dawn/notes/
dawn/src/
dawn/src/docs/
#DAWNAREADATA
Version     11
FromMUD     Dawn 1.69r Development Site~
*parent_codebase 1.69r-ReleaseCandiate1
Name        Brigand Camp~
ShortName   Brigand Camp~
Builders    None~
Credits     Reave~
VNUMs       21500 21549
LRange      10 30
Security    9
Colour      G~
colourcode  `
MapScale    7
MapLevel    1
Vnum_offset 0
Continent   valarin~
*LastSaved  Sat Jan 31 23:48:10 2004~
End



#MOBILES
#21500
Name brigand guard~
ShortD a brigand guard~
LongD A brigand guard is here, doing the rounds.~
Desc This wiry fellow is cloaked in dark clothing and seems to be human.  He 
carries his weapon close to his side, with one hand absently holding the 
handle.  He walks to and fro through the camp, keeping watch for anything 
suspicious.  
~
Race human~
Align -1 -2
Level 24
Hitroll 0
HitDice 4d5+105
ManaDice 4d5+105
DamDice 2d10+6
DamType punch
AC -60 -60 -60 -54
Wealth 0
Act    npc no_tame stay_area~
Off    dodge~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#21501
Name young brigand soldier~
ShortD a young brigand soldier~
LongD A young brigand soldier sits near the fire, cooking meat on a stick.~
Desc This scruffy human is wrapped in a dark cloak.  He is sitting near the
large campfire roasting some meat on a stick.  
~
Race human~
Align 0 -2
Level 11
Hitroll 0
HitDice 2d5+22
ManaDice 3d5+60
DamDice 1d10+2
DamType punch
AC 10 10 10 10
Wealth 75
Act    npc dont_wander no_tame stay_area~
Off    parry~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#21502
Name veteran brigand soldier~
ShortD a veteran soldier~
LongD A veteran brigand soldier is here, sharpening his weapon.~
Desc This veteran brigand has many scars on his body, a tell-tale sign that he is 
an experienced soldier, having fought many battles.  His face is somewhat 
grim, with a furrowed brow.  
~
Race human~
Align -1 -2
Level 17
Hitroll 0
HitDice 3d5+72
ManaDice 3d5+70
DamDice 3d4+4
DamType punch
AC -30 -30 -30 -24
Wealth 110
Act    npc dont_wander no_tame stay_area~
Off    dodge parry~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#21503
Name brown horse~
ShortD a horse~
LongD A brown horse is eating from a bucket here.~
Desc A plain old brown horse.  It is eating from a bucket or oats.
~
Race horse~
Align 0 0
Level 3
Hitroll 0
HitDice 1d5+3
ManaDice 1d5+3
DamDice 1d6+0
DamType chomp
AC 70 70 70 80
Wealth 0
Act    npc dont_wander docile stay_area~
Off    fast kick~
Form   edible animal sentient biped mountable mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~
StartP standing~
DefPos standing~
Size   large~
Sex    random~
Material flesh
END

#21504
Name brigand archer~
ShortD a brigand archer~
LongD A brigand archer is here, practicing his skills.~
Desc This tall wiry human is dressed in dark clothes and is holding a bow.  He
is here plunking arrows at some straw dummy targets.  
~
Race human~
Align 0 -2
Level 20
Hitroll 0
HitDice 3d5+88
ManaDice 3d5+85
DamDice 2d8+5
DamType punch
AC -40 -40 -40 -34
Wealth 101
Act    npc dont_wander no_tame stay_area~
Off    dodge fast~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    neutral~
Material flesh
END

