package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class ManScorpion extends StdRace { @Override public String ID() { return "ManScorpion"; } private final static String localizedStaticName = CMLib.lang().L("Man-Scorpion"); @Override public String name() { return localizedStaticName; } @Override public int shortestMale() { return 58; } @Override public int shortestFemale() { return 54; } @Override public int heightVariance() { return 12; } @Override public int lightestWeight() { return 120; } @Override public int weightVariance() { return 50; } @Override public long forbiddenWornBits() { return 0; } private final static String localizedStaticRacialCat = CMLib.lang().L("Arachnid"); @Override public String racialCategory() { return localizedStaticRacialCat; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,4 ,4 ,1 ,0 ,1 ,1 ,1 ,0 }; @Override public int[] bodyMask() { return parts; } private final int[] agingChart = { 0, 1, 3, 15, 35, 53, 70, 74, 78 }; @Override public int[] getAgingChart() { return agingChart; } protected static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public int availabilityCode() { return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK; } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SNEAKING); } @Override public void affectCharStats(MOB affectedMOB, CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); affectableStats.setStat(CharStats.STAT_SAVE_POISON,affectableStats.getStat(CharStats.STAT_SAVE_POISON)+100); affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)+2); affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+3); } @Override public String arriveStr() { return "creeps in"; } @Override public String leaveStr() { return "creeps"; } @Override public Weapon myNaturalWeapon() { if(naturalWeapon==null) { naturalWeapon=CMClass.getWeapon("StdWeapon"); naturalWeapon.setName(L("some nasty pincers")); naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE); naturalWeapon.setUsesRemaining(1000); naturalWeapon.setWeaponDamageType(Weapon.TYPE_NATURAL); } return naturalWeapon; } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { for(int i=0;i<4;i++) { resources.addElement(makeResource (L("a pound of @x1 plating",name().toLowerCase()),RawMaterial.RESOURCE_STEEL)); } resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }