/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
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      <h1>CoffeeMud Web Server</h1>
      </td>
    </tr>
    <tr>
      <td align="left" valign="top" width="20%">
      <ul>
        <li><a href="#introduction">Introduction</a></li>
        <li><a href="#connect">How to Connect</a></li>
        <li><a href="#limits">What it does and doesn't do</a></li>
        <li><a href="#security">Security</a></li>
        <li><a href="#configuration">Configuration</a></li>
        <li><a href="#virtualdir">Virtual Directories</a></li>
        <li><a href="#virtualpages">CoffeeMud Virtual Pages</a></li>
        <li><a href="#customize">Customizing the error pages</a></li>
        <li><a href="#add">Adding new macros to CMVP</a></li>
        <li><a href="#javascript">Using Javascript in your pages</a></li>
      </ul>
      </td>
      <td align="left" valign="top">
      <p><a name="introduction" id="introduction">&nbsp;</a> The
CoffeeMud Web Server is a simple, extensible web server that runs as
part of CoffeeMud; it uses HTTP 1.1 to communicate with a web browser.
In addition to being able to serve standard HTML web pages, it also
supports a simple server-processed form of HTML called <i>CMVP</i>
(Coffee MUD Virtual Pages) - this allows the server to insert
information into the page before sending it to the browser. This
document assumes you have some familiarty with HTTP, mime types, and
stuff like that.</p>
      <h2><a name="connect">How to Connect</a></h2>
      <p>By default, the public (pub) web site listens on ports 80 and
27744 and the administrative (admin) web site on port 27777. To browse
the default public web site, just open up the following URL in your
browser:</p>
      <p><a href="http://localhost:27744/">http://localhost:27744/</a></p>
      <p>To connect to the administrative web site, use the following
URL:</p>
      <p><a href="http://localhost:27777/">http://localhost:27777/</a></p>
      <h2><a name="limits">What it does and doesn't do</a></h2>
      <p>It supports GET, urlencoded and multipart POST requests, and
HEAD requests. &nbsp;It supports custom servlets, cookies, sessions,
SSL, gzip and deflate encodings, pipelining, etag support, ranged
requests, async IO (fast!), mapping mime types to java
converter and filter classes, file caching, and more. &nbsp;It supports
numerous coded web macros, as well as inline server-side Javascripts to
create custom pages. &nbsp;It does not make coffee, but it does make
CoffeeMud better. :)</p>
      <h2><a name="security">Security</a></h2>
      <p>The web server uses explicitly mounted directories to control
access to your CoffeeMud filesystem (CMFS). &nbsp;You can mount more
directories or remove existing ones by changing the MOUNT list in the
configuration files (see below).&nbsp; &nbsp;The default installation
runs one of the two web servers with an "ADMIN=true" flag in its
configuration, allowing it to access the more powerful CoffeeMud
macros. &nbsp;The web server also supports SSL (https). &nbsp;However,
this is not turned on by default, since it requires access to a special
(and pricey!) SSL web certificate from a respected certification
agency, such as Verisign. &nbsp;To learn more about setting this up,
see the SSLPORT entry and the information under SSL CONFIGURATION in
the common.ini configuration file. &nbsp;Lastly, the configuration
files have a BIND entry that can be used to restrict connections to
your administration server, but is not set by default.<br />
      </p>
      <h2><a name="configuration">Configuration</a></h2>
      <p>The default installation of CoffeeMud has two inbuilt web
servers, named 'pub' and 'admin'. The web servers are enabled with the
line 'RUNWEBSERVERS=pub,admin' in 'coffeemud.ini'; absence of this line
will cause the web servers not to be loaded.</p>
      <p>INI files for the web servers live in the 'web/' directory off
the CoffeeMud root; by default, all pages to be served go in <i>web/(servername)/</i>,
though this can be overridden. Options are placed in either
'web/common.ini' or 'web/(servername).ini'; an option in the latter
will override one in common. &nbsp;This means that some configuration
options are in web/pub.ini for the "pub" server, web/admin.ini for the
"admin" server, and web/common.ini for Both.</p>
      <p>The configuration options are:</p>
      <ul>
        <li> <b>PORT</b>=xx : <b>[REQUIRED]</b> <i>(e.g. PORT=80)</i>
          <i>(e.g. PORT=80,27744)</i><b><br />
SSLPORT</b>=xx <i>(e.g. SSLPORT=443)</i> <br />
          <p>Sets the port number the web server will listen for HTTP
and HTTPS requests on; this cannot be the same port as the main MUD
server or another web servers. This list may be comma delimited to
start more than one instance on different ports. Normally this would go
in <i />pub.ini</i> and <I>admin.ini</I>.</p>
        </li>
        <li> <b>DEBUGFLAG</b>=xx : <i>(e.g. DEBUGFLAG=false)</i>
          <p>An alternative way to turn on debugging messages in the
web server. &nbsp;The more appropriate way is the DEBUG entry in
coffeemud.ini.</p>
        </li>
        <li> <b>BIND</b>=addr : <i>(e.g. BIND=127.0.0.1)</i>
          <p>Causes the server to be bound to a specific address; this
is useful on multi-homed machines or if you wish to prevent public
access to the pages. Identical to MUD server usage.</p>
          <p class="bold">The Admin server should be bound to localhost
(or 127.0.0.1) in admin.ini unless you really know what you're doing...</p>
        </li>
        <li> <b>DEFAULTPAGE</b>=filename : <b>[REQUIRED]</b> <i>(e.g.
DEFAULTFILE=index.cmvp)</i>
          <p>Sets the default filename to be appended if none is
specified in the request. &nbsp;This is in common.ini.</p>
        </li>
        <li> <b>SSLKEYSTOREPATH=</b>path/to/keystore.jks <span
 style="font-style: italic;">(e.g. SSLKEYSTOREPATH=keys/keystore.jks)</span><b><br />
SSLKEYSTOREPASSWORD=</b>keystore file password <span
 style="font-style: italic;">(e.g. SSLKEYSTOREPASSWORD=mypassphrase)</span><b><br />
SSLKEYSTORETYPE=</b>JKS <span style="font-style: italic;">(are there
other useful values for this?)</span><b><br />
SSLKEYMANAGERENCODING=</b>SunX509 <span style="font-style: italic;">(are
there other useful values for this?)</span><b><br />
          <span style="font-style: italic;" /></b>
          <p>Allows you to turn on support for SSLv3 via a java
keystore file (SSLKEYSTOREPATH), but you can&nbsp;specify any key file
format that java supports, so long as you also specify its type
(SSLKEYSTORETYPE).&nbsp; If the keystore/file has a password, specify
it also (SSLKEYSTOREPASSWORD). If any of this stuff is invalid, the web
server will not attempt to listen on your SSL ports. &nbsp;These are
normally in common.ini</p>
        </li>
        <li> <span style="font-weight: bold;">FILECACHEEXPIREMS=</span>milliseconds
          <span style="font-style: italic;">(e.g.
