package com.planet_ink.coffee_mud.Behaviors; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ @SuppressWarnings("rawtypes") public class ROMPatrolman extends StdBehavior { @Override public String ID(){return "ROMPatrolman";} int tickTock=0; @Override public String accountForYourself() { return "gang member passifying"; } public void keepPeace(MOB observer) { if(!canFreelyBehaveNormal(observer)) return; MOB victim=null; for(int i=0;i<observer.location().numInhabitants();i++) { final MOB inhab=observer.location().fetchInhabitant(i); if((inhab!=null)&&(inhab.isInCombat())) { if(inhab.phyStats().level()>inhab.getVictim().phyStats().level()) victim=inhab; else victim=inhab.getVictim(); } } if(victim==null) return; if(BrotherHelper.isBrother(victim,observer,false)) return; observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> blow(s) down hard on <S-HIS-HER> whistle. ***WHEEEEEEEEEEEET***")); for(final Enumeration r=observer.location().getArea().getMetroMap();r.hasMoreElements();) { final Room R=(Room)r.nextElement(); if((R!=observer.location())&&(R.numPCInhabitants()>0)) R.showHappens(CMMsg.MSG_NOISE,L("You hear a shrill whistling sound in the distance.")); } Item weapon=observer.fetchWieldedItem(); if(weapon==null) weapon=observer.getNaturalWeapon(); boolean makePeace=false; boolean fight=false; switch(CMLib.dice().roll(1,7,-1)) { case 0: observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> yell(s) 'All roit! All roit! break it up!'^?")); makePeace=true; break; case 1: observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> sigh(s) 'Society's to blame, but what's a bloke to do?'^?")); fight=true; break; case 2: observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> mumble(s) 'bloody kids will be the death of us all.'^?")); break; case 3: observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> yell(s) 'Stop that! Stop that!' and attack(s).^?")); fight=true; break; case 4: observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> pull(s) out his billy and go(es) to work.")); fight=true; break; case 5: observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> sigh(s) in resignation and proceed(s) to break up the fight.")); makePeace=true; break; case 6: observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> say(s) 'Settle down, you hooligans!'^?")); break; } if(makePeace) { final Room room=observer.location(); for(int i=0;i<room.numInhabitants();i++) { final MOB inhab=room.fetchInhabitant(i); if((inhab!=null) &&(inhab.isInCombat()) &&(inhab.getVictim().isInCombat()) &&((observer.phyStats().level()>(inhab.phyStats().level()+5)) &&(!CMLib.flags().isEvil(observer)))) { final String msg="<S-NAME> stop(s) <T-NAME> from fighting with "+inhab.getVictim().name(); final CMMsg msgs=CMClass.getMsg(observer,inhab,CMMsg.MSG_NOISYMOVEMENT,msg); if(observer.location().okMessage(observer,msgs)) { final MOB ivictim=inhab.getVictim(); if(ivictim!=null) ivictim.makePeace(true); } } } } else if(fight) CMLib.combat().postAttack(observer,victim,weapon); } @Override public boolean tick(Tickable ticking, int tickID) { super.tick(ticking,tickID); if(tickID!=Tickable.TICKID_MOB) return true; final MOB mob=(MOB)ticking; tickTock--; if(tickTock<=0) { tickTock=CMLib.dice().roll(1,3,0); keepPeace(mob); } return true; } }