circle-3.5/bin/
circle-3.5/cnf/
circle-3.5/lib/
circle-3.5/lib/etc/
circle-3.5/lib/house/
circle-3.5/lib/misc/
circle-3.5/lib/plralias/A-E/
circle-3.5/lib/plralias/F-J/
circle-3.5/lib/plralias/K-O/
circle-3.5/lib/plralias/P-T/
circle-3.5/lib/plralias/U-Z/
circle-3.5/lib/plralias/ZZZ/
circle-3.5/lib/plrobjs/
circle-3.5/lib/plrobjs/A-E/
circle-3.5/lib/plrobjs/F-J/
circle-3.5/lib/plrobjs/K-O/
circle-3.5/lib/plrobjs/P-T/
circle-3.5/lib/plrobjs/U-Z/
circle-3.5/lib/plrobjs/ZZZ/
circle-3.5/lib/plrvars/A-E/
circle-3.5/lib/plrvars/F-J/
circle-3.5/lib/plrvars/K-O/
circle-3.5/lib/plrvars/P-T/
circle-3.5/lib/plrvars/U-Z/
circle-3.5/lib/text/hedit/
circle-3.5/lib/text/help/
circle-3.5/log/
circle-3.5/src/doc/
#30300
Dorm Room~
   This dorm room seems to be unoccupied at the moment.  The same furniture is
in this room as any other dorm room, a desk, bed, and exit...  This time to the
south.    
~
303 ad 2
D2
The hallway lies to the south.
~
~
0 -1 30299
E
credits info~
   See zone description room for Campus.

Zone 303 is linked to the following zones:
302 Campus                         at 30300 (south) ---> 30299
302 Campus                         at 30301 (west ) ---> 30299
302 Campus                         at 30302 (north) ---> 30296
302 Campus                         at 30312 (down ) ---> 30295
301 Campus                         at 30320 (west ) ---> 30130
301 Campus                         at 30324 (east ) ---> 30130
301 Campus                         at 30325 (north) ---> 30130
~
S
#30301
The Animal Cage~
   This room certainly does not resemble a regular dorm room, as it has been
completely renovated and then altered and then renovated again.  It now
contains bars hanging from the ceiling and where the desk should be, according
to the layout of every other room you have seen here at least, stands a large
water bottle structure similar to the ones used in modern day hamster and
gerbil cages.  The only exit is to the west.  Just as you finish looking
around, your eye spots a SEP.    
~
303 ad 4
D3
Thank Bob, the hallway is still to the west of here.
~
~
0 -1 30299
E
sep~
   This is Someone Else's Problem.  The only way that you are able to spot it is
by jumping around and looking like an idiot as you try and avert your eyes so
that it can be seen.  Unfortunately, seeing it doesn't help.  It looks like some
sort of Italian Bistro...  Rather strange actually.  
~
E
bars bar ceiling~
   The bars hanging from the ceiling look quite sturdy and it looks like you
could swing on them rather easily...  If you were coordinated that is.  
~
S
#30302
Hallway~
   This hallway grinds to a halt here.  The main reason it halts is because
there is a room to the south and a door to the east.  The hallway grinds to a
start when you move northwards though.    
~
303 ad 2
D0
The hallway starts here and runs northwards.  You'd better catch it before
it gets away.  *Groan*
~
~
0 -1 30296
D1