FILECACHEEXPIREMS=300000)</span><span style="font-weight: bold;"><br />
FILECACHEMAXBYTES=</span>#bytes <span style="font-style: italic;">(e.g.
FILECACHEMAXBYTES=65535)</span><span style="font-weight: bold;"><br />
FILECACHEMAXFILEBYTES=</span>#bytes <span style="font-style: italic;">(e.g.
FILECACHEMAXFILEBYTES=8192)</span><span style="font-weight: bold;"><br />
FILECOMPMAXBYTES=</span><span style="font-weight: bold;">#bytes <span
 style="font-style: italic;">(e.g.&nbsp;FILECOMPMAXBYTES=16485760)</span>
          <p>The data for your web site can be cached in memory for
better performance. &nbsp;To tune this feature, you can specify the
amount of time a cache entry lives in memory (FILECACHEEXPIREMS), how
much TOTAL file data will be stored in the cache before it starts
forcing entries out of the cache to make more room (FILECACHEMAXBYTES),
and the maximum size of any one file stored in the cache
(FILECACHEMAXFILEBYTES). The maximum size of any file that can be
compressed is&nbsp; FILECOMPMAXBYTES. To turn any of these off
entirely, specify a value of 0. &nbsp;If you have lots of allocated
java memory, however, making those numbers larger will help
performance. &nbsp;These are also in common.ini.</p>
          </span></li>
        <li><span style="font-weight: bold;">REQUESTMAXBODYBYTES</span>=#bytes
          <span style="font-style: italic;">(e.g.
REQUESTMAXBODYBYTES=2097152)</span><br />
          <span style="font-weight: bold;">REQUESTMAXIDLEMS</span>=milliseconds
          <span style="font-style: italic;">(e.g.
REQUESTMAXIDLEMS=30000)</span><br />
          <span style="font-weight: bold;">REQUESTLINEBUFBYTES</span>=#bytes
          <span style="font-style: italic;">(e.g.
REQUESTLINEBUFBYTES=65535)</span><br />
          <span style="font-weight: bold;">REQUESTMAXALIVESECS</span>=seconds
          <span style="font-style: italic;">(e.g.
REQUESTMAXALIVESECS=15)</span><br />
          <span style="font-weight: bold;">REQUESTMAXPERCONN</span>=#requests
          <span style="font-style: italic;">(e.g. REQUESTMAXPERCONN=20)</span><br />
          <br />
This is some fine tuning regarding constraints on http requests.&nbsp;
You can specify the maximum size of any request body
(REQUESTMAXBODYBYTES), the number of milliseconds a connection can sit
idle between requests (REQUESTMAXIDLEMS), The maximum size of any one
line of request data, such individual headers, url length, etc
(REQUESTLINEBUFBYTES), the longest amount of time a connection can hang
around sending requests to the web server and receiving data
(REQUESTMAXALIVESECS), and the maximum number of requests that can be
made on a single connection (REQUESTMAXPERCONN).&nbsp; <br />
          <br />
All of these are normally defined in common.ini, except for
REQUESTMAXALIVESECS, which is defined in pub.ini and admin.ini by
default.<br />
        </li>
        <li><span style="font-weight: bold;">CORETHREADPOOLSIZE</span>=#threads
          <span style="font-style: italic;">(e.g. CORETHREADPOOLSIZE=1)</span><br />
          <span style="font-weight: bold;">MAXTHREADS</span>=#threads <span
 style="font-style: italic;">(e.g. MAXTHREADS=10)</span><br />
          <span style="font-weight: bold;">MAXTHREADIDLEMILLIS</span>=milliseconds
          <span style="font-style: italic;">(e.g.
MAXTHREADIDLEMILLIS=60000)</span><br />
          <span style="font-weight: bold;">MAXTHREADQUEUESIZE</span>=#tasks
          <span style="font-style: italic;">(e.g.
MAXTHREADQUEUESIZE=500)</span><br />
          <span style="font-weight: bold;">MAXTHREADTIMEOUTSECS</span>=seconds
          <span style="font-style: italic;">(e.g.
MAXTHREADTIMEOUTSECS=30)</span><br />
          <br />
Now for the really geeky stuff.&nbsp; The web server will try to
process as many requests at the same time as it can by spawning threads
when it needs to.&nbsp; You can tweek this process right here.&nbsp;
You can specify the minimum number of threads to keep hanging around
waiting<br />
to process requests (CORETHREADPOOLSIZE), as well as the absolute
maximum number (MAXTHREADS). You can also specify the amount of time a
thread goes unused before it is shut down (MAXTHREADIDLEMILLIS), the
maximum number of tasks that can be queued up waiting for thread time
(MAXTHREADQUEUESIZE), and the absolute maximum amount of time a thread
is allowed to<br />
work on any one task (MAXTHREADTIMEOUTSECS).<br />
          <br />
All of these are normally defined in common.ini, except
for&nbsp;MAXTHREADTIMEOUTSECS, which is defined in pub.ini and
admin.ini by
default.<br />
        </li>
        <li> <b>ADMIN</b>=true/false
          <p>This allows admin macros to run on this server or not (see
below). &nbsp;This is always in admin.ini, for obvious reasons.</p>
        </li>
        <li> <span style="font-weight: bold;">ERRORPAGE</span>=path/filename
          <span style="font-style: italic;">(e.g.
