package com.planet_ink.coffee_mud.CharClasses; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2004-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Gaoler extends StdCharClass { @Override public String ID() { return "Gaoler"; } private final static String localizedStaticName = CMLib.lang().L("Gaoler"); @Override public String name() { return localizedStaticName; } @Override public String baseClass() { return "Commoner"; } @Override public int getBonusPracLevel() { return 2; } @Override public int getBonusAttackLevel() { return -1; } @Override public int getAttackAttribute() { return CharStats.STAT_STRENGTH; } @Override public int getLevelsPerBonusDamage() { return 5; } @Override public String getHitPointsFormula() { return "((@x6<@x7)/6)+(1*(1?5))"; } @Override public String getManaFormula() { return "((@x4<@x5)/10)+(1*(1?2))"; } @Override public int allowedArmorLevel() { return CharClass.ARMOR_CLOTH; } @Override public int allowedWeaponLevel() { return CharClass.WEAPONS_FLAILONLY; } private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses(); @Override protected Set<Integer> disallowedWeaponClasses(MOB mob) { return disallowedWeapons; } @Override public int availabilityCode() { return Area.THEME_FANTASY; } public Hashtable<String, int[]> mudHourMOBXPMap = new Hashtable<String, int[]>(); public Gaoler() { super(); maxStatAdj[CharStats.STAT_STRENGTH]=6; maxStatAdj[CharStats.STAT_DEXTERITY]=6; } @Override public void initializeClass() { super.initializeClass(); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_FlailedWeapon",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",25,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ClanCrafting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"SmokeRings",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Cooking",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Baking",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"FoodPrep",false); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Butchering",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"BodyPiercing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Searching",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Blacksmithing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Carpentry",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Tattooing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"LockSmith",false); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Skill_Warrants",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Thief_Hide",false); // CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_MakeSomeoneSleeplessAndFatigued",false); // CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_Waterboard",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Brainwash",true); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Skill_ArrestingSap",true); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_HandCuff",false); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Thief_TarAndFeather",true); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_Flay",false); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Torturesmithing",false,CMParms.parseSemicolons("Carpentry,Blacksmithing(75)",true),"+INT 14"); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Leeching",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Skill_CollectBounty",true); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Skill_Arrest",false); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Fighter_Behead",true); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Stoning",false); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"SlaveTrading",true); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Skill_Enslave",false); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Skill_JailKey",true); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Skill_Chirgury",false,CMParms.parseSemicolons("Butchering",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Amputation",true); // to separate from artisam CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Chopping",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Digging",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Drilling",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Fishing",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Foraging",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Herbology",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Cobbling",0,"",false,true,CMParms.parseSemicolons("LeatherWorking",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Hunting",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Mining",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Pottery",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"ScrimShaw",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"LeatherWorking",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"GlassBlowing",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Sculpting",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Tailoring",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Weaving",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"CageBuilding",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"JewelMaking",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Dyeing",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Embroidering",0,"",false,true,CMParms.parseSemicolons("Skill_Write",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Engraving",0,"",false,true,CMParms.parseSemicolons("Skill_Write",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Lacquerring",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Smelting",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Armorsmithing",0,"",false,true,CMParms.parseSemicolons("Blacksmithing",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Fletching",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Weaponsmithing",0,"",false,true,CMParms.parseSemicolons("Blacksmithing;Specialization_*",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Shipwright",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Wainwrighting",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"PaperMaking",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Distilling",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Farming",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Speculate",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Painting",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Construction",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),""); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Masonry",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Excavation",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Irrigation",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Landscaping",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Taxidermy",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Merchant",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Scrapping",0,"",false,true); CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Costuming",0,"",false,true); } @Override public boolean tick(Tickable ticking, int tickID) { if((tickID==Tickable.TICKID_MOB)&&(ticking instanceof MOB)) { final MOB mob=(MOB)ticking; if(mob.charStats().getCurrentClass().ID().equals(ID())) { int exp=0; for(final Enumeration<Ability> a=mob.effects();a.hasMoreElements();) { final Ability A=a.nextElement(); if((A!=null) &&(!A.isAutoInvoked()) &&(mob.isMine(A)) &&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL)) exp++; } if(exp>0) CMLib.leveler().postExperience(mob,null,null,exp,true); } } return super.tick(ticking,tickID); } @Override public void executeMsg(Environmental host, CMMsg msg) { if((msg.source()==host) &&(msg.target() instanceof MOB) &&(msg.target()!=msg.source()) &&(((MOB)host).charStats().getCurrentClass().ID().equals(ID())) &&(msg.tool() instanceof Ability) &&((MOB)host).isMine(msg.tool()) &&(msg.tool().ID().equals("Thief_Flay") ||msg.tool().ID().equals("Skill_Chirgury") ||msg.tool().ID().equals("Tattooing") ||msg.tool().ID().equals("Thief_TarAndFeather") ||msg.tool().ID().equals("BodyPiercing") ||msg.tool().ID().equals("Amputation")) &&(CMLib.map().getStartArea(host)!=null) &&(((MOB)host).charStats().getClassLevel(this)>0)) { final CMMsg msg2=CMClass.getMsg((MOB)msg.target(),null,null,CMMsg.MSG_NOISE,L("<S-NAME> scream(s) in agony, AAAAAAARRRRGGGHHH!!@x1",CMLib.protocol().msp("scream.wav",40))); if(((MOB)msg.target()).location().okMessage(msg.target(),msg2)) { final int xp=(int)Math.round(10.0*CMath.div(((MOB)msg.target()).phyStats().level(),((MOB)host).charStats().getClassLevel(this))); int[] done=mudHourMOBXPMap.get(host.Name()+"/"+msg.tool().ID()); if(done==null){ done=new int[3]; mudHourMOBXPMap.put(host.Name()+"/"+msg.tool().ID(),done);} if(Calendar.getInstance().get(Calendar.SECOND)!=done[2]) { final TimeClock clock =CMLib.map().getStartArea(host).getTimeObj(); if(done[0]!=clock.getHourOfDay()) done[1]=0; done[0]=clock.getHourOfDay(); done[2]=Calendar.getInstance().get(Calendar.SECOND); if(done[1]<(90+(10*((MOB)host).phyStats().level()))) { done[1]+=xp; CMLib.leveler().postExperience((MOB)host,null,null,xp,true); msg2.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,L("The sweet screams of your victim earns you @x1 experience points.",""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); } else msg2.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,L("The screams of your victims bore you now."),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); msg.addTrailerMsg(msg2); } } } } private final String[] raceRequiredList = new String[] { "All" }; @Override public String[] getRequiredRaceList() { return raceRequiredList; } @SuppressWarnings("unchecked") private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{ new Pair<String,Integer>("Strength",Integer.valueOf(5)), new Pair<String,Integer>("Dexterity",Integer.valueOf(5)) }; @Override public Pair<String, Integer>[] getMinimumStatRequirements() { return minimumStatRequirements; } @Override public List<Item> outfit(MOB myChar) { if(outfitChoices==null) { final Weapon w=CMClass.getWeapon("Whip"); if(w == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); outfitChoices.add(w); } return outfitChoices; } @Override public String getOtherBonusDesc() { return L("Gains experience when using certain skills. Screams of flayed, amputated, tattooed, body pierced, or chirguried victims grants xp/hr."); } }