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<H1>Crowds and Recognition (Was: Introductions and )</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Crowds and Recognition (Was: Introductions and )</LI>
<LI><em>From</em>: <A HREF="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</A></LI>
<LI><em>Date</em>: Sun, 14 Dec 1997 22:55:36 -0500 (EST)</LI>
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<PRE>


A note: I cleaned this mess&lt;age&gt; up a bit.  the line wrap-arounds were 
starting to annoy me.

On Sun, 14 Dec 1997, Matt Chatterley wrote:

&gt; On Sat, 13 Dec 1997, Richard Woolcock wrote:
&gt; &gt; Stephen Zepp wrote:
&gt; &gt; &gt; Richard Woolcock wrote:[snip]
&gt; 
&gt; &gt; &gt; &gt; The problem I can see is - if the crowd is really big, would I
&gt; &gt; &gt; &gt; actually be ABLE to recognise everyone (or even anyone)?  What if
&gt; &gt; &gt; &gt; you barely know them?  Could a thief (as in someone who had just 
&gt; &gt; &gt; &gt; robbed you, rather than thief class) hide in a crowd to escape 
&gt; &gt; &gt; &gt; the authorities?  Maybe you should have to push through a
&gt; &gt; &gt; &gt; crowd in order to find someone?[snip]
&gt; &gt; &gt; make the recognition just a check against vision ( perception stat )
&gt; &gt; &gt; and how well you know them?
&gt; &gt; 
&gt; &gt; But should this depend on the size of the crowd?  Could you recognise
&gt; &gt; your friend Bob the dwarf if he is standing in a huge crowd?  What 
&gt; &gt; about Joe the Giant?  Would you suddenly notice new people over time 
&gt; &gt; if you stood in the crowd long enough?
&gt; &gt; For example:
&gt; 
&gt; Sidenote: Richard, your mail reader does not seem to be formatting to
&gt; 78-80 characters per line? :)
&gt; 
&gt; The size of the cloud does not directly affect your chance of recognising
&gt; someone. It does however affect your chance of *noticing they are there*
&gt; and you should either not see everyone in a crowd, receive far less
&gt; information, or simply have a far greater chance of failing to recognise
&gt; them. UNLESS as you point out they stick out like a sore thumb, eg a giant
&gt; in a crowd of humans (not a dwarf - theyd get kinda hidden!).

As I understand it this is because of the way the human mind handles 
groups of things.  We are wired to handle individuals well, two ppl 
pretty well, three ok, 4 is starting to stretch it, 5 is about the 
limit.  After that we usualy do well to start breaking them into groups 
of groups.  (note, I am speaking in the general case here).
The usual max is around 6-7 individual pieces of info (a person, a 
number, whatever).  After that, we just see it all as a blob, unless we 
break it down into groups of groups.  The reason it takes so long to scan 
a crowd is that you have to look at either individual faces, or small 
groups of people, and then shift your focus to another small area.

&gt; &gt; ]north
&gt; &gt; You are standing on a grassy knoll.
&gt; &gt; There is a large crowd of people all around you.  You recognise Bob and 
&gt; &gt; Joe in the crowd.
&gt; &gt; ]say hi bob, have you seen Bubba?
&gt; &gt; You say 'hi Bob, have you seen Bubba?'
&gt; &gt; Bob says 'He said he would meet us here, but I've been standing around
&gt; &gt; for several minutes now and I've still not seen him'
&gt; &gt; 
&gt; &gt; Of course this would also mean that if you saw someone, the chances are 
&gt; &gt; they would also see you.  I suppose this is more about the players 
&gt; &gt; location than anything.
&gt; 
&gt; Yeah, but not necessarily - I might recognise you but you might not
&gt; recognise me (or spot, in the crowd scenario).

exactly... what if I am looking in another direction, trying to spot you? :) 
tho if I glance your direction and catch that there is someone looking in 
my direction, and focusing in my area, I am more likely to do a double 
take and see if I recognize them.
*shrug*  it all depends on how you want to code it.  Randomness is well 
applied here, I believe.

-Greg


</PRE>

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<LI><STRONG><A NAME="00813" HREF="msg00813.html">Re: [MUD-Dev]  Introductions and</A></STRONG>
<UL><LI><EM>From:</EM> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Introductions and</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00807" HREF="msg00807.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Sun 14 Dec 1997, 01:47 GMT
<UL>
<LI><strong><A NAME="00808" HREF="msg00808.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 14 Dec 1997, 02:42 GMT
<UL>
<LI><strong><A NAME="00809" HREF="msg00809.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Sun 14 Dec 1997, 03:16 GMT
</LI>
<LI><strong><A NAME="00813" HREF="msg00813.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 14 Dec 1997, 12:20 GMT
<LI><strong><A NAME="00833" HREF="msg00833.html">Crowds and Recognition (Was: Introductions and )</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Mon 15 Dec 1997, 03:48 GMT
</LI>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00820" HREF="msg00820.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 14 Dec 1997, 22:41 GMT
</LI>
<LI><strong><A NAME="00827" HREF="msg00827.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 15 Dec 1997, 00:41 GMT
<UL>
<LI><strong><A NAME="00851" HREF="msg00851.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 18 Dec 1997, 05:35 GMT
</LI>
<LI><strong><A NAME="00854" HREF="msg00854.html">Re: [MUD-Dev]  Introductions and</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 18 Dec 1997, 08:24 GMT
</LI>
</UL>
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</UL></BLOCKQUOTE>

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