dawn/notes/
dawn/src/
dawn/src/docs/
#DAWNAREADATA
Version     11
FromMUD     Dawn 1.69r Development Site~
*parent_codebase 1.69r-ReleaseCandiate1
Name        Troll Bridge~
ShortName   Troll Bridge~
Builders    None~
Credits     Reave~
VNUMs       986 999
LRange      45 65
Security    9
Colour      R~
colourcode  `
MapScale    0
MapLevel    35
Vnum_offset 0
Continent   valarin~
*LastSaved  Sat Jan 31 23:48:10 2004~
End



#MOBILES
#986
Name ugly troll~
ShortD an ugly troll~
LongD An ugly troll is here, glaring angrily at you.~
Desc This big green troll is standing here apparently guarding the bridge.
He is big and strong enough to do a fine job of it too.  Better pay
the toll and move along, eh?
~
Race troll~
Align -1 -2
Level 45
Hitroll 1
HitDice 5d8+260
ManaDice 2d9+100
DamDice 6d6+18
DamType pound
AC -170 -170 -170 -130
Wealth 450
Act    npc dont_wander scavenger no_tame nopurge~
AffBy  detect_hidden infrared regeneration~
Off    berserk disarm dodge kick trip~
Imm    charm~
Res    bash cold disease~
Vuln   fire acid~
Form   edible poison sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws fangs~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material unknown
MProg EXIT 986 0~
MProg BRIBE 987 100~
END

#987
Name hideous troll~
ShortD a hideous troll~
LongD A hideous troll is hunched over here, counting large piles of silver coins.~
Desc This group of four ugly green trolls are hunched over a few piles of
silver coins.  And when I say ugly, I mean these bastards are repulsive! 
Their skin is mottled green, grey, and black in color, and covered with
warts and scars.  
~
Race troll~
Align -1 -2
Level 46
Hitroll 0
HitDice 5d9+300
ManaDice 5d9+200
DamDice 10d4+23
DamType beating
AC -200 -200 -200 -160
Wealth 460
Act    npc dont_wander aggressive stay_area~
AffBy  detect_hidden infrared regeneration~
Off    area_attack bash berserk~
Res    charm bash~
Vuln   fire acid~
Form   edible poison sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws fangs~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#988
Name glistening water drake~
ShortD a water drake~
LongD A glistening water drake has made its home here.~
Desc This large drake is perhaps not as intelligent as a true dragon, but is
in most ways just as dangerous.  This one is half-submerged in the water,
its scales glistening in the dim light.  
~
Race dragon~
Align -2 0
XPMod 140
Level 60
Hitroll 2
HitDice 6d9+320
ManaDice 6d9+330
DamDice 8d6+27
DamType claw
AC -300 -300 -300 -270
Wealth 0
Act    npc dont_wander aggressive stay_area~
AffBy  infrared flying swim~
Off    area_attack bash disarm fast parry tail~
Res    charm bash fire~
Vuln   cold~
Form   edible sentient mountable reptile dragon~
Part   head legs heart brains guts hands feet fingers ear eye wings tail claws fangs scales~
StartP standing~
DefPos standing~
Size   huge~
Sex    random~
Material flesh
END

