circle-3.5/bin/
circle-3.5/cnf/
circle-3.5/lib/
circle-3.5/lib/etc/
circle-3.5/lib/house/
circle-3.5/lib/misc/
circle-3.5/lib/plralias/A-E/
circle-3.5/lib/plralias/F-J/
circle-3.5/lib/plralias/K-O/
circle-3.5/lib/plralias/P-T/
circle-3.5/lib/plralias/U-Z/
circle-3.5/lib/plralias/ZZZ/
circle-3.5/lib/plrobjs/
circle-3.5/lib/plrobjs/A-E/
circle-3.5/lib/plrobjs/F-J/
circle-3.5/lib/plrobjs/K-O/
circle-3.5/lib/plrobjs/P-T/
circle-3.5/lib/plrobjs/U-Z/
circle-3.5/lib/plrobjs/ZZZ/
circle-3.5/lib/plrvars/A-E/
circle-3.5/lib/plrvars/F-J/
circle-3.5/lib/plrvars/K-O/
circle-3.5/lib/plrvars/P-T/
circle-3.5/lib/plrvars/U-Z/
circle-3.5/lib/text/hedit/
circle-3.5/lib/text/help/
circle-3.5/log/
circle-3.5/src/doc/
/* ************************************************************************
*  File: dg_db_scripts.c                         Part of Death's Gate MUD *
*                                                                         *
*  Usage: Contains routines to handle db functions for scripts and trigs  *
*                                                                         *
*  All rights reserved.  See license.doc for complete information.        *
*                                                                         *
*  Death's Gate MUD is based on CircleMUD, Copyright (C) 1993, 94.        *
*  CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991.               *
*                                                                         *
*  $Author: Mark A. Heilpern/egreen/Welcor $                              *
*  $Date: 2004/10/11 12:07:00$                                            *
*  $Revision: 1.0.14 $                                                    *
************************************************************************ */

#include "conf.h"
#include "sysdep.h"

#include "structs.h"
#include "dg_scripts.h"
#include "utils.h"
#include "db.h"
#include "handler.h"
#include "dg_event.h"
#include "comm.h"
#include "constants.h"

extern void half_chop(char *string, char *arg1, char *arg2);
extern bitvector_t asciiflag_conv(char *flag);

void parse_trigger(FILE *trig_f, int nr)
{
    int t[2], k, attach_type;
    char line[256], *cmds, *s, flags[256], errors[MAX_INPUT_LENGTH];
    struct cmdlist_element *cle;
    struct index_data *t_index;
    struct trig_data *trig;

    CREATE(trig, trig_data, 1);
    CREATE(t_index, index_data, 1);

    t_index->vnum = nr;
    t_index->number = 0;
    t_index->func = NULL;
    t_index->proto = trig;

    snprintf(errors, sizeof(errors), "trig vnum %d", nr);

    trig->nr = top_of_trigt;
    trig->name = fread_string(trig_f, errors);

    get_line(trig_f, line);
    k = sscanf(line, "%d %s %d", &attach_type, flags, t);
    trig->attach_type = (byte)attach_type;
    trig->trigger_type = (long)asciiflag_conv(flags);
    trig->narg = (k == 3) ? t[0] : 0;

    trig->arglist = fread_string(trig_f, errors);
  
    cmds = s = fread_string(trig_f, errors);

    CREATE(trig->cmdlist, struct cmdlist_element, 1);
    trig->cmdlist->cmd = strdup(strtok(s, "\n\r"));
    cle = trig->cmdlist;

    while ((s = strtok(NULL, "\n\r"))) {
	CREATE(cle->next, struct cmdlist_element, 1);
	cle = cle->next;
	cle->cmd = strdup(s);
    }

    free(cmds);

    trig_index[top_of_trigt++] = t_index;
}


/*
 * create a new trigger from a prototype.
 * nr is the real number of the trigger.
 */
trig_data *read_trigger(int nr)
{
    index_data *t_index;
    trig_data *trig;

    if (nr >= top_of_trigt) return NULL;
    if ((t_index = trig_index[nr]) == NULL)
	return NULL;