ERRORPAGE=/web/pub.templates/errorpage.mwhtml)</span>
          <p>When an error or exception is generated, which page is
displayed.&nbsp; This is a LOCAL PATH,&nbsp; either relative or
absolute. &nbsp;This is normally defined in the pub.ini and admin.ini
files.</p>
        </li>
      </ul>
      <h2><a name="virtualdir">Virtual Directories</a></h2>
      <p>To permit web access to the files in particular CoffeeMud
directories, you can specify <b>MOUNT/virtualdir=physicaldir</b> in
the pub.ini or admin.ini files; for example, <b>MOUNT/guides=guides</b>
creates a virtual directory with access to the player guides. &nbsp;If
you want, you can also tie particular web hostnames and ports to
particular directories. &nbsp;For example <span
 style="font-weight: bold;">MOUNT/mydomain.com:8080/files=/web/pub</span>
would allow browser urls such as http://www.mydomain.com:8080/files to
access the /web/pub folder.</p>
      <h2><a name="virtualpages">CoffeeMud Virtual Pages</a></h2>
      <p>Kind of misnamed (these pages in their original, very
different incarnation didn't exist at all), this is typically a HTML or
plaintext file that is preprocessed by the server before being
dispatched to the browser. Preprocessing is a simple
search-and-replace; NO ACCOUNT is taken of where the macro appears
within the file (ie, macros within comments or quoted strings will be
replaced).</p>
      <p>Macros are always surrounded by the AT sign (@), and are thus
delineated in the page. Any parameters required for a macro always
follow the macro name and a Question Mark (?). Further parameters are
separated by the Ampersand (&amp;) character. Each parameter may
optionally be an equation, where the name is on the left of an equal
sign, and its value on the right. An example of all this in action
would be:</p>
      <p>@MacroName?PARAMETER&amp;PARM2=VALUE&amp;PARM3@</p>
      <p>Macros may be embedded in each other ONLY if the embedded
macros are part of the parameters of the host macro, which means they
must follow the Question Mark. Also, for each level of embedding, an
extra At sign (@) character is used around the macro. To avoid
confusion, the closing At signs (@) should be separated by spaces. Here
is an example of embedded Macros (in this case, two macros are used for
each of two parameters to a first macro (MacroOne):</p>
      <p>@MacroOne?@@MacroTwo?PARM@@&amp;@@MacroThree?PARM@@ @</p>
      <p>Notice the space before the final At sign (@). Now, here is an
example of double-embedding, where MacroThree is embedded as the
parameter to MacroTwo, which is embedded as the parameter to MacroOne:</p>
      <p>@MacroOne?@@MacroTwo?@@@MacroThree?PARM@@@ @@ @</p>
      <p>Here are the macros defined so far. Keep in mind the
difference between a Macro parameter (things which follow the first
Question mark in a macro), and a Request Parameter (data submitted from
a &lt;FORM&gt; on a web page, or on the URL line of a GET request).
Macro parms will be abbreviated to MacParm, while Request Parameters
will be abbreviated to ReqParm.</p>
      <table bgcolor="#afeeee" border="1" width="100%">
        <tbody>
          <tr>
            <td width="25%"><b>Macro</b> </td>
            <td><b>Description</b> </td>
          </tr>
          <tr>
            <td>AbilityAffectNext</td>
            <td>Sets the ReqParam ABILITY to the next Ability which no
class qualifies for. MacParms may include the types of Abilities to
show. ABILITYTYPE ReqParm may also be set to an Ability type to show. A
MacParm of NOT negates the list. Returns @break@ when the list has been
completed, or "" if MacParm "EMPTYOK" found. Accepts MacParm of RESET
to restart listing.</td>
          </tr>
          <tr>
            <td>AbilityData</td>
            <td>Requires ReqParm ABILITY be set an an Ability ID.
Returns information about the ability from the Macro parms. Valid
MacParms include help, ranges, quality, target, alignment, domain,
qualifyQ (if ReqParm CLASS is set to a valid character class), auto.</td>
          </tr>
          <tr>
            <td>AbilityDomainNext</td>
            <td>Sets the ReqParam DOMAIN to the next Spell Domain.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>AbilityID</td>
            <td>Requires ReqParm ABILITY be set an an Ability ID.
Returns that ID.</td>
          </tr>
          <tr>
            <td>AbilityName</td>
            <td>Requires ReqParm ABILITY be set an an Ability ID.
Returns the name of the Ability designated.</td>
          </tr>
          <tr>
            <td>AbilityPlayerNext</td>
            <td>This Macro is a mess -- it iterates through player
abilities. The simplest way to use it is to set ReqParm PLAYER to a
valid player name, call it with MacParm RESET to clear ABILITY ReqParm.
Call it with MacParm NEXT to set ABILITY ReqParm to next ability the
player has.</td>
          </tr>
          <tr>
            <td>AbilityBlessingNext</td>
            <td>This iterates through deity blessings. Set ReqParm
DEITY to a valid deity name, call it with MacParm RESET to clear
ABILITY ReqParm. Call it with MacParm NEXT to set ABILITY ReqParm to
next blessing the deity has.</td>
          </tr>
          <tr>
            <td>AbilityCursesNext</td>
            <td>This iterates through deity curses. Set ReqParm DEITY
to a valid deity name, call it with MacParm RESET to clear ABILITY
ReqParm. Call it with MacParm NEXT to set ABILITY ReqParm to next curse
the deity has.</td>
          </tr>
          <tr>
            <td>AbilityRaceNext</td>
            <td>This iterates through racial abilities. Set ReqParm
RACE to a valid race name, call it with MacParm RESET to clear ABILITY
ReqParm. Call it with MacParm NEXT to set ABILITY ReqParm to next
ability the race has.</td>
          </tr>
          <tr>
            <td>AbilityPowersNext</td>
            <td>This iterates through deity curses. Set ReqParm DEITY
to a valid deity name, call it with MacParm RESET to clear ABILITY
ReqParm. Call it with MacParm NEXT to set ABILITY ReqParm to next power
the deity might give.</td>
          </tr>
          <tr>
            <td>AbilityTypeNext</td>
            <td>Sets the ReqParm ABILITYTYPE to the next Ability Type.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>AddFile</td>
            <td>The parameters for this macro are a list of file names.
Inserts the contents of the files into the current document. If the
MacParm "WEBIFY" precedes a file name in the list, then the macro will
reformat the text file for the web, translating any CoffeeMud color
codes, spaces, line breaks, and other special characters not normally
displayable on the web.</td>
          </tr>
          <tr>
            <td>AddRandomFile</td>
            <td>The parameters for this macro are a list of file names.