#989
Name fearsome-looking troll~
ShortD a fearsome-looking troll~
LongD A fearsome-looking troll towers over you.~
Desc This fearsome troll towers over you at around nine feet tall.  His shoulders 
are broad and his arms are thick with muscle.  Tufts of hair cover his head 
and body, and his mouth is full of mouldy teeth.  
~
Race troll~
Align 0 -2
Level 47
Hitroll 1
HitDice 5d8+255
ManaDice 5d8+100
DamDice 6d6+16
DamType punch
AC -100 -100 -100 -90
Wealth 250
Act    npc dont_wander no_tame aggressive stay_area warrior noautosocial~
AffBy  detect_hidden infrared regeneration~
Off    bash berserk dodge~
Res    charm bash poison disease~
Vuln   fire acid~
Form   edible poison sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws fangs~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#990
Name mottled-green skinned troll~
ShortD a green skinned troll~
LongD A mottled-green skinned troll is here, glaring at you.~
Desc This ugly troll has mottled-green skin, covered in warts and scabs.  He has 
a sturdy build with muscular arms and a thick neck.  His teeth gnash against 
each other as he glares at you.  
~
Race troll~
Align 0 -2
Level 52
Hitroll 1
HitDice 5d9+280
ManaDice 5d8+100
DamDice 5d8+20
DamType punch
AC -210 -210 -210 -150
Wealth 250
Act    npc dont_wander no_tame aggressive stay_area warrior noautosocial~
AffBy  detect_hidden infrared regeneration~
Off    bash berserk dodge kick~
Res    charm bash poison disease~
Vuln   fire acid~
Form   edible poison sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws fangs~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#991
Name huge pitch-black troll skin~
ShortD a huge pitch-black troll~
LongD A huge troll with pitch-black skin raises his weapon towards you.~
Desc This ugly member of the troll race is a little over nine feet, and his arms 
hang almost to his knees.  His skin is the colour of night, making him 
bearly visible in this dark, damp room.  He makes his presence known 
however, with a threatening snarl.  
~
Race troll~
Align 0 -2
Level 56
Hitroll 1
HitDice 5d9+300
ManaDice 5d8+100
DamDice 10d4+23
DamType punch
AC -250 -250 -250 -160
Wealth 250
Act    npc dont_wander no_tame stay_area warrior noautosocial~
AffBy  detect_hidden infrared regeneration~
Off    bash berserk dodge kick~
Res    charm bash poison disease~
Vuln   fire acid~
Form   edible poison sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws fangs~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#992
Name giant black spider~
ShortD a giant spider~
LongD A giant spider is weaving its web here.~
Desc The thick legs of this spider easily span the length of a human man.  Its 
head, is covered in hundreds of glaring red eyes, and its body is covered in 
coarse black hairs.  
~
Race other~
Align 0 0
Level 50
Hitroll 0
HitDice 5d9+275
ManaDice 5d9+275
DamDice 5d8+19
DamType bite
AC -200 -200 -200 -180
Wealth 0
Act    npc no_tame aggressive stay_area noautosocial~
AffBy  infrared~
Off    dodge fast~
Imm    light~
Res    charm bash fire~
Vuln   magic~
Form   edible instant_decay sentient biped~
StartP standing~
DefPos standing~
Size   giant~
Sex    neutral~
Material unknown
END

#0



#OBJECTS
#986
Name blue drake scale~
Short a `#`bblue`^ drake scale~
Desc A `#`Bblue`^ drake scale has been left here.~
Level 60
ItemType treasure~
Cost 1002
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 2
Material steel~
Extra    nodegrade burnproof~
Wear     take ear~
Affect modifier -1 60 -1 ac -10 0
ExtraDesc blue drake scale~
This large blue scale must have some from a dragon or some such creature.  
~
End

#987
Name sable spidersilk~
Short some sable spidersilk~
Desc Some sable spidersilk lies here.~
Level 1
ItemType treasure~
Cost 100
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 5
Material spidersilk~
Extra    nolocate nodegrade~
Wear     take~
ExtraDesc sable spidersilk~
Thus bundle of dark sable silk-like material is bundled up in a roll.
It has a sticky texture to it, and despite the roll's size, its as light
as a feather.
~
End

#988
Name pair tanned leather gloves~
Short a pair of `#`ytanned leather`^ gloves~
Desc A pair of `#`ytanned leather`^ gloves lie here.~
Level 46
ItemType armor~
Cost 920
Asize 0
Rsize 50
Values 9 9 9 7 0
Weight 20
Material leather~
Extra    nonmetal nodegrade burnproof~
Wear     take hands~
ClassAllowances warrior paladin ranger barbarian~
Affect modifier -1 46 -1 ac -20 0
End

#989
Name pair tanned leather boots~
Short a pair of `#`ytanned leather`^ boots~
Desc A pair of `#`ytanned leather`^ boots have been left here.~
Level 46
ItemType armor~
Cost 800
Asize 0
Rsize 50
Values 9 9 9 7 0
Weight 40
Material leather~
Extra    nonmetal nodegrade burnproof~
Wear     take feet~
ClassAllowances warrior paladin ranger barbarian~
Affect modifier -1 46 -1 hitroll 2 0
Affect modifier -1 46 -1 agility 2 0
Affect modifier -1 46 -1 move 40 0
End