#21505
Name brigand leader~
ShortD the brigand leader~
LongD The leader of the brigands is here, scowling at your presence.~
Desc This powerful looking human is very well built and in great shape, and
unlike most of the other brigands this one has a look of intelligence in his
eyes.  He is wearing drab clothing the color of the forest.  
~
Race human~
Align 0 -2
Level 30
Hitroll 1
HitDice 5d6+150
ManaDice 5d6+150
DamDice 4d6+9
DamType punch
AC -100 -100 -100 -80
Wealth 150
Act    npc dont_wander no_tame stay_area warrior~
Off    dodge parry~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#21506
Name brigand cook~
ShortD the brigand cook~
LongD The brigand cook is here, stirring a pot of stew.~
Desc This human has a face smeared with grease.  His hair is stringy and dangles 
over his eyes.  He is cooking up a stew in a large pot.  
~
Race human~
Align -2 -2
Level 13
Hitroll 0
HitDice 2d5+50
ManaDice 2d5+50
DamDice 2d5+3
DamType punch
AC -10 -10 -10 -8
Wealth 75
Act    npc dont_wander no_tame stay_area~
Off    dodge~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#21507
Name brigand officer~
ShortD a brigand officer~
LongD A brigand officer is here, looking important.~
Desc This tall officer walks and talks with a slight air of arrogance.  His hair 
is cut close to his head, and his face is clean-shaven.  
~
Race human~
Align -1 -2
Level 27
Hitroll 0
HitDice 4d5+120
ManaDice 4d5+120
DamDice 5d4+7
DamType punch
AC -80 -80 -80 -68
Wealth 0
Act    npc dont_wander no_tame stay_area~
Off    dodge~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#0



#OBJECTS
#21500
Name camoflauged cloak~
Short a `#`yc`ga`ym`gou`yf`gl`yage`gd`^ cloak~
Desc A `#`yc`ga`ym`gou`yf`gl`yage`gd`^ cloak has been left here.~
Level 24
ItemType armor~
Cost 158
Asize 0
Rsize 50
Values 6 6 6 4 0
Weight 14
Material cloth~
Extra    nonmetal nodegrade~
Wear     take about~
Affect modifier -1 24 -1 hp 2 0
Affect modifier -1 24 -1 hitroll 2 0
ExtraDesc camoflauge cloak~
This cloak is colored green and black, to help the wearer blend into the
terrain.  
~
End

#21501
Name wicked little shortsword sword~
Short a wicked little shortsword~
Desc A wicked little shortsword has been left here.~
Level 24
ItemType weapon~
Cost 155
Asize 0
Rsize 50
Values sword 4 6 slash 0
Weight 19
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
Affect modifier -1 24 -1 hp 2 0
ExtraDesc wicked little shortsword~
This nasty little sword is fairly sharp, and in the right hands could be
quite deadly.  
~
End

#21502
Name suit padded armor~
Short a suit of padded armor~
Desc A suit of padded armor has been left here.~
Level 11
ItemType armor~
Cost 257
Asize 0
Rsize 50
Values 4 4 5 3 0
Weight 6
Material cloth~
Extra    nonmetal nodegrade~
Wear     take torso~
ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~
Affect modifier -1 11 -1 strength 2 0
Affect modifier -1 11 -1 presence -1 0
ExtraDesc padded armour suit~
This armour isn't really much more than heavily padded clothing.  Most
leather armour would probably be better.  
~
End

#21503
Name sharp stick~
Short a sharp stick~
Desc A sharp stick has been left here.~
Level 11
ItemType weapon~
Cost 21
Asize 0
Rsize 50
Values staff 4 3 thrust 0
Weight 3
Material wood~
Extra    nonmetal nodegrade~
Wear     take wield~
ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~
ExtraDesc sharp stick~
This sturdy stick has been sharpened to a point at one end, and blackened
by fire.  
~
End

#21504
Name thin copper ring~
Short a thin `#`ycopper`^ ring~
Desc A thin `#`ycopper`^ ring is lying here.~
Level 11
ItemType jewelry~
Cost 289
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 1
Material copper~
Extra    magic nodegrade burnproof~
Wear     take finger~
Affect modifier -1 11 -1 hp 2 0
ExtraDesc thin copper ring~
This old ring is thin and made of copper.  
~
End

#21505
Name bone-hilted dagger~
Short a `#`Wbone-hilted`^ dagger~
Desc A `#`Wbone-hilted`^ dagger has been left here.~
Level 17
ItemType weapon~
Cost 384
Asize 0
Rsize 50
Values dagger 2 7 pierce 0
Weight 0
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~
Affect modifier -1 17 -1 hitroll 1 0
ExtraDesc bone-hilted dagger~
This sharp steel dagger has a hilt made of bone.
~
End

#21506
Name old leather armor~
Short some old leather armor~
Desc Some old leather armor has been left here.~
Level 17
ItemType armor~
Cost 380
Asize 0
Rsize 50
Values 6 6 8 4 0
Weight 0
Material leather~
Extra    nonmetal nodegrade~
Wear     take torso~
ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~
Affect modifier -1 17 -1 hp 2 0
ExtraDesc old leather armour~
This old suit of leather armour has seen better days, but is still
serviceable.  
~
End