    CREATE(trig, trig_data, 1);
    trig_data_copy(trig, t_index->proto);

    t_index->number++;

    return trig;
}



void trig_data_init(trig_data *this_data)
{
    this_data->nr = NOTHING;
    this_data->data_type = 0;
    this_data->name = NULL;
    this_data->trigger_type = 0;
    this_data->cmdlist = NULL;
    this_data->curr_state = NULL;
    this_data->narg = 0;
    this_data->arglist = NULL;
    this_data->depth = 0;
    this_data->wait_event = NULL;
    this_data->purged = FALSE;
    this_data->var_list = NULL;

    this_data->next = NULL;  
}


void trig_data_copy(trig_data *this_data, const trig_data *trg)
{
    trig_data_init(this_data);

    this_data->nr = trg->nr;
    this_data->attach_type = trg->attach_type;
    this_data->data_type = trg->data_type;
    if (trg->name) 
      this_data->name = strdup(trg->name);
    else {
      this_data->name = strdup("unnamed trigger");
      log("Trigger with no name! (%d)", trg->nr);
    }
    this_data->trigger_type = trg->trigger_type;
    this_data->cmdlist = trg->cmdlist;
    this_data->narg = trg->narg;
    if (trg->arglist) this_data->arglist = strdup(trg->arglist);
}

/* for mobs and rooms: */
void dg_read_trigger(FILE *fp, void *proto, int type)
{
  char line[READ_SIZE];
  char junk[8];
  int vnum, rnum, count;
  char_data *mob;
  room_data *room;
  struct trig_proto_list *trg_proto, *new_trg;

  get_line(fp, line);
  count = sscanf(line,"%7s %d",junk,&vnum);

  if (count != 2) {
    mudlog(BRF, LVL_BUILDER, TRUE, 
           "SYSERR: Error assigning trigger! - Line was\n  %s", line);
    return;
  }

  rnum = real_trigger(vnum);
  if (rnum == NOTHING) {
    switch(type) {
      case MOB_TRIGGER:
        mudlog(BRF, LVL_BUILDER, TRUE, 
               "SYSERR: dg_read_trigger: Trigger vnum #%d asked for but non-existant! (mob: %s - %d)", 
               vnum, GET_NAME((char_data *)proto), GET_MOB_VNUM((char_data *)proto));
        break;
      case WLD_TRIGGER:
        mudlog(BRF, LVL_BUILDER, TRUE, 
               "SYSERR: dg_read_trigger: Trigger vnum #%d asked for but non-existant! (room:%d)",
               vnum, GET_ROOM_VNUM( ((room_data *)proto)->number ));
        break;
      default:
        mudlog(BRF, LVL_BUILDER, TRUE, 
               "SYSERR: dg_read_trigger: Trigger vnum #%d asked for but non-existant! (?)", vnum);
        break;
    }
    return;
  }

  switch(type) {
    case MOB_TRIGGER:
      CREATE(new_trg, struct trig_proto_list, 1);
      new_trg->vnum = vnum;
      new_trg->next = NULL;

      mob = (char_data *)proto;
      trg_proto = mob->proto_script;
      if (!trg_proto) {
        mob->proto_script = trg_proto = new_trg;
      } else {
        while (trg_proto->next) 
          trg_proto = trg_proto->next;
        trg_proto->next = new_trg;
      }
      break;
    case WLD_TRIGGER:
      CREATE(new_trg, struct trig_proto_list, 1);
      new_trg->vnum = vnum;
      new_trg->next = NULL;
      room = (room_data *)proto;
      trg_proto = room->proto_script;
      if (!trg_proto) {
        room->proto_script = trg_proto = new_trg;
      } else {
        while (trg_proto->next)
          trg_proto = trg_proto->next;
        trg_proto->next = new_trg;
      }

