1997Q4/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: [MUD&#45;Dev]  Guilds &#38; Politics -->
<!--X-From-R13: [nqql <znqqlNslfu.bet> -->
<!--X-Date: Thu, 11 Dec 1997 16:42:53 +0000 -->
<!--X-Message-Id: E0xgBoG&#45;00088d&#45;00#crucigera,fysh.org -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, [MUD-Dev]  Guilds &amp; Politics</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:maddy#fysh,org">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00697.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00699.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00696.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00710.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00698">Author</A>
&nbsp;|&nbsp;<A HREF="#00698">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00698">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>[MUD-Dev]  Guilds &amp; Politics</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: [MUD-Dev]  Guilds &amp; Politics</LI>
<LI><em>From</em>: Maddy &lt;<A HREF="mailto:maddy#fysh,org">maddy#fysh,org</A>&gt;</LI>
<LI><em>Date</em>: Thu, 11 Dec 1997 16:50:00 +0000 (GMT)</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Previously, Koster, Raph wrote....

[Snip]
&gt; Major issues: "Oops, I accidentally attacked my friend!" "Hey, my=20
&gt; friend and I want to attack each other to practice weaponry, yet our=20
&gt; reputations suffer!" "This guy broke into my house, but had a good=20
&gt; reputation, and I would damage mine if I attacked him" Plus, the top=20
&gt; playerkiller groups now are GOOD guys who self-righteously hunt down=20
&gt; anyone who has slipped slightly in reputation and kills them, because=20
&gt; that way they kill indiscriminately but still keep their reputation=20
&gt; up. This can be seen as a benefit, I guess, since it adds a lot of=20
&gt; teeth to the system :)

What may work is if you have the system define someone as a valid enemy. 
Thus if Bubba broke into Boffo's house, Boffo would be perfectly within his
right to attack Bubba.  Likewise if someone attacks you first (I'm guessing
a person with an "bad" rep would suffer if they killed in self-defense)
you'd not ruin your rep.

&gt; But the biggest problem of course: it's just another layer of game to=20
&gt; play. All the above can be manipulated (we do hide numbers on this of=20
&gt; course, but there is an overall title) and an expert player can play=20
&gt; the numbers. It also damages roleplay quite a lot since playing an=20
&gt; honorable rogue is very difficult, and it basically makes large scale=20
&gt; combat impossible right now (as it would ruin the reputations of=20
&gt; everyone in the battle).

Well surely the rogue's rep would only go down if they were seen/caught
being rogue-like?  There'd be no point playing one, if every time you broke
into a unprotected house you lost rep - you'd be dead within days.

Maddy

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00710" HREF="msg00710.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></strong>
<ul compact><li><em>From:</em> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00697.html">RE: [MUD-Dev]  Guilds &amp; Politics [was Affecting the World]</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00699.html">Re: [MUD-Dev]  Re: Less numbers, more roleplaying.</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00696.html">RE: [MUD-Dev]  Guilds &amp; Politics</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00710.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00698"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00698"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Guilds &amp; Politics</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00676" HREF="msg00676.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 11 Dec 1997, 05:06 GMT
</LI>
</ul>
<LI><strong><A NAME="00662" HREF="msg00662.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></strong>, 
Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 11 Dec 1997, 00:32 GMT
<UL>
<LI><strong><A NAME="00692" HREF="msg00692.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 11 Dec 1997, 09:06 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00696" HREF="msg00696.html">RE: [MUD-Dev]  Guilds &amp; Politics</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 11 Dec 1997, 15:24 GMT
</LI>
<LI><strong><A NAME="00698" HREF="msg00698.html">[MUD-Dev]  Guilds &amp; Politics</A></strong>, 
Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Thu 11 Dec 1997, 16:42 GMT
<UL>
<LI><strong><A NAME="00710" HREF="msg00710.html">Re: [MUD-Dev]  Guilds &amp; Politics</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 11 Dec 1997, 23:52 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
<LI><strong><A NAME="00539" HREF="msg00539.html">Re: [MUD-Dev]	Re: BUILDERS: Ferries</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 08 Dec 1997, 17:35 GMT
<LI><strong><A NAME="00538" HREF="msg00538.html">Re: [MUD-Dev]	OT: News from the front</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 08 Dec 1997, 17:29 GMT
<UL>
<LI><strong><A NAME="00688" HREF="msg00688.html">Re: [MUD-Dev] OT: News from the front</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 11 Dec 1997, 07:28 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>