class flag_data { public: const char* title; const char** name1; const char** name2; int* max; void sprint ( char*, int* ); void display ( char_data*, int* ); void set ( char_data*, char*, int* ); }; extern flag_data affect_flags; extern flag_data permission_flags; extern flag_data alignment_flags; extern flag_data material_flags; /* * FUNCTION DECLARATIONS */ const char* flag_handler ( const char**, const char***, const char***, int**, int*, int*, const char*, char_data*, char*, int ); void display_flags ( const char*, const char**, const char**, int*, int, char_data* ); const char* set_flags ( const char**, const char**, int*, int, const char*, char_data*, char*, bool, bool ); void set_flags ( char_data*, char*&, int*, const char* ); bool toggle ( char_data*, char*, const char*, int*, int ); bool get_flags ( char_data*, char*&, int*, const char*, const char* ); void alter_flags ( int*, int*, int*, int ); void set_bool ( char_data*, char*, const char*, int& ); /* * LEVEL SETTING ROUTINES */ void display_levels ( const char*, const char**, const char**, int*, int, char_data* ); bool set_levels ( const char**, const char**, int*, int, char_data*, char*, bool );