# This file has been autogenerated, you can edit this online. -Version 0; -Date 1024369007; Area { Name "&yDune Desert"; Plane "unfinished"; Builders "Nanobot"; LVnum 5400; UVnum 5499; Security 1; Temp 40; Economy 1587009; }; Mobile { Vnum 5400; Name "sandworm shai-hulud shaihulud"; Short "Shai-Hulud"; Long "The mighty Sandworm towers above you, it's milky-white teeth flashing in the sunlight.\n"; Desc "What an awesome sight! This mighty sandworm is several hundred meters\n long and is armed with huge white teeth that circle it's spherical mouth.\n Sensing vibrations through the sand, it rears up in front of you and\n attacks!\n"; Level 200; Align 300; Act (npc sentinel aggressive stay_area assist buried); Affected (detect-invis detect-hidden infrared); Race (Ooze); Parts (torso head eyes tail lungs); Specfun "spec_breath_gas"; }; Mobile { Vnum 5401; Name "Fremen"; Short "A Fremen Warrior"; Long "Here stands a fearsome Fremen warrior. Wielding a wickedly sharp Crysknife and moisture-reclaiming stillsuit, he is quite at home in the desert.\n"; Level 150; Act (npc buried); Affected (detect-hidden infrared hide); Sex (male); }; Mobile { Vnum 5402; Name "vulture"; Short "a vulture"; Long "A vulture circles above you.\n"; Desc "Circling above you is a vulture, a scavenger of the desert. It has only eyes for your\n water-rich flesh so be wary!\n"; Level 150; Align -500; Act (npc scavenger stay_area buried); Affected (detect-invis detect-hidden infrared); Race (Bird); }; Object { Vnum 5400; Name "the water of life"; Short "the water of life"; Long "This is the liquid produced by the death of the sandworm"; Level 150; Cost 1000; Weight 5; Type (potion); Wear (take hold); Material (glass); Values [1, (fire breath), (fire breath), (fire breath)]; }; Room { Vnum 5400; Name "Entry"; Desc "You stand on the steps of the frigate which has transported you to the\n edge of the Arrakeen desert. To enter this world move south.\n"; Sector (field); Exit [ @(<dir> south) { Desc "Here lies the entry to \"The Friendly Desert\", the barren world of Arrakis.\n"; ToRoom 5405; } ]; }; Room { Vnum 5401; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5402; }, @(<dir> south) { ToRoom 5416; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5402; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5403; }, @(<dir> south) { ToRoom 5415; }, @(<dir> west) { ToRoom 5401; } ]; }; Room { Vnum 5403; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5404; }, @(<dir> south) { ToRoom 5414; }, @(<dir> west) { ToRoom 5402; } ]; }; Room { Vnum 5404; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5405; }, @(<dir> south) { ToRoom 5413; }, @(<dir> west) { ToRoom 5403; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5405; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { Desc "Exit the world of Dune."; ToRoom 5400; }, @(<dir> east) { ToRoom 5406; }, @(<dir> south) { ToRoom 5412; }, @(<dir> west) { ToRoom 5404; } ]; }; Room { Vnum 5406; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5407; }, @(<dir> south) { ToRoom 5411; }, @(<dir> west) { ToRoom 5405; } ]; }; Room { Vnum 5407; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5408; }, @(<dir> south) { ToRoom 5410; }, @(<dir> west) { ToRoom 5406; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5408; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> east) { ToRoom 5401; }, @(<dir> south) { ToRoom 5409; }, @(<dir> west) { ToRoom 5407; } ]; }; Room { Vnum 5409; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5408; }, @(<dir> east) { ToRoom 5416; }, @(<dir> south) { ToRoom 5424; }, @(<dir> west) { ToRoom 5410; } ]; }; Room { Vnum 5410; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5407; }, @(<dir> east) { ToRoom 5409; }, @(<dir> south) { ToRoom 5423; }, @(<dir> west) { ToRoom 5411; } ]; }; Room { Vnum 5411; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5406; }, @(<dir> east) { ToRoom 5410; }, @(<dir> south) { ToRoom 5422; }, @(<dir> west) { ToRoom 5412; } ]; }; Room { Vnum 5412; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5405; }, @(<dir> east) { ToRoom 5411; }, @(<dir> south) { ToRoom 5421; }, @(<dir> west) { ToRoom 5413; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5413; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5404; }, @(<dir> east) { ToRoom 5412; }, @(<dir> south) { ToRoom 5420; }, @(<dir> west) { ToRoom 5413; } ]; }; Room { Vnum 5414; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5403; } ]; Resets { # Shai-Hulud to room. M 5400 -1; # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5415; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5402; }, @(<dir> east) { ToRoom 5414; }, @(<dir> south) { ToRoom 5418; }, @(<dir> west) { ToRoom 5416; } ]; Resets { # Shai-Hulud to room. M 5400 10; # Shai-Hulud to room. M 5400 10; # Shai-Hulud to room. M 5400 10; # Shai-Hulud to room. M 5400 10; # Shai-Hulud to room. M 5400 -1; # Shai-Hulud to room. M 5400 -1; # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5416; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5401; }, @(<dir> east) { ToRoom 5415; }, @(<dir> south) { ToRoom 5417; }, @(<dir> west) { ToRoom 5409; } ]; }; Room { Vnum 5417; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5416; }, @(<dir> east) { ToRoom 5418; }, @(<dir> west) { ToRoom 5424; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5418; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5415; }, @(<dir> east) { ToRoom 5419; }, @(<dir> west) { ToRoom 5417; } ]; }; Room { Vnum 5419; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5414; }, @(<dir> east) { ToRoom 5420; }, @(<dir> west) { ToRoom 5418; } ]; }; Room { Vnum 5420; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5413; }, @(<dir> east) { ToRoom 5421; }, @(<dir> west) { ToRoom 5419; } ]; Resets { # Shai-Hulud to room. M 5400 -1; }; }; Room { Vnum 5421; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5412; }, @(<dir> east) { ToRoom 5422; }, @(<dir> west) { ToRoom 5420; } ]; }; Room { Vnum 5422; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5411; }, @(<dir> east) { ToRoom 5423; }, @(<dir> west) { ToRoom 5421; } ]; }; Room { Vnum 5423; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5410; }, @(<dir> east) { ToRoom 5424; }, @(<dir> west) { ToRoom 5422; } ]; }; Room { Vnum 5424; Name "desert"; Desc "You walk even deeper into the dry, featureless desert. Be wary of the\n sandworms!\n"; Sector (field); Exit [ @(<dir> north) { ToRoom 5409; }, @(<dir> east) { ToRoom 5417; }, @(<dir> west) { ToRoom 5423; } ]; }; eof