/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Behaviors;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2000-2016 Lee H. Fox

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Drowness extends StdBehavior
{
	@Override public String ID(){return "Drowness";}

	@Override
	public String accountForYourself()
	{
		return "drowly";
	}

	boolean confirmedSetup=false;
	public int darkDown=4;
	public int fightDown=2;
	public int statCheck=3;
	protected int spellDown=3;
	protected int magicResistance = 50;

	public static final int CAST_DARKNESS = 1;
	public static final int FIGHTER_SKILL = 128;
	public static final int CHECK_STATUS = 129;

	@Override
	public void startBehavior(PhysicalAgent forMe)
	{
		super.startBehavior(forMe);
		if(!(forMe instanceof MOB))
			return;
		final MOB mob=(MOB)forMe;

		mob.baseCharStats().setStat(CharStats.STAT_STRENGTH,12 + CMLib.dice().roll(1,6,0));
		mob.baseCharStats().setStat(CharStats.STAT_INTELLIGENCE,14 + CMLib.dice().roll(1,6,0));
		mob.baseCharStats().setStat(CharStats.STAT_WISDOM,13 + CMLib.dice().roll(1,6,0));
		mob.baseCharStats().setStat(CharStats.STAT_DEXTERITY,15 + CMLib.dice().roll(1,6,0));
		mob.baseCharStats().setStat(CharStats.STAT_CONSTITUTION,12 + CMLib.dice().roll(1,6,0));
		mob.baseCharStats().setStat(CharStats.STAT_CHARISMA,13 + CMLib.dice().roll(1,6,0));
		if(mob.baseCharStats().getStat(CharStats.STAT_GENDER)=='M')
		{
			mob.baseCharStats().setCurrentClass(CMClass.getCharClass("Fighter"));
			mob.recoverCharStats();
			addMaleNaturalAbilities(mob);
		}
		else
		{
			mob.baseCharStats().setCurrentClass(CMClass.getCharClass("Cleric"));
			mob.recoverCharStats();
			addFemaleNaturalAbilities(mob);
		}
		mob.baseCharStats().setMyRace(CMClass.getRace("Elf"));
		mob.baseCharStats().getMyRace().startRacing(mob,false);

		mob.recoverMaxState();
		mob.recoverPhyStats();
		mob.recoverCharStats();
	}

	public void addFemaleNaturalAbilities(MOB mob)
	{
		final Weapon mainWeapon = CMClass.getWeapon("Mace");
		mainWeapon.wearAt(Wearable.WORN_WIELD);
		mob.addItem(mainWeapon);

		final Ability dark=CMClass.getAbility("Spell_Darkness");
		dark.setProficiency(100);
		dark.setSavable(false);
		mob.addAbility(dark);

		final Ability p1 = CMClass.getAbility("Prayer_ProtGood");
		p1.setProficiency(CMLib.dice().roll(5, 10, 50));
		p1.setSavable(false);
		mob.addAbility(p1);

		final Ability p2 = CMClass.getAbility("Prayer_CauseLight");
		p2.setProficiency(CMLib.dice().roll(5, 10, 50));
		p2.setSavable(false);
		mob.addAbility(p2);

		final Ability p3 = CMClass.getAbility("Prayer_CauseSerious");
		p3.setProficiency(CMLib.dice().roll(5, 10, 50));
		p3.setSavable(false);
		mob.addAbility(p3);

		final Ability p4 = CMClass.getAbility("Prayer_Curse");
		p4.setProficiency(CMLib.dice().roll(5, 10, 50));
		p4.setSavable(false);
		mob.addAbility(p4);

		final Ability p5 = CMClass.getAbility("Prayer_Paralyze");
		p5.setProficiency(CMLib.dice().roll(5, 10, 50));
		p5.setSavable(false);
		mob.addAbility(p5);

		final Ability p6 = CMClass.getAbility("Prayer_DispelGood");
		p6.setProficiency(CMLib.dice().roll(5, 10, 50));
		p6.setSavable(false);
		mob.addAbility(p6);