#990
Name tanned leather leggings~
Short a pair of `#`ytanned leather`^ leggings~
Desc A pair of `#`ytanned leather`^ leggings have been left here.~
Level 46
ItemType armor~
Cost 1100
Asize 0
Rsize 50
Values 12 12 12 10 0
Weight 8
Material leather~
Extra    nonmetal nodegrade burnproof~
Wear     take legs~
ClassAllowances warrior paladin ranger barbarian~
Affect modifier -1 46 -1 damroll 6 0
Affect modifier -1 46 -1 hitroll 6 0
Affect modifier -1 46 -1 agility -2 0
End

#991
Name spiked-steel club~
Short a spiked-steel club~
Desc A spiked-steel club has been left here.~
Level 52
ItemType weapon~
Cost 1250
Asize 65
Rsize 50
Values mace 11 4 smash 0
Weight 550
Material wood~
Extra    nonmetal nodegrade~
Wear     take wield~
ClassAllowances cleric warrior druid paladin barbarian~
Affect modifier -1 52 -1 damroll 2 0
Affect modifier -1 52 -1 hitroll 2 0
Affect modifier -1 52 -1 hp 2 0
End

#992
Name snakeskin belt~
Short a snakeskin belt~
Desc A snakeskin belt lies here.~
Level 52
ItemType armor~
Cost 1020
Asize 0
Rsize 50
Values 10 10 10 8 0
Weight 5
Material leather~
Extra    nonmetal nodegrade burnproof~
Wear     take waist~
ClassAllowances warrior druid ranger barbarian~
Affect modifier -1 52 -1 constitution 4 0
Affect modifier -1 52 -1 hp 4 0
Affect modifier -1 52 -1 saves 2 0
ExtraDesc snakeskin belt~
This belt has been fashioned from the skin of some sort of snake.  The hide 
is black with streaks of grey in it.  A large silver belt buckle adds more 
class to this belt its, silvery hue shining brightly.  
~
End

#993
Name grey wolfskin vest~
Short a `#`sgrey wolfskin`^ vest~
Desc A `#`Sgrey wolfskin`^ vest has been left here.~
Level 52
ItemType armor~
Cost 1205
Asize 45
Rsize 50
Values 16 16 16 14 0
Weight 150
Material fur~
Extra    nonmetal nodegrade~
Wear     take torso~
ClassAllowances warrior druid ranger barbarian~
Affect modifier -1 52 -1 hp 4 0
Affect modifier -1 52 -1 ac -10 0
Affect modifier -1 52 -1 quickness 2 0
Affect modifier -1 52 -1 presence -1 0
End

#994
Name grey wolfskin hood~
Short a `#`sgrey wolfskin`^ hood~
Desc A `#`Sgrey wolfskin`^ hood has been left here.~
Level 52
ItemType armor~
Cost 1500
Asize 0
Rsize 50
Values 13 13 13 11 0
Weight 3
Material wolfskin~
Extra    nonmetal nodegrade burnproof~
Wear     take head~
ClassAllowances warrior druid ranger barbarian~
Affect modifier -1 52 -1 mana 100 0
End

#995
Name heavy brass-hilted longsword~
Short a heavy, `#`ybrass-hilted`^ longsword~
Desc A heavy, `#`ybrass-hilted`^ longsword lies here.~
Level 46
ItemType weapon~
Cost 1500
Asize 50
Rsize 50
Values sword 7 6 slash I
Weight 100
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
End

#996
Name spider egg~
Short some spider eggs~
Desc A sack of spider eggs lie here.~
Level 1
ItemType food~
Cost 5
Asize 0
Rsize 50
Values 1 1 0 A 0
Weight 5
Material spider~
Extra    nolocate~
Wear     take~
End

#0



#ROOMS
#986
Name On a Stone Bridge~
Desc You are near the north end of a long stone bridge.  A wide river is
below, flowing slowly from west to east.  Where the bridge meets land, paths
wind away throught the fields to the west and north.  
~
Sector city~
Exit north 30481
Exit south 987
End


#987
Name On a Stone Bridge~
Desc You are in the middle of a sturdy stone bridge which spans a wide, slow
river.  The river is flowing from west to east, and seems quite calm here. 
As you peer down over the side of the bridge, you can see small openings
which might be windows, but no obvious entrances to any rooms that might be
down there.  
~
RoomFlags no_mob~
Sector city~
ExtraDesc opening windows~
Small slits.  Seems like there are rooms down there.
~
ExtraDesc down stone floor~
There seems to be a trapdoor in the bridge leading down!  How exciting!
~
ExtraDesc river water~
The river flows calmly eastwards, under the bridge.
~
Exit north 986
EDesc A path north.
~
Exit south 988
EDesc A path south.
~
Exit down 989
EFlags door closed~
EKeywords trapdoor~
End


#988
Name On a Stone Bridge~
Desc You are near the south end of a long stone bridge.  The bridge seems
fairly sturdy and in good condition.  Below it flows a wide, slow river,
from west to east.  A path leads away south through the grass at the south
end.  
~
Sector city~
Exit north 987
Exit south 30479
End


#989
Name Small Damp Room~
Desc You are in a small, dark room with stone walls.  It is very damp in here,
and there are some moss and lichens growing in and around cracks in the
floor and walls.  A small part of the ceiling is wood, and there is a
trapdoor in it.  Openings lead north and south.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc stone walls floor~
The walls are made from closely fit dark stone blocks.
~
ExtraDesc moss lichens~
Various kinds of fungus and muss grow in the cracks here.
~
ExtraDesc wood ceiling~
A trapdoor that opens downward is set in the ceiling.  
~
Exit north 991
Exit south 990
Exit up 987
EFlags door closed~
EKeywords trapdoor~
End


#990
Name Small Dark Room~
Desc This small room appears to have once been a storage area of some type. 
There are some old tools lying about, and some broken and rotting shelves. 
The stone walls are quite damp, and moss grows in some of the cracks.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc old tools~
Old tools, useless because the handles have rotted and the metal parts rusted.
~
ExtraDesc broken rotting shelves.~
The shelves are mostly rotted, and most have broken off the walls and lie
in pieces on the floor.  
~
ExtraDesc moss cracks~
Green and brown moss grows in some of the cracks.
~
Exit north 989
End


#991
Name Small Dark Room~
Desc This place is not so much a room as it is a corridor.  The walls are made
of stone, and are damp in many places.  Lichens and moss grow in some spots,
some glowing very softly.  There is a stone stairway leading down in the
north end of the room, and a dark exit south.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc stone walls damp~
The walls are of grey stone, and are quite damp.
~
ExtraDesc lichens moss~
Slightly glowing mosses and lichens grow in some spots.
~
ExtraDesc stairway ~
The stone stairway leads down into darkness.
~
Exit south 989
Exit down 992
End


#992
Name Small Room~
Desc You are in a small, mostly dark room, with walls made of huge stone
blocks.  There are small slits acting as windows on the east and west sides
of the room.  Peering out them you can see a river flowing underneath, and
it appears you are inside the lower part of a bridge crossing it.  Against
the north wall are some stone stairs leading up, and a small exit leaves
south.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc river water~
A slowly flowing river is below.
~
ExtraDesc windows slits~
These small slits let you peek out, and give a good view of the river below.
~
ExtraDesc stone walls stairway~
Dark grey stone blocks fit together tightly to make up the walls.  A
stone stairway also leads upwards.  
~
Exit south 993
Exit up 991
End


#993
Name Small Dark Room~
Desc This room is small and cramped, and is very damp and dark.  There are
slits on the east and west walls which let in a bit of the outside light,
but not much.  Small exits to the north and south are placed in the stone
walls.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc stoen walls~
The walls are made of stone blocks fit closely together.  
~
ExtraDesc slits ~
The slits let you see outside a bit.  It appears you are in the middle of
a stone bridge, spanning a river that flows calmly west to east.  
~
Exit north 992
Exit south 994
End