#21507
Name dim blue ball of light~
Short a `#`cdim blue`^ ball of light~
Desc A `#`cdim blue`^ ball of light floats here.~
Level 10
ItemType light~
Cost 198
Asize 0
Rsize 50
Values 0 0 100 0 0
Weight 0
Material glass~
Extra    nonmetal nodegrade~
Wear     take~
Affect modifier -1 10 -1 mana 10 0
End

#21508
Name leather saddle~
Short a leather saddle~
Desc A leather saddle has been left here.~
Level 1
ItemType clothing~
Cost 42
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 50
Material leather~
Extra    nonmetal nodegrade~
Wear     take torso~
ExtraDesc leather saddle~
.
A plain leather saddle, for a horse.
~
End

#21510
Name old cooking apron~
Short an old cooking apron~
Desc An old cooking apron has been left here.~
Level 1
ItemType clothing~
Cost 21
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 3
Material cloth~
Extra    nonmetal nodegrade~
Wear     take about~
End

#21511
Name bone-hilted longsword sword~
Short a `#`Wbone-hilted`^ longsword~
Desc A `#`Wbone-hilted`^ longsword lies here.~
Level 30
ItemType weapon~
Cost 602
Asize 0
Rsize 50
Values sword 6 5 slash 0
Weight 40
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
ExtraDesc bone-hilted longsword sword~
This longsword is very well made, and quite sharp.  The hilt is made of
strong bone.  
~
End

#21512
Name thick leather leggings~
Short some thick leather leggings~
Desc Thick leather leggings are lying here.~
Level 30
ItemType armor~
Cost 585
Asize 0
Rsize 50
Values 7 8 8 6 0
Weight 20
Material leather~
Extra    nonmetal nodegrade~
Wear     take legs~
ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~
Affect modifier -1 30 -1 hitroll 2 0
Affect modifier -1 30 -1 damroll 2 0
ExtraDesc thick leather leggings~
A pair of nice thick leather pants, very warm and protective.
~
End

#21513
Name thick leather belt~
Short a thick leather belt~
Desc A thick leather belt has been left here.~
Level 30
ItemType armor~
Cost 550
Asize 0
Rsize 50
Values 6 6 6 5 0
Weight 10
Material leather~
Extra    nonmetal nodegrade~
Wear     take waist~
ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~
Affect modifier -1 30 -1 hp 2 0
Affect modifier -1 30 -1 ac 10 0
Affect modifier -1 30 -1 intuition -1 0
ExtraDesc thick leather belt~
This sturdy and protective belt is made of thick leather.
~
End

#21514
Name shiny bracelet~
Short a `#`Wshiny`^ bracelet~
Desc A `#`Wshiny`^ bracelet has been left here.~
Level 30
ItemType jewelry~
Cost 622
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 0
Material gemstone~
Extra    nodegrade burnproof~
Wear     take wrist~
Affect modifier -1 30 -1 hitroll 2 0
Affect modifier -1 30 -1 hp 2 0
ExtraDesc shiny bracelet~
This bracelet is made of silver or some other shiny metal, and has a few
gemstones set in it.  
~
End

#21515
Name black leather pants~
Short a pair of `#`Sblack`^ leather pants~
Desc A pair of `#`Sblack`^ leather pants have been left here.~
Level 27
ItemType armor~
Cost 180
Asize 0
Rsize 50
Values 2 2 3 1 0
Weight 8
Material leather~
Extra    nonmetal nodegrade~
Wear     take legs~
Affect modifier -1 27 -1 agility 1 0
Affect modifier -1 27 -1 quickness 1 0
ExtraDesc black leather pants~
These black leather pants are dirty, but wel made and generally in good 
condition.  
~
End

#21516
Name dirty black shirt~
Short a dirty `#`Sblack`^ shirt~
Desc A dirty `#`Sblack`^ shirt lies in a crumpled heap here.~
Level 1
ItemType clothing~
Cost 18
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 5
Material cotton~
Extra    nonmetal nodegrade~
Wear     take torso~
ExtraDesc dirty black shirt~
This shirt is cotton, and black in color.  It is quite dirty.  
~
End

