package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2014-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Penguin extends StdRace { @Override public String ID() { return "Penguin"; } private final static String localizedStaticName = CMLib.lang().L("Penguin"); @Override public String name() { return localizedStaticName; } @Override public int shortestMale() { return 8; } @Override public int shortestFemale() { return 8; } @Override public int heightVariance() { return 24; } @Override public int lightestWeight() { return 5; } @Override public int weightVariance() { return 5; } @Override public long forbiddenWornBits() { return ~(Wearable.WORN_HEAD | Wearable.WORN_EYES); } private final static String localizedStaticRacialCat = CMLib.lang().L("Avian"); @Override public String racialCategory() { return localizedStaticRacialCat; } private final String[] racialAbilityNames = { "Aquan","Skill_Swim" }; private final int[] racialAbilityLevels = { 1,1 }; private final int[] racialAbilityProficiencies = { 100,100 }; private final boolean[] racialAbilityQuals = { false,false }; @Override protected String[] racialAbilityNames() { return racialAbilityNames; } @Override protected int[] racialAbilityLevels() { return racialAbilityLevels; } @Override protected int[] racialAbilityProficiencies() { return racialAbilityProficiencies; } @Override protected boolean[] racialAbilityQuals() { return racialAbilityQuals; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,0 ,0 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,1 ,2 }; @Override public int[] bodyMask() { return parts; } private final int[] agingChart = { 0, 1, 2, 4, 5, 5, 6, 7, 8 }; @Override public int[] getAgingChart() { return agingChart; } protected static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public int availabilityCode() { return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK; } @Override public void affectCharStats(MOB affectedMOB, CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); affectableStats.setRacialStat(CharStats.STAT_STRENGTH,3); affectableStats.setRacialStat(CharStats.STAT_DEXTERITY,3); affectableStats.setRacialStat(CharStats.STAT_INTELLIGENCE,1); } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SWIMMING); } @Override public String arriveStr() { return "waddles in"; } @Override public String leaveStr() { return "waddles"; } @Override public Weapon myNaturalWeapon() { if(naturalWeapon==null) { naturalWeapon=CMClass.getWeapon("StdWeapon"); naturalWeapon.setName(L("a menacing beak")); naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE); naturalWeapon.setUsesRemaining(1000); naturalWeapon.setWeaponDamageType(Weapon.TYPE_NATURAL); } return naturalWeapon; } @Override public String healthText(MOB viewer, MOB mob) { final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return L("^r@x1^r is hovering on deaths door!^N",mob.name(viewer)); else if(pct<.20) return L("^r@x1^r is covered in blood.^N",mob.name(viewer)); else if(pct<.30) return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer)); else if(pct<.40) return L("^y@x1^y has numerous bloody wounds.^N",mob.name(viewer)); else if(pct<.50) return L("^y@x1^y has some bloody wounds.^N",mob.name(viewer)); else if(pct<.60) return L("^p@x1^p has a lot of nasty bruises.^N",mob.name(viewer)); else if(pct<.70) return L("^p@x1^p has a few nasty bruises.^N",mob.name(viewer)); else if(pct<.80) return L("^g@x1^g has a nasty bruise.^N",mob.name(viewer)); else if(pct<.90) return L("^g@x1^g has a few bumps.^N",mob.name(viewer)); else if(pct<.99) return L("^g@x1^g has a minor bump.^N",mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N",mob.name(viewer)); } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { resources.addElement(makeResource (L("some webbed @x1 feet",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); resources.addElement(makeResource (L("some @x1 meat",name().toLowerCase()),RawMaterial.RESOURCE_POULTRY)); resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }