#25300 Main Room - Windmill~ This small, dirty room looks like no one has been in it for quite some time. A broken chair lies mostly in pieces in one corner, and a table with three legs lays at an angle in the middle of the floor. Stairs lead up to the upper reaches where the wheel must have been maintained when this was in working order. ~ 253 cd 0 D2 ~ ~ 0 0 26085 D3 ~ door~ 2 0 25302 D4 ~ ~ 0 0 25301 E credits~ *Windmill *Written by Kaan for Dibrova This is a windmill set in the middle of a grasslands area, also available for download, which has a underground area which house the Militant Order of the Sword (the MoS), a militant organization dedicated to the eradication of the Elven race. There is a small quest built into this zone in conjunction with the Elven zone. The MoS stole the Lore Tapestry from the elves which depicts their race's history and magic from the beginning of time. When this Tapestry is given to Reklan, an elf in the Elven zone, a player is rewarded. The Elven zone is not available for download on this page, however it can be downloaded on the CircleMud site, without Reklan - he was added by Dibrova after the download. If you would like a copy of the zone as we use it, please contact Kaan via mudmail or email and request it. * note: This zone is intended to be a low level zone, tailored for players who are just into their 10's. The mobs here don't assist and aside from a script on two of the mobs that only runs 10% of the time they don't aggro. This was made with the express intention of using it as an exp zone. ~ S #25301 Upstairs - Windmill~ This small room, more aptly called a platform because of it size (or lack thereof) has absolutely nothing of interest. Unless you are a dust collector. Or some kid bringing his best girl out here. ~ 253 d 0 D5 ~ ~ 0 0 25300 S #25302 Guard Room~ There is absolutely nothing in this room, not even dirt, except for the two well equipped men who stand waiting for innocent folk just like yourself to blunder into this room. A metal-made flight of stairs lead down into who-knows-where. ~ 253 c 0 D1 ~ door~ 2 0 25300 D5 ~ ~ 0 0 25303 S #25303 Steel Clad Flight of Stairs~ This flight of stairs lead down for quite a ways, with what appears to be a door waiting at the end. It could be something else, however, seeing as you are quite a ways from it. The walls around you, as well as the flooring you walk upon, are all completely made of steel. The effort and cost involved in the construction of a passage such as this is beyond your comprehension. What kind of person or people decorate their walls in steel? ~ 253 di 0 D4 ~ ~ 0 0 25302 D5 ~ ~ 0 0 25304 S #25304 Steel Clad Flight of Stairs~ The stairs continue down toward what is definately a door at the bottom. The metal which covered the walls up from here continues along these same walls. The door ahead appears to be made of steel as well. ~ 253 0 0 D4 ~ ~ 0 0 25303 D5 ~ ~ 0 0 25305 S #25305 Steel Clad Flight of Stairs~ The stairs ends here at a metal door. Beyond is most probably the person or persons responsible for the construction of this passage. You may leave this whole strange place, back up the stairs to a more stable world, or open the door. ~ 253 0 0 D0 ~ door metal~ 1 0 25306 D4 ~ ~ 0 0 25304 S #25306 Checkpoint~ The guards which stand at strict attention, the war banners on the metal walls, the spotless uniforms which the guards wear all give you the clues you need to put it together that this is a military installation of some sort. You see the letters 'MoS' emblazoned on the left breast of every guard's hauberk, but you have no clue what they signify, nor do you have much time ti think about as the guards attack. ~ 253 0 0 D0 ~ door~ 1 0 25307 D2 ~ door metal~ 1 0 25305 S #25307 Steel Clad Passage~ The metal walls do not stop with the Checkpoint, they continue all the way down this passage, and because you can't see the end of the passage you must assume it's quite large. ~ 253 d 0 D0 ~ ~ 0 0 25308 D2 ~ door~ 1 0 25306 S #25308 Steel Clad Passage~ The passage continues north. There is a door on the east wall with the symbol of two swords crossed, points down on it. The letters 'MoS' are engraved under the swords. ~ 253 d 0 D0 ~ ~ 0 0 25309 D1 ~ door~ 1 -1 25322 D2 ~ ~ 0 0 25307 S #25309 Steel Clad Passage~ The passage runs north and south of you. There is a door on the east wall which has the symbol of the two swords crossed, point down and the 'MoS' engraved underneath. ~ 253 d 0 D0 ~ ~ 0 -1 25310 D1 ~ door~ 1 -1 25323 D2 ~ ~ 0 0 25308 S #25310 Steel Clad Passage~ The passage north and south from you. A door leads east from here with the sword sigil and the MoS under it. ~ 253 d 0 D0 ~ ~ 0 -1 25311 D1 ~ door~ 1 0 25324 D2 ~ ~ 0 -1 25309 S #25311 Steel Clad Passage~ The passage runs north and south from here, steel walls and ceiling still gleaming as far as your eyes can see. Doors lead east and west from here, and just to the north a passage branches east. ~ 253 d 0 D0 ~ ~ 0 -1 25312 D1 ~ door~ 1 0 25325 D2 ~ ~ 0 -1 25310 D3 ~ ~ 0 0 25326 S #25312 Steel Clad Passage~ The passage runs north and south from here. A smaller passage runs east from here, also clad in steel. ~ 253 d 0 D0 ~ ~ 0 -1 25313 D1 ~ ~ 0 -1 25318 D2 ~ ~ 0 -1 25311 S #25313 Steel Clad Passage~ The passage still runs north to south here, no turns or bends visible for quite a ways. There is a door on the west wall here. ~ 253 0 0 D0 ~ ~ 0 -1 25314 D2 ~ ~ 0 -1 25312 D3 ~ ~ 0 0 25327 S #25314 Steel Clad Passage~ The passage runs north and south. You think that you may see the end of the hall to your north. ~ 253 0 0 D0 ~ ~ 0 -1 25315 D2 ~ ~ 0 -1 25313 S #25315 Steel Clad Passage~ The passage runs north and south, with doors on either side of you. The end of the corridor, in the form of a steel door, lies a ways north from here. ~ 253 0 0 D0 ~ ~ 0 -1 25316 D1 ~ ~ 0 0 25329 D2 ~ ~ 0 -1 25314 D3 ~ ~ 0 0 25328 S #25316 Steel Clad Passage~ The end of this long hallway lies just north of here. To the south, the hallway runs for a very long ways. ~ 253 0 0 D0 ~ ~ 0 -1 25317 D2 ~ ~ 0 -1 25315 S #25317 Northern End of a Steel Clad Passage~ A door lies north of you, while a steel-walled passage runs south as far as your eyes can see. ~ 253 0 0 D0 ~ ~ 0 0 26342 D2 ~ ~ 0 -1 25316 S #25318 Steel Clad Passage~ This passage, although smaller than the main passage, still is walled in steel. It ends to the east, a ways from where you stand, at a door. A door stands to your north, and to your immediate west, the main passage runs north and south. ~ 253 d 0 D1 ~ ~ 0 -1 25319 D3 ~ ~ 0 -1 25312 S #25319 Steel Clad Passage~ The passage continues east toward a set of doors, or you may go back west to the main passage. ~ 253 d 0 D1 ~ ~ 0 -1 25320 D3 ~ ~ 0 -1 25318 S #25320 Steel Clad Passage~ The passage ends just east of you at a door. Doors lie north and south of your present locale, while the passage runs west back to the main passage. ~ 253 0 0 D0 ~ door~ 1 0 25330 D1 ~ door~ 1 -1 25321 D2 ~ door~ 1 0 25332 D3 ~ ~ 0 -1 25319 S #25321 Eastern End of a Steel Clad Passage~ The passage ends here at a triple set of doors. West of you, the passage runs back toward the main area. North, south, and east of you are steel doors, all with the double sword insignia and the letters MoS. ~ 253 0 0 D0 ~ door~ 1 0 25331 D1 ~ door~ 1 0 25334 D2 ~ door~ 1 0 25333 D3 ~ ~ 0 -1 25320 S #25322 Weapons Cache~ The floor is covered in crates and boxes, all with the stamp of the crossed swords. The etching underneath reveals the meaning of the letters you saw on