#21517
Name tiny emerald~
Short a tiny `#`Gemerald`^~
Desc A tiny `#`Gemerald`^ has been left here.~
Level 27
ItemType gem~
Cost 100
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 2
Material emerald~
Extra    nonmetal nodegrade burnproof~
Wear     take float~
Affect modifier -1 27 -1 mana 40 0
ExtraDesc tiny emerald~
A very small green gem.  Might be worth a bit at the jeweler's.
~
End

#21518
Name sturdy longbow~
Short a sturdy longbow~
Desc A sturdy longbow made of wood and horsehair.~
Level 20
ItemType weapon~
Cost 200
Asize 0
Rsize 50
Values exotic 2 12 pierce 0
Weight 16
Material wood~
Extra    nonmetal nodegrade~
Wear     take wield~
ExtraDesc sturdy longbow~
A nice wooden longbow with a strong string.
~
End

#21519
Name tattered cloak~
Short a tattered cloak~
Desc A tattered cloak has been left here.~
Level 20
ItemType armor~
Cost 99
Asize 0
Rsize 50
Values 5 5 5 4 0
Weight 2
Material cloth~
Extra    nonmetal nodegrade~
Wear     take about~
ExtraDesc tattered cloak~
An old black cloak, with some tears in the fabric.  It looks like it used to 
be a very fine cloak.  
~
End

#21520
Name leather ankle wrap~
Short a `#`yleather`^ ankle wrap~
Desc A `#`yleather`^ ankle wrap lies here.~
Level 30
ItemType jewelry~
Cost 145
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 10
Material leather~
Extra    nonmetal nodegrade~
Wear     take ankle~
Affect modifier -1 30 -1 quickness 1 0
End

#0



#ROOMS
#21500
Name Dense Forest~
Desc This part of the forest is quite dark and gloomy.  The growth is very
thick, making travel in any direction difficult.  It is especially dense to
the east because of some thorny thickets, but you might be able to squeeze
between two of them.  In fact, it seems like there is a faint path in that
direction.  
~
RoomFlags no_mob~
Sector forest~
ExtraDesc growth thicket thorny path~
The growth is extremely thick.  A faint path does cut through it to the east though.
~
Exit east 21501
Exit west 30508
End


#21501
Name Path through Heavy Growth~
Desc You are on a faint path running east and west through some heavy
undergrowth.  Tall leafy trees block the sky, and thorny bushes surround
you.  The smell of smoke is in the air.  
~
RoomFlags no_mob~
Sector forest~
ExtraDesc path undergrowth growth leafy trees thorny bushes~
The forest and undergrowth are very thick around this faint path.
~
Exit east 21502
Exit west 21500
End


#21502
Name Path through Heavy Brush~
Desc The path runs east and west through the heavy brush.  It seems to get
thicker to the west, but opens into a clearing to the east.  You can see
some dark tents in that direction, and the smell of smoke hangs in the air. 
~
Sector forest~
ExtraDesc tents clearing dark~
You can't get a good look from here.
~
ExtraDesc heavy brush path~
The path runs east and west through heavy undergrowth.
~
Exit east 21503
Exit west 21501
End


#21503
Name A Wide Path through the Camp~
Desc Along the path here someone has set up a place to leave horses.  There is a 
wooden log to tether them to, and some buckets of grain and water.  The 
brush is extremely thick, but you can see a clearing to the south where a 
campfire is burning.  
~
Sector field~
ExtraDesc faint path~
The path leads west fromt he clearing.
~
ExtraDesc tent ~
The tents are thick green material,a nd stand all around the edges of the
clearing.  
~
ExtraDesc unique ~
There is a place to tether horses to the north.
~
ExtraDesc wood cut~
The firewood is stacked next tot he fire.
~
ExtraDesc pots ~
The pots are full of water.
~
ExtraDesc campfire fire~
The campfire is burning brightly.
 