		final Ability p7 = CMClass.getAbility("Prayer_Plague");
		p7.setProficiency(CMLib.dice().roll(5, 10, 50));
		p7.setSavable(false);
		mob.addAbility(p7);

		final Ability p8 = CMClass.getAbility("Prayer_CauseCritical");
		p8.setProficiency(CMLib.dice().roll(5, 10, 50));
		p8.setSavable(false);
		mob.addAbility(p8);

		final Ability p9 = CMClass.getAbility("Prayer_Blindness");
		p9.setProficiency(CMLib.dice().roll(5, 10, 50));
		p9.setSavable(false);
		mob.addAbility(p9);

		final Ability p10 = CMClass.getAbility("Prayer_BladeBarrier");
		p10.setProficiency(CMLib.dice().roll(5, 10, 50));
		p10.setSavable(false);
		mob.addAbility(p10);

		final Ability p11 = CMClass.getAbility("Prayer_Hellfire");
		p11.setProficiency(CMLib.dice().roll(5, 10, 50));
		p11.setSavable(false);
		mob.addAbility(p11);

		final Ability p12 = CMClass.getAbility("Prayer_UnholyWord");
		p12.setProficiency(CMLib.dice().roll(5, 10, 50));
		p12.setSavable(false);
		mob.addAbility(p12);

		final Ability p13 = CMClass.getAbility("Prayer_Deathfinger");
		p13.setProficiency(CMLib.dice().roll(5, 10, 50));
		p13.setSavable(false);
		mob.addAbility(p13);

		final Ability p14 = CMClass.getAbility("Prayer_Harm");
		p14.setProficiency(CMLib.dice().roll(5, 10, 50));
		p14.setSavable(false);
		mob.addAbility(p14);

	}

	public void addMaleNaturalAbilities(MOB mob)
	{
		final Armor chainMail = CMClass.getArmor("DrowChainMailArmor");
		chainMail.wearAt(Wearable.WORN_TORSO);
		mob.addItem(chainMail);

		Weapon mainWeapon = null;
		Weapon secondWeapon = null;

		final int weaponry = CMLib.dice().roll(1,4,0);
		if(mob.fetchWieldedItem()==null)
		switch(weaponry)
		{
			case 1:
				mainWeapon = CMClass.getWeapon("DrowSword");
				secondWeapon = CMClass.getWeapon("DrowSword");
				mainWeapon.wearAt(Wearable.WORN_WIELD);
				secondWeapon.wearAt(Wearable.WORN_HELD);
				mob.addItem(mainWeapon);
				mob.addItem(secondWeapon);
				mob.basePhyStats().setSpeed(2.0);
				break;
			case 2:
				mainWeapon = CMClass.getWeapon("DrowSword");
//				Shield secondWeapon = new Shield();
				mainWeapon.wearAt(Wearable.WORN_WIELD);
//				secondWeapon.wear(Item.SHIELD);
				mob.addItem(mainWeapon);
//  			mob.addItem(secondWeapon);
				mob.basePhyStats().setSpeed(1.0);
				break;
			case 3:
				mainWeapon = CMClass.getWeapon("DrowSword");
				secondWeapon = CMClass.getWeapon("DrowDagger");
				mainWeapon.wearAt(Wearable.WORN_WIELD);
				secondWeapon.wearAt(Wearable.WORN_HELD);
				mob.addItem(mainWeapon);
				mob.addItem(secondWeapon);
				mob.basePhyStats().setSpeed(2.0);
				break;
			case 4:
				mainWeapon = CMClass.getWeapon("Scimitar");
				secondWeapon = CMClass.getWeapon("Scimitar");
				mainWeapon.wearAt(Wearable.WORN_WIELD);
				secondWeapon.wearAt(Wearable.WORN_HELD);
				mob.addItem(mainWeapon);
				mob.addItem(secondWeapon);
				mob.basePhyStats().setSpeed(2.0);
				break;
			default:
				mainWeapon = CMClass.getWeapon("DrowSword");
				secondWeapon = CMClass.getWeapon("DrowSword");
				mainWeapon.wearAt(Wearable.WORN_WIELD);
				secondWeapon.wearAt(Wearable.WORN_HELD);
				mob.addItem(mainWeapon);
				mob.addItem(secondWeapon);
				mob.basePhyStats().setSpeed(2.0);
				break;
		}

		final Ability dark=CMClass.getAbility("Spell_Darkness");
		dark.setProficiency(100);
		dark.setSavable(false);
		mob.addAbility(dark);

		final Ability p1 = CMClass.getAbility("Prayer_ProtGood");
		p1.setProficiency(CMLib.dice().roll(5, 10, 50));
		p1.setSavable(false);
		mob.addAbility(p1);

		final Ability p2 = CMClass.getAbility("Prayer_CauseLight");
		p2.setProficiency(CMLib.dice().roll(5, 10, 50));
		p2.setSavable(false);
		mob.addAbility(p2);

		final Ability p3 = CMClass.getAbility("Prayer_CauseSerious");
		p3.setProficiency(CMLib.dice().roll(5, 10, 50));
		p3.setSavable(false);
		mob.addAbility(p3);

		final Ability p4 = CMClass.getAbility("Prayer_Curse");
		p4.setProficiency(CMLib.dice().roll(5, 10, 50));
		p4.setSavable(false);
		mob.addAbility(p4);

		final Ability p5 = CMClass.getAbility("Prayer_Paralyze");
		p5.setProficiency(CMLib.dice().roll(5, 10, 50));
		p5.setSavable(false);
		mob.addAbility(p5);

		final Ability p6 = CMClass.getAbility("Prayer_DispelGood");
		p6.setProficiency(CMLib.dice().roll(5, 10, 50));
		p6.setSavable(false);
		mob.addAbility(p6);

		final Ability p7 = CMClass.getAbility("Prayer_Plague");
		p7.setProficiency(CMLib.dice().roll(5, 10, 50));
		p7.setSavable(false);
		mob.addAbility(p7);

		final Ability p8 = CMClass.getAbility("Prayer_CauseCritical");
		p8.setProficiency(CMLib.dice().roll(5, 10, 50));
		p8.setSavable(false);
		mob.addAbility(p8);

		final Ability p9 = CMClass.getAbility("Prayer_Blindness");
		p9.setProficiency(CMLib.dice().roll(5, 10, 50));
		p9.setSavable(false);
		mob.addAbility(p9);

		final Ability p10 = CMClass.getAbility("Prayer_BladeBarrier");
		p10.setProficiency(CMLib.dice().roll(5, 10, 50));
		p10.setSavable(false);
		mob.addAbility(p10);

		final Ability p11 = CMClass.getAbility("Prayer_Hellfire");
		p11.setProficiency(CMLib.dice().roll(5, 10, 50));
		p11.setSavable(false);
		mob.addAbility(p11);

		final Ability p12 = CMClass.getAbility("Prayer_UnholyWord");
		p12.setProficiency(CMLib.dice().roll(5, 10, 50));
		p12.setSavable(false);
		mob.addAbility(p12);

		final Ability p13 = CMClass.getAbility("Prayer_Deathfinger");
		p13.setProficiency(CMLib.dice().roll(5, 10, 50));
		p13.setSavable(false);
		mob.addAbility(p13);

		final Ability p14 = CMClass.getAbility("Prayer_Harm");
		p14.setProficiency(CMLib.dice().roll(5, 10, 50));
		p14.setSavable(false);
		mob.addAbility(p14);