#994
Name Small Dark Room~
Desc You are in a small, mostly dark room, with walls made of huge stone
blocks.  There are small slits acting as windows on the east and west sides
of the room.  Peering out them you can see a river flowing underneath, and
it appears you are inside the lower part of a bridge crossing it.  Against
the south wall are some stone stairs leading down, and a small exit leaves
north.  As you glance up you notice thick, sticky webs above you.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc stairs ~
The stone stairs lead down into darkness.
~
ExtraDesc river ~
A wide, calm river flows underneath this bridge.
~
ExtraDesc slits windows~
These small slits in the stone allow you to see outside.
~
ExtraDesc huge stone blocks wall~
These stone blacks are dark grey and fit together nicely.
~
Exit north 993
Exit down 995
End


#995
Name Small Damp Room~
Desc It is very damp in this small area.  The walls are made of grey stone
blocks, and water trickles down them in a few places.  The floor is sloped
downwards to the north, and in that direction there are a lot of puddles. 
Lichens and moss are clinging to the walls in places, some glowing softly. 
At the lowest point of the room a passageway exits north, while against the
south wall stone stairs lead upwards.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc puddles water~
Water trickles down the walls here, forming small puddles in the northern
part of the room.  
~
ExtraDesc grey stone blocks lichens~
Stone blocks fit together nicely to make up the walls and floor.  There
are soflt glowing lichens and mosses in many places, especially in the
cracks.  
~
ExtraDesc stairs ~
The stone stairs lead upwards.
~
Exit north 996
Exit up 994
End


#996
Name Small Wet Room~
Desc The floor of this room is sloped downwards to the north a bit.  Most of
it is covered by a few inches of murky water.  Some slightly glowing fungus
and lichens grow on the drier sections and in cracks in the stone walls. 
There are narrow passageways leaving the room on the north and south ends.  
~
RoomFlags indoors~
Sector inside~
ExtraDesc murky water~
The water is dirty and you can't see the floor through even a few inches.
~
ExtraDesc fungus lichens~
Slightly glowing fungi and lichens grow about the place.
~
Exit north 997
Exit south 995
End


#997
Name Partially Submerged Room~
Desc This entire room is partly submerged in murky water.  As you move around
you find that the water depth varies from a few feet at the south end to at
least six feet to the north.  The walls are made of grey stone blocks fit
snugly together, and a small passageway is cut in the south end.  In the
north end, huge piles of stone and dirt stick up out of the water, seemingly
pushed there by the creation of a huge hole in the earth just above water
level.  
~
Sector inside~
ExtraDesc murky water~
The water is dirty and gets quite deep in some spots.
~
ExtraDesc grey stone blocks wall dirt~
The walls on the east, west, and south are cut grey stone blocks.  The
north wall is rough earth, through which a huge hole has been dug.  
~
ExtraDesc huge hole~
A hole has been punched through the north wall by some powerful force,
creating piles of stone and dirt in the water.  
~
Exit south 996
End


#0



#SPECIALS
M 988 spec_breath_lightning
M 992 spec_poison
S



#RESETS2
M 0 986 1 987 1
M 0 987 1 989 1
E 0 988 -1 hands~
E 0 989 -1 feet~
E 0 990 -1 legs~
E 0 995 -1 wielded~
M 0 989 5 990 1
M 0 989 5 991 1
M 0 989 5 992 1
M 0 991 5 993 1
M 0 990 5 994 1
E 0 992 -1 waist~
E 0 993 -1 torso~
E 0 994 -1 head~
E 0 991 -1 wielded~
M 0 991 5 995 1
M 0 991 5 996 1
M 0 992 1 996 1
G 0 987 -1
G 0 996 -1
M 0 988 1 997 1
G 0 986 -1
S



#SHOPS
#0


#MOBPROGS
#987
title troll shifts you over bridge~
code say Alright, move along then.
mob transfer $n 30481
mob echo $N leaves north.
~
disabled false
END

#986
title transfer mobs and ask for 100 silver~
code if isnpc $n
    snarl $n
    mob transfer $n 30481
else
    say Pay the toll or you're not going anywhere!
    say 100 silver and not a coin less.
    glare $n
endif
~
disabled false
END

#0


#$