#AREADATA Name Crystalmir Lake~ Author Strahd~ Levels 5 45 Security 1 VNUMs 10001 10082 Builders ~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #10001 Name Goldmoon girl~ Short Goldmoon~ Long Goldmoon is singing a beautiful song here. ~ Descr The girl's eyes are a bright sky blue; her skin is a buttery tan. Most striking of all is the flowing white gold of her hair. Plush white furs trim her woven cape. A single feather folds back along the right side of her head. ~ Act sentinel~ AffectBy sanctuary~ Alignment 900 Level 45 Gold 0 Race Human Sex female~ Spec spec_cast_adept End #10002 Name Fewmaster Toede~ Short Fewmaster Toede~ Long The Fewmaster Toede is here. ~ Descr Toede's wispy, white hair tops a very ugly face. His speckled gray skin, double chins, and pot belly all resemble those of a vicious little toad. ~ Act aggressive stay_area~ AffectBy sanctuary~ Alignment -900 Level 12 Gold 0 Race Elf Sex male~ End #10003 Name riverwind man~ Short Riverwind~ Long Riverwind the Ranger is standing here.. ~ Descr A black haired ranger who's muscles surge with power. He looks travel weary and tired. ~ Act stay_area~ AffectBy sanctuary~ Alignment 900 Level 30 Gold 0 Race Human Sex male~ End #10004 Name Baaz Draconian robed~ Short Baaz Draconian~ Long A robed figure is standing here. ~ Descr Its hard to tell anything about the figure. It is concealed by its heavy robe and hood. ~ Act sentinel stay_area~ AffectBy infrared~ Alignment -750 Level 7 Gold 0 Race Dragon Sex male~ End #10005 Name Farmer~ Short The Farmer~ Long The Farmer is standing here looking after his workers... ~ Descr He looks like a farmer.....go figure... ~ Act ~ AffectBy ~ Alignment 150 Level 10 Gold 0 Race Human Sex male~ End #10006 Name Farm worker~ Short Farm worker~ Long A farm worker is here harvesting grain. ~ Descr The worker is very busy...leave him alone. ~ Act stay_area~ AffectBy ~ Alignment 125 Level 5 Gold 0 Race Human Sex male~ End #10007 Name barracuda~ Short Barracuda~ Long There is a barracuda swimming around you...it looks hungry.. ~ Descr This is a very hungry looking fish with BIG teeth... ~ Act sentinel aggressive~ AffectBy ~ Alignment 20 Level 7 Gold 0 Race Fish Sex neutral~ End #10008 Name Turtle Dragon~ Short Turtle dragon~ Long There is a very large Turtle dragon here. ~ Descr This is a very big dragon. It looks more turtle than dragon though. Its blue-green scales glisten with moisture. Steam jets from its nostrils. It looks intently at you as if you look you over before eating you. ~ Act sentinel aggressive stay_area~ AffectBy detect-invis~ Alignment -700 Level 27 Gold 0 Race Dragon Sex neutral~ Spec spec_breath_gas End #10009 Name farmers guard dog~ Short Farmers guarddog~ Long The Farmer's guarddog is here guarding whatever he's suppose to guard. ~ Descr This is a very mean looking dog. And since it doesn't know you ...I think he's thinking of biting You!!.... ~ Act sentinel aggressive~ AffectBy detect-invis~ Alignment 100 Level 7 Gold 0 Race Animal Sex neutral~ End #10010 Name strange fish~ Short strange fish~ Long A fish is swimming merrily by... ~ Descr Some unknown type of fish....probably originally from near Guam. Probably walks too.... ~ Act stay_area~ AffectBy ~ Alignment 200 Level 5 Gold 0 Race Fish Sex neutral~ End #10011 Name hobgoblin flunky~ Short hobgoblin flunky~ Long A small hobgoblin seems to be searching for something. ~ Descr The hobgoblin screams at you, "Give me the blue crystal staff!!!!" ~ Act scavenger stay_area~ AffectBy ~ Alignment -300 Level 6 Gold 100 Race Hobgoblin Sex male~ End #10012 Name White Stag~ Short the White Stag~ Long A beautiful white stag is here. ~ Descr This is the White Stag. You can't believe you actually see it....its suppose to be just a legend... ~ Act scavenger stay_area~ AffectBy hide~ Alignment -300 Level 17 Gold 100 Race Animal Sex male~ End #10013 Name Old pooh bear~ Short Old pooh bear~ Long An old worn out winnie the pooh bear is here. ~ Descr This is an old pooh bear. It looks as if it has been loved a little too much. ~ Act scavenger stay_area~ AffectBy ~ Alignment 300 Level 5 Gold 250 Race Bear Sex male~ Spec spec_thief End #10014 Name rat large~ Short a large rat~ Long A large rat is here eating grain. ~ Descr You have the urge to kill this vile creature. I'm sure the farmers would appreciate it too. ~ Act scavenger~ AffectBy ~ Alignment -200 Level 5 Gold 10 Race Rat Sex male~ End #10015 Name mouse field~ Short a field mouse~ Long A small mouse runs across your foot. ~ Descr The Mouse is a cute little creature. ~ Act sentinel scavenger~ AffectBy ~ Alignment 100 Level 4 Gold 1 Race Rat Sex male~ End #0 #OBJDB #10001 Name turtle dragon shell~ Short turtle Dragon Shell~ Descr A giant Turtle dragon shell lies here.~ Type armor~ Extra glow~ Wear take about~ Values 14~ 0~ 0~ 0~ 0~ Weight 20 Cost 0 ExtraDescr turtle dragon shell~ This is the giant shell of a Turtle dragon. ~ End #10002 Name farmers scythe~ Short farming scythe~ Descr A farming scythe lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 5~ 15~ 3~ 0~ Weight 10 Cost 0 ExtraDescr farming scythe~ This scythe is used by the farmers to harvest their wheat. ~ End #10003 Name blue crystal staff~ Short a blue crystal staff~ Descr A blue crystal staff lies here.~ Type staff~ Extra magic anti-evil anti-neutral~ Wear take hold~ Values 10~ 20~ 20~ cure critical~ 0~ Weight 5 Cost 0 ExtraDescr blue crystal staff~ This staff is carved from a single piece of blue crystal. It is about five feet long and has a two-inch-diameter shaft. The ornamentally bladed head of the staff bears a gem in its center. ~ End #10004 Name bright silver bracer~ Short a bright silver bracer~ Descr A bright silver bracer lies here.~ Type armor~ Extra anti-good~ Wear take wrist~ Values 7~ 0~ 0~ 0~ 0~ Weight 7 Cost 0 Affect hp~ 1 ~ Affect move~ 15 ~ Affect strength~ 1 ~ ExtraDescr bright silver bracer~ This is a bright silver bracer fitted with four gems. The inside of the band is engraved, "Firehawk, warrior of Que-shu" ~ End #10005 Name fire pit~ Short fire pit~ Descr There is a fire pit here, still smoldering.~ Type container~ Extra ~ Wear ~ Values 10000~ 0~ 0~ 0~ 0~ Weight 0 Cost 0 ExtraDescr fire pit~ This is the smoldering fire pit of whomever's camp this was. ~ End #10006 Name house key ~ Short house key~ Descr There is a house key on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 2 Cost 0 ExtraDescr house key~ This looks like someones house key. ~ End #10007 Name coathanger~ Short coathanger~ Descr There is a coathanger on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 2 Cost 0 ExtraDescr coathanger~ It looks like a coathanger...duh.... ~ End #10008 Name silver longsword~ Short silver longsword~ Descr There is a silver longsword on the ground.~ Type weapon~ Extra anti-evil~ Wear take wield~ Values 0~ 5~ 20~ 1~ 0~ Weight 7 Cost 0 Affect saving-spell~ 5 ~ Affect hp~ 3 ~ ExtraDescr silver longsword~ This silver longsword looks as if it has seen many battles. ~ End #10009 Name farmer longjohns~ Short a farmer's longjohns~ Descr A pair of farmers longjohns are lying here.~ Type armor~ Extra ~ Wear take body~ Values 5~ 0~ 0~ 0~ 0~ Weight 2 Cost 20 ExtraDescr longjohns~ Its a pair of longjohns....the kind a farmer would wear. ~ End #10010 Name ancient coins gold~ Short a heap of ancient gold coins~ Descr Some ancient gold coins lie piled up in a heap on the shipwreck maybe? ~ Type money~ Extra ~ Wear take~ Values 1000~ 0~ 0~ 0~ 0~ Weight 0 Cost 0 ExtraDescr coins~ The coins seem to be gold. From a spanish shipwreck maybe? ~ End #10011 Name ancient coins gold~ Short a heap of ancient gold coins~ Descr Some ancient gold coins lie piled up in a heap on the floor.~ Type money~ Extra ~ Wear take~ Values 1000~ 0~ 0~ 0~ 0~ Weight 0 Cost 0 ExtraDescr coins~ The coins seem to be gold. From a spanish shipwreck maybe? ~ End #10012 Name grain~ Short some grain~ Descr There is some grain here.~ Type container~ Extra ~ Wear take~ Values 2~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10013 Name leather armor~ Short leather armor~ Descr There is a suit of leather armor on the ground.~ Type armor~ Extra ~ Wear take body~ Values 2~ 0~ 0~ 0~ 0~ Weight 5 Cost 100 End #10014 Name chamorro dagger~ Short chamorro Dagger~ Descr There is a chamorro dagger lying here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 5~ 12~ 2~ 0~ Weight 5 Cost 0 ExtraDescr chamorro dagger~ a chamorro dagger what else? It is engraved with, "Made in Guam" ~ End #10015 Name Footman's Lance~ Short a Footman's lance~ Descr There is a long wicked looking pole arm lying here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 7~ 15~ 0~ 0~ Weight 20 Cost 0 ExtraDescr footmans lance~ This is a long pole arm with detailed engravings on the shaft. The blade at the end of the pole is formed in various hooks and spikes, to maximize the amount of damage inflicted... ~ End #10016 Name Humanskin vest~ Short a Humanskin vest~ Descr A large pile of skin is lying here.~ Type armor~ Extra ~ Wear take body~ Values 7~ 0~ 0~ 0~ 0~ Weight 10 Cost 0 ExtraDescr Human skin vest~ This vest is made of multiple layers of human skin stitched together. ~ End #10017 Name draconian helmet~ Short a draconian helmet~ Descr A helmet made of leather and iron lies here.