~
ExtraDesc kegs sacks~
The kegs and sacks are full of food and drink, probably stolen by the
brigands.  
~
Exit east 21506
Exit south 21509
Exit west 21502
End


#21504
Name Campfire amongst Several Tents~
Desc This wide clearing in the midst of the forest has been made into an 
encampment of sorts.  There is a large campfire with some pots hanging over 
it in the center, and a pile of cut wood next to it.  Some large kegs and 
piles of sacks sit nearby.  There are dark green tents all around.  
~
Sector field~
Exit east 21515
EFlags door closed~
EKeywords flap~
Exit south 21506
Exit west 21516
EFlags door closed~
EKeywords flap~
Exit northeast 21517
EFlags door closed~
EKeywords flap~
Exit northwest 21518
EFlags door closed~
EKeywords flap~
End


#21505
Name Inside a Small Tent~
Desc You are inside a small dark green tent.  Two cots have been set up along
the edge, and a few personal possessions lie about.  The exit is southeast. 
~
RoomFlags no_mob indoors imm_only~
Sector inside~
ExtraDesc cots ~
Plain old cots.
~
ExtraDesc personal possessions~
Just some old clothing mostly.
~
End


#21506
Name A Grassy Path through the Camp~
Desc The path runs east and west through the brush which has been roughly cleared 
to make a path.  You can see some dark tents to the north, and the smell of 
smoke hangs in the air.  
~
Sector field~
Exit north 21504
Exit east 21519
Exit west 21503
End


#21507
Name Inside a Large Tent~
Desc This large tent is mostly empty, except for some sleeping pallets scattered 
about.  There is a barrel cut in half filled with clean water, and a few 
empty crates.  The exit is through a flap to the southwest. 
~
RoomFlags indoors imm_only~
Sector inside~
ExtraDesc empty crates~
Empty wooden crates.
~
ExtraDesc barrel water clean~
A barrel cut in half, dilled with water.
~
End


#21508
Name Leader's Tent~
Desc This tent is larger that it looked from the outside.  There is some nice
furniture scattered about, including a bed, table, and chairs.  The exit is
through a flap to the northwest.  
~
RoomFlags indoors imm_only~
Sector inside~
ExtraDesc furniture bed table chairs~
The furniture is all nicely made from pine wood.
~
End


#21509
Name Campfire amongst Several Tents~
Desc This wide clearing in the midst of the forest has been made into an 
encampment of sorts.  There is a large campfire with some pots hanging over 
it in the center, and a pile of cut wood next to it.  Some large kegs and 
piles of sacks sit nearby.  There are dark green tents pitched all around 
here.  
~
Sector field~
Exit north 21503
Exit east 21511
EFlags door closed~
EKeywords flap~
Exit west 21512
EFlags door closed~
EKeywords flap~
Exit southeast 21513
EFlags door closed~
EKeywords flap~
Exit southwest 21514
EFlags door closed~
EKeywords flap~
End


#21510
Name Storage Tent~
Desc This tent is packed full of supplies and containers of various items.  It is 
so full that it is difficult to even move around.  Crates of everything from 
clothing to dried food are stacked about, along with some barrels of unknown 
liquids.  The only exit is through a flap to the northeast.  
~
RoomFlags indoors imm_only~
Sector inside~
ExtraDesc barrels liquids~
These barrels are full of water and wine, but are too heavy too be easily 
moved.  
~
ExtraDesc crates clothing dried food~
Lots of large crates are stacked here, filled with everythign from fine 
clothing to dried foods.  Most bear the insignia of the city of Mekali.  
~
End


#21511
Name Inside a Brigand Archer's Tent~
Desc In this tent there are some straw dummies that have been set up as targets.  
They are humanoid shaped, and have a number of arrows stuck in them.  The 
flap to the east opens up to a clearing surrounded by other green tents.  
~
Sector inside~
Exit west 21509
EFlags door closed~
End


#21512
Name Inside a Brigand Archer's Tent~
Desc In this tent there are some straw dummies that have been set up as targets.  
They are humanoid shaped, and have a number of arrows stuck in them.  The 
flap to the east opens up to a clearing surrounded by other green tents.  
~
Sector inside~
Exit east 21509
EFlags door closed~
End


#21513
Name Inside a Soldier's Tent~
Desc You are inside a small dark green tent.  Two cots have been set up along the 
edge, and a few personal possessions lie about.  The exit is through a flap 
to the northwest.  
~
Sector inside~
Exit northwest 21509
EFlags door closed~
End


#21514
Name Inside a Soldier's Tent~
Desc You are inside a small dark green tent.  Two cots have been set up along the 
edge, and a few personal possessions lie about.  The exit is through a flap 
to the northeast.  
~
Sector inside~
Exit northeast 21509
EFlags door closed~
End


#21515
Name Inside the Cook's Tent~
Desc This tent is packed full of supplies and containers of various items.  It is 
so full that it is difficult to even move around.  Crates of everything from 
clothing to dried food are stacked about, along with some barrels of unknown 
liquids.  The only exit is through a flap to the west.  
~
Sector inside~
Exit west 21504
EFlags door closed~
End


