<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] META: FAQ and Thread Summaries --> <!--X-From-R13: "Penaqba X. Dvpxzna" <nfurfNcp4.mraarg.pbz> --> <!--X-Date: Thu, 04 Dec 1997 02:15:46 +0000 --> <!--X-Message-Id: 199712040216.SAA11836#pc4,zennet.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] META: FAQ and Thread Summaries</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:ashes#pc4,zennet.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00483.html">Previous</a> | <a href="msg00487.html">Next</a> ] Thread: [ <a href="msg00520.html">Previous</a> | <a href="msg00578.html">Next</a> ] Index: [ <A HREF="author.html#00486">Author</A> | <A HREF="#00486">Date</A> | <A HREF="thread.html#00486">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] META: FAQ and Thread Summaries</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] META: FAQ and Thread Summaries</LI> <LI><em>From</em>: "Brandon J. Rickman" <<A HREF="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</A>></LI> <LI><em>Date</em>: Wed, 3 Dec 1997 18:16:00 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 3 Dec 1997, Adam Wiggins <nightfall#user1,inficad.com> wrote: >[coder#ibm,net:] >> Deduced reasons: Partly it is as trivial as vocabulary (we have evolved >> our own terminology and connotation frame), partly it is reference frame > >People are getting confused by constant references to Bubba? :) Making common vocabulary and references clearer would be useful, but might lead to heated discussion of "What is a spoof?" and "Could the Great God GooGoo create a rock so big he couldn't life it?" >> (we all have a fairly decent idea of each other's projects, design goals, >> and base approaches), and partly it is sheer discussion history >> (scenarios, named topics, etc). > >I think that's the most important thing. As I mentioned above - people >hop in and start talking about a subject that we beat into the ground >just two months ago. In some cases, it's the same thread - just that >thread has already evolved into a more complex topic. They, of course, >look at it and come up with the same things that were broached earlier >in the thread. I tend to ignore those posts, which I suppose doesn't >much help, but I don't feel like repeating myself (or worse, repeating >others). I think anyone building off of certain test scenarios would be happy to have those scenarios as part of some reference, FAQ or otherwise. You can often tell who wrote a scenario based on the character names they use, that kind of information might be useful as well. I don't know how JC might be planning on distributing this info, it is likely to become large and unwieldly despite the best intentions. Here is the kind of information I would be interested in sharing, is this too much, too vague? Should I just put it all in my .sig? [my secret agenda -- SPOILER!] Brandon Rickman - currently a graduate student, University of California Los Angeles, department of design. ashes#zennet,com Favorite characters: Shoehorn, Motch Favorite scenarios: - [Shoehorn and the rabbits] Favorite concepts: - Big Universe: a game world so large all the characters would be unable to cumulatively explore it in less than ten days. - randomness versus indeterminacy - storytelling should be concerned with what the player is interested in, not with simulation. - decaying details more info: http://... [end of my secret agenda] I'm running out of steam, the point is that my terminology can be very particular about certain things, like "details", and if you [mis]used a certain word or phrase you would be very likely to get a response from me. - Brandon Rickman - ashes#zennet,com - While I have never previously found a need for a .sig, this may be considered one for the purposes of this list </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00578" HREF="msg00578.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong> <ul compact><li><em>From:</em> coder#ibm,net</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00483.html">Re: [MUD-Dev] Guilds & Politics [was Affecting the World]</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00487.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00520.html">Re: BUILDERS: Ferries</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00578.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00486"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00486"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Circumstances & Situations</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00902" HREF="msg00902.html">Re: [MUD-Dev] Circumstances & Situations</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Sun 21 Dec 1997, 15:38 GMT </LI> </ul> <LI><strong><A NAME="00932" HREF="msg00932.html">Re: [MUD-Dev] Circumstances & Situations</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 23 Dec 1997, 07:32 GMT <UL> <LI><strong><A NAME="01039" HREF="msg01039.html">Re: [MUD-Dev] Circumstances & Situations</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 31 Dec 1997, 01:08 GMT </LI> </UL> </LI> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00520" HREF="msg00520.html">Re: BUILDERS: Ferries</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 07 Dec 1997, 20:54 GMT </LI> </ul> </ul> </ul> </LI> <LI><strong><A NAME="00486" HREF="msg00486.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Thu 04 Dec 1997, 02:15 GMT <UL> <LI><strong><A NAME="00578" HREF="msg00578.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 09 Dec 1997, 18:24 GMT <UL> <LI><strong><A NAME="00700" HREF="msg00700.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Thu 11 Dec 1997, 17:48 GMT <UL> <LI><strong><A NAME="00707" HREF="msg00707.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 11 Dec 1997, 22:51 GMT </LI> </UL> </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00596" HREF="msg00596.html">Re: [MUD-Dev] META: FAQ and Thread Summaries</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Tue 09 Dec 1997, 22:30 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>