daleken/
daleken/data/notes/
daleken/data/player/
daleken/data/system/poses/
daleken/doc/Homepage/images/
daleken/log/
# This file has been autogenerated, you can edit this online.
-Version 0;
-Date 1024369007;

Area {
Name	"The Immortal Plane";
Plane	"Immortal";
Builders	"Kaz";
LVnum	700;
UVnum	799;
Security	5;
Economy	39987980;
};






Mobile {
Vnum	700;
Name	"immortal guardian";
Short	"the Immortal Guardian";
Long	"The Immortal Guardian stands at attention, guarding the Immortal Realm.\n";
Desc	"A huge God-like figure stands before you, guarding the entrance to the\n
Immortal Realm from those who wish to defile it.  His muscular bulk far\n
outweighs your own, making you think twice about attacking him.\n";
Level	1000;
Class	(Knight);
Act	(npc sentinel train practice hunter prac-air prac-earth prac-fire prac-spirit prac-water);
Affected	(detect-invis detect-hidden sanctuary infrared protect haste breathing);
Sex	(male);
Race	(God);
};


Object {
Vnum	700;
Name	"flaming gate hell pit";
Short	"a &rflaming&x gate to &KHell&x";
Long	"Flames erupt from a pit in the ground leading to the depths of Hell.";
Level	1000;
Weight	100;
Type	(portal);
Material	(flame);
Values	[3266, 0, 0, 0];
};
Object {
Vnum	701;
Name	"fyrestorms token";
Short	"fyrestorm's token";
Long	"Fyrestorm's token sits here.";
Level	0;
Weight	0;
Material	(eternium);
Values	[0, 0, 0, 0];
};
Object {
Vnum	702;
Name	"symposiums token";
Short	"symposium's token";
Long	"Symposium's token sits here.";
Level	0;
Weight	0;
Material	(eternium);
Values	[0, 0, 0, 0];
};
Object {
Vnum	703;
Name	"freakazoids token";
Short	"freakazoid's token";
Long	"Freakazoid's token sits here.";
Level	0;
Weight	0;
Material	(eternium);
Values	[0, 0, 0, 0];
};
Object {
Vnum	704;
Name	"sword eternals";
Short	"&cthe Sword of the Eternals&x";
Long	"The Sword of the Eternals glows with an unnatural light.";
Level	1000;
Cost	100000000;
Weight	30;
Type	(weapon);
Wear	(wield);
Extra	(glow magic bless holy sharp);
Material	(eternium);
Required	(flaming shield);
Values	[(.), 0, 0, (<weapon> slice)];
Affect	{
Name	(permanent spell);
Location	(<skill> sanctuary);
};
Affect	{
Name	(permanent spell);
Location	(<skill> flaming shield);
};
};
Object {
Vnum	705;
Name	"car";
Short	"a car";
Long	"A car sits here as it has run out of petrol.";
Level	1000;
Weight	5000;
Wear	(take);
Material	(steel);
Values	[0, 0, 0, 0];
};
Object {
Vnum	706;
Name	"grenade hand";
Short	"a hand grenade";
Long	"A round green object with a strange lever on the side ticks quietly.";
Level	0;
Weight	7;
Type	(explosive);
Wear	(take);
Extra	(holy);
Material	(steel);
Values	[10, 0, 0, 0];
};


Room {
Vnum	700;
Name	"High Above The Clouds";
Desc	"Your laboured breathing reflects just how high above the world you now\n
float, up in the thin atmosphere.  Looking down you notice you are far, far\n
above the ocean between Farthin and Oriab, and the white caps of the blue\n
expanse churn and roll in an eternal dance.\n";
Flags	(fall cold);
Sector	(air);
Exit	[  @(<dir> west) {
ToRoom	3400;
}, @(<dir> down) {
ToRoom	122;
} ];
Resets	{
# the Immortal Guardian to room.
  M 700 1;
#	equip the Sword of the Eternals lwielded.
  E 704 ("lwielded");
};
};



eof