package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Artisan extends StdCharClass
{
@Override
public String ID()
{
return "Artisan";
}
private final static String localizedStaticName = CMLib.lang().L("Artisan");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return "Commoner";
}
@Override
public int getBonusPracLevel()
{
return 2;
}
@Override
public int getBonusAttackLevel()
{
return -1;
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_WISDOM;
}
@Override
public int getLevelsPerBonusDamage()
{
return 30;
}
@Override
public String getHitPointsFormula()
{
return "((@x6<@x7)/6)+(1*(1?5))";
}
@Override
public String getManaFormula()
{
return "((@x4<@x5)/10)+(1*(1?2))";
}
@Override
public int allowedArmorLevel()
{
return CharClass.ARMOR_CLOTH;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_DAGGERONLY;
}
private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();
@Override
protected Set<Integer> disallowedWeaponClasses(MOB mob)
{
return disallowedWeapons;
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
public Artisan()
{
super();
for(final int i : CharStats.CODES.BASECODES())
maxStatAdj[i]=4;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",25,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ClanCrafting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Butchering",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Chopping",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Digging",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Drilling",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Fishing",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Foraging",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Hunting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Mining",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Searching",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Pottery",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"ScrimShaw",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Shearing",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Blacksmithing",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Carpentry",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"LeatherWorking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"GlassBlowing",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Sculpting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Tailoring",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Weaving",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"CageBuilding",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Cooking",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Baking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"FoodPrep",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"JewelMaking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_Warrants",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Costuming",false,CMParms.parseSemicolons("Tailoring",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Dyeing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Embroidering",false,CMParms.parseSemicolons("Skill_Write",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Engraving",false,CMParms.parseSemicolons("Skill_Write",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Lacquerring",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Smelting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Armorsmithing",false,CMParms.parseSemicolons("Blacksmithing",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Fletching",false,CMParms.parseSemicolons("Specialization_Ranged",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Weaponsmithing",false,CMParms.parseSemicolons("Blacksmithing;Specialization_*",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Shipwright",false,CMParms.parseSemicolons("Carpentry",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Wainwrighting",false,CMParms.parseSemicolons("Carpentry",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"PaperMaking",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Cobbling",false,CMParms.parseSemicolons("LeatherWorking",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Siegecraft",false,CMParms.parseSemicolons("Carpentry",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Distilling",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Farming",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Speculate",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Painting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"LockSmith",0,"",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Excavation",false,CMParms.parseSemicolons("Sculpting",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Construction",true,CMParms.parseSemicolons("Carpentry",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Masonry",true,CMParms.parseSemicolons("Sculpting",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Landscaping",false,CMParms.parseSemicolons("Farming",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_Cage",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Merchant",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Taxidermy",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"AnimalHusbandry",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Stability",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Thief_Appraise",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"InstrumentMaking",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Skill_Haggle",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Irrigation",false,CMParms.parseSemicolons("Drilling",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"MasterTailoring",false,CMParms.parseSemicolons("Tailoring(100)",true),"+DEX 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"MasterCostuming",false,CMParms.parseSemicolons("Costuming(100)",true),"+INT 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"MasterLeatherWorking",false,CMParms.parseSemicolons("LeatherWorking(100)",true),"+CON 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"MasterShearing",false,CMParms.parseSemicolons("Shearing(100)",true),"+WIS 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"MasterArmorsmithing",false,CMParms.parseSemicolons("Armorsmithing(100)",true),"+STR 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"MasterDrilling",false,CMParms.parseSemicolons("Drilling(100)",true),"+INT 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"MasterWeaponsmithing",false,CMParms.parseSemicolons("Weaponsmithing(100);Specialization_*",true),"+STR 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"MasterFishing",false,CMParms.parseSemicolons("Fishing(100)",true),"+DEX 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Scrapping",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"MasterFarming",false,CMParms.parseSemicolons("Farming(100)",true),"+WIS 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),26,"MasterForaging",false,CMParms.parseSemicolons("Foraging(100)",true),"+CHA 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),26,"MasterDistilling",false,CMParms.parseSemicolons("Distilling(100)",true),"+CHA 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),27,"MasterChopping",false,CMParms.parseSemicolons("Chopping(100)",true),"+STR 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),27,"MasterFoodPrep",false,CMParms.parseSemicolons("FoodPrep(100)",true),"+DEX 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),28,"MasterDigging",false,CMParms.parseSemicolons("Digging(100)",true),"+CON 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),28,"MasterCooking",false,CMParms.parseSemicolons("Cooking(100)",true),"+INT 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),29,"MasterMining",false,CMParms.parseSemicolons("Mining(100)",true),"+STR 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),29,"MasterBaking",false,CMParms.parseSemicolons("Baking(100)",true),"+CON 16");
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Thief_Lore",false);
}
@Override
public void executeMsg(Environmental myHost, CMMsg msg)
{
if((msg.source() == myHost)
&&(msg.targetMinor() == CMMsg.TYP_ITEMGENERATED)
&&(msg.tool() instanceof Ability)
&&((((Ability)msg.tool()).classificationCode() & Ability.ALL_DOMAINS) == Ability.DOMAIN_CRAFTINGSKILL)
&&(msg.value() > 0))
CMLib.leveler().postExperience(msg.source(),null,null,msg.value(),false);
}
@Override
public boolean tick(Tickable ticking, int tickID)
{
if((tickID==Tickable.TICKID_MOB)&&(ticking instanceof MOB))
{
final MOB mob=(MOB)ticking;
if(ID().equals(mob.charStats().getCurrentClass().ID())&&(CMLib.dice().rollPercentage()<20))
{
int exp=0;
for(final Enumeration<Ability> a=mob.effects();a.hasMoreElements();)
{
final Ability A=a.nextElement();
if((A!=null)
&&(!A.isAutoInvoked())
&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL)
&&(mob.isMine(A)))
exp++;
}
if(exp>0)
{
exp=exp/2;
if(exp<1)
exp=1;
CMLib.leveler().postExperience(mob,null,null,exp,false);
}
}
}
return super.tick(ticking,tickID);
}
private final String[] raceRequiredList = new String[] { "All" };
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]
{
new Pair<String,Integer>("Strength",Integer.valueOf(9)),
new Pair<String,Integer>("Dexterity",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public List<Item> outfit(MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("Dagger");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
@Override
public String getOtherBonusDesc()
{
return L("Gains experience when using common skills and no common skill limits.");
}
}