extern int boot_stage; extern bool tfe_down; extern bool in_character; /* * INDEX ROUTINES */ class Index_Data { public: const char* singular; const char* plural; int value; }; const char* lookup ( index_data*, int, bool = FALSE ); /* * HELP ROUTINES */ help_data* find_help ( char_data*, const char* ); /* * INFO ROUTINES */ void info ( const char*, int, const char*, int, int = 3, char_data* = NULL, clan_data* = NULL ); /* * NOTE/MAIL ROUTINES */ void recent_notes ( char_data* ); void mail_message ( char_data* ); /* * STRING FUNCTIONS */ #define strlen( string ) int( strlen( string ) ) class String { public: char* text; int length; String( const char* msg ) { length = strlen( msg ); text = new char [ length+1 ]; memcpy( text, msg, length+1 ); return; } ~String( ) { delete [] text; return; } }; inline const char* name( char* word ) { return word; } inline const char* name( const char* word ) { return word; } /* * THING TYPES */ #define THING_DATA 0 #define AUCTION_DATA 1 #define EXIT_DATA 2 #define EXTRA_DATA 3 #define ROOM_DATA 4 #define OBJ_DATA 5 #define CHAR_DATA 6 #define MOB_DATA 7 #define PLAYER_DATA 8 #define WIZARD_DATA 9 /* * TRUST */ int get_trust ( char_data* );