      if (rnum != NOTHING) {
        if (!(room->script))
          CREATE(room->script, struct script_data, 1);
        add_trigger(SCRIPT(room), read_trigger(rnum), -1);
      } else {
        mudlog(BRF, LVL_BUILDER, TRUE, 
               "SYSERR: non-existant trigger #%d assigned to room #%d",
               vnum, room->number);
      }
      break;
    default:
      mudlog(BRF, LVL_BUILDER, TRUE, 
             "SYSERR: Trigger vnum #%d assigned to non-mob/obj/room", vnum);
  }
}

void dg_obj_trigger(char *line, struct obj_data *obj)
{
  char junk[8];
  int vnum, rnum, count;
  struct trig_proto_list *trg_proto, *new_trg;

  count = sscanf(line,"%s %d",junk,&vnum);

  if (count != 2) {
    mudlog(BRF, LVL_BUILDER, TRUE,            
           "SYSERR: dg_obj_trigger() : Error assigning trigger! - Line was:\n  %s", line);
    return;
  }

  rnum = real_trigger(vnum);
  if (rnum==NOTHING) {
    mudlog(BRF, LVL_BUILDER, TRUE, 
           "SYSERR: Trigger vnum #%d asked for but non-existant! (Object: %s - %d)",
            vnum, obj->short_description, GET_OBJ_VNUM(obj));
    return;
  }

  CREATE(new_trg, struct trig_proto_list, 1);
  new_trg->vnum = vnum;
  new_trg->next = NULL;

  trg_proto = obj->proto_script;
  if (!trg_proto) {
    obj->proto_script = trg_proto = new_trg;
  } else {
    while (trg_proto->next) trg_proto = trg_proto->next;
    trg_proto->next = new_trg;
  }
}

void assign_triggers(void *i, int type)
{
  struct char_data *mob = NULL;
  struct obj_data *obj = NULL;
  struct room_data *room = NULL;
  int rnum;
  struct trig_proto_list *trg_proto;

  switch (type)
  {
    case MOB_TRIGGER:
      mob = (char_data *)i;
      trg_proto = mob->proto_script;
      while (trg_proto) {
        rnum = real_trigger(trg_proto->vnum);
        if (rnum==NOTHING) {
          mudlog(BRF, LVL_BUILDER, TRUE, 
                 "SYSERR: trigger #%d non-existant, for mob #%d",
                 trg_proto->vnum, mob_index[mob->nr].vnum);
        } else {
          if (!SCRIPT(mob))
            CREATE(SCRIPT(mob), struct script_data, 1);
          add_trigger(SCRIPT(mob), read_trigger(rnum), -1);
        }
        trg_proto = trg_proto->next;
      }
      break;
    case OBJ_TRIGGER:
      obj = (obj_data *)i;
      trg_proto = obj->proto_script;
      while (trg_proto) {
        rnum = real_trigger(trg_proto->vnum);
        if (rnum==NOTHING) {
          log("SYSERR: trigger #%d non-existant, for obj #%d",
            trg_proto->vnum, obj_index[obj->item_number].vnum);
        } else {
          if (!SCRIPT(obj))
            CREATE(SCRIPT(obj), struct script_data, 1);
          add_trigger(SCRIPT(obj), read_trigger(rnum), -1);
        }
        trg_proto = trg_proto->next;
      }
      break;
    case WLD_TRIGGER:
      room = (struct room_data *)i;
      trg_proto = room->proto_script;
      while (trg_proto) {
        rnum = real_trigger(trg_proto->vnum);
        if (rnum==NOTHING) {
          mudlog(BRF, LVL_BUILDER, TRUE, 
                 "SYSERR: trigger #%d non-existant, for room #%d",
                 trg_proto->vnum, room->number);
        } else {
          if (!SCRIPT(room))
            CREATE(SCRIPT(room), struct script_data, 1);
          add_trigger(SCRIPT(room), read_trigger(rnum), -1);
        }
        trg_proto = trg_proto->next;
      }
      break;
    default:
      mudlog(BRF, LVL_BUILDER, TRUE, 
             "SYSERR: unknown type for assign_triggers()");
      break;
  }
}