<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Usability and interface --> <!--X-From-R13: Pebyl <thagureNbayvar1.zntahf1.pbz> --> <!--X-Date: Thu, 09 Oct 1997 07:59:32 +0000 --> <!--X-Message-Id: Pine.SV4.3.93.971009033754.17617B-100000@online1 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199710022038.NAA27987#xsvr3,cup.hp.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Usability and interface</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:gunther#online1,magnus1.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00077.html">Previous</a> | <a href="msg00079.html">Next</a> ] Thread: [ <a href="msg00029.html">Previous</a> | <a href="msg00104.html">Next</a> ] Index: [ <A HREF="author.html#00078">Author</A> | <A HREF="#00078">Date</A> | <A HREF="thread.html#00078">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Usability and interface</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Usability and interface</LI> <LI><em>From</em>: Broly <<A HREF="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</A>></LI> <LI><em>Date</em>: Thu, 9 Oct 1997 04:04:42 -0400 (EDT)</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 2 Oct 1997 clawrenc#cup,hp.com wrote: > In <Pine.SV4.3.93.970928225411.13693A-100000@online1>, on 09/29/97 > at 09:01 AM, Broly <gunther#online1,magnus1.com> said: > > >Also what about magic in these places? Even though magic is > >commonplace in a mud-world, I'd imagine that a mage casting any spell > >will be suspicious in some towns...particularly those that have been > >attacked magically in the past... > > This would seem dependant on how obvious magic-making is in your > mdoel. If you use a Waving Hands type scenario, the process of making > magic could be extremely cicumspect: Actually, for most spells in my system (there are a few exceptions, where I plan on letting the caster keep the casting of spells secret unless they are closely observed, because the verbal and somatic components are easily hidden.), everyone capable of observing the caster will know that something is going on. Whether its the caster jabbering in a strange tongue or flailing about wildly, most people (PC & NPC) will recognize that a spell is being cast (except for the terminally stupid, who will just think the caster is singing/dancing). The problem sets in when the onlookers who have no real background in magic have to decide whether they are about to be magically healed or magically burnt to a crisp. (keep in mind that this was a discussion on how to keep 'weapons' out of certain public areas.) It could be argued that every mage is in himself a walking weapon, so should mages be forbidden in these 'weaponless' zones? How do the gaurds pick out the mages? From their pointy hats? And a simular argument could be made for unarmed martial arts experts. Would a town of non-casting residents become afraid of all magic in a world where both helpful and harmful magic is repleat? I guess it would have to be a result of the individual town's history with respect to magic...If they rely on a steady stream of passing mages to help control the natually unstable weather in the area, most residents wouldn't lift an eyebrow to a spell being cast in the middle of town, but if wandering mages made a habit of blowing half the town to bits, then they'd most likely intervene on any unsolicited magic being summon near their homes... I guess a band of mages could be compared to UN forces. If the UN looted the town, then the next wave of peacekeepers is going to be dragged out into the street and shot, but if they come into the town to help out disaster victims, they'll have a parade if they returned when things got back to normal. Gunther </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00104" HREF="msg00104.html">Re: [MUD-Dev] Usability and interface</A></strong> <ul compact><li><em>From:</em> coder#ibm,net</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00029" HREF="msg00029.html">Re: [MUD-Dev] Usability and interface</A></STRONG> <UL><LI><EM>From:</EM> clawrenc#cup,hp.com</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00077.html">Re: [MUD-Dev] Re: 101 Spells Not Worth Memorizing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00079.html">[MUD-Dev] UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00029.html">Re: [MUD-Dev] Usability and interface</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00104.html">Re: [MUD-Dev] Usability and interface</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00078"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00078"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Usability and interface</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00025" HREF="msg00025.html">Re: [MUD-Dev] Usability and interface</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 02 Oct 1997, 14:56 GMT </LI> <LI><strong><A NAME="00072" HREF="msg00072.html">Re: [MUD-Dev] Usability and interface</A></strong>, Broly <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Wed 08 Oct 1997, 19:45 GMT </LI> </ul> <LI><strong><A NAME="00020" HREF="msg00020.html">Re: [MUD-Dev] Usability and interface</A></strong>, Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Thu 02 Oct 1997, 00:48 GMT </LI> <LI><strong><A NAME="00029" HREF="msg00029.html">Re: [MUD-Dev] Usability and interface</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 02 Oct 1997, 20:41 GMT <UL> <LI><strong><A NAME="00078" HREF="msg00078.html">Re: [MUD-Dev] Usability and interface</A></strong>, Broly <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Thu 09 Oct 1997, 07:59 GMT <UL> <LI><strong><A NAME="00104" HREF="msg00104.html">Re: [MUD-Dev] Usability and interface</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 18:30 GMT <UL> <LI><strong><A NAME="00108" HREF="msg00108.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Tue 14 Oct 1997, 20:23 GMT <UL> <LI><strong><A NAME="00113" HREF="msg00113.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Wed 15 Oct 1997, 22:21 GMT <UL> <LI><strong><A NAME="00121" HREF="msg00121.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 18 Oct 1997, 20:39 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>