/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Behaviors;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2001-2016 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class Aggressive extends StdBehavior
{
	@Override
	public String ID()
	{
		return "Aggressive";
	}

	@Override
	public long flags()
	{
		return Behavior.FLAG_POTENTIALLYAGGRESSIVE | Behavior.FLAG_TROUBLEMAKING;
	}

	protected int		tickWait			= 0;
	protected int		tickDown			= 0;
	protected boolean	wander				= false;
	protected boolean	mobkill				= false;
	protected boolean	misbehave			= false;
	protected boolean	levelcheck			= false;
	protected String	attackMessage		= null;
	protected Room		lastRoom			= null;
	protected int		lastRoomInhabCount	= 0;
	protected MaskingLibrary.CompiledZapperMask mask = null;

	@Override
	public void executeMsg(Environmental affecting, CMMsg msg)
	{
		super.executeMsg(affecting, msg);
		if((msg.sourceMinor()==CMMsg.TYP_ENTER)||(msg.sourceMinor()==CMMsg.TYP_LEAVE))
			lastRoomInhabCount=-1;
	}

	@Override
	public boolean grantsAggressivenessTo(MOB M)
	{
		if(M==null)
			return true;
		return CMLib.masking().maskCheck(getParms(),M,false);
	}

	@Override
	public String accountForYourself()
	{
		if(getParms().trim().length()>0)
			return "aggression against "+CMLib.masking().maskDesc(getParms(),true).toLowerCase();
		else
			return "aggressiveness";
	}

	@Override
	public void setParms(String newParms)
	{
		super.setParms(newParms);
		tickWait=CMParms.getParmInt(newParms,"delay",0);
		attackMessage=CMParms.getParmStr(newParms,"MESSAGE",null);
		final Vector<String> V=CMParms.parse(newParms.toUpperCase());
		wander=V.contains("WANDER");
		levelcheck=V.contains("CHECKLEVEL");
		mobkill=V.contains("MOBKILL")||(V.contains("MOBKILLER"));
		misbehave=V.contains("MISBEHAVE");
		tickDown=tickWait;
		this.mask=CMLib.masking().getPreCompiledMask(newParms);
	}

	public static boolean startFight(MOB monster, MOB mob, boolean fightMOBs, boolean misBehave, String attackMsg)
	{
		if((mob!=null)&&(monster!=null)&&(mob!=monster))
		{
			final Room R=monster.location();
			if((R!=null)
			&&((!mob.isMonster())||(fightMOBs))
			&&(R.isInhabitant(mob))
			&&(R.getArea().getAreaState()==Area.State.ACTIVE)
			&&((misBehave&&(!monster.isInCombat()))||canFreelyBehaveNormal(monster))
			&&(CMLib.flags().canBeSeenBy(mob,monster))
			&&(!CMSecurity.isAllowed(mob,R,CMSecurity.SecFlag.ORDER))
			&&(!CMSecurity.isAllowed(mob,R,CMSecurity.SecFlag.CMDROOMS))
			&&(!CMLib.flags().isATrackingMonster(mob))
			&&(!CMLib.flags().isATrackingMonster(monster))
			&&(!monster.getGroupMembers(new HashSet<MOB>()).contains(mob)))
			{
				// special backstab sneak attack!
				if(CMLib.flags().isHidden(monster))
				{
					final Ability A=monster.fetchAbility("Thief_BackStab");
					if(A!=null)
					{
						A.setProficiency(CMLib.dice().roll(1,50,A.adjustedLevel(mob,0)*15));
						monster.enqueCommand(new XVector<String>(A.triggerStrings()[0],R.getContextName(mob)),MUDCmdProcessor.METAFLAG_FORCED,0);
					}
				}
				if((attackMsg!=null)&&(monster.getVictim()!=mob))
					monster.enqueCommand(new XVector<String>("SAY",attackMsg),MUDCmdProcessor.METAFLAG_FORCED,0);
				// normal attack
				monster.enqueCommand(new XVector<String>("KILL",R.getContextName(mob)),MUDCmdProcessor.METAFLAG_FORCED,0);
				return true;
			}
		}
		return false;
	}
	public boolean pickAFight(MOB observer, MaskingLibrary.CompiledZapperMask mask, boolean mobKiller, boolean misBehave, boolean levelCheck, String attackMsg)
	{
		if(!canFreelyBehaveNormal(observer))
			return false;
		final Room R=observer.location();
		if((R!=null)&&(R.getArea().getAreaState()==Area.State.ACTIVE))
		{
			if((R!=lastRoom)||(lastRoomInhabCount!=R.numInhabitants()))
			{
				lastRoom=R;
				lastRoomInhabCount=R.numInhabitants();
				final Set<MOB> groupMembers=observer.getGroupMembers(new HashSet<MOB>());
				for(int i=0;i<R.numInhabitants();i++)
				{
					final MOB mob=R.fetchInhabitant(i);
					if((mob!=null)
					&&(mob!=observer)
					&&((!levelCheck)||(observer.phyStats().level()<(mob.phyStats().level()+5)))
					&&((!mob.isMonster())||(mobKiller))
					&&(CMLib.masking().maskCheck(mask,mob,false))
					&&(!groupMembers.contains(mob))
					&&(startFight(observer,mob,mobKiller,misBehave,attackMsg)))
						return true;
				}
			}
		}
		return false;
	}

	public void tickAggressively(Tickable ticking, int tickID, boolean mobKiller, boolean misBehave, boolean levelCheck, MaskingLibrary.CompiledZapperMask mask, String attackMsg)
	{
		if(tickID!=Tickable.TICKID_MOB)
			return;
		if(ticking==null)
			return;
		if(!(ticking instanceof MOB))
			return;
		pickAFight((MOB)ticking,mask,mobKiller,misBehave,levelCheck,attackMsg);
	}

	@Override
	public boolean tick(Tickable ticking, int tickID)
	{
		super.tick(ticking,tickID);
		if(tickID!=Tickable.TICKID_MOB)
			return true;
		if((--tickDown)<0)
		{
			tickDown=tickWait;
			tickAggressively(ticking,
							 tickID,
							 mobkill,
							 misbehave,
							 this.levelcheck,
							 this.mask,
							 attackMessage);
		}
		return true;
	}
}