This macro inserts the contents of one of the files at random into the
current document. If the parameter LINKONLY is included, this macro
will instead insert the path and file name of the random file.</td>
          </tr>
          <tr>
            <td>AddRandomFileFromDir</td>
            <td>The parameters for this macro are a list of directory
names. This macro inserts the contents of one of the files at random
from one of the directories into the current document. If the parameter
LINKONLY is included, this macro will instead insert the path and file
name of the random file.</td>
          </tr>
          <tr>
            <td>AddRequestParameter</td>
            <td>The parameters for this macro are one or more ReqParm
names and values. For example
@AddRequestParameter?PARM1=VALUE&amp;PARM2=VALUE@. This is usually used
to provide literal data for other macros which may require certain
Request parameter data.</td>
          </tr>
          <tr>
            <td>AreaData</td>
            <td>Requires ReqParm AREA be set to a valid area name.
Returns information about that area depending on the MacParms. Valid
MacParms include: HELP, CLIMATES, THEME, BEHAVIORS, AFFECTS, NAME,
AUTHOR, CLASSES, SUBOPS, DESCRIPTION, SEASON, TODCODE, WEATHER,
MOON, STATS</td>
          </tr>
          <tr>
            <td>AreaName</td>
            <td>Requires ReqParm AREA be set to a valid area name.
Returns that name.</td>
          </tr>
          <tr>
            <td>AreaNameEncoded</td>
            <td>Requires ReqParm AREA be set to a valid area name.
Returns that name encoded for an HTTP GET request.</td>
          </tr>
          <tr>
            <td>AreaNext</td>
            <td>Sets the ReqParm AREA to the next Area. Returns @break@
when the list has been completed, or "" if MacParm "EMPTYOK" found.
Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>AreaTbl</td>
            <td>Returns a formatted HTML table containing all the areas
currently installed in the game; as with @PLAYERLIST@, the enclosing
&lt;TABLE&gt;..&lt;/TABLE&gt; must still be specified. Each &lt;TD&gt;
element has style-sheet class <i>cmAreaTblEntry</i>. The area list may
only be obtained while the mud server is running; otherwise a simple
table containing a game-not-running message is returned.</td>
          </tr>
          <tr>
            <td>Authenticate</td>
            <td>Requires ReqParms LOGIN and PASSWORD to be unencrypted
login data, or AUTH to be encrypted login data. If MacParm AUTH
specified, will return the encrypted login data. Otherwise, returns
"true" if login is valid, and "false" otherwise.</td>
          </tr>
          <tr>
            <td>back</td>
            <td>Denotes the looping point for a @loop@ block. See the
@loop@ macro.</td>
          </tr>
          <tr>
            <td>BanListMgr</td>
            <td>Handles the banned user list. MacParm RESET will clear
ReqParm BANNEDONE. MacParm NEXT will set BANNEDONE to the next banned
user or ip. MacParm NEXT returns @break@ when the list has been
completed, or "" if MacParm "EMPTYOK" also found. MacParm DELETE will
delete banneded name/ip that ReqParm BANNEDONE is se to. MacParm ADD
will create a new banned name/ip from ReqParm NEWBANNEDONE.</td>
          </tr>
          <tr>
            <td>BankAccountInfo</td>
            <td>Requires ReqParm&nbsp;BANKCHAIN and either PLAYER or
CLAN be set to a valid name. Accepts MacParm HASACCT, BALANCE, DEBTAMT,
DEBTRSN, DEBTDUE, DEBTINT, NUMITEMS, ITEMSWORTH, ITEMSLIST.</td>
          </tr>
          <tr>
            <td>BankChainName</td>
            <td>Returns the value of ReqParm BANKCHAIN.</td>
          </tr>
          <tr>
            <td>BankChainNext</td>
            <td>Sets the ReqParm&nbsp;BANKCHAIN to the next existing
bank chain. If ReqParm PLAYER or CLAN is non-empty, will return only
chains where the name given has an account with the chain.
&nbsp;Returns @break@ when the list has been completed, or "" if
MacParm "EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>BaseCharClassName</td>
            <td>Requires ReqParm BASECLASS be set to a valid base
character class id. Returns the name of that class.</td>
          </tr>
          <tr>
            <td>BaseCharClassNext</td>
            <td>Sets the ReqParm BASECLASS to the next base character
class. Returns @break@ when the list has been completed, or "" if
MacParm "EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>BehaviorData</td>
            <td>Requires ReqParm BEHAVIOR be set to a valid behavior
id. Accepts MacParm HELP.</td>
          </tr>
          <tr>
            <td>BehaviorID</td>
            <td>Requires ReqParm BEHAVIOR be set to a valid behavior
id. Returns that ID.</td>
          </tr>
          <tr>
            <td>break</td>
            <td>Stops inserting text into a web page at the current
point, skips ahead to the next @back@ macro found, and starts again. If
no @back@ macro is found, the page will not continue to be evaluated.
See the @loop@ macro. This macro is actually returned by many other
macros as a means of creating breaks in loops.</td>
          </tr>
          <tr>
            <td>ChannelBackLogNext</td>
            <td>Requires ReqParms LOGIN and PASSWORD to be unencrypted
login data, or AUTH to be encrypted login data. Also requires CHANNEL
to be the name of a valid channel. Returns the next available channel
message, and sets ReqParm CHANNELBACKLOGNUM. Will not break out if
MacParm EMPTYOK is given.</td>
          </tr>
          <tr>
            <td>ChannelNext</td>
            <td>Requires ReqParms LOGIN and PASSWORD to be unencrypted
login data, or AUTH to be encrypted login data. Returns the next
available channel in ReqParm CHANNEL. Will clear out if MacParm RESET
is given.</td>
          </tr>
          <tr>
            <td>CharClassData</td>
            <td>Requires ReqParm CLASS be set to a valid character
class id. Returns data about this class depending on MacParms found.
Valid MacParms include: help, playable, max stats, pracs, trains,
hitpoints, mana, movement, attack, weapons, armor, limits, bonuses,
prime, quals, startingeq.</td>
          </tr>
          <tr>
            <td>CharClassID</td>
            <td>Requires ReqParm CLASS be set to a valid character
class id. Returns that ID.</td>
          </tr>
          <tr>
            <td>CharClassName</td>
            <td>Requires ReqParm CLASS be set to a valid character
class id. Returns the name of that class.</td>
          </tr>
          <tr>
            <td>CharClassNext</td>
            <td>Sets the ReqParm CLASS to the next character class.