There is a door blocking you view of the stairs behind it.
~
door~
2 30142 30306
D2
There is a small dorm room to your south.  The martian standing on your
shoulder looks to his south and sees a very nice blank wall in front of
it.
~
~
0 -1 30303
E
erp! erp~
   Get it...  Elephants Ride Porcupines!  ...  ERP!  
~
E
martian~
   It's just a joke, you are supposed to smile at the obscure gag hidden in it.
It's almost like saying the Elephants Ride Porcupines!  
~
S
#30303
Smithville~
   This room is a replica of Smithville.  In a really, really small form that
is.  You didn't think we could get the entire town in one room do you?  Think
about it...  You'd try to buy something from one shopkeeper and the other four
would say that they don't have that item.  The logistics just don't work on
these magnitudes, with more rooms maybe, but definitely not one room.  There is
an exit to the north.    
~
303 ad 2
D0
This leads back to the hallway out of this stupidity.
~
~
0 -1 30302
E
smithville town~
   The town is rather accurately portrayed here...  Wait are those really people
moving down there?  
~
S
#30304
Ledge~
   This ledge looks rather precarious.  You do get a nice view of the roof
below you though...  About 60 feet below you that is.  If you go north, you can
escape back to the real world (the balcony at least, just type exit to see
where you end up if you go down).    
~
303 0 4
D0
The salvation of the balcony is directly to the north.  All it needs is for
you to press N and then RETURN.
~
~
0 -1 30311
D5
You have to type EXIT to see what is this way, no cheating allowed.
~
~
0 -1 30305
E
roof~
   It sure is a long way down...  Look at the neat things on it though, you can
almost reach one...  Wait...  EEEEK!!!  You almost let go and fell down to ....
Type EXIT to see what you almost fell to.  
~
S
#30305
A Really Bad, Evil, And Nasty Deathtrap~
   The name says it all, doesn't it?    
~
303 cd 0
E
deathtrap~
   It's designed to kill, so if you are reading this, either you have avoided it
somehow or you are an immortal or something.  
~
S
T 30300
#30306
Really Narrow Stairwell, Part I~
   This stairwell is just wide enough for one person at a time.  If I knew how
to make it so that characters could only attack a creature one at a time, I
just might do so...  But I didn't so feel lucky.  It is quite a tight fit
trying to navigate the stairs though.  The fact that there is an exit to the
west blocked by a door doesn't help.  The fact that the only other way out is
to go up.  Not coincidentally, that doesn't help either.    
~
303 acd 5
D3
This is blocked by a door.  Unless you opened it already, which is pretty
likely.
~
door~
2 30142 30302
D4
The really narrow stairs lead up.  They are so narrow, that you have no
idea what you are headed into.
~
~
0 -1 30307
S
#30307
Really Narrow Stairwell, Part II~
   The Stairwell's Revenge.  Now there is an exit to the west and one down.  

