from the many barbs on it. ~ End #1912 Name sword gith~ Short the unholy sword of the githyanki~ Descr You feel tendrils of evil emanating from a wicked blade.~ Type weapon~ Extra evil nodrop noremove~ Wear take wield~ Values 0~ 10~ 3~ 3~ 0~ Weight 25 Cost 100000 Affect hitroll~ 8 ~ Affect wisdom~ -1 ~ Affect intelligence~ -2 ~ Affect strength~ 2 ~ ExtraDescr sword gith~ The blade of this sword is a featureless gray. As you touch it you feel an evil presence reaching out to consume your soul. Maybe picking it up wasn't such a good idea. ~ End #1913 Name stone flame~ Short a bright flaming stone~ Descr The room is lit by a hot blue flame coming from a small stone.~ Type light~ Extra ~ Wear take hold~ Values 0~ 0~ -1~ 0~ 0~ Weight 1 Cost 5000 Affect saving-breath~ -5 ~ Affect ac~ -2 ~ ExtraDescr stone flame~ This stone burns with an flame that emits great heat, yet it can be held with ease. The flame creates a light that allows you to see for miles. ~ End #1914 Name powder astral~ Short some astral powder~ Descr Twinkling powder floats before your eyes.~ Type treasure~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 Cost 5000 ExtraDescr powder astral~ You see the residue of the astral plane. ~ End #1915 Name vest splint~ Short a splint mail vest~ Descr An intricately fashioned splint mail vest lies here.~ Type armor~ Extra ~ Wear take body~ Values 7~ 0~ 0~ 0~ 0~ Weight 45 Cost 5000 ExtraDescr vest splint~ This splint mail has been expertly and ornately fashioned from the highest quality of steels. ~ End #1916 Name skirt splint~ Short a splint mail skirt~ Descr An intricately fashioned splint mail skirt lies here.~ Type armor~ Extra ~ Wear take legs~ Values 7~ 0~ 0~ 0~ 0~ Weight 20 Cost 1000 ExtraDescr skirt splint~ This splint mail has been expertly and ornately fashioned from the highest quality of steels. ~ End #1917 Name sleeves splint~ Short a pair of splint mail sleeves~ Descr A pair of intricately fashioned splint mail sleeves lie here.~ Type armor~ Extra ~ Wear take arms~ Values 7~ 0~ 0~ 0~ 0~ Weight 15 Cost 1000 ExtraDescr sleeves splint~ This splint mail has been expertly and ornately fashioned from the highest quality of steels. ~ End #1918 Name gauntlets ornate~ Short a pair of ornately designed gauntlets~ Descr A pair of painstakingly designed ornate gauntlets lie here.~ Type armor~ Extra ~ Wear take hands~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Cost 19000 Affect damroll~ 1 ~ Affect hitroll~ 1 ~ Affect strength~ 2 ~ ExtraDescr gauntlets ornate~ These gauntlets have been expertly and ornately fashioned from the highest quality of steels. ~ End #1919 Name vest cracked leather~ Short a decaying vest made from cracked leather~ Descr A decaying hunk of cracked leather has been discarded here.~ Type armor~ Extra ~ Wear take body~ Values 9~ 0~ 0~ 0~ 0~ Weight 5 Cost 50 Affect saving-spell~ -2 ~ Affect ac~ -6 ~ ExtraDescr vest cracked leather~ The ancient vest is barely intact. All of the leather has cracked and dried to a husk. It is covered with stains, burns, scorch marks, and blood. ~ End #1920 Name potion violet~ Short a violet potion~ Descr A tall glass flask holds a translucent violet fluid.~ Type potion~ Extra ~ Wear take~ Values 18~ invis~ protection evil~ detect evil~ ~ Weight 2 Cost 1000 ExtraDescr potion violet~ The violet fluid inside shifts and swirls. ~ End #1921 Name potion vial murky~ Short a vial of murky fluid~ Descr A small vial contains a murky, sludge-like substance.~ Type potion~ Extra ~ Wear take~ Values 15~ blindness~ shield~ ~ ~ Weight 1 Cost 750 ExtraDescr potion vial murky~ The murky liquid inside this vial looks a lot like sewer water. ~ End #1922 Name potion silvery~ Short a silvery-colored potion~ Descr An octagonal vial holds a silvery-colored fluid that reflects light.~ Type potion~ Extra ~ Wear take~ Values 20~ detect invis~ detect magic~ detect poison~ ~ Weight 2 Cost 1500 ExtraDescr potion silvery~ The octagonal vial contains a silvery-colored liquid that shimmers in the light. ~ End #1923 Name mint chocolate~ Short a tasty-looking chocolate mint~ Descr Someone has dropped a delicious-looking chocolate mint here.~ Type pill~ Extra ~ Wear take~ Values 35~ refresh~ heal~ ~ ~ Weight 0 Cost 1000 ExtraDescr mint chocolate~ This mint is made from the finest of chocolates, surrounding a cool peppermint interior that must be savored, not swallowed. ~ End #1924 Name pentagram~ Short a black pentagram~ Descr A small black metal pentagram has been left here.~ Type key~ Extra invis~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Cost 0 ExtraDescr pentagram~ The pentagram is a small circular hoop that surrounds a five-pointed star. Inscribed on its exterior loop are markings in an alien tongue. ~ End #1925 Name pouch rotting~ Short a rotting pouch~ Descr A small pouch rots away on the floor here.~ Type money~ Extra ~ Wear take~ Values 13600~ 0~ 0~ 0~ 0~ Weight 100 Cost 0 ExtraDescr pouch rotting~ You think you see glints of metal through the holes... ~ End #1926 Name rusted sword~ Short a rusted sword~ Descr A rusted sword is on the floor.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 3~ 3~ 3~ 0~ Weight 10 Cost 0 Affect damroll~ 5 ~ Affect hitroll~ -2 ~ ExtraDescr rusted sword~ This sword looks quite rusted, but that makes it nice and dangerous! ~ End #0 #ROOMDB #1900 Name The Bottom of the Rainbow~ Descr You are standing before a shimmering rainbow arching high up into the sky. You feel somehow separated from the natural world, even though the temple spire is only a few meters below you. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr rainbow~ The rainbow softly glows with beams of light, in colors that defy description. ~ Door up~ ~ -1 1901 The rainbow extends above you, fading out of existence only meters away. ~ ~ Door down~ ~ -1 1036 You can see the Temple of Midgaard below you. ~ ~ End #1901 Name On the Rainbow~ Descr You are standing on the rainbow, surrounded by many beams of multicolored light. Through the bottom of the rainbow you can barely make out the Temple of Midgaard, which is now quite far away. ~ Flags ~ Sector mountain~ Regen 100 100 ExtraDescr rainbow~ The rainbow softly glows with beams of light, in colors that defy description. ~ Door up~ ~ -1 1902 The rainbow extends far above you, slowly fading into darkness. ~ ~ Door down~ ~ -1 1900 The rainbow extends below you towards Midgaard. ~ ~ End #1902 Name On the Rainbow~ Descr You are standing on the rainbow, surrounded by many beams of multicolored light. Through the bottom of the rainbow you see the City of Midgaard and the land surrounding it. It seems to be miles below you. ~ Flags ~ Sector mountain~ Regen 100 100 ExtraDescr rainbow~ The rainbow softly glows with beams of light, in colors that defy description. ~ Door up~ ~ -1 1903 The rainbow extends far above you, slowly fading into darkness. ~ ~ Door down~ ~ -1 1901 The rainbow extends below you towards the land you once knew as home. ~ ~ End #1903 Name On the Rainbow~ Descr You are standing on the rainbow, surrounded by many beams of multicolored light. The rainbow extends above and below you as far as you can see. ~ Flags ~ Sector mountain~ Regen 100 100 ExtraDescr rainbow~ The rainbow brightly glows with beams of light, in colors that defy any description. ~ Door up~ ~ -1 1904 The rainbow extends far above you. You see a glowing white light at the rainbow's end. ~ ~ Door down~ ~ -1 1902 The rainbow extends far below you, slowly fading into darkness. ~ ~ End #1904 Name On the Rainbow~ Descr You are nearing the end of the rainbow. The beams of multicolored light have begun to merge and solidify. All around you you see glowing starlike motes of dust. Ahead of you is a bridge. ~ Flags ~ Sector mountain~ Regen 100 100 ExtraDescr bridge~ The colors of the rainbow seem to converge into a glowing bridge that leads to a massive white gate. ~ ExtraDescr motes star stars dust~ The star-like motes dance before your eyes. They are incredibly beautiful yet intangible -- your hand passes right through them. ~ ExtraDescr rainbow~ The rainbow brilliantly glows with beams of blinding light, in colors that sweep together and merge before your eyes. ~ Door up~ ~ -1 1905 The rainbow extends above you, merging into a brilliant glowing bridge. ~ ~ Door down~ ~ -1 1903 The rainbow extends far below you, slowly fading into darkness. ~ ~ End #1905 Name The Glowing Bridge at the Rainbow's End~ Descr After a long climb you have reached the end of the rainbow. The brilliant colors have twisted and merged into a beautiful glowing bridge that leads toward a massive white gate to the north. All around you is a soft, peaceful glow interrupted only by the passing of starlike dust motes before your eyes. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr gate~ The gate towers tens of feet above your heads. Beyond it is a field of utter blackness, from which the motes of light seem to issue forth. ~ ExtraDescr bridge~ The bridge glows with an unearthly light. ~ ExtraDescr motes star stars dust~ The star-like motes dance before your eyes. They are incredibly beautiful yet intangible -- your hand passes right through them. ~ ExtraDescr rainbow~ The rainbow seems to be forming directly from the light of the bridge. It drops out of sight below you. ~ Door north~ ~ -1 1906 The bridge leads on to a massive white gate. You see a large grey figure standing there. ~ ~ Door down~ ~ -1 1904 The bridge disassociates into a beautiful spectrum of colors that drop out of sight below you. ~ ~ End #1906 Name The Astral Gate~ Descr Here the bridge ends before a massive, pearly-colored gate beyond which you can see a field of blackness filled with silvery snake-like tendrils, stars, and occasional flashes of of light. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr plaque~ The plaque reads: `Let this gate stand to protect mortal man for all time against the perils of the outer planes of existence and the creatures fair and foul that dwell within. -Andersen` ~ ExtraDescr gate~ You see a huge, glowing gate wrought from an incredibly hard translucent material. Each of the intricately carved bars of this mighty gate are about as thick as a man's wrist, rising from the floor to a height of forty feet. A plaque is inset into the wall next to one side of the gate. ~ Reset M 1900 1 100 Reset E 1900 16 100 Door north~ door closed~ -1 1907 Through the gate you see a massive field of blackness that extends as far as you can see. ~ gate~ Door south~ ~ -1 1905 The bridge extends towards the rainbow, which drops out of sight below you. ~ ~ End #1907 Name Into the Astral Plane~ Descr You step through the gate, and into another reality... You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, although it is not too late to return through the gate to the south. ~ Flags no_mob~ Sector field~ Regen 100 100 ExtraDescr gate~ From here the pearly-colored gate seems very small and insubstantial. Through its bars you can see the Astral Guardian, protecting your world from the perils of this plane of existence. ~ Door north~ ~ -1 1908 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door south~ door closed~ -1 1906 The astral gate leads back to your world. ~ gate~ Door west~ ~ -1 1910 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1911 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1912 The astral field leads off into infinity. ~ ~ End #1908 Name Exploring the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, and it is difficult to maintain your bearings and sense of direction. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1913 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1910 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1907 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1914 The astral field leads off into infinity. ~ ~ End #1909 Name Exploring the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, and it is difficult to maintain your bearings and sense of direction. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1914 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1916 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1907 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1910 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1911 The astral field leads off into infinity. ~ ~ End #1910 Name Exploring the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, and it is difficult to maintain your bearings and sense of direction. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1915 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1907 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1908 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1913 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1909 The astral field leads off into infinity. ~ ~ End #1911 Name Exploring the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, and it is difficult to maintain your bearings and sense of direction. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1916 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1917 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1907 The astral field leads off into infinity. ~ ~ End #1912 Name Exploring the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is very disorienting, and it is difficult to maintain your bearings and sense of direction. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1917 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1908 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1911 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1907 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1915 The astral field leads off into infinity. ~ ~ End #1913 Name Roaming the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is somewhat disorienting. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1918 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1915 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1908 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1920 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1914 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1910 The astral field leads off into infinity. ~ ~ End #1914 Name Roaming the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is somewhat disorienting. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1919 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1917 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1918 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1908 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1913 The astral field leads off into infinity. ~ ~ End #1915 Name Roaming the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is somewhat disorienting, though your instincts say you are close to home. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1920 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1922 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1910 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1913 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1916 The astral field leads off into infinity. ~ ~ End #1916 Name Roaming the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is somewhat disorienting, though your instincts say you are close to home. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1921 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1919 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1911 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1915 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1917 The astral field leads off into infinity. ~ ~ End #1917 Name Roaming the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is somewhat disorienting, though your instincts say you are close to home. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1922 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1911 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1914 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1916 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1921 The astral field leads off into infinity. ~ ~ End #1918 Name Wandering the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is highly disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Reset M 1905 8 100 Reset E 1907 16 100 Door north~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1914 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1913 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1919 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1933 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1936 You see a tangible strand of silvery light. ~ ~ End #1919 Name Wandering the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is highly disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1910 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1918 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1914 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1916 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1934 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1938 You see a tangible strand of silvery light. ~ ~ End #1920 Name Wandering the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is highly disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1903 4 100 Reset E 1914 -1 100 Reset M 1904 10 100 Reset E 1926 16 100 Reset M 1905 8 100 Reset E 1907 16 100 Door north~ ~ -1 1911 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1913 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1915 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1921 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1935 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1940 You see a tangible strand of silvery light. ~ ~ End #1921 Name Wandering the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is highly disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Door north~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1920 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1916 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1942 You see a tangible strand of silvery light. ~ ~ Door up~ ~ -1 1917 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1933 The astral field leads off into infinity. ~ ~ End #1922 Name Wandering the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is highly disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1904 10 100 Reset E 1926 16 100 Reset M 1905 8 100 Reset E 1907 16 100 Door north~ ~ -1 1912 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1917 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1915 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1944 You see a tangible strand of silvery light. ~ ~ Door down~ ~ -1 1934 The astral field leads off into infinity. ~ ~ End #1923 Name Travelling the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1906 6 100 Reset E 1909 16 100 Reset E 1915 5 100 Door north~ ~ -1 1924 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1928 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1937 You see a tangible strand of silvery light. ~ ~ Door west~ ~ -1 1926 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1932 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1935 The astral field leads off into infinity. ~ ~ End #1924 Name Travelling the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1903 4 100 Reset E 1914 -1 100 Reset M 1905 8 100 Reset E 1907 16 100 Door north~ ~ -1 1925 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1929 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1923 