<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Players as Monsters/NPCs --> <!--X-From-R13: Egrcura Lrcc <mbenaNravq.pbz> --> <!--X-Date: Thu, 11 Dec 1997 00:32:44 +0000 --> <!--X-Message-Id: 3.0.32.19971210183637.006c829c#mail,enid.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Players as Monsters/NPCs</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:zoran#enid,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00662.html">Previous</a> | <a href="msg00664.html">Next</a> ] Thread: [ <a href="msg00795.html">Previous</a> | <a href="msg00660.html">Next</a> ] Index: [ <A HREF="author.html#00663">Author</A> | <A HREF="#00663">Date</A> | <A HREF="thread.html#00663">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Players as Monsters/NPCs</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Players as Monsters/NPCs</LI> <LI><em>From</em>: Stephen Zepp <<A HREF="mailto:zoran#enid,com">zoran#enid,com</A>></LI> <LI><em>Date</em>: Wed, 10 Dec 1997 18:38:53 -0600</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > >Oooh sounds a bit like my new system (Stephen Zepp has had a brief look ;). >Players start with a number of 'dots' in particular catagories (which they >can prioritise), and spend them as they see fit. This means that if you >want to, you can bang your Brawl and Melee right up to max right from the >start and have Physical as your primary attributes - but you'll be somewhat >limited in other areas if you're not careful. > All friendship aside, KaVir's char creation system has _got_ to be the best I've ever seen, in addition to being extremely true to the WoD Masquerade system. Very nice :) </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00662.html">Re: [MUD-Dev] Guilds & Politics</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00664.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00795.html">Re: [MUD-Dev] META: FAQ: location</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00660.html">Re: [MUD-Dev] Guilds &</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00663"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00663"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] META: FAQ: location</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00873" HREF="msg00873.html">Re: [MUD-Dev] META: FAQ: location</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 18 Dec 1997, 20:55 GMT </LI> </ul> </ul> <LI><strong><A NAME="00774" HREF="msg00774.html">[MUD-Dev] META: FAQ: location</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 13 Dec 1997, 07:01 GMT <UL> <LI><strong><A NAME="00777" HREF="msg00777.html">Re: [MUD-Dev] META: FAQ: location</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Sat 13 Dec 1997, 09:03 GMT <UL> <LI><strong><A NAME="00795" HREF="msg00795.html">Re: [MUD-Dev] META: FAQ: location</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Sat 13 Dec 1997, 21:57 GMT </LI> </UL> </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00663" HREF="msg00663.html">Re: [MUD-Dev] Players as Monsters/NPCs</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 11 Dec 1997, 00:32 GMT <LI><strong><A NAME="00660" HREF="msg00660.html">Re: [MUD-Dev] Guilds &</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 11 Dec 1997, 00:25 GMT <LI><strong><A NAME="00659" HREF="msg00659.html">Re: [MUD-Dev] You, the game of philosophy.</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 11 Dec 1997, 00:11 GMT <LI><strong><A NAME="00638" HREF="msg00638.html">RE: [MUD-Dev] You, the game of philosophy.</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 10 Dec 1997, 16:18 GMT <UL> <LI><strong><A NAME="00690" HREF="msg00690.html">Re: [MUD-Dev] You, the game of philosophy.</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Thu 11 Dec 1997, 08:06 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>