1997Q4/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: Ho hum -->
<!--X-From-R13: pbqreNvoz.arg -->
<!--X-Date: Fri, 28 Nov 1997 18:33:21 +0000 -->
<!--X-Message-Id: 199711281836.SAA254568#out1,ibm.net -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: Ho hum</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:coder#ibm,net">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00434.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00436.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00434.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00432.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00435">Author</A>
&nbsp;|&nbsp;<A HREF="#00435">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00435">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: Ho hum</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: Ho hum</LI>
<LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI>
<LI><em>Date</em>: Fri, 28 Nov 97 10:33:56 -0800</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Forwarded copy of an email between Ling and I:

Now I have time for a more complete reply...

On Tue, 25 Nov 1997 coder#ibm,net wrote:

&gt; Consider the case of your players viewing the battlefield:
&gt; 
&gt;   Two players may see, and may need to interpret what they see entirely
&gt; differently.
&gt; 
&gt;   Bubba may see his 5th infantry advancing as a group with his 7th
&gt; cavalry.  It is useful for him to see them operating as a group as he
&gt; created that group and coordination.  
&gt; 
&gt;   Conversely, Boffo would merely see the infantry on one side, and the
&gt; cavalry on the other, quite likely not noting their collusion, or if he
&gt; does, having to mentally overlay that model over his reports ("Ahh!  The
&gt; infantry and cavalry are working together as so!".  

Damnit!  I've already decided I hate you for pointing out cases which I
didn't consider.  Lucky for me, I'm not going for the perfectionist
approach! :P

It's more likely to be orientated around personal confrontations.  I
shalln't send the players' squads to take out military.  It's more covert,
so hopefully making interesting games of hide and seek with objectives
rather than seek &amp; destroy.   The worse outright confrontations I can
think of are base assaults and spaceship assaults.  The meekest being
recce (You mission, should you decide to accept it is to find out what the
enemy is having for dinner).

My first task though, will be to try and work out a system of almost 3D
rooms but it doesn't need to be a super accurate...  Having found out that
my original proposal of 200 x 200 squares consisting of 5x5m will not be
welcomed by Cold and some sort of heirarchy node system is preferred.
Life.


PS: Advance warning, if I find out I can't do what I want technically,
I'll probably abandon.  This is just a side thing I'm doing for the hell
of it. :)

       Ling Lo                                                      
Screemer!
  |    Electrical &amp; Electronic Dept       
Bounce!Bounce!Bounce!Arc!Bounce! _O_O_  Loughborough University, England   
Bounce!Arc!Bounce!Arc!Arc!Bounce!



-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...


</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00434.html">Re: Ho hum</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00436.html">Re: [MUD-Dev]  Re: Introductions and descriptions</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00434.html">Re: Ho hum</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00432.html">Re: Q: What are the coolest thief skills people have seen?</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00435"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00435"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00442" HREF="msg00442.html">OT: my web pages</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 28 Nov 1997, 21:40 GMT
<LI><strong><A NAME="00433" HREF="msg00433.html">Re: Ho hum</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 28 Nov 1997, 18:08 GMT
<UL>
<LI><strong><A NAME="00844" HREF="msg00844.html">Re: [MUD-Dev] Re: Ho hum</A></strong>, 
JC Lawrence <a href="mailto:claw#under,Eng.Sun.COM">claw#under,Eng.Sun.COM</a>, Tue 16 Dec 1997, 00:35 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00434" HREF="msg00434.html">Re: Ho hum</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 28 Nov 1997, 18:32 GMT
</LI>
<LI><strong><A NAME="00435" HREF="msg00435.html">Re: Ho hum</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 28 Nov 1997, 18:33 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00432" HREF="msg00432.html">Re: Q: What are the coolest thief skills people have seen?</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 28 Nov 1997, 17:53 GMT
<UL>
<LI><strong><A NAME="00446" HREF="msg00446.html">Thief skills, Dream Park and me (again)</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Sat 29 Nov 1997, 16:41 GMT
<UL>
<LI><strong><A NAME="00451" HREF="msg00451.html">Re: [MUD-Dev]  Thief skills, Dream Park and me (again)</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 30 Nov 1997, 10:58 GMT
<UL>
<LI><strong><A NAME="00462" HREF="msg00462.html">Vague: Containers</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Mon 01 Dec 1997, 15:08 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>