/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Common;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.Arrays;
import java.util.Comparator;
import java.util.Vector;

/*
   Copyright 2010-2016 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class DefaultPhyStats implements PhyStats
{
	@Override public String ID(){return "DefaultPhyStats";}
	@Override public String name() { return ID();}

	private final static String[]	empty			= new String[0];
	private final static int[]		DEFAULT_STATS	= {0,0,100,0,0,0,0,0,0,0};
	private final static Comparator<String> ambiComp= new Comparator<String>()
	{
		@Override public int compare(String o1, String o2) { return o1.compareToIgnoreCase(o2); }
	};

	protected int[]		stats			= DEFAULT_STATS.clone();
	protected double	speed			= 1.0;			// should be positive
	protected String	replacementName	= null;
	protected String[]	ambiances		= null;

	public DefaultPhyStats(){}

	@Override
	public void setAllValues(int def)
	{
		for(int i=0;i<NUM_STATS;i++)
			stats[i]=def;
		speed=def;
	}

	@Override
	public void reset()
	{
		for(int i=0;i<DEFAULT_STATS.length;i++)
			stats[i]=DEFAULT_STATS[i];
		speed=1.0;
		replacementName=null;
		ambiances=null;
	}

	@Override public int sensesMask(){return stats[STAT_SENSES];}
	@Override public int disposition(){return stats[STAT_DISPOSITION];}
	@Override public int level(){return stats[STAT_LEVEL];}
	@Override public int ability(){return stats[STAT_ABILITY];}
	@Override public int rejuv(){return stats[STAT_REJUV];}
	@Override public int weight(){return stats[STAT_WEIGHT];}
	@Override public int height(){return stats[STAT_HEIGHT];}
	@Override public int armor(){return stats[STAT_ARMOR];}
	@Override public int damage(){return stats[STAT_DAMAGE];}
	@Override public double speed(){return speed;}
	@Override public int attackAdjustment(){return stats[STAT_ATTACK];}
	@Override public String newName(){ return replacementName;}
	@Override public String[] ambiances(){ return (ambiances==null)?empty:ambiances;}

	@Override public void setRejuv(int newRejuv){stats[STAT_REJUV]=newRejuv;}
	@Override public void setLevel(int newLevel){stats[STAT_LEVEL]=newLevel;}
	@Override public void setArmor(int newArmor){stats[STAT_ARMOR]=newArmor;}
	@Override public void setDamage(int newDamage){stats[STAT_DAMAGE]=newDamage;}
	@Override public void setWeight(int newWeight){stats[STAT_WEIGHT]=newWeight;}
	@Override public void setSpeed(double newSpeed){speed=newSpeed;}
	@Override public void setAttackAdjustment(int newAdjustment){stats[STAT_ATTACK]=newAdjustment;}
	@Override public void setAbility(int newAdjustment){stats[STAT_ABILITY]=newAdjustment;}
	@Override public void setDisposition(int newDisposition){stats[STAT_DISPOSITION]=newDisposition;}
	@Override public void setSensesMask(int newMask){stats[STAT_SENSES]=newMask;}
	@Override public void setHeight(int newHeight){stats[STAT_HEIGHT]=newHeight;}
	@Override public void setName(String newName){ replacementName=newName;}
	@Override public String getCombatStats(){return "L"+stats[STAT_LEVEL]+":A"+stats[STAT_ARMOR]+":K"+stats[STAT_ATTACK]+":D"+stats[STAT_DAMAGE];}
	@Override
	public void addAmbiance(String ambiance)
	{
		if(ambiance==null)
			return;
		ambiance=ambiance.trim();
		if((ambiances!=null)&&(Arrays.binarySearch(ambiances, ambiance, ambiComp)>=0))
			return;
		if(ambiances==null)
			ambiances=new String[1];
		else
			ambiances=Arrays.copyOf(ambiances, ambiances.length+1);
		ambiances[ambiances.length-1]=ambiance;
		Arrays.sort(ambiances, ambiComp);
	}
	@Override
	public void delAmbiance(String ambiance)
	{
		if((ambiances==null)||(ambiance==null))
			return;
		int dex=Arrays.binarySearch(ambiances, ambiance.trim(), ambiComp);
		if(dex<0)
			return;
		if(ambiances.length==1)
		{
			ambiances=null;
			return;
		}
		final String[] oldAmbiances=ambiances;
		ambiances=Arrays.copyOf(ambiances, ambiances.length-1);
		for(;dex<ambiances.length;dex++)
			ambiances[dex]=oldAmbiances[dex+1];
	}
	@Override
	public boolean isAmbiance(String ambiance)
	{
		if((ambiances==null)||(ambiance==null))
			return false;
		return Arrays.binarySearch(ambiances, ambiance.trim(), ambiComp) >=0;
	}