List may be limited by ReqParm BASECLASS if found. Returns @break@ when
the list has been completed, or "" if MacParm "EMPTYOK" found. Accepts
MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>CheckReqParm</td>
            <td>Evaluates to the string "true" if the specified Request
parameters is equal to the values for them given. For example,
@CheckReqParm?PARM=VALUE@ would return "true" if the PARM request
parameter is "VALUE", and "false" otherwise. See the @if?@ macro for
more information on how this may be useful.</td>
          </tr>
          <tr>
            <td>ChkReqParmBreak</td>
            <td>Evaulates to the string " @break@" (see the break
macro) if the specified Request parameters are equal to the values
given. It returns "" otherwise. For example,
@ChkReqParmBreak?PARM=VALUE@ would return " @break@" if PARM is equal
to VALUE, and "" otherwise. See the @loop@ macro for more information
on how this might be useful.</td>
          </tr>
          <tr>
            <td>ClanData</td>
            <td>Requires ReqParm CLAN be set to a valid clan id.
Returns information about that clan depending on MacParms found. Valid
MacParms include: PREMISE, RECALL, DONATION, TAX, EXP, CCLASS,
AUTOPOSITION, STATUS, ACCEPTANCE, TYPE, POINTS, CLANIDRELATIONS (also
requires ReqParm CLANID), MEMBERSTART (sets ReqParm CLANMEMBER; like
ClanNext?RESET, but for clan members list), MEMBERNEXT (goes with
MEMBERSTART), MEMBERNAME, MEMBERPOS (these last two require
MEMBERSTART/MEMBERNEXT use)</td>
          </tr>
          <tr>
            <td>ClanID</td>
            <td>Requires ReqParm CLAN be set to a valid clan id.
Returns the id.</td>
          </tr>
          <tr>
            <td>ClanNext</td>
            <td>Sets the ReqParm CLAN to the next clan found. Returns
@break@ when the list has been completed, or "" if MacParm "EMPTYOK"
found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>ClassRaceNext</td>
            <td>Requires ReqParm CLASS be set to a valid character
class id. Sets the ReqParm RACE to the next race qualified for the
given class. Returns @break@ when the list has been completed, or "" if
MacParm "EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>CrossClassAbilities</td>
            <td>Returns a full HTML table of classes and abilities.</td>
          </tr>
          <tr>
            <td>ExpertiseData</td>
            <td>Requires ReqParm EXPERTISE be set to a valid expertise
id. Returns information about that expertise depending on MacParms
found. Valid MacParms include: NAME, HELP, COST, REQUIRES.</td>
          </tr>
          <tr>
            <td>ExpertiseID</td>
            <td>Requires ReqParm EXPERTISE be set to a valid expertise
id. Returns the id.</td>
          </tr>
          <tr>
            <td>ExpertiseNext</td>
            <td>Sets the ReqParm EXPERTISE to the next expertise found.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>else</td>
            <td>Creates an exception to an @if?@ macro.</td>
          </tr>
          <tr>
            <td>endif</td>
            <td>Denotes the end of an @if?@ block. See the @if?@ macro.</td>
          </tr>
          <tr>
            <td>ExitData</td>
            <td>MUDGrinder support macro for showing exit data on maps.
Too complicated to describe.</td>
          </tr>
          <tr>
            <td>for</td>
            <td>The parameters for this macro are a variable name followed
by an equal sign (=) followed by another macro name which evaluates to the 
a comma-delimited string. That macro does not follow the
embedding rules above. This macro requires an @next@ macro, and will assign
a request parameter of the same name as the variable name equal to an entry
in the string returned by the macro in each iteration. For example:
@for?EXITFLAG=ExitData?ISGENERIC&NAME@ would iterate twice, with
reqparm EXITFLAG = true (or false) the first time, and a NAME the second time.
@for?COUNTER=1,2,3,4@ would iterate 4 times, with reqparm COUNTER = 1 on
the first iteration, then 2, 3 and finally 4. 
          </td>
          </tr>
          <tr>
            <td>HelpTopics</td>
            <td>Handles the showing of help topics. MacParm RESET will
clear ReqParm HELPTOPIC and HELPFIRSTLETTER. MacParm NEXT will set
HELPTOPIC to the next help topic depending on other MacParms found
(SHORT to not include abilities, ARCHON to show only Archon Help, BOTH
to show Archon and Player Help, FIRSTLETTER=val to show only those with
starting letter (ReqParm HELPFIRSTLETTER does the same). MacParm NEXT
returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" also found. MacParm NEXTLETTER sets ReqParm HELPFIRSTLETTER
to next letter in the alphabet, returning @break@ when done. MacParm
DATA returns the help text denoted by ReqParm HELPTOPIC.</td>
          </tr>
          <tr>
            <td>HTTPclientIP</td>
            <td>Returns the client's IP address.</td>
          </tr>
          <tr>
            <td>HTTPstatus</td>
            <td>Returns the http return code; this is normally of no
use ("200 OK") unless customising the error page.</td>
          </tr>
          <tr>
            <td>HTTPstatusInfo</td>
            <td>Returns additional http status information; this is
normally of no use unless customising the error page.</td>
          </tr>
          <tr>
            <td>if</td>
            <td>The Single, Required parameter for this macro is
another macro name which evaluates to the words "true" or something
else (which is defined as false). That macro does not follow the
embedding rules above. This macro requires an @endif@ macro, and may
optionally have an @else@ macro. The "!" character may follow the "?"
to negate the value of the expression. For example:
@if?CheckReqParm?PARM=VALUE@ @if?!CheckReqParm?PARM=VALUE@ would return
true and false (or vis-versa) depending whether the request parameter
PARM was equal to VALUE.</td>
          </tr>
          <tr>
            <td>ItemData</td>
            <td>MUDGrinder macro for support of mob and room items. Too
complicated to describe.</td>
          </tr>
          <tr>
            <td>JournalFunction</td>
            <td>Requires ReqParm JOURNAL be set to a valid journal
name, and an authenticatable user found (see Authenticate). If MacParm
NEWPOST found, along with ReqParms TO, SUBJECT, and NEWTEXT, a new post
is added. If ReqParm JOURNALMESSAGE is set to a valid message number
for this journal, then MacParm DELETE will delete the message. If
MacParm REPLY and ReqParm NEWTEXT found, a reply added to the
designated message.</td>
          </tr>
          <tr>
            <td>JournalInfo</td>
            <td>Requires ReqParm JOURNAL be set to a valid journal
name. Returns information about the journal depending on MacParms
found. Valid MacParms include: COUNT, to return messages found. If
ReqParm JOURNALMESSAGE is set to a valid message number for this
journal, and an authenticatable user is found (see Authenticate)
additional MacParms may be used to get information about that message.
