package com.planet_ink.coffee_mud.CharClasses; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Artisan extends StdCharClass { @Override public String ID() { return "Artisan"; } private final static String localizedStaticName = CMLib.lang().L("Artisan"); @Override public String name() { return localizedStaticName; } @Override public String baseClass() { return "Commoner"; } @Override public int getBonusPracLevel() { return 2; } @Override public int getBonusAttackLevel() { return -1; } @Override public int getAttackAttribute() { return CharStats.STAT_WISDOM; } @Override public int getLevelsPerBonusDamage() { return 30; } @Override public String getHitPointsFormula() { return "((@x6<@x7)/6)+(1*(1?5))"; } @Override public String getManaFormula() { return "((@x4<@x5)/10)+(1*(1?2))"; } @Override public int allowedArmorLevel() { return CharClass.ARMOR_CLOTH; } @Override public int allowedWeaponLevel() { return CharClass.WEAPONS_DAGGERONLY; } private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses(); @Override protected Set<Integer> disallowedWeaponClasses(MOB mob) { return disallowedWeapons; } @Override public int availabilityCode() { return Area.THEME_FANTASY; } public Artisan() { super(); for(final int i : CharStats.CODES.BASECODES()) maxStatAdj[i]=4; } @Override public void initializeClass() { super.initializeClass(); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",25,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ClanCrafting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Butchering",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Chopping",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Digging",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Drilling",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Fishing",false); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Foraging",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Hunting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Mining",true); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Searching",true); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Pottery",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"ScrimShaw",true); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Shearing",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Blacksmithing",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Carpentry",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"LeatherWorking",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"GlassBlowing",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Sculpting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Tailoring",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Weaving",true); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"CageBuilding",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Cooking",true); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Baking",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"FoodPrep",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"JewelMaking",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_Warrants",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Costuming",false,CMParms.parseSemicolons("Tailoring",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Dyeing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Embroidering",false,CMParms.parseSemicolons("Skill_Write",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Engraving",false,CMParms.parseSemicolons("Skill_Write",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Lacquerring",true); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Smelting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Armorsmithing",false,CMParms.parseSemicolons("Blacksmithing",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Fletching",false,CMParms.parseSemicolons("Specialization_Ranged",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Weaponsmithing",false,CMParms.parseSemicolons("Blacksmithing;Specialization_*",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Shipwright",false,CMParms.parseSemicolons("Carpentry",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Wainwrighting",false,CMParms.parseSemicolons("Carpentry",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"PaperMaking",true); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Cobbling",false,CMParms.parseSemicolons("LeatherWorking",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Siegecraft",false,CMParms.parseSemicolons("Carpentry",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Distilling",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Farming",false); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_WandUse",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Speculate",true); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Painting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"LockSmith",0,"",true); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Excavation",false,CMParms.parseSemicolons("Sculpting",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Construction",true,CMParms.parseSemicolons("Carpentry",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Masonry",true,CMParms.parseSemicolons("Sculpting",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Landscaping",false,CMParms.parseSemicolons("Farming",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_Cage",false); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Merchant",true); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Taxidermy",true); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"AnimalHusbandry",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Stability",false); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Thief_Appraise",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"InstrumentMaking",true); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Skill_Haggle",false); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Irrigation",false,CMParms.parseSemicolons("Drilling",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"MasterTailoring",false,CMParms.parseSemicolons("Tailoring(100)",true),"+DEX 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"MasterCostuming",false,CMParms.parseSemicolons("Costuming(100)",true),"+INT 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"MasterLeatherWorking",false,CMParms.parseSemicolons("LeatherWorking(100)",true),"+CON 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"MasterShearing",false,CMParms.parseSemicolons("Shearing(100)",true),"+WIS 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"MasterArmorsmithing",false,CMParms.parseSemicolons("Armorsmithing(100)",true),"+STR 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"MasterDrilling",false,CMParms.parseSemicolons("Drilling(100)",true),"+INT 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"MasterWeaponsmithing",false,CMParms.parseSemicolons("Weaponsmithing(100);Specialization_*",true),"+STR 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"MasterFishing",false,CMParms.parseSemicolons("Fishing(100)",true),"+DEX 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Scrapping",true); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"MasterFarming",false,CMParms.parseSemicolons("Farming(100)",true),"+WIS 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),26,"MasterForaging",false,CMParms.parseSemicolons("Foraging(100)",true),"+CHA 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),26,"MasterDistilling",false,CMParms.parseSemicolons("Distilling(100)",true),"+CHA 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),27,"MasterChopping",false,CMParms.parseSemicolons("Chopping(100)",true),"+STR 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),27,"MasterFoodPrep",false,CMParms.parseSemicolons("FoodPrep(100)",true),"+DEX 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),28,"MasterDigging",false,CMParms.parseSemicolons("Digging(100)",true),"+CON 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),28,"MasterCooking",false,CMParms.parseSemicolons("Cooking(100)",true),"+INT 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),29,"MasterMining",false,CMParms.parseSemicolons("Mining(100)",true),"+STR 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),29,"MasterBaking",false,CMParms.parseSemicolons("Baking(100)",true),"+CON 16"); CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Thief_Lore",false); } @Override public void executeMsg(Environmental myHost, CMMsg msg) { if((msg.source() == myHost) &&(msg.targetMinor() == CMMsg.TYP_ITEMGENERATED) &&(msg.tool() instanceof Ability) &&((((Ability)msg.tool()).classificationCode() & Ability.ALL_DOMAINS) == Ability.DOMAIN_CRAFTINGSKILL) &&(msg.value() > 0)) CMLib.leveler().postExperience(msg.source(),null,null,msg.value(),false); } @Override public boolean tick(Tickable ticking, int tickID) { if((tickID==Tickable.TICKID_MOB)&&(ticking instanceof MOB)) { final MOB mob=(MOB)ticking; if(ID().equals(mob.charStats().getCurrentClass().ID())&&(CMLib.dice().rollPercentage()<20)) { int exp=0; for(final Enumeration<Ability> a=mob.effects();a.hasMoreElements();) { final Ability A=a.nextElement(); if((A!=null) &&(!A.isAutoInvoked()) &&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL) &&(mob.isMine(A))) exp++; } if(exp>0) { exp=exp/2; if(exp<1) exp=1; CMLib.leveler().postExperience(mob,null,null,exp,false); } } } return super.tick(ticking,tickID); } private final String[] raceRequiredList = new String[] { "All" }; @Override public String[] getRequiredRaceList() { return raceRequiredList; } @SuppressWarnings("unchecked") private final Pair<String,Integer>[] minimumStatRequirements=new Pair[] { new Pair<String,Integer>("Strength",Integer.valueOf(9)), new Pair<String,Integer>("Dexterity",Integer.valueOf(9)) }; @Override public Pair<String, Integer>[] getMinimumStatRequirements() { return minimumStatRequirements; } @Override public List<Item> outfit(MOB myChar) { if(outfitChoices==null) { final Weapon w=CMClass.getWeapon("Dagger"); if(w == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); outfitChoices.add(w); } return outfitChoices; } @Override public String getOtherBonusDesc() { return L("Gains experience when using common skills and no common skill limits."); } }