the door. The etching reads; Militant Order of the Sword. So this is a military compound held by the Militant Order of the Sword, but who are they, and what is their purpose? ~ 253 d 0 D3 ~ door~ 1 -1 25308 S #25323 Food Stores~ All manner of dried goods lie on shelving which runs along most of the walls of this room. A door leads north from here, or you may exit into the passage through the west door. ~ 253 d 0 D0 ~ ~ 1 0 25324 D3 ~ door~ 1 -1 25309 S #25324 Kitchen~ This extremely basic kitchen houses a fireplace and a tub full of water. There are only a few utensils lying on the one table, all utensils lined up perfectly. The one thing you can say positively about this kitchen is that it is immaculately clean. ~ 253 d 0 D0 ~ ~ 0 0 25325 D2 ~ ~ 1 0 25323 D3 ~ door~ 1 0 25310 S #25325 Mess Hall~ The long steel table that runs the length of this room shines in the light of the steel-handled torches hung on the wall. It looks as if a great number of soldiers must live in this compound, judging by the immense size of this table. A door leads south into the kitchen or you may head west out into the hallway. ~ 253 d 0 D2 ~ ~ 0 0 25324 D3 ~ door~ 1 0 25311 S #25326 The Head~ This room, although used for the men of the Order to relieve, is nonetheless a clean, no spotless affair with a polished steel floor. Even the seats are polished steel which even you would feel comfortable sitting on. ~ 253 d 0 D1 ~ ~ 0 0 25311 S #25327 Training Room~ The entire floor of this room is covered in a thin practice mat, which allows for a bit of a more comfortable fall when practicing the art of fighting. A few targets are lined against the west wall, obviously for archery. Some weapon racks hang on the north wall, but currently there are no weapons in those racks. ~ 253 0 0 D1 ~ ~ 0 0 25313 S #25328 Bunk Room~ You stand in a large, open room with nothing but lines of cots running along the north and south walls. Every bed is made perfectly, all the sheets and blankets on those beds are spotlessly clean. ~ 253 0 0 D1 ~ ~ 0 0 25315 S #25329 Bunk Room~ You stand in a large, open room with nothing but lines of cots running along the north and south walls. Every bed is made perfectly, all the sheets and blankets on those beds are spotlessly clean. ~ 253 0 0 D3 ~ ~ 0 0 25315 S #25330 Captain's Room~ This sparse room holds only a steel desk and a single bed, which incidentally looks very uncomfortable. It looks as if the only real advantage to having your own room is privacy. ~ 253 0 0 D2 ~ door~ 1 0 25320 S #25331 Lieutenant's Room~ This room holds only a bed and a foot locker. No pictures adorn the walls, of course there are no windows. How do these people live like this? ~ 253 0 0 D2 ~ door~ 1 0 25321 S #25332 Sergeant's Room~ The only thing of interest in this room is the portrait on the wall of a scene in town circle. There is a gallows platform with townfolk all surrounding it cheering. The platform itself holds sixteen swinging bodies, all of them elven. The caption underneath reads "A Day of Reckoning will come". ~ 253 0 0 D0 ~ door~ 1 0 25320 S #25333 General's Room~ This sparsely decorated room has an etching into the steel wall. The double sword insignia stands out most prominently, the MoS underneath, but there is an added touch. The caption underneath the symbol reads When Armageddon comes, the Human race will be the one to triumph and rule over all other races. How quaint. ~ 253 0 0 D0 ~ door~ 1 0 25321 S #25334 The Grand Knight's Room~ The Grand Knight looks as if he may have it just a bit easier than the rest of his fellow brothers. Although this is 'Anti-Elf Deco', it still holds some wood furnishings, as well as a huge four posted feather bed. This guy must be old and tired... ~ 253 0 0 D3 ~ door~ 1 0 25321 S $~