#21516
Name Inside a Brigand Archer's Tent~
Desc In this tent there are some straw dummies that have been set up as targets.  
They are humanoid shaped, and have a number of arrows stuck in them.  The 
flap to the east opens up to a clearing surrounded by other green tents.  
~
Sector inside~
Exit east 21504
EFlags door closed~
End


#21517
Name Inside a Soldier's Tent~
Desc You are inside a small dark green tent.  Two cots have been set up along the 
edge, and a few personal possessions lie about.  The exit is through a flap 
to the southwest.  
~
Sector inside~
Exit southwest 21504
EFlags door closed~
End


#21518
Name Inside a Soldier's Tent~
Desc You are inside a small dark green tent.  Two cots have been set up along the 
edge, and a few personal possessions lie about.  The exit is southeast.  
~
Sector inside~
Exit southeast 21504
EFlags door closed~
End


#21519
Name A Well-Trodden Path~
Desc The path runs east and west through the brush which has been roughly cleared 
to make a path.  The grass is almost flat, its been trodden over so much.  
You can see some dark tents off the path to the north and south, and the 
smell of smoke hangs in the air.  
~
Sector field~
Exit east 21521
Exit west 21506
End


#21520
Name Campfire Amongst Several Tents~
Desc This wide clearing in the midst of the forest has been made into an 
encampment of sorts.  There is a large campfire with some pots hanging over 
it in the center, and a pile of cut wood next to it.  Some large kegs and 
piles of sacks sit nearby.  There are dark green tents all around.  
~
Sector field~
Exit north 21521
Exit east 21522
EFlags door closed~
EKeywords flap~
Exit west 21523
EFlags door closed~
EKeywords flap~
Exit southeast 21524
EFlags door closed~
EKeywords flap~
Exit southwest 21525
EFlags door closed~
EKeywords flap~
End


#21521
Name A Path through the Camp~
Desc Along the path here someone has set up a place to leave horses.  There is a 
wooden log to tether them to, and some buckets of grain and water.  The 
brush is extremely thick, but you can see a clearing to the south where a 
campfire is burning.  
~
Sector field~
Exit east 21526
Exit south 21520
Exit west 21519
End


#21522
Name Inside an Officer's Tent~
Desc This large tent is mostly empty, except for some sleeping pallets scattered 
about.  There is a barrel cut in half filled with clean water, and a few 
empty crates.  The exit is through a flap to the west.  
~
Sector inside~
Exit west 21520
EFlags door closed~
End


#21523
Name Inside an Officer's Tent~
Desc This large tent is mostly empty, except for some sleeping pallets scattered 
about.  There is a barrel cut in half filled with clean water, and a few 
empty crates.  The exit is through a flap to the east.  
~
Sector inside~
Exit east 21520
EFlags door closed~
End


#21524
Name Inside an Officer's Tent~
Desc This large tent is mostly empty, except for some sleeping pallets scattered 
about.  There is a barrel cut in half filled with clean water, and a few 
empty crates.  The exit is through a flap to the northwest.  
~
Sector inside~
Exit northwest 21520
EFlags door closed~
End


#21525
Name Inside an Officer's Tent~
Desc This large tent is mostly empty, except for some sleeping pallets scattered 
about.  There is a barrel cut in half filled with clean water, and a few 
empty crates.  The exit is through a flap to the northeast.  
~
Sector inside~
Exit northeast 21520
EFlags door closed~
End


#21526
Name A Trodden Path~
Desc The path runs east and west through the brush which has been roughly cleared 
to make a path.  You can see some dark tents to the south, and a larger tent 
in the distant north and the smell of smoke hangs in the air.  
~
Sector field~
Exit east 21527
Exit west 21521
End


#21527
Name A Path through the Brush~
Desc The path has been cleared turning to the north, where you can see a large 
tent has been pitched.  Further along to the west, you see other small 
encampments of tents, blending into the greens of the surrounding brush.  
~
Sector field~
Exit north 21528
Exit west 21526
End


#21528
Name Before a Large Tent~
Desc The path here leads up to a large tent with a closed flap.  A few guards 
wander about protectively, keeping watch.  The brush on either side of the 
path is dense, and cutting a path through it seems a little impossible.  
~
Sector field~
Exit north 21529
EFlags door closed~
EKeywords flap~
Exit south 21527
End


