daleken/
daleken/data/notes/
daleken/data/player/
daleken/data/system/poses/
daleken/doc/Homepage/images/
daleken/log/
# This file has been autogenerated, you can edit this online.
-Version 0;
-Date 1024369007;

Area {
Name	"Dauntless Dungeon";
Plane	"unfinished";
Builders	"Belgarion";
LVnum	20400;
UVnum	20499;
Security	1;
Temp	-15;
Economy	1043;
};






Mobile {
Vnum	20400;
Name	"hellhound hell hound";
Short	"a Hell hound";
Long	"A Hell hound is here stalking you with fire red eyes\n";
Level	5;
Align	-500;
Act	(npc scavenger stay_area);
Affected	(detect-hidden infrared sneak);
Race	(Animal);
};
Mobile {
Vnum	20401;
Name	"no name";
Short	"( no short description )";
Long	"( no long description )\n";
Level	0;
Affected	(infrared sneak);
};


Object {
Vnum	20400;
Name	"Sword of Glory";
Short	"the sword of glory";
Long	"A sword lays here, it's blade reflects the light like a mirror";
Level	0;
Cost	20000;
Weight	5;
Wear	(take wield);
Extra	(glow magic bless anti-evil);
Material	(steel);
Required	(weapon skill);
Values	[0, 0, 0, 0];
};
Object {
Vnum	20401;
Name	"swirling potion";
Short	"a swirling potion";
Long	"This potion looks like it was made by the gods";
Level	0;
Cost	2000;
Type	(potion);
Wear	(take);
Extra	(glow anti-evil no-id);
Material	(glass);
Values	[1004, (fire breath), (fire breath), (fire breath)];
};


Room {
Vnum	20400;
Name	"A Dog House";
Desc	"You stand before a large Golden arch.  Beyond you can see a Great Palace\n
of many colours.  Do you dare pass the Warriors that stand guarding the\n
gates?\n";
Flags	(no_recall no_portal);
Exit	[  @(<dir> north) {
ToRoom	20401;
} ];
Resets	{
# a Hell hound to room.
  M 20400 5;
#	a swirling potion to inventory.
  G 20401;
# the sword of glory to room.
  O 20400;
};
};
Room {
Vnum	20401;
Name	"A Room";
Flags	(no_recall no_portal);
Exit	[  @(<dir> south) {
ToRoom	20400;
} ];
};



eof