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1933 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1930 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1939 You see a tangible strand of silvery light. ~ ~ End #1925 Name Travelling the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1941 You see a tangible strand of silvery light. ~ ~ Door east~ ~ -1 1927 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1924 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1934 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1928 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1930 The astral field leads off into infinity. ~ ~ End #1926 Name Travelling the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1903 4 100 Reset E 1914 -1 100 Door north~ ~ -1 1931 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1923 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1927 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1935 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1943 You see a tangible strand of silvery light. ~ ~ Door down~ ~ -1 1929 The astral field leads off into infinity. ~ ~ End #1927 Name Travelling the Astral Plane~ Descr You find yourself floating in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting. Nearby you see a large silvery strand of light. Most exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1906 6 100 Reset E 1909 16 100 Reset E 1915 5 100 Door north~ ~ -1 1926 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1932 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1933 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1925 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1931 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1944 You see a tangible strand of silvery light. ~ ~ End #1928 Name Traversing the Astral Plane~ Descr You find yourself deep within in a dark field filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting, and you are having trouble keeping your sense of direction. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1909 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1947 The astral field leads off into the depths. ~ ~ Door south~ ~ -1 1934 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1923 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1945 The astral field leads off into the depths. ~ ~ Door down~ ~ -1 1925 The astral field leads off into infinity. ~ ~ End #1929 Name Traversing the Astral Plane~ Descr You find yourself deep within in a dark field filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting, and you are having trouble keeping your sense of direction. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1910 6 100 Reset E 1906 16 100 Door north~ ~ -1 1930 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1949 The astral field leads off into the depths. ~ ~ Door south~ ~ -1 1935 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1924 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1926 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1946 The astral field leads off into the depths. ~ ~ End #1930 Name Traversing the Astral Plane~ Descr You find yourself deep within in a dark field filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting, and you are having trouble keeping your sense of direction. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1903 4 100 Reset E 1914 -1 100 Reset M 1908 3 100 Reset E 1909 16 100 Reset E 1915 5 100 Reset E 1916 7 100 Reset E 1917 10 100 Door north~ ~ -1 1947 The astral field leads off into the depths. ~ ~ Door east~ ~ -1 1933 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1929 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1945 The astral field leads off into the depths. ~ ~ Door up~ ~ -1 1925 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1924 The astral field leads off into infinity. ~ ~ End #1931 Name Traversing the Astral Plane~ Descr You find yourself deep within in a dark field filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting, and you are having trouble keeping your sense of direction. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1910 6 100 Reset E 1906 16 100 Door north~ ~ -1 1932 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1934 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1926 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1948 The astral field leads off into the depths. ~ ~ Door up~ ~ -1 1946 The astral field leads off into the depths. ~ ~ Door down~ ~ -1 1927 The astral field leads off into infinity. ~ ~ End #1932 Name Traversing the Astral Plane~ Descr You find yourself deep within in a dark field filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is extremely disorienting, and you are having trouble keeping your sense of direction. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1949 The astral field leads off into the depths. ~ ~ Door east~ ~ -1 1935 The astral field leads off into infinity. ~ ~ Door south~ ~ -1 1931 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1927 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1948 The astral field leads off into the depths. ~ ~ Door down~ ~ -1 1923 The astral field leads off into infinity. ~ ~ End #1933 Name Lost in the Astral Plane~ Descr You find yourself in in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is incredibly disorienting, and you are having trouble keeping your senses straight. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1901 2 100 Reset E 1904 -1 100 Door north~ ~ -1 1927 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1924 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1930 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1921 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1918 The astral field leads off into infinity. ~ ~ End #1934 Name Lost in the Astral Plane~ Descr You find yourself in in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is incredibly disorienting, and you are having trouble keeping your senses straight. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Reset M 1901 2 100 Reset E 1904 -1 100 Door north~ ~ -1 1928 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1925 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1931 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1922 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1919 The astral field leads off into infinity. ~ ~ End #1935 Name Lost in the Astral Plane~ Descr You find yourself in in a field of blackness, filled with tiny tendrils of silvery light and insubstantial shining motes of dust. The weightlessness of this environment is incredibly disorienting, and you are having trouble keeping your senses straight. All exits lead off into the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1929 The astral field leads off into infinity. ~ ~ Door east~ ~ -1 1926 The astral field leads off into infinity. ~ ~ Door west~ ~ -1 1932 The astral field leads off into infinity. ~ ~ Door up~ ~ -1 1923 The astral field leads off into infinity. ~ ~ Door down~ ~ -1 1920 The astral field leads off into infinity. ~ ~ End #1936 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1937 The strand of light twists and turns out of sight. ~ ~ Door up~ ~ -1 1918 You see the infinite expanse of the astral field. ~ ~ End #1937 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1923 You see the infinite expanse of the astral field. ~ ~ Door south~ ~ -1 1936 The strand of light twists and turns out of sight. ~ ~ End #1938 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door east~ ~ -1 1939 The strand of light twists and turns out of sight. ~ ~ Door up~ ~ -1 1919 You see the infinite expanse of the astral field. ~ ~ End #1939 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door west~ ~ -1 1938 The strand of light twists and turns out of sight. ~ ~ Door up~ ~ -1 1924 You see the infinite expanse of the astral field. ~ ~ End #1940 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door east~ ~ -1 1941 The strand of light twists and turns out of sight. ~ ~ Door up~ ~ -1 1920 You see the infinite expanse of the astral field. ~ ~ End #1941 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door south~ ~ -1 1925 You see the infinite expanse of the astral field. ~ ~ Door west~ ~ -1 1940 The strand of light twists and turns out of sight. ~ ~ End #1942 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door north~ ~ -1 1943 The strand of light twists and turns out of sight. ~ ~ Door east~ ~ -1 1921 You see the infinite expanse of the astral field. ~ ~ End #1943 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door south~ ~ -1 1942 The strand of light twists and turns out of sight. ~ ~ Door down~ ~ -1 1926 You see the infinite expanse of the astral field. ~ ~ End #1944 Name Walking the Silvery Strand~ Descr You are standing atop a silvery strand of light that twists and turns through the astral field. ~ Flags ~ Sector field~ Regen 100 100 Reset R 6 0 0 Door up~ ~ -1 1927 You see the endless expanse of the astral field. ~ ~ Door down~ ~ -1 1922 You see the infinite expanse of the astral field. ~ ~ End #1945 Name Deep Within the Astral Plane~ Descr You have travelled deep inside the astral field. Here the fabric of the field has become twisted and warped due to the proximity of another plane of existence. Some of the tendrils of light that line the astral field have been warped and twisted into portals to other worlds. Take care before you step through one -- you might never return. ~ Flags ~ Sector field~ Regen 100 100 Reset M 1915 3 100 Reset E 1921 -1 100 Door north~ ~ -1 1946 The astral field leads on into the depths. ~ ~ Door east~ ~ -1 1930 The astral field leads on into infinity. ~ ~ Door south~ ~ -1 0 The nexial link has been blocked by the gods for your protection. ~ ~ Door west~ ~ -1 1949 The astral field leads on into the depths. ~ ~ Door up~ ~ -1 1950 Through the nexial link you can see a stony keep. ~ ~ Door down~ ~ -1 1928 The astral field leads on into infinity. ~ ~ End #1946 Name Deep Within the Astral Plane~ Descr You have travelled deep inside the astral field. Here the fabric of the field has become twisted and warped due to the proximity of another plane of existence. Some of the tendrils of light that line the astral field have been warped and twisted into portals to other worlds. Take care before you step through one -- you might never return. ~ Flags ~ Sector field~ Regen 100 100 Reset M 1902 1 100 Reset E 1905 -1 100 Door north~ ~ -1 1933 The astral field leads on into infinity. ~ ~ Door east~ ~ -1 0 The nexial link has been blocked by the gods for your protection. ~ ~ Door south~ ~ -1 1945 The astral field leads on into the depths. ~ ~ Door west~ ~ -1 1947 The astral field leads on into the depths. ~ ~ Door up~ ~ -1 1929 The astral field leads on into infinity. ~ ~ Door down~ ~ -1 1931 The astral field leads on into infinity. ~ ~ End #1947 Name Deep Within the Astral Plane~ Descr You have travelled deep inside the astral field. Here the fabric of the field has become twisted and warped due to the proximity of another plane of existence. Some of the tendrils of light that line the astral field have been warped and twisted into portals to other worlds. Take care before you step through one -- you might never return. ~ Flags ~ Sector field~ Regen 100 100 Reset M 1915 3 100 Reset E 1921 -1 100 Door north~ ~ -1 1934 The astral field leads on into infinity. ~ ~ Door east~ ~ -1 1946 The astral field leads on into the depths. ~ ~ Door south~ ~ -1 1930 The astral field leads on into infinity. ~ ~ Door west~ ~ -1 1928 The astral field leads on into infinity. ~ ~ Door up~ ~ -1 0 The nexial link has been blocked by the gods for your protection. ~ ~ Door down~ ~ -1 1948 The astral field leads on into the depths. ~ ~ End #1948 Name Deep Within the Astral Plane~ Descr You have travelled deep inside the astral field. Here the fabric of the field has become twisted and warped due to the proximity of another plane of existence. Some of the tendrils of light that line the astral field have been warped and twisted into portals to other worlds. Take care before you step through one -- you might never return. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 1935 The astral field leads on into infinity. ~ ~ Door east~ ~ -1 1931 The astral field leads on into infinity. ~ ~ Door south~ ~ -1 1949 The astral field leads on into the depths. ~ ~ Door west~ ~ -1 0 The nexial link has been blocked by the gods for your protection. ~ ~ Door up~ ~ -1 1947 The astral field leads on into the depths. ~ ~ Door down~ ~ -1 1932 The astral field leads on into infinity. ~ ~ End #1949 Name Deep Within the Astral Plane~ Descr You have travelled deep inside the astral field. Here the fabric of the field has become twisted and warped due to the proximity of another plane of existence. Some of the tendrils of light that line the astral field have been warped and twisted into portals to other worlds. Take care before you step through one -- you might never return. ~ Flags ~ Sector field~ Regen 100 100 Reset M 1915 3 100 Reset E 1921 -1 100 Door north~ ~ -1 1948 The astral field leads on into the depths. ~ ~ Door east~ ~ -1 1945 The astral field leads on into the depths. ~ ~ Door south~ ~ -1 1932 The astral field leads on into the depths. ~ ~ Door west~ ~ -1 1929 The astral field leads on into infinity. ~ ~ Door up~ ~ -1 8100 You see the plane of Nirvana. ~ ~ Door down~ ~ -1 0 The nexial link has been blocked by the gods for your protection. ~ ~ End #1950 Name Inside the Githyanki Keep~ Descr You are standing just inside a nexial portal that leads out onto the Astral Plane. It seems that you have found the lair of the Githyanki, the once-human followers of Lord Gith. Ahead of you stands a steel door leading into the keep hewn from stone. ~ Flags no_mob~ Sector inside~ Regen 100 100 ExtraDescr steel~ The door is made from a set of rusting steel plates set deep into the stone. ~ Door north~ door closed~ -1 1951 You see a rusty steel door which leads into the keep. ~ steel~ Door down~ ~ -1 1945 Below you is the nexial portal that leads into the astral plane. ~ ~ End #1951 Name A guard station~ Descr This is a small building just inside the keep. Doors lead out to the east and west. Some small weapons hang on hooks on the walls, for use in defense of the keep. Doors stand in all directions save north. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door iron~ The door is made from a set of iron plates set deep into the stone. ~ ExtraDescr steel~ The door is made from a set of rusting steel plates set deep into the stone. ~ Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Door east~ door closed~ -1 1961 You see an iron door which leads out onto a grey stone road. ~ door iron~ Door south~ door closed~ -1 1950 You see a rusty steel door which leads out to the nexial link. ~ steel~ Door west~ door closed~ -1 1952 You see an iron door which leads out onto a grey stone road. ~ door iron~ End #1952 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road turns to the north, ending to the east at an iron door. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door iron~ The door is made from a set of iron plates set deep into the stone. ~ Door north~ ~ -1 1953 The grey cobblestones continue. ~ ~ Door east~ door closed~ -1 1951 You see an iron door which leads into a small stone building set into the wall of the keep. ~ door iron~ End #1953 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road continues to the north and south. Doors to the east and west lead into stone buildings. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door iron~ The door is fashioned from many iron plates and set deep into the stone wall. ~ ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Reset M 1911 6 100 Reset E 1906 16 100 Door north~ ~ -1 1954 The grey cobblestones continue. ~ ~ Door east~ door closed~ -1 1962 You see a small stone building with a wooden door. ~ door wooden~ Door south~ ~ -1 1952 The grey cobblestones continue. ~ ~ Door west~ door closed~ -1 1969 An iron door blocks your entrance into a large stone building. ~ door iron~ End #1954 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road turns to the south and continues on to the east. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ -1 1955 The grey cobblestones continue. ~ ~ Door south~ ~ -1 1953 The grey cobblestones continue. ~ ~ End #1955 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road continues to the east and west. To the north you see a massive building and a pair of large doors. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr doors metal~ The doors are formed from a silvery substance that feels very hard yet almost slippery to the touch. They are covered in images in bas-relief, depicting scenes of combat between humans and strange tentacle-mouthed humanoids. ~ Reset M 1908 3 100 Reset E 1909 16 100 Reset E 1915 5 100 Reset E 1916 7 100 Reset E 1917 10 100 Door north~ door closed~ -1 1974 Looming before you is a forbidding pair of metal doors. ~ doors metal~ Door east~ ~ -1 1956 The grey cobblestones continue. ~ ~ Door west~ ~ -1 1954 The grey cobblestones continue. ~ ~ End #1956 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road continues to the east and west. A door to the south leads into a tall stone building. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Door east~ ~ -1 1957 The grey cobblestones continue. ~ ~ Door south~ door closed~ -1 1964 You see a tall stone building with a wooden door. ~ door wooden~ Door west~ ~ -1 1955 The grey cobblestones continue. ~ ~ End #1957 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road turns to the west and continues to the south. A door to the north leads into a tall stone building. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Door north~ door closed~ -1 1973 You see a tall stone building with a wooden door. ~ door wooden~ Door south~ ~ -1 1958 The grey cobblestones continue. ~ ~ Door west~ ~ -1 1956 The grey cobblestones continue. ~ ~ End #1958 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road continues to the north and south. To the east is a door in a large stone building. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door iron~ The door is made from many hammered iron plates, set deep into the stone wall. ~ Door north~ ~ -1 1957 The grey cobblestones continue. ~ ~ Door east~ door closed~ -1 1967 An iron door blocks your entrance into a large stone building. ~ door iron~ Door south~ ~ -1 1959 The grey cobblestones continue. ~ ~ End #1959 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road continues to the north and south. ~ Flags ~ Sector city~ Regen 100 100 Reset M 1911 6 100 Reset E 1906 16 100 Door north~ ~ -1 1958 The grey cobblestones continue. ~ ~ Door south~ ~ -1 1960 The grey cobblestones continue. ~ ~ End #1960 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road turns to the north and continues on to the west. To the east is a door in a large stone building. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door iron~ The door is made from many hammered iron plates, set deep into the stone wall. ~ Door north~ ~ -1 1959 The grey cobblestones continue. ~ ~ Door east~ door closed~ -1 1965 An iron door blocks your entrance into a large stone building. ~ door iron~ Door west~ ~ -1 1961 The grey cobblestones continue. ~ ~ End #1961 Name A grey road~ Descr The ground beneath your feet is a uniformly grey cobblestone. A dull red sun hangs in an orange sky above your head; you hear none of the sounds you would commonly associate with a normal city. The cobblestone road goes on to the east, ending to the west at an iron door. A door to the north leads into a small stone building. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr door iron~ The door is made from a set of iron plates set deep into the stone. ~ ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Door north~ door closed~ -1 1963 You see a small stone building with a wooden door. ~ door wooden~ Door east~ ~ -1 1960 The grey cobblestones continue. ~ ~ Door west~ door closed~ -1 1951 You see an iron door which leads into a small stone building set into the wall of the keep. ~ door iron~ End #1962 Name A small building~ Descr You have stepped inside a dimly lit building, which apparently serves as living quarters for several githyanki gish. The walls are heavy stone blocks, covered with panels of strangely knotted and twisted wood. A couple of candles burn dimly in sconces here and there. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Reset M 1911 6 100 Reset E 1906 16 100 Reset M 1911 6 100 Reset E 1906 16 100 Reset E 1922 -1 100 Door west~ door closed~ -1 1953 The wooden door leads back out onto the grey cobblestone road. ~ door wooden~ End #1963 Name A small building~ Descr You have stepped inside a dimly lit building, which apparently serves as living quarters for several githyanki gish. The walls are heavy stone blocks, covered with panels of strangely knotted and twisted wood. A couple of candles burn dimly in sconces here and there. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Reset M 1911 6 100 Reset E 1906 16 100 Reset M 1911 6 100 Reset E 1906 16 100 Reset E 1922 -1 100 Door south~ door closed~ -1 1961 The wooden door leads back out onto the grey cobblestone road. ~ door wooden~ End #1964 Name A large dwelling~ Descr You have stepped inside a dimly lit building with vaulted ceilings and high windows. The walls are heavy stone blocks that rise tens of feet above your head, covered with panels of strangely knotted and twisted wood. On the floor are charcoal stencils of pentagrams and various other ominous sigils. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Reset M 1912 4 100 Reset E 1910 16 100 Reset E 1903 -1 100 Door north~ door closed~ -1 1956 The wooden door leads back out onto the grey cobblestone road. ~ door wooden~ End #1965 Name The Githyanki Weaponry~ Descr A large chamber, full of weapons in various states of completion. Strange glowing blocks of silvery metal are being pounded and rolled out into deadly razor-sharp knives, daggers, and swords. Sounds of hammering and blasts of heat and strange smells come from the open doorway to the north. An iron door stands to the west. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door iron~ The door is made from many hammered iron plates, set deep into the stone wall. ~ Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Door north~ ~ -1 1966 You see a massive forgeroom, lit by a white-hot furnace. ~ ~ Door west~ door closed~ -1 1960 The iron door leads back out onto the grey cobblestone road. ~ door iron~ End #1966 Name The Forge~ Descr In the center of the room is a massive furnace which emits great gouts of heat and a strange smell which comes from the melting of the silvery metal used by the githyanki. A large trough of icy water stands to the west, used for quenching hot metal. Doorways stand to the north and south. The furnace door lies to the east. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door furnace~ The entire furnace is glowing white-hot to the touch. The furnace door looks too hot to even attempt to open. ~ Door north~ ~ -1 1967 You see the armoury. ~ ~ Door east~ door closed~ -1 1968 Through the grille in the furnace door you see only flames. ~ door furnace~ Door south~ ~ -1 1965 You see the weaponry. ~ ~ End #1967 Name The Githyanki Armoury~ Descr A large chamber, full of suits of armor in various states of completion. In this chamber the hard steels of the githyanki are shaped into ornately fashioned suits of mail. Sounds of hammering and blasts of heat and strange smells come from the open doorway to the south. An iron door stands to the west. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door iron~ The door is made from many hammered iron plates, set deep into the stone wall. ~ Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Door south~ ~ -1 1966 You see a massive forgeroom, lit by a white-hot furnace. ~ ~ Door west~ door closed~ -1 1958 The iron door leads back out onto the grey cobblestone road. ~ door iron~ End #1968 Name Inside the furnace~ Descr You gasp for breath and choke on toxic sulphur and brimstone. The sweat on your forehead is instantly vaporized by the flames that surround you. You begin to feel faint and dizzy from the heat... ... you'd better leave before you pass out and burn to a cinder! ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 1918 1 100 Reset E 1913 0 100 Reset M 1919 6 100 Reset M 1919 6 100 Reset M 1919 6 100 Reset M 1919 6 100 Reset M 1919 6 100 Reset M 1919 6 100 Door north~ ~ -1 1968 The flames blind you and obscure your vision. ~ ~ Door east~ ~ -1 0 The flames blind you and obscure your vision. ~ ~ Door south~ ~ -1 1968 The flames blind you and obscure your vision. ~ ~ Door west~ door closed~ -1 1966 The flames blind you and obscure your vision. ~ door furnace~ End #1969 Name A guard station~ Descr You are standing in a small, fairly empty building that serves as the prison for the keep. The building is small because the githyanki do not make a habit of taking prisoners, and those that they do capture do not last long. The cellblock lies to the west and the grey stone road is to the east. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door iron~ The door is fashioned from many iron plates and set deep into the stone wall. ~ Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Reset M 1907 8 100 Reset E 1908 16 100 Reset E 1915 5 100 Door east~ door closed~ -1 1953 You see an iron door which leads back out onto the grey cobblestone road. ~ door iron~ Door west~ ~ -1 1970 You see the cellblock. ~ ~ End #1970 Name The cellblock~ Descr A torch flickers in the western wall, providing some illumination for this dim corridor. Some whips, manacles, and chains hang on the walls -- they seem to have been used recently. Cell doors stand to the north and south. The guard station is to the east. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door cell~ The cell door is wooden and about 4' high, with a slot in the bottom to pass food underneath to the prisoner. ~ Door north~ door closed~ -1 1971 You see a small cell. ~ door cell~ Door east~ ~ -1 1969 You see the guard station. ~ ~ Door south~ door closed~ -1 1972 You see a small cell. ~ door cell~ End #1971 Name A cramped cell~ Descr You are in a tiny, cold, dank cell. The only exit is back through the door to the south. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door cell~ The cell door is wooden and about 4' high, with a slot in the bottom to pass food underneath to the prisoner. ~ Reset M 1917 1 100 Door south~ door closed~ -1 1970 You see the cellblock. ~ door cell~ End #1972 Name A tiny cell~ Descr You are in a cold, dank, cramped cell. The only exit is back through the door to the north. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door cell~ The cell door is wooden and about 4' high, with a slot in the bottom to pass food underneath to the prisoner. ~ Reset M 1916 1 100 Door north~ door closed~ -1 1970 You see the cellblock. ~ door cell~ End #1973 Name A large dwelling~ Descr You have stepped inside a dimly lit building with vaulted ceilings and high windows. The walls are heavy stone blocks that rise tens of feet above your head, covered with panels of strangely knotted and twisted wood. On the floor are charcoal stencils of pentagrams and various other ominous sigils. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr door wooden~ The door is thick, made from a knotted and twisted greyish wood. ~ Reset M 1912 4 100 Reset E 1910 16 100 Reset E 1903 -1 100 Door south~ door closed~ -1 1957 The wooden door leads back out onto the grey cobblestone road. ~ door wooden~ End #1974 Name South End of the Hall~ Descr This is a massive stone hall, lit by flaming blue stones set into the walls. Massive suits of armor line the walls, holding weapons fashioned from a strange silvery metal. The great hall continues to the north and ends in a pair of huge metal doors to the south. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr doors metal~ The doors are formed from a silvery substance that feels very hard yet almost slippery to the touch. They are covered in images in bas-relief, depicting scenes of combat between humans and strange tentacle-mouthed humanoids. ~ ExtraDescr weapons~ Massive pole arms, spears, mighty swords, all kinds of death-dealing devices. ~ ExtraDescr armor suits~ The suits of armor are very intricately and ornately fashioned splint mail. ~ Reset M 1912 4 100 Reset E 1910 16 100 Reset E 1903 -1 100 Reset M 1912 4 100 Reset E 1910 16 100 Reset E 1903 -1 100 Door north~ ~ -1 1975 The great hall continues to the north. ~ ~ Door south~ door closed~ -1 1955 The metal doors lead out onto the grey cobblestone road. ~ doors metal~ End #1975 Name North End of the Hall~ Descr This is a massive stone hall, lit by flaming blue stones set into the walls. Massive suits of armor line the walls, holding weapons fashioned from a strange silvery metal. The great hall continues to the south. An archway leads into a dimly lit room to the north. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr arch archway door~ The archway is shrouded in a strange black mist that obscures your vision. ~ ExtraDescr weapons~ Massive pole arms, spears, mighty swords, all kinds of death-dealing devices. ~ ExtraDescr armor suits~ The suits of armor are very intricately and ornately fashioned splint mail. ~ Door north~ door closed~ -1 1976 You think you can see some steps leading up to an altar... ~ mist door~ Door south~ ~ -1 1974 The great hall continues to the south. ~ ~ End #1976 Name The Altar Chamber~ Descr Your eyes have trouble adjusting to the dim lighting. All around you are columnar statues of githyanki turned towards the altar standing at the top of a series of steps. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr arch archway door~ The archway is shrouded in a strange black mist that obscures your vision. ~ Reset M 1909 2 100 Reset E 1909 16 100 Reset E 1915 5 100 Reset E 1916 7 100 Reset E 1917 10 100 Reset E 1918 9 100 Door north~ ~ -1 1977 The steps lead north and up to a massive sacrificial altar. ~ ~ Door south~ door closed~ -1 1975 You think you can see the hall. ~ mist door~ End #1977 Name Before the Altar~ Descr You have climbed the mighty steps of the altar chamber and stand before a huge altar use to pay tribute to Lord Gish, long-dead ruler of the githyanki. The altar is covered in blood and radiates unspeakable power that is absorbed by the horrible presence which stands before you. ~ Flags dark indoors~ Sector inside~ Regen 100 100 ExtraDescr hole holes~ The holes have passed countless amounts of blood down below the altar. ~ ExtraDescr blood bloodstains stains~ The stains of blood run down off the altar towards your feet, oozing quietly. ~ ExtraDescr altar~ The altar is a huge sacrificial altar covered in bloodstains. ~ Reset M 1909 2 100 Reset E 1909 16 100 Reset E 1915 5 100 Reset E 1916 7 100 Reset E 1917 10 100 Reset E 1918 9 100 Reset M 1913 1 100 Reset E 1911 16 100 Reset E 1924 17 100 Reset E 1902 -1 100 Door south~ ~ -1 1976 The steps lie to the south, leading back down to the altar chamber floor. ~ ~ Door down~ door closed~ -1 1978 The floor of the altar is pockmarked with small holes, draining blood. ~ hole~ End #1978 Name A Gateway to the Underworld~ Descr You step through the tiny hole in the altar, and stand before a swirling field of blackness. Through the field you can hear the howls of lost souls and long-dead beings. ~ Flags dark indoors~ Sector city~ Regen 100 100 ExtraDescr field gateway~ The field pulses and feeds on the blood dripping from above. A tangible wave of hatred washes over you, striking fear into your very soul. ~ ExtraDescr blood~ The blood drips from above your head and falls through the field... ~ Door up~ door closed~ -1 1977 You see the altar chamber. ~ hole~ Door down~ door closed locked pickproof~ 1924 1979 You look down into the field of blackness, and feel a tangible wave of evil wash over you. Stepping into the field would be a bad idea. ~ gateway~ End #1979 Name Utter darkness and despair~ Descr It is pitch black... You are overwhelmed by the sensation of death and horrible pain as a shape begins to coalesce before you. ~ Flags dark~ Sector air~ Regen 100 100 Reset M 1914 1 100 Reset E 1912 16 100 Reset E 1919 5 100 Reset E 1925 -1 100 End #0 #$