/* * SHOPS */ class Shop_Data { public: shop_data* next; room_data* room; custom_data* custom; int keeper; int open_hour; int close_hour; int repair; int flags; int buy_type [ 2 ]; int materials; Shop_Data( ) { record_new( sizeof( shop_data ), MEM_SHOP ); next = NULL; custom = NULL; } ~Shop_Data( ) { record_delete( sizeof( shop_data ), MEM_SHOP ); } }; extern shop_data* shop_list; void load_shops ( void ); void save_shops ( void ); char_data* active_shop ( char_data* ); #define SHOP_STOLEN 0 #define MAX_SHOP 1 /* * CUSTOMS */ class Custom_Data { public: custom_data* next; int cost; obj_clss_data* item; obj_clss_data* ingred [ MAX_INGRED ]; int number [ MAX_INGRED ]; Custom_Data( ) { record_new( sizeof( custom_data ), MEM_CUSTOM ); item = NULL; next = NULL; cost = 100; vzero( ingred, MAX_INGRED ); vzero( number, MAX_INGRED ); } ~Custom_Data( ) { record_delete( sizeof( custom_data ), MEM_CUSTOM ); } };