These MacParms include: KEY, FROM, DATE, TO, SUBJECT, MESSAGE</td>
          </tr>
          <tr>
            <td>JournalMessageNext</td>
            <td>Requires ReqParm JOURNAL be set to a valid journal
name, and an authenticatable user found (see Authenticate). Sets the
ReqParm JOURNALMESSAGE to the next message found in the given journal.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>JournalName</td>
            <td>Requires ReqParm JOURNAL be set to a valid journal
name. Returns that name.</td>
          </tr>
          <tr>
            <td>JournalNext</td>
            <td>Sets the ReqParm JOURNAL to the next journal found.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>LevelNext</td>
            <td>Sets the ReqParm LEVEL to the next number between 1 and
30. Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>LevelNumber</td>
            <td>Requires ReaParm LEVEL be set to a number between 1 and
30. Returns that number.</td>
          </tr>
          <tr>
            <td>LogViewer</td>
            <td>Returns the CoffeeMud log file.</td>
          </tr>
          <tr>
            <td>loop</td>
            <td>Repeatedly inserts into the page the contents between
this macro and the corresponding @back@ until a @break@ macro located
inside the block is processed. This @break@ string is most often
returned by a macro processed within the block, but may also be
embedded in an @if?@ macro block as well.</td>
          </tr>
          <tr>
            <td>MobData</td>
            <td>MUDGrinder macro for viewing room mob data. Too
complicated to describe.</td>
          </tr>
          <tr>
            <td>MUDGrinder</td>
            <td>The main processing macro for the MUDGrinder
area-editing tool. This macro runs as an admin macro. See the
MUDGrinder guide for more information. There are too many parameters
and options here to mention.</td>
          </tr>
          <tr>
            <td>MudInfo</td>
            <td>Returns various mud information corresponding to the
MacParm give. Valid MacParms include NAME, EMAILOK, MAILBOX, DOMAIN and
PORT.</td>
          </tr>
          <tr>
            <td>MUDServerPort</td>
            <td>Returns the port number the mud server is running on.</td>
          </tr>
          <tr>
            <td>MUDServerStatus</td>
            <td>Returns a string showing the status of the mud server
(note that there's no WEB equivalent - if it wasn't running, you
wouldn't be able to see it!)</td>
          </tr>
          <tr>
            <td>MUDServerVersion</td>
            <td>Returns the name and version of the mud server.</td>
          </tr>
          <tr>
            <td>next</td>
            <td>Denotes the end of a @for?@ block. See the @for?@ macro.</td>
          </tr>
          <tr>
            <td>NumPlayers</td>
            <td> Returns the number of players online which can be seen
(no Cloaked). The ReqParm ALL can be given to return the number of
cloaked and unclocked players online. ReqParm TOTALCACHED will return
the number of players who have logged in since boot. ReqParm TOTAL will
return the number of players in the database. ReqParm ACCOUNTS will
return the number of accounts in the database. </td>
          </tr>
          <tr>
            <td>PlayerData</td>
            <td>Requires ReqParm PLAYER be set to a valid player name.
Returns information about that player depending on MacParms found.
Valid MacParms include: NAME, DESCRIPTION, LASTDATETIME, EMAIL, RACE,
CHARCLASS, LEVEL, LEVELSTR, CLASSLEVEL, CLASSES, MAXCARRY, ATTACK,
ARMOR, DAMAGE, HOURS, PRACTICES, EXPERIENCE, EXPERIENCELEVEL, TRAINS,
MONEY, DEITY, LIEGE, CLAN, CLANROLE, ALIGNMENT, ALIGNMENTSTRING, WIMP,
STARTROOM, LOCATION, STARTROOMID, LOCATIONID, INVENTORY, WEIGHT,
ENCUMBRANCE, GENDER, LASTDATETIMEMILLIS, HITPOINTS, MANA, MOVEMENT,
RIDING, HEIGHT, LASTIP, QUESTPOINTS, ONLINE, BASEHITPOINTS, BASEMANA,
BASEMOVEMENT.</td>
          </tr>
          <tr>
            <td>PlayerDelete</td>
            <td>Requires ReqParm PLAYER be set to a valid player name,
and an authenticated user (see Authenticate). Deletes the player.</td>
          </tr>
          <tr>
            <td>PlayerID</td>
            <td>Requires ReqParm PLAYER be set to a valid player name.
Returns that name.</td>
          </tr>
          <tr>
            <td>PlayerList</td>
            <td>Returns a series of HTML &lt;LI&gt; elements; the
enclosing list elements (&lt;UL&gt;..&lt;/UL&gt; or
&lt;OL&gt;..&lt;/OL&gt;) are not part of this string and so must be
defined in the surrounding page. Additionally, each element will have
their style-sheet class set to either <i>cmPlayerListEntry</i> or, if
applicable, <i>cmPlayerListEntryArchon</i>.</td>
          </tr>
          <tr>
            <td>PlayerNext</td>
            <td>Sets the ReqParm PLAYER to the next player found.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing. Accepts
MacParm SORTBY=COLNAME to sort the list.</td>
          </tr>
          <tr>
            <td>PlayerOnline</td>
            <td>Requires ReqParm PLAYER be set to a valid player name.
Returns true if online, false otherwise. If MacParm BOOT found, will
kick the player off. If MacParm BANBYIP found, will ban the ip address
for the player. If MacParm BANBYNAME or BANBYEMAIL os found, it will
also ban the player.</td>
          </tr>
          <tr>
            <td>QuestData</td>
            <td>Requires ReqParm QUEST be set to a valid quest name.
Returns data about the Quest depending on MacParms found. Valid
MacParms include: NAME, DURATION, WAIT, INTERVAL, RUNNING, WAITING,
REMAINING, WAITLEFT, WINNERS, SCRIPT.</td>
          </tr>
          <tr>
            <td>QuestMgr</td>
            <td>If MacParm CREATE is given, along with ReqParm SCRIPT,
will create a new Quest. Other functions require ReqParm QUEST be set
to a valid quest name. Performs functions on the Quest depending on
MacParms found. Valid MacParms include: MODIFY (with ReqParm SCRIPT),
DELETE, START, STOP.</td>
          </tr>
          <tr>
            <td>QuestNext</td>
            <td>Sets the ReqParm QUEST to the next quest found. Returns
@break@ when the list has been completed, or "" if MacParm "EMPTYOK"
found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>RaceClassNext</td>
            <td>Requires ReqParm RACE be set to a valid race id. Sets
the ReqParm CLASS to the next class qualified for by the given race.