~ Type armor~ Extra ~ Wear take head~ Values 4~ 0~ 0~ 0~ 0~ Weight 4 Cost 0 ExtraDescr draconian helmet~ This is a crudly constructed leather helmet, held together with large iron bands. ~ End #0 #ROOMDB #10001 Name Rock Outcropping~ Descr From this rock outcropping the valley below seems peaceful, untouched. Dense forests of pine carpet the mountainsides, broken only by thick aspen woods. The mountains, deep blue in the distance, circle the valley floor and form a soft highland bowl. There is a sign nailed to a nearby tree. ~ Flags ~ Sector mountain~ Regen 100 100 ExtraDescr sign~ **CRYSTALMIR LAKE** For those of you who enjoy dragonlance. First of many dragonlance areas. Original Story and Design: Tracy Hickman Harold Johnson Douglas Niles Michael Dobson Brought to you by -- Strahd ~ Door north~ ~ -1 6000 You see the edge of the forest. ~ ~ Door down~ ~ -1 10002 You see a small grove. ~ ~ End #10002 Name Small Grove~ Descr Suddenly, soft music begins. Its source is slim, beautiful girl. Lyre in hand, she sits gracefully as she plays; nearby, a large plainsman raises a flute to his lips. Her voice clear as winter wind begins to sing... ~ Flags ~ Sector forest~ Regen 100 100 Reset M 10001 1 100 Reset E 10003 17 100 Reset E 10013 5 100 Reset M 10003 1 100 Reset E 10008 16 100 Reset E 10013 5 100 Door south~ ~ -1 10029 You see forest. ~ ~ Door west~ ~ -1 10003 You see a town in the distance. ~ ~ Door up~ ~ -1 10001 You see a rock outcropping. ~ ~ End #10003 Name Entrance to the Town of Solace~ Descr A warm autumn breeze rustles the great vallenwood trees of Solace. The road that wanders through the trees blazes in the bright colors of autumn. The richly stained buildings of Solace rest cradled over head in the boughs of the trees. ~ Flags ~ Sector city~ Regen 100 100 Door north~ door~ 10497 10201 You see the gateway to Solace. ~ gate~ Door east~ ~ -1 10002 You see a small grove. ~ ~ Door south~ ~ -1 10022 You see road through the forest. ~ ~ Door west~ ~ -1 10004 You see a lake shore. ~ ~ End #10004 Name East shore of Crystalmir Lake~ Descr The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10007 You see a path along the lake. ~ ~ Door east~ ~ -1 10003 You see a town in the distance. ~ ~ Door south~ ~ -1 10011 You see a path that follows the lakeshore. ~ ~ Door west~ ~ -1 10005 You see water. ~ ~ End #10005 Name Middle of Crystalmir Lake~ Descr You are in the middle of Crystalmir lake. The water is so still it is like a thin sheet of glass. ~ Flags ~ Sector water_noswim~ Regen 100 100 Reset M 10007 1 100 Door north~ ~ -1 10006 You see north shore of lake. ~ ~ Door east~ ~ -1 10004 You see east shore of lake. ~ ~ Door south~ ~ -1 10010 You see south shore of lake. ~ ~ Door west~ ~ -1 10008 You see west shore of lake. ~ ~ Door down~ ~ -1 10048 You can't see much under the water. ~ ~ End #10006 Name North shore of Crystalmir Lake~ Descr The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ Flags ~ Sector field~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10014 You see fields of grain. ~ ~ Door east~ ~ -1 10007 You see a path along the lake. ~ ~ Door south~ ~ -1 10005 You see water. ~ ~ Door west~ ~ -1 10009 You see a path along the lakeshore. ~ ~ End #10007 Name Path along lake~ Descr You are walking along a path that follows the shore of the lake. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10013 You see fields of grain. ~ ~ Door south~ ~ -1 10004 You see the east shore of Crystalmir Lake. ~ ~ Door west~ ~ -1 10006 You see the north shore of Crystalmir Lake. ~ ~ End #10008 Name West shore of Crystalmir Lake~ Descr The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10009 You see a path along the lakeshore. ~ ~ Door east~ ~ -1 10005 You see water. ~ ~ Door south~ ~ -1 10012 You see a path that follows the lakeshore. ~ ~ Door west~ ~ -1 10021 You see a rough path leading up a mountain. ~ ~ End #10009 Name Path along the Lake~ Descr You are walking on a path that follows the shore of the lake. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10015 You see the valley floor. ~ ~ Door east~ ~ -1 10006 You see north shore of lake. ~ ~ Door south~ ~ -1 10008 You see west shore of lake. ~ ~ Door west~ ~ -1 10019 You see the canyon floor. ~ ~ End #10010 Name South shore of Crystalmir Lake~ Descr The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ Flags ~ Sector field~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10005 You see water. ~ ~ Door east~ ~ -1 10011 You see a path that follows the lakeshore. ~ ~ Door south~ ~ -1 10025 You see a rocky path into the mountains. ~ ~ Door west~ ~ -1 10012 You see a path that follows the lakeshore. ~ ~ End #10011 Name Path along the lakeshore~ Descr You are walking along a path that follows the shore of Crystalmir Lake. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10004 You see the east shore of the lake. ~ ~ Door east~ ~ -1 10022 You see a road winding through the forest. ~ ~ Door west~ ~ -1 10010 You see the south shore of the lake. ~ ~ End #10012 Name Path along the lakeshore~ Descr You are walking along a path that follows the shore of Crystalmir Lake. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10008 You see the west shore of the lake. ~ ~ Door east~ ~ -1 10010 You see the south shore of the lake. ~ ~ End #10013 Name Nearfields~ Descr Here, farmers and thief workers tread through fields of grain. The thick wheat falls smoothly before the flickering scythes. ~ Flags ~ Sector field~ Regen 100 100 Reset M 10005 1 100 Reset E 10002 16 100 Reset E 10009 5 100 Reset M 10006 10 100 Reset E 10009 5 100 Door north~ ~ -1 10036 You see fields of grain. ~ ~ Door south~ ~ -1 10007 You see a path along the lakeshore. ~ ~ Door west~ ~ -1 10014 You see fields of grain. ~ ~ End #10014 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags ~ Sector field~ Regen 100 100 Door north~ ~ -1 10031 You see fields of grain. ~ ~ Door east~ ~ -1 10013 You see fields of grain. ~ ~ Door south~ ~ -1 10006 You see the shore of a lake. ~ ~ Door west~ ~ -1 10015 You see the valley floor. ~ ~ End #10015 Name Twin Flat~ Descr A clear mountain valley sprawls about. To the northwest and southeast, thick vallenwoods flash yellow and scarlet against the bright autumn sky. To the east shimmers the cool blue of the Crystalmir Lake. Westward, the valley enters a canyon rimmed by granite cliffs. The valley floor itself continues to the northeast. Some distance away, a group of huddled men pulls a large cart slowly west down the Haven road. They sway rhythmically. Coarse, heavy robes completely conceal their features. ~ Flags ~ Sector field~ Regen 100 100 Reset M 10004 4 100 Reset E 10015 16 100 Reset E 10016 5 100 Reset E 10017 6 100 Door east~ ~ -1 10014 You see fields of grain. ~ ~ Door south~ ~ -1 10009 You see a path along the lakeshore. ~ ~ Door west~ ~ -1 10016 You see a trail into the forest. ~ ~ End #10016 Name Jakanth Vale~ Descr Trails lead deeper into the woods, but even at its edge an unnatural stillness has settled on the place. The woods seem much the same, but there is a subtle difference, a heaviness in the air. Even the insects are silent. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 10012 1 100 Door north~ ~ -1 10017 You see a path in the forest. ~ ~ Door east~ ~ -1 10015 You see the valley floor. ~ ~ Door south~ ~ -1 10019 You see the canyon floor. ~ ~ End #10017 Name Trail through forest~ Descr Heavily wrapped feet tread upon this trail a short time ago. You smell smoke. ~ Flags ~ Sector forest~ Regen 100 100 Door south~ ~ -1 10016 You see an opening the the trees. ~ ~ Door west~ ~ -1 10018 You see a trail winding through the forest. ~ ~ End #10018 Name Smoldering Campsite~ Descr The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. ~ Flags ~ Sector forest~ Regen 100 100 Reset O 10005 0 100 Reset P 10004 10005 100 Door east~ ~ -1 10017 You see a path winding through the forest. ~ ~ End #10019 Name Sentinal Gap~ Descr Walls of granite soar on either side of the narrow canyon floor. A chilly breeze whistles and rumbles between the cliffs. ~ Flags ~ Sector inside~ Regen 100 100 Door north~ ~ -1 10016 You see a path into winding into the forest. ~ ~ Door east~ ~ -1 10009 You see a path along the lakeshore. ~ ~ Door south~ ~ -1 10021 You see a rough path leading up a mountain. ~ ~ Door west~ ~ -1 10020 You see a path winding into the canyon. ~ ~ End #10020 Name Twin Peaks Vale~ Descr The twin peaks, Tasin and Fasin, stand to either side of the Shadow Canyon, overlooking the north road to the city of Haven. In front of them, a lush mountain valley echoes with the sweet sounds of the forest. ~ Flags ~ Sector inside~ Regen 100 100 Door east~ ~ -1 10019 You see the canyon floor. ~ ~ End #10021 Name Prayers Eye Peak~ Descr The flaming colors of fall surround you, and autumn breeze ripples through your hair. To the southwest, the white-capped outline of Prayers Eye Peak soars in the distance. Barely visible from here, a sharp crack splits the peak as though it consisted of two hands pressed together. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ -1 10019 You see the canyon floor. ~ ~ Door east~ ~ -1 10008 You see the shore of a lake. ~ ~ Door south~ ~ -1 10028 You see a rock path winding through the mountains. ~ ~ End #10022 Name Road through the forest~ Descr This is a well travelled dirt road. ~ Flags ~ Sector inside~ Regen 100 100 Reset M 10011 17 100 Door north~ ~ -1 10003 You see the entrance to a small town. ~ ~ Door east~ ~ -1 10029 You see forest. ~ ~ Door south~ ~ -1 10023 You see a stone bridge. ~ ~ Door west~ ~ -1 10011 You see a path long the lakeshore. ~ ~ End #10023 Name Stone bridge~ Descr The Solace Stream sparkles beneath an ancient stone bridge. Water tumbles out of the forest, over the rocks, and toward the Southpass that lies between southern Sentinel Peaks. West of the bridge, the road splits in two, branching to the south and the west. Both roads wind among the great vallenwoods, whose boughs form a brilliant canopy over the roadway. ~ Flags ~ Sector hills~ Regen 100 100 Reset M 10011 17 100 Door north~ ~ -1 10022 You see a road winding through the forest. ~ ~ Door east~ ~ -1 10030 You see forest. ~ ~ Door west~ ~ -1 10024 You see a road winding through the forest. ~ ~ End #10024 Name Road among the Vallenwoods.~ Descr This dusty road winds among the vallenwoods. The breeze rustles the leaves above your head, as if to speak to you. The Road continues west into the mountains and south to Darkenwood. ~ Flags ~ Sector forest~ Regen 100 100 Door east~ ~ -1 10023 You see a stone bridge. ~ ~ Door west~ ~ -1 10025 You see a rocky path into the mountains. ~ ~ End #10025 Name Mountain Trail~ Descr This rocky trail begins the ascent into the mountains. To the north is Crystalmir Lake. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ -1 10010 You see the shore of a lake. ~ ~ Door east~ ~ -1 10024 You see a road winding through the forest. ~ ~ Door west~ ~ -1 10026 You see a road winding through the mountains. ~ ~ End #10026 Name In the Mountains~ Descr You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. ~ Flags ~ Sector mountain~ Regen 100 100 Reset M 10010 40 100 Door east~ ~ -1 10025 You see a rocky trail descending into the forest. ~ ~ Door west~ ~ -1 10027 You see a road winding through the mountains. ~ ~ End #10027 Name In the Mountains~ Descr You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. From here it almost looks as if there is something at the bottom of the lake. ~ Flags ~ Sector mountain~ Regen 100 100 Reset M 10011 17 100 Door north~ ~ -1 10028 You see a rocky trail winding through the mountains. ~ ~ Door east~ ~ -1 10026 You see a rocky trail winding through the mountains. ~ ~ End #10028 Name In the Mountains~ Descr You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ -1 10021 You see a rocky trail winding through the mountains. ~ ~ Door south~ ~ -1 10027 You see a rocky trail winding through the mountains. ~ ~ End #10029 Name Among the Vallenwoods~ Descr You are walking among the peaceful vallenwoods. They sway in the breeze in a dance of autumn. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 10011 17 100 Door north~ ~ -1 10002 You see a small grove. ~ ~ Door south~ ~ -1 10030 You see forest. ~ ~ Door west~ ~ -1 10022 You see a road winding through the forest. ~ ~ End #10030 Name Solace East Woods~ Descr The huge vallenwood trees tower above soft forest paths. Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel overhead. The musty smell of fallen leaves rises through the fragrance of late wildflowers. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 10002 1 100 Reset E 10014 16 100 Reset E 10013 5 100 Door north~ ~ -1 10029 You see a forest. ~ ~ Door south~ ~ -1 9900 You see an enormous tree. ~ ~ Door west~ ~ -1 10023 You see a stone bridge. ~ ~ End #10031 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset M 10014 7 100 Reset R 4 0 0 Door north~ ~ -1 10034 You see fields of grain. ~ ~ Door east~ ~ -1 10036 You see fields of grain. ~ ~ Door south~ ~ -1 10014 You see fields of grain. ~ ~ Door west~ ~ -1 10032 You see fields of grain. ~ ~ End #10032 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset R 4 0 0 Door north~ ~ -1 10033 You see fields of grain. ~ ~ Door east~ ~ -1 10031 You see fields of grain. ~ ~ Door south~ ~ -1 10038 You see fields of grain. ~ ~ Door west~ ~ -1 10038 You see fields of grain. ~ ~ End #10033 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset R 4 0 0 Door east~ ~ -1 10034 You see fields of grain. ~ ~ Door south~ ~ -1 10032 You see fields of grain. ~ ~ Door west~ ~ -1 10037 You see fields of grain. ~ ~ End #10034 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset M 10015 1 100 Reset R 4 0 0 Reset O 10012 0 100 Door east~ ~ -1 10035 You see fields of grain. ~ ~ Door south~ ~ -1 10031 You see fields of grain. ~ ~ Door west~ ~ -1 10033 You see fields of grain. ~ ~ End #10035 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset M 10014 7 100 Reset R 4 0 0 Door east~ ~ -1 10038 You see fields of grain. ~ ~ Door south~ ~ -1 10036 You see fields of grain. ~ ~ Door west~ ~ -1 10034 You see fields of grain. ~ ~ End #10036 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset R 4 0 0 Reset O 10012 0 100 Door north~ ~ -1 10035 You see fields of grain. ~ ~ Door east~ ~ -1 10037 You see fields of grain. ~ ~ Door south~ ~ -1 10013 You see fields of grain. ~ ~ Door west~ ~ -1 10031 You see fields of grain. ~ ~ End #10037 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset M 10015 1 100 Reset R 4 0 0 Door north~ ~ -1 10038 You see fields of grain. ~ ~ Door east~ ~ -1 10033 You see fields of grain. ~ ~ Door south~ ~ -1 10039 You see a house. ~ ~ Door west~ ~ -1 10036 You see fields of grain. ~ ~ End #10038 Name Northfields~ Descr A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ Flags no_recall~ Sector field~ Regen 100 100 Reset M 10014 7 100 Reset R 4 0 0 Reset O 10012 0 100 Door north~ ~ -1 10032 You see fields of grain. ~ ~ Door east~ ~ -1 10032 You see fields of grain. ~ ~ Door south~ ~ -1 10037 You see fields of grain. ~ ~ Door west~ ~ -1 10035 You see fields of grain. ~ ~ End #10039 Name A Farmer's House~ Descr A typical farmers house is here next to the endless fields of grain. ~ Flags ~ Sector inside~ Regen 100 100 Reset M 10009 2 100 Reset E 10006 -1 100 Door north~ ~ -1 10037 You see fields of grain ~ ~ Door east~ door closed locked~ 10006 10040 You see the farmer's house. ~ door~ End #10040 Name Living Room~ Descr This is the living room of the farmer. you don't live here. And you don't know the farmer. Why are you here? ~ Flags no_mob indoors~ Sector inside~ Regen 100 100 Door west~ door~ 10006 10039 Front door. ~ ~ Door up~ ~ -1 10041 You see stairs ~ ~ End #10041 Name Top of Stairs~ Descr You are standing at the top of the stairs. There is a picture of Grandma on the wall. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr picture~ It is a picture of Grandma.... or is it Grandpa...? ~ Door north~ ~ -1 10042 You see a bedroom ~ ~ Door east~ ~ -1 10043 You see a bedroom ~ ~ Door down~ ~ -1 10040 You see stairs ~ ~ End #10042 Name Bedroom~ Descr You are standing in the bedroom of the farmer. There are family pictures hanging on the walls. An antique bed sits in one corner of the room. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr pictures~ Thats strange... They all sorta look like pictures of like... Like.... Farmers.... well what did you expect? ~ Reset O 10007 0 100 Door east~ door closed~ -1 10044 You see a bedroom closet. ~ closet door~ Door south~ ~ -1 10041 You see the top of the stairs. ~ ~ End #10043 Name Kids Room~ Descr You are standing in the kids bedroom. There are posters plastered to every inch of wallspace. An bunk bed sits against the wall. You see a closet to the south. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr autograph~ I LOVE you 'cause you are SUPERDYDUPERDY!!! Barney ~ ExtraDescr posters~ They seem to be various posters of a purple dinosaur singing... There is a autograph on one poster. ~ Reset M 10013 2 100 Door south~ door closed~ -1 10082 You see a closet door. ~ closet door~ Door west~ ~ -1 10041 You see the top of the stairs. ~ ~ End #10044 Name In the closet~ Descr You are standing in the bedroom closet. There are cedar blocks and mothballs in here. Uh oh....The door closed behind you. You are locked in. ~ Flags indoors no_recall~ Sector inside~ Regen 100 100 ExtraDescr mothballs~ They look like white Malt balls... I wonder if they taste like it too? ~ ExtraDescr cedar blocks~ Looks like cedar blocks. what did you expect ? Gold? This is a FARMER's house. ~ Door west~ door closed locked~ 10007 10042 You see closet door. ~ closet door~ End #10048 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10055 Its too dark to see. ~ ~ Door east~ ~ -1 10049 Its too dark to see. ~ door~ Door south~ ~ -1 10051 Its too dark to see. ~ ~ Door west~ ~ -1 10053 Its too dark to see. ~ ~ Door up~ ~ -1 10005 You see the surface of Crystalmir Lake. ~ ~ End #10049 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10056 