	@Override public CMObject newInstance(){try{return getClass().newInstance();}catch(final Exception e){return new DefaultPhyStats();}}
	@Override public void initializeClass(){}
	@Override
	public void copyInto(PhyStats intoStats)
	{
		if(intoStats instanceof DefaultPhyStats)
		{
			for(int i=0;i<NUM_STATS;i++)
				((DefaultPhyStats)intoStats).stats[i]=stats[i];
			((DefaultPhyStats)intoStats).speed=speed;
			((DefaultPhyStats)intoStats).ambiances=ambiances;
			((DefaultPhyStats)intoStats).replacementName=replacementName;
		}
		else
		for(int i=0;i<getStatCodes().length;i++)
			intoStats.setStat(getStatCodes()[i],getStat(getStatCodes()[i]));
	}
	@Override
	public CMObject copyOf()
	{
		try
		{
			final DefaultPhyStats E=(DefaultPhyStats)this.clone();
			E.stats=E.stats.clone();
			return E;
		}
		catch(final java.lang.CloneNotSupportedException e)
		{
			return new DefaultPhyStats();
		}
	}
	private final static String[] CODES={
		"SENSES","DISPOSITION","LEVEL",
		"ABILITY","REJUV","WEIGHT","HEIGHT",
		"ARMOR","DAMAGE","ATTACK", "AMBIANCES"};
	@Override public int getSaveStatIndex(){return getStatCodes().length;}
	@Override public String[] getStatCodes(){return CODES;}
	@Override public boolean isStat(String code){ return CMParms.indexOf(getStatCodes(),code.toUpperCase().trim())>=0;}
	protected int getCodeNum(String code)
	{
		for(int i=0;i<CODES.length;i++)
			if(code.equalsIgnoreCase(CODES[i]))
				return i;
		return -1;
	}
	@Override
	public boolean sameAs(PhyStats E)
	{
		for(int i=0;i<CODES.length;i++)
			if(!E.getStat(CODES[i]).equals(getStat(CODES[i])))
			   return false;
		return true;
	}

	@Override
	public void setStat(String code, String val)
	{
		switch(getCodeNum(code))
		{
		case 0: setSensesMask(CMath.s_parseIntExpression(val)); break;
		case 1: setDisposition(CMath.s_parseIntExpression(val)); break;
		case 2: setLevel(CMath.s_parseIntExpression(val)); break;
		case 3: setAbility(CMath.s_parseIntExpression(val)); break;
		case 4: setRejuv(CMath.s_parseIntExpression(val)); break;
		case 5: setWeight(CMath.s_parseIntExpression(val)); break;
		case 6: setHeight(CMath.s_parseIntExpression(val)); break;
		case 7: setArmor(CMath.s_parseIntExpression(val)); break;
		case 8: setDamage(CMath.s_parseIntExpression(val)); break;
		case 9: setAttackAdjustment(CMath.s_parseIntExpression(val)); break;
		case 10:{
			if(val.trim().length()==0)
				ambiances=null;
			else
			{
				ambiances=CMParms.toStringArray(CMParms.parseCommas(val,true));
				Arrays.sort(ambiances);
			}
			break;
		}
		}
	}
	@Override
	public String getStat(String code)
	{
		switch(getCodeNum(code))
		{
		case 0: return ""+sensesMask();
		case 1: return ""+disposition();
		case 2: return ""+level();
		case 3: return ""+ability();
		case 4: return ""+rejuv();
		case 5: return ""+weight();
		case 6: return ""+height();
		case 7: return ""+armor();
		case 8: return ""+damage();
		case 9: return ""+attackAdjustment();
		case 10: return CMParms.toListString(ambiances());
		default: return "";
		}
	}
	@Override public int compareTo(CMObject o){ return CMClass.classID(this).compareToIgnoreCase(CMClass.classID(o));}
}