Returns @break@ when the list has been completed, or "" if MacParm
"EMPTYOK" found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>DeityData</td>
            <td>Requires ReqParm DEITY be set to a valid deity name.
Returns information about that deity depending on MacParms found. Valid
MacParms include: DESCRIPTION, WORSHIPREQ, CLERICREQ,
WORSHIPTRIG,CLERICTRIP,WORSHIPSINTRIG,CLERICSINTRIG,POWERTRIG</td>
          </tr>
          <tr>
            <td>DeityID</td>
            <td>Requires ReqParm DEITY be set to a valid race name.
Returns the id.</td>
          </tr>
          <tr>
            <td>DeityNext</td>
            <td>Sets the ReqParm DEITY to the next deity found. Returns
@break@ when the list has been completed, or "" if MacParm "EMPTYOK"
found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>RaceData</td>
            <td>Requires ReqParm RACE be set to a valid race id.
Returns information about that race depending on MacParms found. Valid
MacParms include: HELP, STATS, SENSES, TRAINS, PRACS, ABILITIES,
HEALTHTEXTS, NATURALWEAPON, PLAYABLE, DISPOSITIONS, EXPECTANCY,
STARTINGEQ, CLASSES, LANGS</td>
          </tr>
          <tr>
            <td>RaceID</td>
            <td>Requires ReqParm RACE be set to a valid race id.
Returns the id.</td>
          </tr>
          <tr>
            <td>RaceName</td>
            <td>Requires ReqParm RACE be set to a valid race id.
Returns the name.</td>
          </tr>
          <tr>
            <td>RaceNext</td>
            <td>Sets the ReqParm RACE to the next race found. Returns
@break@ when the list has been completed, or "" if MacParm "EMPTYOK"
found. Accepts MacParm of RESET to restart listing.</td>
          </tr>
          <tr>
            <td>RequestParameter</td>
            <td>Inserts the value of the Request Parameter(s) specified
in the macro parameters.</td>
          </tr>
          <tr>
            <td>RequestParameterEncoded</td>
            <td>Inserts the value of the Request Parameter(s) specified
in the macro parameters, formatted for a valid GET request.</td>
          </tr>
          <tr>
            <td>RequestParametersEncoded</td>
            <td>Inserts the names and values of all Request Parameters,
formatted for a valid GET request.</td>
          </tr>
          <tr>
            <td>ResourceMgr</td>
            <td>Handles the resource cache. MacParm RESET will clear
ReqParm RESOURCE. MacParm NEXT will set RESOURCE to the next resource.
MacParm NEXT returns @break@ when the list has been completed, or "" if
MacParm "EMPTYOK" also found. MacParm DELETE will delete resource that
ReqParm RESOURCE is set to.</td>
          </tr>
          <tr>
            <td>RoomData</td>
            <td>MUDGrinder macro for manipulating room data. Too
complicated to describe.</td>
          </tr>
          <tr>
            <td>RoomID</td>
            <td>Returns the ReqParm ROOM.</td>
          </tr>
          <tr>
            <td>RoomName</td>
            <td>Returns the display text for the room designated by
ReqParm ROOM.</td>
          </tr>
          <tr>
            <td>StdWebMacro</td>
            <td>Base template for all other macros. Serves no useful
purpose.</td>
          </tr>
          <tr>
            <td>SocialTbl</td>
            <td>Returns a formatted set of table rows and columns
listing all the socials.</td>
          </tr>
          <tr>
            <td>SystemInfo</td>
            <td>Returns information about the CoffeeMud system. Too
many valid MacParms to mention. See the sample MUDGrinder pages which
use this macro.</td>
          </tr>
          <tr>
            <td>SystemFunction</td>
            <td>Performs a shutdown if the MacParm SHUTDOWN is found.
Performs a system-wide Announce command is the MacParm ANNOUNCE is
found, as well as the ReqParm TEXT.</td>
          </tr>
          <tr>
            <td>WebServerName</td>
            <td>Returns just the name of the web server.</td>
          </tr>
          <tr>
            <td>WebServerPort</td>
            <td>Returns the port number the web server is running on.</td>
          </tr>
          <tr>
            <td>WebServerVersion</td>
            <td>Returns the name and version of the web server.</td>
          </tr>
        </tbody>
      </table>
      <h2><a name="customize">Customizing the error page</a></h2>
      <p>Simply create a file <i>errorpage.mwhtml</i> in the template
directory of the server; at some point on the page you should use the
@HTTPSTATUS@ and @HTTPSTATUSINFO@ macros. Note that the template
directory is served as though it were in the specified path - images
and stylesheets should therefore go in the server's base directory.</p>
      <h2><a name="add">Adding new macros to CMVP</a></h2>
      <p>Create the new .java file in the <i>com/planet_ink/coffee_mud/WebMacros</i>
directory; all classes in this directory are loaded as macros by
default. The new class should inherit from <code>StdWebMacro</code> in
the <code>com.planet_ink.coffee_mud.WebMacros</code> package.</p>
      <p>The package of the new class should implement the interface <code>com.planet_ink.coffee_mud.WebMacros.interfaces.WebMacro.</code></p>
      <p>The <code>name()</code> member should return the name of your
new macro (it will be capitalized and the @ symbols added by
StdWebMacro) - the name doesn't have to match the class name but it is
recommended to avoid confusion.</p>
      <p>Finally, the <code>runMacro()</code> function returns the
String data you wish to insert into the processed output; it takes as
parameters a reference to the <i>HTPRequest</i> that is calling the
macro, and a String representing the data after the first question
mark? in the macro reference.</p>
      <p>If <code>runMacro()</code> returns <i>null</i>, the string
[Error] is used to replace the macro.