~
303 acd 5
D3
This leads to a nice entrance hall.
~
~
0 -1 30308
D5
This leads down.
~
~
0 -1 30306
E
stairwell~
   The Stairwells' Revenge...  Montezuma's Revenge.  
~
S
#30308
Entry Hall~
   This hall is so muddy, you can instantly tell that it is the equivalent of a
mudroom.  That is, you remove the mud from your footwear here.  The hall
continues to the west into a nice, clean room and to the east to a stairwell.
~
303 ad 3
D1
The dreaded stairwell is here.
~
~
0 -1 30307
D3
The room to the west seems to be a living room.
~
~
0 -1 30309
E
mudroom~
   Bad pun, Eh?  
~
S
#30309
Living Room~
   This room seems to be the hub of this apartment which must below to whoever
is roaming the apartment...  Have you seen it yet?  There is opulent furniture
furnishing the room, such as a rocking chair, a coffee table, and a couch.  
All of the furnishings are decorated in a somewhat flowery style.  You can
leave this room by going east to the entrance hall or south to the bedroom.  
~
303 d 2
D1
The entrance hall is directly to the east.
~
~
0 -1 30308
D2
The bedroom is to the south.
~
~
0 -1 30310
E
couch rocking chair~
   The flowery pattern makes you recoil in disgust, but other than that it seems
to be a normal piece of furniture.  
~
E
coffee table~
   As you look at the coffee table, you notice a copy of the really rude Madonna
book...  No wait, that was just censored by the Builders.  We are allowing none
of that smut here.  You are disgusted by the flowery pattern on the table.  
~
S
#30310
Bedroom~
   This is the place you've been waiting for.  The bedroom.  There are standard
bedroom furnishings here, a bed (obviously), a night-table, and a dresser.  
There are exits to the north and to the balcony to the east.    
~
303 d 2
D0
The living room is to the north.
~
~
0 -1 30309
D1
The balcony is to the east.
~
~
0 -1 30311
E
dresser~
   Too bad none of the clothes in here fit you at all.  
~
E
night-table~
   The night-table is like any ordinary night-table, one drawer and a big open
space underneath.  The thing that makes it different is that the drawer is empty
and the top and empty space are just that.  Empty.  
~
E
bed~
   You feel sleepy as you look towards this, maybe ...  Nope, none of those
thoughts here!  
~
S
#30311
Balcony~
   From this balcony you can see a marvellous countryside.  Cows, horses, cats,
dogs, frgos, and pigs fill the countryside.  Unfortunately, the countryside
does not resemble the real countryside, so you aren't sure what you are seeing
exactly.  Must be an illusion.  Anyways, there is an exit back to the bedroom
in the west wall.    
~
303 c 2
D2
This leads to a thin ledge.
~
~
0 -1 30304
D3
This leads back to a bedroom.
~
~
0 -1 30310
E
frgos~
   No, this isn't a spelling mistake!  It's just a neat little creature that you
have never seen before and will probably never see again after this.  After all,
this is an illusion, or something, isn't it?  
~
E
dogs cats cat dog~
   These seem to be ordinary domesticated animals.  Again, you aren't sure why
they are where they are.  
~
E
cows horses pigs pig cow horse~
   These are normal farm animals.  You aren't quite sure what farm they are on
though.  
~
S
#30312
Hallway Junction~
   This hallway leads north and south and there is a stairwell in the east
wall.  There is a sign on the wall.    
~
303 ad 2
D0
The hallway continues north.
~
~
0 -1 30313
D2
There is a room to the south.
~
~
0 -1 30319
D5
The stairwell leads down to the lobby.
~
~
0 -1 30295
E
sign~
   The sign states:



                The Campus Party is Here!!

                Vote for the Campus Party,

                Supporting our Beliefs!!!

~
S
#30313
Hallway~
   The hallway turns west-south here and there is an opening to the north.    
~
303 ad 2
D0
There is a room to the north.
~
~
0 -1 30314
D2
The hallway continues south.
~
~
0 -1 30312
D3
The hallway continues west.
~
~
0 -1 30315
S
#30314
The V.P.'s Room~
   This is the room of the Vice President of Leonard Hall.  The walls are
liberally plastered with pictures of boats and snow.  On the north side of the
room, you can see a large collection of CDs and Cassettes...  Exam time must be
coming up soon.  On the east wall sits a large computer with lots of neat
accessories.  The only exit is to the south.    
~
303 ad 2
D2
The hallway leads away from here to the south.
~
~
0 -1 30313
E
pictures snow boats walls~
   The pictures cover the walls completely and you find it difficult to see any
of the wall whatsoever between the pictures of snowscapes that you don't
recognize and boats that you would love to own.  
~
E
cds cd cassettes cassette~
   There is a large variety of music represented here...  Everything from
african tribal music to the latest from Neil Young.  
~
E
computer accessories~
   This is so large and incomprehensible that you simply do not understand it.

~
S
#30315
Hallway~
   This hallway leads east and has an opening to the north and one to the west
and one to the south.    
~
303 ad 2
D0
Bubbles seem to be coming from the northern entrance.
~
~
0 -1 30316
D1
The hallway continues east.
~
~
0 -1 30313
D2
There is a room to the south.
~
~
0 -1 30318
D3
There is also a room to the west.
~
~
0 -1 30317
S
#30316
Bubble Land~
   This room (if it can be called that) is filled with large, pink bubbles.  
There is only one exit...  To the south (you think).  With all the bubbles you
can't see anything else in the room.    
~
303 ad 5
D2
You think the hallway lies to the south.
~
~
0 -1 30315
E
bubbles bubble~
   All you can see in this room are large, pink bubbles.  As you reach out to
touch one *pop* ...  Well maybe not.  
~
S
#30317
C.S.E.~
   This is the headquarters of the Campus Stock Exchange.  You can tell just by
looking around since the room is lavishly decorated with stock certificates and
the fact that other than that the room is completely empty of furniture, but
wait, that pizza box in the corner seems to be acting as a table of sorts with
all the newspapers supporting it.  There is an exit to the east.    
~
303 ad 2
D1
The hallway extends to the east.
~
~
0 -1 30315
E
news newspapers~
   It's only the business sections, and they are old.  Type NEWS for a more
updated edition.  
~
E
pizza box~
   It's about 3 weeks old and seems to be growing mould....  Yech.  
~
E
furniture~
   There isn't any furniture, unless you plan on marketing that mouldy pizza box
as the table of the future.  
~
E
stock certificates~
   They all seem to be immensely valuable but with your awful luck, you can't
seem to pry any of them from the walls.  
~
S
#30318
Lennon's Shrine~
   This room is a shrine to the immortalized John Lennon (well, immortalized in
this room at least).  There are posters of John all over the walls as well as a
few of the other Beatles...  Wait you don't see any of Paul...  Strange.  
There is only one exit, the one to the north.    
~
303 ad 2
D0
The hallway is directly to your north.
~
~
0 -1 30315
E
paul~
   Wait...  There's one of Paul...  See it?  The one with all the darts stuck in
it.  
~
E
posters john lennon beatles~
   The majority of the posters in this room deal with John Lennon but there are
a few of Ringo and George also.  
~
S
#30319
Common Room~
   This is the common room of the floor.  It is decorated the way every common
room in a residence is decorated, with a fridge, stove and of course a TV.  
Unfortunately, there does not seem to be any couches or chairs in the room.  
There is an exit to the north and a door on the east wall with no doorknob.  
~
303 ad 2
D0
The hallway leads to the north.
~
~
0 -1 30312
D1
The door seems to be permanently closed and there does not seem to be a
way through.
~
door~
2 0 -1
E
chair chairs couch couches~
   You don't see any such thing.  Read the description.  
~
E
fridge stove tv~
   These are all the regular appliances you would expect to find in a room of
this magnitude.  
~
E
door~
   The door seems to be permanently closed and there does not seem to be a way
through.  
~
S
#30320
Hallway~
   The hallway curves around slightly so that you can't quite see what is to
the west and east.  The sound of snoring denotes a lecture hall to the south.
  
~
303 d 2
D1
The hallway continues east.
~
~
0 -1 30321
D2
An opening to the south brings you to Lecture hall "B".
~
~
0 -1 30326
D3
The hallway continues west.
~
~
0 -1 30130
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30321
Hallway~
   The hallway curves around slightly so that you can't quite see what is to
the west and east.  The sound of snoring denotes a lecture hall to the south.
  
~
303 d 2
D1
The hallway continues east.
~
~
0 -1 30322
D2
An opening to the south brings you to Lecture hall "A".
~
~
0 -1 30327
D3
The hallway continues west.
~
~
0 -1 30320
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30322
Hallway~
   The hallway curves around slightly so that you can't quite see what is to
the west and east.  There is an extraneous exit to the north.    
~
303 d 2
D0
To the north you see... the centre of the building?
~
~
0 -1 30325
D1
The hallway continues east.
~
~
0 -1 30323
D3
The hallway continues west.
~
~
0 -1 30321
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30323
Hallway~
   The hallway curves around slightly so that you can't quite see what is to
the est and east.  The sound of snoring denotes a lecture hall to the south.  

