package com.planet_ink.coffee_mud.CharClasses; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2001-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Bard extends StdCharClass { @Override public String ID() { return "Bard"; } private final static String localizedStaticName = CMLib.lang().L("Bard"); @Override public String name() { return localizedStaticName; } @Override public String baseClass() { return ID(); } @Override public int getBonusPracLevel() { return 1; } @Override public int getBonusAttackLevel() { return 0; } @Override public int getAttackAttribute() { return CharStats.STAT_CHARISMA; } @Override public int getLevelsPerBonusDamage() { return 10; } @Override public String getHitPointsFormula() { return "((@x6<@x7)/3)+(2*(1?6))"; } @Override public String getManaFormula() { return "((@x4<@x5)/6)+(1*(1?2))"; } @Override protected String armorFailMessage() { return L("<S-NAME> armor makes <S-HIM-HER> mess up <S-HIS-HER> <SKILL>!"); } @Override public int allowedArmorLevel() { return CharClass.ARMOR_NONMETAL; } @Override public int allowedWeaponLevel() { return CharClass.WEAPONS_THIEFLIKE; } private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses(); @Override protected Set<Integer> disallowedWeaponClasses(MOB mob) { return disallowedWeapons; } public Bard() { super(); maxStatAdj[CharStats.STAT_CHARISMA]=7; } @Override public void initializeClass() { super.initializeClass(); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Ranged",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Sword",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Befriend",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Song_Detection",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Song_Nothing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Haggle",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Song_Seeing",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_Lore",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_Climb",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_WandUse",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_Hide",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Song_Valor",true); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Song_Charm",true); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Thief_Appraise",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Song_Armor",true); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Song_Babble",true); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Song_Clumsiness",true); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Skill_Dodge",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Song_Rage",true); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Song_Mute",true); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Thief_Distract",false); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Thief_Peek",false); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Song_Serenity",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Song_Revelation",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Song_Friendship",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Unbinding",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Song_Inebriation",true); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Song_Comprehension",true); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Song_Health",true); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Song_Mercy",true); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_Trip",false); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_Map",true); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Song_Silence",true); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Song_Dexterity",true); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Skill_TwoWeaponFighting",false); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_DetectTraps",false); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Song_Protection",true); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_SongWrite",false); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_ReadMagic",false); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Song_Mana",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Song_Quickness",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Attack2",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Song_Lethargy",true); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Song_Flight",true); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Song_Knowledge",true); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Swipe",false); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Song_Blasting",true); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Song_Strength",true); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Song_Thanks",true); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Song_Lullibye",true); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Song_Distraction",true); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Song_Flying",true); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Thief_Steal",false); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Song_Death",true); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Song_Disgust",true); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Song_Rebirth",true); CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Song_Ode",true); } @Override public int adjustExperienceGain(MOB host, MOB mob, MOB victim, int amount) { return Bard.bardAdjustExperienceGain(host, mob, victim, amount, 5.0); } public static int bardAdjustExperienceGain(MOB host, MOB mob, MOB victim, int amount, double rate) { double theAmount=amount; if((mob!=null)&&(victim!=null)&&(theAmount>10.0)) { if(host == mob) { final Set<MOB> H=mob.getGroupMembers(new HashSet<MOB>()); final double origAmount=theAmount; for (final Object element : H) { final MOB mob2=(MOB)element; if((mob2!=mob) &&(mob2!=victim) &&(mob2.location()!=null) &&(mob2.location()==mob.location())) { if(!mob2.isMonster()) theAmount+=(origAmount/rate); else if(!CMLib.flags().isAnimalIntelligence(mob2)) theAmount+=1.0; } } } else if((!host.isMonster())&&(!mob.isMonster())) theAmount = 1.1 * theAmount; } return (int)Math.round(theAmount); } @Override public int availabilityCode() { return Area.THEME_FANTASY; } @Override public void executeMsg(Environmental host, CMMsg msg) { super.executeMsg(host,msg); Bard.visitationBonusMessage(host,msg); } public static void visitationBonusMessage(Environmental host, CMMsg msg) { if((msg.target() instanceof Room) &&(msg.source()==host) &&(!msg.source().isMonster()) &&(msg.targetMinor()==CMMsg.TYP_ENTER) &&(msg.source().playerStats()!=null)) { final Room R=(Room)msg.target(); final MOB mob=msg.source(); final Physical hostP=(Physical)host; if(((R.roomID().length()>0) ||((R.getGridParent()!=null)&&(R.getGridParent().roomID().length()>0))) &&(!CMath.bset(R.getArea().flags(),Area.FLAG_INSTANCE_CHILD)) &&(!msg.source().playerStats().hasVisited(R)) ) { final Area A=R.getArea(); MOB M=null; boolean pub=false; for(int m=0;m<R.numInhabitants();m++) { M=R.fetchInhabitant(m); if((M instanceof ShopKeeper) &&(M.getStartRoom()==R)) { final List<Ability> V2=new Vector<Ability>(); for(final Iterator<Environmental> i=((ShopKeeper)M).getShop().getStoreInventory();i.hasNext();) { final Environmental O=i.next(); if(O instanceof Potion) { V2.addAll(((Potion)O).getSpells()); for(int v=V2.size()-1;v>=0;v--) if((V2.get(v).classificationCode()&Ability.ALL_ACODES)!=Ability.ACODE_POISON) V2.get(v); } if(O instanceof Drink) { V2.addAll(CMLib.flags().domainAffects((Drink)O,Ability.ACODE_POISON)); final String name=" "+O.Name().toLowerCase(); if(name.endsWith(" beer") ||name.endsWith(" liquor") ||name.endsWith(" ale") ||name.endsWith(" whiskey") ||name.endsWith(" wine")) pub=true; } for(int v=0;v<V2.size();v++) pub=pub||CMath.bset(V2.get(v).flags(),Ability.FLAG_INTOXICATING); } } } if(pub) { final int xpGain=50; if(CMLib.leveler().postExperience((MOB)host,null,null,xpGain,true)) msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have discovered a new pub, you gain @x1 experience.^?",""+xpGain),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); } if((!mob.playerStats().hasVisited(A))&&(mob.soulMate()==null)) { if(mob.playerStats().addRoomVisit(R)) CMLib.players().bumpPrideStat(mob,AccountStats.PrideStat.ROOMS_EXPLORED,1); int xp=(int)Math.round(100.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level())); if(xp>250) xp=250; if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true)) msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have discovered '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); } else { final int pctBefore=mob.playerStats().percentVisited((MOB)host,A); if(mob.playerStats().addRoomVisit(R)) CMLib.players().bumpPrideStat(mob,AccountStats.PrideStat.ROOMS_EXPLORED,1); final int pctAfter=mob.playerStats().percentVisited((MOB)host,A); if((pctBefore<50)&&(pctAfter>=50)) { int xp=(int)Math.round(50.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level())); if(xp>125) xp=125; if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true)) msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have familiarized yourself with '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); } else if((pctBefore<90)&&(pctAfter>=90)) { int xp=(int)Math.round(100.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level())); if(xp>250) xp=250; if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true)) msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have explored '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null)); } } } } } @Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob,isBorrowedClass); if(mob.playerStats()==null) { final List<AbilityMapper.AbilityMapping> V=CMLib.ableMapper().getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for(final AbilityMapper.AbilityMapping able : V) { final Ability A=CMClass.getAbility(able.abilityID()); if((A!=null) &&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_SONG) &&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID()))) giveMobAbility(mob,A,CMLib.ableMapper().getDefaultProficiency(ID(),true,A.ID()),CMLib.ableMapper().getDefaultParm(ID(),true,A.ID()),isBorrowedClass); } } } @Override protected boolean weaponCheck(MOB mob, int sourceCode, Environmental E) { if(E instanceof MusicalInstrument) return true; return super.weaponCheck(mob,sourceCode,E); } private final String[] raceRequiredList=new String[]{ "Human","Humanoid","Elf","Dwarf","Halfling","Elf-kin","Centaur" }; @Override public String[] getRequiredRaceList() { return raceRequiredList; } @SuppressWarnings("unchecked") private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{ new Pair<String,Integer>("Charisma",Integer.valueOf(9)) }; @Override public Pair<String, Integer>[] getMinimumStatRequirements() { return minimumStatRequirements; } @Override public String getOtherLimitsDesc() { return ""; } @Override public String getOtherBonusDesc() { return L("Receives group bonus combat experience when in an intelligent group, and more for a group with players. " + "Receives exploration and pub-finding experience based on danger level."); } @Override public List<Item> outfit(MOB myChar) { if(outfitChoices==null) { final Weapon w=CMClass.getWeapon("Shortsword"); if(w == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); outfitChoices.add(w); } return outfitChoices; } }