package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2001-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_FleshStone extends Spell { @Override public String ID() { return "Spell_FleshStone"; } private final static String localizedName = CMLib.lang().L("Flesh Stone"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Flesh to Stone)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} @Override public int classificationCode(){ return Ability.ACODE_SPELL|Ability.DOMAIN_TRANSMUTATION;} public Item statue=null; protected boolean recurse=false; protected CharState prevState=null; @Override public boolean tick(Tickable ticking, int tickID) { if((tickID==Tickable.TICKID_MOB) &&(statue!=null) &&(affected instanceof MOB)) { final MOB mob=(MOB)affected; mob.makePeace(true); if((statue.owner()!=null)&&(statue.owner()!=mob.location())) { Room room=null; if(statue.owner() instanceof MOB) room=((MOB)statue.owner()).location(); else if(statue.owner() instanceof Room) room=(Room)statue.owner(); if((room!=null)&&(room!=mob.location())) room.bringMobHere(mob,false); } } return super.tick(ticking,tickID); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(affected instanceof MOB) { final MOB mob=(MOB)affected; if(msg.source().getVictim()==mob) msg.source().setVictim(null); if(mob.isInCombat()) { final MOB victim=mob.getVictim(); if(victim!=null) victim.makePeace(true); mob.makePeace(true); } mob.recoverMaxState(); mob.resetToMaxState(); mob.curState().setHunger(1000); mob.curState().setThirst(1000); mob.recoverCharStats(); mob.recoverPhyStats(); // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if(msg.amISource(mob)) { if((!msg.sourceMajor(CMMsg.MASK_ALWAYS)) &&(msg.sourceMajor()>0)) { mob.tell(L("Statues can't do that.")); return false; } } } if(!super.okMessage(myHost,msg)) return false; if(affected instanceof MOB) { final MOB mob=(MOB)affected; if(msg.source().getVictim()==affected) msg.source().setVictim(null); if(mob.isInCombat()) { final MOB victim=mob.getVictim(); if(victim!=null) victim.makePeace(true); mob.makePeace(true); } } return true; } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); // when this spell is on a MOBs Affected list, // it should consistantly put the mob into // a sleeping state, so that nothing they do // can get them out of it. if(affected instanceof MOB) { //affectableStats.setReplacementName("a statue of "+affected.name()); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_MOVE); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_HEAR); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_SMELL); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_SPEAK); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_TASTE); affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_NOT_SEEN); } } @Override public void unInvoke() { // undo the affects of this spell if((affected==null)||(!(affected instanceof MOB))||(recurse)) return; recurse=true; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) { if(statue!=null) statue.destroy(); if((mob.location()!=null)&&(!mob.amDead())) mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> flesh returns to normal.")); if(prevState!=null) prevState.copyInto(mob.curState()); CMLib.commands().postStand(mob,true); } recurse=false; } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; // if they can't hear the sleep spell, it // won't happen if((!auto)&&(!CMLib.flags().canBeHeardSpeakingBy(mob,target))) { mob.tell(L("@x1 can't hear your words.",target.charStats().HeShe())); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; int levelDiff=target.phyStats().level()-(mob.phyStats().level()+(2*getXLEVELLevel(mob))); if(levelDiff<0) levelDiff=0; boolean success=proficiencyCheck(mob,-(levelDiff*5),auto); if(success) { invoker=mob; final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> incant(s) at <T-NAMESELF>.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(msg.value()<=0) { int a=0; while(a<target.numEffects()) // personal effects { final Ability A=target.fetchEffect(a); final int s=target.numEffects(); if(A!=null) A.unInvoke(); if(target.numEffects()==s) a++; } CMLib.commands().postStand(target,true); statue=CMClass.getItem("GenItem"); String name=target.name(); if(name.startsWith("A ")) name="a "+name.substring(2); if(name.startsWith("An ")) name="an "+name.substring(3); if(name.startsWith("The ")) name="the "+name.substring(4); statue.setName(L("a statue of @x1",name)); statue.setDisplayText(L("a statue of @x1 stands here.",name)); statue.setDescription(L("It`s a hard granite statue, which looks exactly like @x1.",name)); statue.setMaterial(RawMaterial.RESOURCE_GRANITE); statue.basePhyStats().setWeight(2000); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> turn(s) into stone!!")); success=maliciousAffect(mob,target,asLevel,(mob.phyStats().level()+(2*getXLEVELLevel(mob))),-1)!=null; target.makePeace(true); if(mob.getVictim()==target) mob.setVictim(null); final Ability A=target.fetchEffect(ID()); if(success&&(A!=null)) { mob.location().addItem(statue); statue.addEffect(A); A.setAffectedOne(target); statue.recoverPhyStats(); ((Spell_FleshStone)A).prevState=(CharState)target.curState().copyOf(); } } } } else return maliciousFizzle(mob,target,L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fades.")); // return whether it worked return success; } }