~
303 d 2
D1
The hallway continues east.
~
~
0 -1 30324
D2
An opening to the south brings you to Lecture hall "D".
~
~
0 -1 30328
D3
The hallway continues west.
~
~
0 -1 30322
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30324
Hallway~
   The hallway curves around slightly so that you can't quite see what is to
the west and east.  The sound of snoring denotes a lecture hall to the south.
  
~
303 d 2
D1
The hallway continues east.
~
~
0 -1 30130
D2
An opening to the south brings you to Lecture hall "C".
~
~
0 -1 30329
D3
The hallway continues west.
~
~
0 -1 30323
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30325
An Odd Circular Room~
   A small circular room sits in the centre of the building.  There are exits
to the north and south.    
~
303 d 1
D0
The entrance can been seen to the north.
~
~
0 -1 30130
D2
Another hallway can be seen to the south.
~
~
0 -1 30322
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30326
Lecture Hall "B"~
   The lecture hall is comprised of almost two dozen rows of uncomfortable
seats with small tables bolted to them.  As soon as you enter the room, you get
a very sleepy feeling...    
~
303 d 0
D0
Well, it's the hallway you entered from... Or is it?
~
~
0 -1 30320
E
letter number lettering numbering order~
   You aren't too sure that there is an order to the lettering scheme.  
~
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30327
Lecture Hall "A"~
   The lecture hall is comprised of almost two dozen rows of uncomfortable
seats with small tables bolted to them.  As soon as you enter the room, you get
a very sleepy feeling...    
~
303 d 0
D0
Well, it's the hallway you entered from... Or is it?
~
~
0 -1 30321
E
letter number lettering numbering order~
   You aren't too sure that there is an order to the lettering scheme.  
~
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30328
Lecture Hall "D"~
   The lecture hall is comprised of almost two dozen rows of uncomfortable
seats with small tables bolted to them.  As soon as you enter the room, you get
a very sleepy feeling...    
~
303 d 0
D0
Well, it's the hallway you entered from... Or is it?
~
~
0 -1 30323
E
letter number lettering numbering order~
   You aren't too sure that there is an order to the lettering scheme.  
~
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30329
Lecture Hall "C"~
   The lecture hall is comprised of almost two dozen rows of uncomfortable
seats with small tables bolted to them.  As soon as you enter the room, you get
a very sleepy feeling...    
~
303 d 0
D0
Well, it's the hallway you entered from... Or is it?
~
~
0 -1 30324
E
letter number lettering numbering order~
   You aren't too sure that there is an order to the lettering scheme.  
~
E
round circle circular curves curve~
   Yes, it's round.  
~
S
#30330
Hallway~
   This hallway leads through the darkness...  There seems to be some sort of
conveyer belt under your feet, and you can see glinting objects ahead, and the
way back east seems to have disappeared.  The pictures on the walls make you
feel extremely comfortable.    
~
303 acd 1
D1
There isn't an exit in this direction, so don't even bother trying to
go this way.
~
~
0 -1 -1
D3
The hallway continues to the west.
~
~
0 -1 30331
E
wall walls pictures picture~
   The pictures on the wall make up a large mural depicting Mediterranean
scenery and make you feel extraordinarily comfortable.  
~
S
#30331
Abattoir~
   The walls of this room are covered with rotating knives and seem to be
heavily soundproofed.  There are chutes evenly spaced along the floor where it
meets the wall, and there are several suction devices designed to suck your
mangled flesh away....  Wait a minute....  This must be a Death Trap...  And so
it is!  But, the system seems to work well, as the rotating knives cut you up
into tiny little pieces of flesh and your blood drains down the chutes, and the
suction devices casually suck what's left of your mangled flesh away....    
~
303 d 0
D1
Why even look...it won't halt the mangling?
~
~
0 -1 30330
E
monty python~
   This section of the area was designed in accordance with Monty Python
guidelines in mind...  Thanx to Monty Python for their infamous "Architect's
Sketch".  
~
S
$~