	}


	public boolean checkStatus(MOB mob)
	{
		if(CMLib.flags().isSitting(mob))
			mob.phyStats().setDisposition(CMath.unsetb(mob.phyStats().disposition(),PhyStats.IS_SITTING|PhyStats.IS_CUSTOM));
		mob.location().show(mob, null, CMMsg.MSG_QUIETMOVEMENT, L("<S-NAME> stand(s) up, ready for more combat."));

		return true;
	}

	public boolean useSkill(MOB mob)
	{
		Ability prayer = null;
		if(CMLib.dice().rollPercentage() < 70)
		{
			prayer = mob.fetchRandomAbility();
			while((prayer==null)||(mob.basePhyStats().level() < CMLib.ableMapper().lowestQualifyingLevel(prayer.ID())))
				prayer = mob.fetchRandomAbility();
		}
		else
		{
			prayer = CMClass.getAbility("Prayer_CureSerious");
		}
		if(prayer!=null)
			return prayer.invoke(mob,null,false,0);
		return false;
	}

	@Override
	public boolean okMessage(Environmental oking, CMMsg msg)
	{
		if(oking==null)
			return super.okMessage(oking,msg);
		if(!(oking instanceof MOB))
			return super.okMessage(oking,msg);

		final boolean retval = super.okMessage(oking, msg);
		final MOB mob=(MOB)oking;
		if((msg.amITarget(mob))
		&&(CMath.bset(msg.targetMajor(),CMMsg.MASK_MALICIOUS))
		&&(msg.targetMinor()==CMMsg.TYP_CAST_SPELL))
		{
			if(CMLib.dice().rollPercentage() <= magicResistance)
			{
				msg.source().tell(L("The drow resisted your spell!"));
				return false;
			}
		}
		return retval;
	}

	@Override
	public boolean tick(Tickable ticking, int tickID)
	{
		if(ticking!=null)
		if(ticking instanceof MOB)
		{
			final MOB mob=(MOB)ticking;
			if((!mob.amDead())&&(tickID==Tickable.TICKID_MOB))
			{
				if(mob.baseCharStats().getStat(CharStats.STAT_GENDER)=='F')
				{
					if (mob.isInCombat())
					{
						if((--spellDown)<=0)
						{
							spellDown=3;
							castFemaleSpell(mob);
						}
						if((--darkDown)<=0)
						{
							darkDown=4;
							castDarkness(mob);
						}
					}
				}else
				{
					if (mob.isInCombat())
					{
						if((--fightDown)<=0)
						{
							fightDown=2;
							useSkill(mob);
						}
						if((--statCheck)<=0)
						{
							statCheck=3;
							checkStatus(mob);
						}
						if((--darkDown)<=0)
						{
							darkDown=4;
							castDarkness(mob);
						}
					}
				}

			}
		}
		super.tick(ticking,tickID);
		return true;
	}

	public boolean castFemaleSpell(MOB mob)
	{
		Ability prayer = null;
		if(CMLib.dice().rollPercentage() < 70)
		{
			prayer = mob.fetchAbility(CMLib.dice().roll(1,mob.numAbilities(),-1));
			while((prayer==null)||(mob.basePhyStats().level() < CMLib.ableMapper().lowestQualifyingLevel(prayer.ID())))
				prayer = mob.fetchAbility(CMLib.dice().roll(1,mob.numAbilities(),-1));
		}
		else
		{
			prayer = CMClass.getAbility("Prayer_CureSerious");
			if(prayer!=null)
				prayer.setProficiency(CMLib.dice().roll(5, 10, 50));
		}
		if(prayer!=null)
			return prayer.invoke(mob,null,false,0);
		return false;
	}

	protected boolean castDarkness(MOB mob)
	{
		if(mob.location()==null)
			return true;
		if(CMLib.flags().isInDark(mob.location()))
			return true;

		Ability dark=CMClass.getAbility("Spell_Darkness");
		dark.setProficiency(100);
		dark.setSavable(false);
		if(mob.fetchAbility(dark.ID())==null)
			mob.addAbility(dark);
		else
			dark = mob.fetchAbility(dark.ID());

		if(dark!=null)
			dark.invoke(mob,null,false,0);
		return true;
	}
}