&nbsp;<b>If <code>runMacro()</code> returns <i>@break@</i>,&nbsp;this will cause a @loop@-@back@ segment
to terminate</b>.</p>
      <p>Example: this is the complete code for the <b>@HTTPCLIENTIP@</b>
macro (HTTPclientIP.java):</p>
      <pre>package com.planet_ink.coffee_mud.WebMacros;<br /><br />import com.planet_ink.coffee_web.interfaces.*;<br />import com.planet_ink.coffee_mud.core.interfaces.*;<br />import com.planet_ink.coffee_mud.core.*;<br />import com.planet_ink.coffee_mud.core.collections.*;<br />import com.planet_ink.coffee_mud.Abilities.interfaces.*;<br />import com.planet_ink.coffee_mud.Areas.interfaces.*;<br />import com.planet_ink.coffee_mud.Behaviors.interfaces.*;<br />import com.planet_ink.coffee_mud.CharClasses.interfaces.*;<br />import com.planet_ink.coffee_mud.Libraries.interfaces.*;<br />import com.planet_ink.coffee_mud.Common.interfaces.*;<br />import com.planet_ink.coffee_mud.Exits.interfaces.*;<br />import com.planet_ink.coffee_mud.Items.interfaces.*;<br />import com.planet_ink.coffee_mud.Locales.interfaces.*;<br />import com.planet_ink.coffee_mud.MOBS.interfaces.*;<br />import com.planet_ink.coffee_mud.Races.interfaces.*;<br />import java.util.*;<br /><br />/* <br />   Copyright 2000-2016 Bo Zimmerman<br /><br />   Licensed under the Apache License, Version 2.0 (the "License");<br />   you may not use this file except in compliance with the License.<br />   You may obtain a copy of the License at<br /><br />	   http://www.apache.org/licenses/LICENSE-2.0<br /><br />   Unless required by applicable law or agreed to in writing, software<br />   distributed under the License is distributed on an "AS IS" BASIS,<br />   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.<br />   See the License for the specific language governing permissions and<br />   limitations under the License.<br />*/<br />public class HTTPclientIP extends StdWebMacro<br />{<br />	public String name()	{return "HTTPclientIP";}<br /><br />	public String runMacro(HTTPRequest httpReq, String parm)<br />	{<br />		if(httpReq.getClientAddress()!=null)<br />			return httpReq.getClientAddress().getHostAddress();<br />		return "Unknown";<br />	}<br />}<br /></pre>
      <p>If your macro is intended to be for the admin server only, you
can override the <code>.isAdminMacro()</code> member to return <code>true.</code></p>
      <h2><a name="javascript">Using Javascript in your pages</a></h2>
      <p>The CoffeeMud web server allows you to use the Javascript
language to generate the tags and data which make up your <strong>cmvp</strong>
web pages. The Javascript to do this is inserted directly into your web
page at the point where you want the script-generated content to appear
using the embedded macros@jscript@ and @/jscript@. The script included
between those two tags will follow the rules for JavaScripting found in
the <a href="Programming.html">Programmers Guide</a>. The web server
makes the <code>HTTPRequest request()</code> object available to the
script, as well as the method <code>void write(String s)</code> for
writing text into the page.</p>
      <p>Here is our first example:</p>
      <pre>&lt;HTML&gt;<br />&lt;BODY&gt;<br />@jscript@<br />var x=request().getClientAddress().getHostAddress();<br />write('&lt;P&gt;Your IP Address is &lt;B&gt;'+x+'&lt;/B&gt;.&lt;/P&gt;');<br />@/jscript@<br />&lt;/BODY&gt;<br />&lt;/HTML&gt;<br /></pre>
      <p>Notice how we used the <code>write()</code> method to insert
our HTML into the page. We also used the <code>request()</code> object
to fetch the client ip address. Now here is a more involved example:</p>
      <pre>&lt;HTML&gt;<br />&lt;HEAD&gt;<br />&lt;TITLE&gt;My JavaScript Enabled Web Page&lt;/TITLE&gt;<br />&lt;/HEAD&gt;<br />&lt;BODY&gt;<br />&lt;H1&gt;An Example of using JavaScript in a CMVP Web Page to fetch MUD Server data.&lt;/H1&gt;<br /><br />@jscript@<br />var lib=Packages.com.planet_ink.coffee_mud.core.CMLib;<br />// define a shortcut to the CoffeeMud libraries.<br /><br />var randomRoom=lib.map().getRandomRoom();<br />var randomArea=lib.map().getRandomArea();<br />// finding random rooms and areas is easy<br /><br />var randomMob=null;<br />var randomItem=null;<br />// assign our random mobs and items to null until they are found<br /><br />var attempts=1000;<br />// finding random items and mobs is more difficult.  We will<br />// select a random room, and attempt to pick out a random mob<br />// and/or item from the room.  We will do this a maximum of 1000<br />// times before giving up, until we find one of each.<br />while(((--attempts)&gt;0)&amp;&amp;((randomMob==null)||(randomItem==null)))<br />{<br />  var room=lib.map().getRandomRoom();<br />  if((randomMob==null)&amp;&amp;(room.numInhabitants()&gt;0))<br />  {<br />    randomMob=room.fetchRandomInhabitant();<br />  }<br />  if((randomItem==null)&amp;&amp;(room.numItems()&gt;0))<br />  {<br />    randomItem = room.getRandomItem();<br />  }<br />} //now we have all our random things. We could easily insert our HTML using<br />  // the write() method as we did in example 1.  To be fancy, however, we'll use the<br />  // the request() object to assign the names of our selections to HTTP Request<br />  // strings.<br /><br />request().addFakeUrlParameter("RANDOMROOM",randomRoom.displayText());<br />request().addFakeUrlParameter("RANDOMAREA",randomArea.name());<br />if(randomMob!=null)<br /> request().addFakeUrlParameter("RANDOMMOB",randomMob.name());<br />if(randomItem!=null)<br /> request().addFakeUrlParameter("RANDOMITEM",randomItem.name());<br />// now we exit back and continue with our HTML, using standard CMVP web macros<br />// to fetch the random names we saved.<br />@/jscript@<br /><br />&lt;FONT FACE="Courier New"&gt;<br />&lt;B&gt;A random area: &lt;B&gt;@RequestParameter?RANDOMAREA@&lt;BR&gt;<br />&lt;B&gt;A random room: &lt;B&gt;@RequestParameter?RANDOMROOM@&lt;BR&gt;<br />&lt;B&gt;A random mob : &lt;B&gt;@RequestParameter?RANDOMMOB@&lt;BR&gt;<br />&lt;B&gt;A random item: &lt;B&gt;@RequestParameter?RANDOMITEM@&lt;BR&gt;<br /><br />&lt;/FONT&gt;<br />&lt;P&gt;<br />&lt;/BODY&gt;<br />&lt;/HTML&gt;<br /></pre>
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