package com.planet_ink.coffee_mud.Locales; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class StdMaze extends StdGrid { @Override public String ID() { return "StdMaze"; } public StdMaze() { super(); } @Override protected Room getGridRoom(int x, int y) { final Room R=super.getGridRoom(x,y); if((R!=null)&&(!CMath.bset(R.phyStats().sensesMask(),PhyStats.SENSE_ROOMUNEXPLORABLE))) { R.basePhyStats().setSensesMask(R.basePhyStats().sensesMask()|PhyStats.SENSE_ROOMUNEXPLORABLE); R.phyStats().setSensesMask(R.phyStats().sensesMask()|PhyStats.SENSE_ROOMUNEXPLORABLE); } return R; } @Override protected Room findCenterRoom(int dirCode) { final Room dirRoom=rawDoors()[dirCode]; if(dirRoom!=null) { final Room altR=super.findCenterRoom(dirCode); if(altR!=null) { final Exit ox=CMClass.getExit("Open"); linkRoom(altR,dirRoom,dirCode,ox,ox); return altR; } } return null; } protected boolean goodDir(int x, int y, int dirCode) { if(dirCode==Directions.UP) return false; if(dirCode==Directions.DOWN) return false; if(dirCode>=Directions.GATE) return false; if((x==0)&&(dirCode==Directions.WEST)) return false; if((y==0)&&(dirCode==Directions.NORTH)) return false; if((x>=(subMap.length-1))&&(dirCode==Directions.EAST)) return false; if((y>=(subMap[0].length-1))&&(dirCode==Directions.SOUTH)) return false; return true; } protected Room roomDir(int x, int y, int dirCode) { if(!goodDir(x,y,dirCode)) return null; return subMap[getX(x,dirCode)][getY(y,dirCode)]; } protected int getY(int y, int dirCode) { switch(dirCode) { case Directions.NORTH: return y-1; case Directions.SOUTH: return y+1; } return y; } protected int getX(int x, int dirCode) { switch(dirCode) { case Directions.EAST: return x+1; case Directions.WEST: return x-1; } return x; } protected void mazify(Set<Room> visited, int x, int y) { if(visited.contains(subMap[x][y])) return; final Room room=subMap[x][y]; visited.add(room); final Exit ox=CMClass.getExit("Open"); boolean okRoom=true; while(okRoom) { okRoom=false; for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--) { if(d==Directions.GATE) continue; final Room possRoom=roomDir(x,y,d); if(possRoom!=null) { if(!visited.contains(possRoom)) { okRoom=true; break; } } } if(okRoom) { Room goRoom=null; int dirCode=-1; while(goRoom==null) { final int d=CMLib.dice().roll(1,Directions.NUM_DIRECTIONS(),0)-1; final Room possRoom=roomDir(x,y,d); if(possRoom!=null) { if(!visited.contains(possRoom)) { goRoom=possRoom; dirCode=d; } } } linkRoom(room,goRoom,dirCode,ox,ox); mazify(visited,getX(x,dirCode),getY(y,dirCode)); } } } protected void buildMaze() { final Set<Room> visited=new HashSet<Room>(); final int x=xsize/2; final int y=ysize/2; mazify(visited,x,y); } @Override public void buildGrid() { clearGrid(null); try { subMap=new Room[xsize][ysize]; for(int x=0;x<subMap.length;x++) { for(int y=0;y<subMap[x].length;y++) { final Room newRoom=getGridRoom(x,y); if(newRoom!=null) subMap[x][y]=newRoom; } } buildMaze(); buildFinalLinks(); } catch(final Exception e) { clearGrid(null); } } }