Its too dark to see. ~ ~ Door east~ ~ -1 10058 Its too dark to see. ~ ~ Door south~ ~ -1 10050 Its too dark to see. ~ ~ Door west~ ~ -1 10048 Its too dark to see. ~ ~ End #10050 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset R 4 0 0 Door north~ ~ -1 10049 Its too dark to see. ~ ~ Door east~ ~ -1 10059 Its too dark to see. ~ ~ Door south~ ~ -1 10061 Its too dark to see. ~ ~ Door west~ ~ -1 10051 Its too dark to see. ~ ~ End #10051 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10048 Its too dark to see. ~ ~ Door east~ ~ -1 10050 Its too dark to see. ~ ~ Door south~ ~ -1 10062 Its too dark to see. ~ ~ Door west~ ~ -1 10052 Its too dark to see. ~ ~ End #10052 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10053 Its too dark to see. ~ ~ Door east~ ~ -1 10051 Its too dark to see. ~ ~ Door south~ ~ -1 10063 Its too dark to see. ~ ~ Door west~ ~ -1 10065 Its too dark to see. ~ ~ End #10053 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Reset R 4 0 0 Door north~ ~ -1 10054 Its too dark to see. ~ ~ Door east~ ~ -1 10048 Its too dark to see. ~ ~ Door south~ ~ -1 10052 Its too dark to see. ~ ~ Door west~ ~ -1 10066 Its too dark to see. ~ ~ End #10054 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10069 Its too dark to see. ~ ~ Door east~ ~ -1 10055 Its too dark to see. ~ ~ Door south~ ~ -1 10053 Its too dark to see. ~ ~ Door west~ ~ -1 10067 Its too dark to see. ~ ~ End #10055 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10070 Its too dark to see. ~ ~ Door east~ ~ -1 10056 Its too dark to see. ~ ~ Door south~ ~ -1 10048 Its too dark to see. ~ ~ Door west~ ~ -1 10054 Its too dark to see. ~ ~ End #10056 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset R 4 0 0 Door north~ ~ -1 10071 Its too dark to see. ~ ~ Door east~ ~ -1 10057 Its too dark to see. ~ ~ Door south~ ~ -1 10049 Its too dark to see. ~ ~ Door west~ ~ -1 10055 Its too dark to see. ~ ~ End #10057 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10007 1 100 Door north~ ~ -1 10072 Its too dark to see. ~ ~ Door east~ ~ -1 10067 Its too dark to see. ~ ~ Door south~ ~ -1 10058 Its too dark to see. ~ ~ Door west~ ~ -1 10056 Its too dark to see. ~ ~ End #10058 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10057 Its too dark to see. ~ ~ Door east~ ~ -1 10073 You see an opening in the lakebed. ~ ~ Door south~ ~ -1 10059 Its too dark to see. ~ ~ Door west~ ~ -1 10049 Its too dark to see. ~ ~ End #10059 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10058 Its too dark to see. ~ ~ Door south~ ~ -1 10060 Its too dark to see. ~ ~ Door west~ ~ -1 10050 Its too dark to see. ~ ~ End #10060 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset R 4 0 0 Door north~ ~ -1 10059 Its too dark to see. ~ ~ Door east~ ~ -1 10064 Its too dark to see. ~ ~ Door south~ ~ -1 10072 Its too dark to see. ~ ~ Door west~ ~ -1 10061 Its too dark to see. ~ ~ End #10061 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10050 Its too dark to see. ~ ~ Door east~ ~ -1 10060 Its too dark to see. ~ ~ Door south~ ~ -1 10071 Its too dark to see. ~ ~ Door west~ ~ -1 10062 Its too dark to see. ~ ~ End #10062 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10051 Its too dark to see. ~ ~ Door east~ ~ -1 10061 Its too dark to see. ~ ~ Door south~ ~ -1 10070 Its too dark to see. ~ ~ Door west~ ~ -1 10063 Its too dark to see. ~ ~ End #10063 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10052 Its too dark to see. ~ ~ Door east~ ~ -1 10062 Its too dark to see. ~ ~ Door south~ ~ -1 10069 Its too dark to see. ~ ~ Door west~ ~ -1 10064 Its too dark to see. ~ ~ End #10064 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10065 Its too dark to see. ~ ~ Door east~ ~ -1 10063 Its too dark to see. ~ ~ Door south~ ~ -1 10068 Its too dark to see. ~ ~ Door west~ ~ -1 10060 Its too dark to see. ~ ~ End #10065 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10066 Its too dark to see. ~ ~ Door east~ ~ -1 10052 Its too dark to see. ~ ~ Door south~ ~ -1 10064 Its too dark to see. ~ ~ Door west~ ~ -1 10074 You see an opening in the lakebed. ~ ~ End #10066 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10007 1 100 Door north~ ~ -1 10067 Its too dark to see. ~ ~ Door east~ ~ -1 10053 Its too dark to see. ~ ~ Door south~ ~ -1 10065 Its too dark to see. ~ ~ End #10067 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10068 Its too dark to see. ~ ~ Door east~ ~ -1 10054 Its too dark to see. ~ ~ Door south~ ~ -1 10066 Its too dark to see. ~ ~ Door west~ ~ -1 10057 Its too dark to see. ~ ~ End #10068 