#21529
Name Inside the Brigand Leader's Tent~
Desc This tent is larger that it looked from the outside.  There is some nice 
furniture scattered about, including a bed, table, and chairs.  The exit is 
through a flap to the south.  
~
Sector inside~
Exit south 21528
EFlags door closed~
End


#0



#SPECIALS
S



#RESETS2
O 0 19 -1 21504
M 0 21501 10 21504 3
E 0 21504 -1 rfinger~
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21501 10 21504 3
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21501 10 21504 3
E 0 21502 -1 torso~
O 0 19 -1 21509
M 0 21501 10 21509 2
E 0 21504 -1 rfinger~
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21501 10 21509 2
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21504 10 21511 2
E 0 21519 -1 about~
E 0 21518 -1 wielded~
M 0 21504 10 21512 2
E 0 21519 -1 about~
E 0 21518 -1 wielded~
M 0 21504 10 21512 2
E 0 21519 -1 about~
E 0 21518 -1 wielded~
M 0 21502 10 21513 2
E 0 21505 -1 wielded~
E 0 21506 -1 torso~
E 0 21507 -1 light~
M 0 21502 10 21513 2
E 0 21505 -1 wielded~
E 0 21506 -1 torso~
E 0 21507 -1 light~
M 0 21502 10 21514 1
E 0 21505 -1 wielded~
E 0 21506 -1 torso~
E 0 21507 -1 light~
M 0 21506 1 21515 1
E 0 21510 -1 about~
M 0 21504 10 21516 2
E 0 21518 -1 wielded~
E 0 21519 -1 about~
M 0 21504 10 21516 2
E 0 21519 -1 about~
E 0 21518 -1 wielded~
M 0 21502 10 21517 1
E 0 21505 -1 wielded~
E 0 21506 -1 torso~
E 0 21507 -1 light~
M 0 21502 10 21518 3
E 0 21506 -1 torso~
E 0 21507 -1 light~
E 0 21505 -1 wielded~
M 0 21502 10 21518 3
E 0 21505 -1 wielded~
E 0 21506 -1 torso~
E 0 21507 -1 light~
M 0 21502 10 21518 3
E 0 21507 -1 light~
E 0 21506 -1 torso~
E 0 21505 -1 wielded~
M 0 21500 10 21519 2
E 0 21500 -1 about~
E 0 21501 -1 wielded~
M 0 21500 10 21519 2
E 0 21500 -1 about~
E 0 21501 -1 wielded~
O 0 19 -1 21520
M 0 21501 10 21520 2
E 0 21504 -1 rfinger~
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21501 10 21520 2
E 0 21503 -1 wielded~
E 0 21502 -1 torso~
M 0 21503 10 21521 2
E 0 21508 -1 torso~
M 0 21503 10 21521 2
E 0 21508 -1 torso~
M 0 21507 10 21522 1
G 0 21517 -1
E 0 21516 -1 torso~
E 0 21515 -1 legs~
M 0 21507 10 21523 2
G 0 21517 -1
E 0 21516 -1 torso~
E 0 21515 -1 legs~
M 0 21507 10 21523 2
E 0 21516 -1 torso~
E 0 21515 -1 legs~
G 0 21517 -1
M 0 21507 10 21524 1
E 0 21515 -1 legs~
G 0 21517 -1
E 0 21516 -1 torso~
M 0 21507 10 21525 1
E 0 21516 -1 torso~
G 0 21517 -1
E 0 21515 -1 legs~
M 0 21500 10 21526 2
E 0 21500 -1 about~
E 0 21501 -1 wielded~
M 0 21500 10 21526 2
E 0 21501 -1 wielded~
E 0 21500 -1 about~
M 0 21500 10 21527 2
E 0 21500 -1 about~
E 0 21501 -1 wielded~
M 0 21500 10 21527 2
E 0 21501 -1 wielded~
E 0 21500 -1 about~
M 0 21505 1 21529 1
E 0 21514 -1 rwrist~
E 0 21513 -1 waist~
E 0 21512 -1 legs~
E 0 21511 -1 wielded~
E 0 21520 -1 lankle~
M 0 21503 10 21503 2
E 0 21508 -1 torso~
S



#SHOPS
#0


#MOBPROGS
#0


#$