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10064 Its too dark to see. ~ ~ Door east~ ~ -1 10069 Its too dark to see. ~ ~ Door south~ ~ -1 10067 Its too dark to see. ~ ~ Door west~ ~ -1 10077 There seems to a small crack in the lakebed. ~ ~ End #10069 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10007 1 100 Door north~ ~ -1 10063 Its too dark to see. ~ ~ Door east~ ~ -1 10070 Its too dark to see. ~ ~ Door south~ ~ -1 10054 Its too dark to see. ~ ~ Door west~ ~ -1 10068 Its too dark to see. ~ ~ End #10070 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10062 Its too dark to see. ~ ~ Door east~ ~ -1 10071 Its too dark to see. ~ ~ Door south~ ~ -1 10055 Its too dark to see. ~ ~ Door west~ ~ -1 10069 Its too dark to see. ~ ~ End #10071 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10061 Its too dark to see. ~ ~ Door east~ ~ -1 10072 Its too dark to see. ~ ~ Door south~ ~ -1 10056 Its too dark to see. ~ ~ Door west~ ~ -1 10070 Its too dark to see. ~ ~ End #10072 Name Underwater~ Descr It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10060 Its too dark to see. ~ ~ Door south~ ~ -1 10057 Its too dark to see. ~ ~ Door west~ ~ -1 10071 Its too dark to see. ~ ~ End #10073 Name Underwater Cave~ Descr This is an underwater cave that seems to have trapped some air in it. It seems as if the cave continued deeper, but it is blocked by a rock slide. ~ Flags ~ Sector underwater~ Regen 100 100 ExtraDescr rock slide~ There is no way you are going to clear away all the rocks. ~ Reset M 10010 40 100 Door west~ ~ -1 10058 Its too dark to see. ~ ~ End #10074 Name Underwater Passageway~ Descr This passageway is almost completely filled with water. It seems to have trapped some air. Some thing doesn't feel right. Maybe you should leave. ~ Flags ~ Sector underwater~ Regen 100 100 Door east~ ~ -1 10065 Its too dark to see. ~ ~ Door west~ ~ -1 10075 Its too dark to see. ~ ~ End #10075 Name Underwater Passageway~ Descr This passageway is almost completely filled with air. This is REALLY strange. You wonder how this can be. Something is definetly wrong. The air here is very humid and it seem to be getting warmer to the south. ~ Flags ~ Sector underwater~ Regen 100 100 Door east~ ~ -1 10074 Underwater Passageway. ~ ~ Door south~ ~ -1 10076 A very large cave entrance. ~ ~ End #10076 Name Cave of the Turtle Dragon~ Descr This Cave is enormous. It is mostly flooded with water. The air is very humid and misty. Large piles of bones lay all over. The walls are covered with scratches and claw marks. ~ Flags ~ Sector underwater~ Regen 100 100 ExtraDescr bones~ Mostly the are fish bones... But some of them look like humanoid bones... ~ Reset M 10008 1 100 Reset E 10001 12 100 Reset E 10010 -1 100 Door north~ ~ -1 10075 Underwater Passageway. ~ ~ End #10077 Name Narrow Crack in the rock.~ Descr This seems to a crack caused by some earthquake or other natural event. The opening is large here, but seems to get smaller as it goes on. ~ Flags ~ Sector underwater~ Regen 100 100 Door east~ ~ -1 10068 Its too dark to see. ~ ~ Door west~ ~ -1 10078 a very small tunnel. ~ ~ End #10078 Name Small Tunnel~ Descr This is a small tunnel that seems to go deeper into the mountains. It is completely filled with water. Some light filters in through the muck to the east. ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10010 40 100 Door north~ ~ -1 10080 a very small tunnel. ~ ~ Door east~ ~ -1 10077 Narrow crack. ~ ~ Door south~ ~ -1 10079 a very small tunnel. ~ ~ End #10079 Name Dead end~ Descr The tunnel seems to dead end here. There is nothing but mud and a small pocket of air. ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10007 1 100 Door north~ ~ -1 10078 a very small tunnel. ~ ~ End #10080 Name Nest Entrance~ Descr This seems to be the entrance to a nest of some kind. The water here is very murky. ~ Flags ~ Sector underwater~ Regen 100 100 Door north~ ~ -1 10081 Barracuda nest. ~ ~ End #10081 Name Barracuda Nest~ Descr You have disturbed a barracuda nest. They are none too pleased and now plan to use you for their next feeding.... ~ Flags ~ Sector underwater~ Regen 100 100 Reset M 10007 1 100 Door south~ ~ -1 10080 a small tunnel. ~ ~ End #10082 Name Kids Closet.~ Descr You are standing in the kids closet. There are piles of unwashed laundry and toys. You see an evil looking book lying against the south wall. ~ Flags ~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 10043 You see the closet door. ~ door~ Door south~ door closed~ -1 10401 You see an evil book. ~ book evil~ End #0 #$