dawn/notes/
dawn/src/
dawn/src/docs/
#DAWNAREADATA
Version     11
FromMUD     Dawn 1.69r Development Site~
*parent_codebase 1.69r-ReleaseCandiate1
Name        Orc Fortress~
ShortName   Orc Fortress~
Builders    None~
Credits     Reave Xelton~
VNUMs       3300 3399
LRange      10 65
Security    9
Colour      G~
colourcode  `
MapScale    7
MapLevel    1
Vnum_offset 0
Continent   valarin~
*LastSaved  Sat Jan 31 23:48:10 2004~
End



#MOBILES
#3300
Name orc general~
ShortD an orc general~
LongD An orc general is here, studying the maps.~
Desc This powerful orc is well armed and armored.  His skin is covered with
numerous scars, and he looks quite tough.  
~
Race orc~
Align 1 -3
Level 65
Hitroll 2
HitDice 7d10+340
ManaDice 7d10+340
DamDice 7d8+32
DamType punch
AC -300 -300 -300 -250
Wealth 341
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    bash disarm dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg FIGHT 3304 20~
END

#3301
Name orc aide~
ShortD an orc aide~
LongD An orc aide is here, assisting the high ranking orcs.~
Desc This sniveling orc seems to be here to run errands for the more powerful
orcs.  He is dressed only in dirty leather clothes.  
~
Race orc~
Align -1 -2
Level 10
Hitroll 0
HitDice 2d5+18
ManaDice 2d5+18
DamDice 2d4+2
DamType chomp
AC 0 0 0 0
Wealth 50
Act    npc dont_wander no_tame stay_area~
AffBy  infrared~
Off    trip~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#3302
Name orc guard~
ShortD an orc guard~
LongD An orc guard is here, half asleep.~
Desc This orc guard looks tough, but also half asleep.  He is fairly well
armed.  
~
Race orc~
Align 0 -2
Level 45
Hitroll 1
HitDice 5d8+255
ManaDice 5d8+100
DamDice 6d6+16
DamType punch
AC -100 -100 -100 -90
Wealth 250
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    bash disarm dodge parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg FIGHT 3300 20~
END

#3303
Name orc trainee~
ShortD an orc trainee~
LongD An orc trainee is here, learning to fight.~
Desc This orc is young, but looks tough enough.  He is here practicing his
weapons skills with some masters and other trainees.  
~
Race orc~
Align 0 -2
Level 33
Hitroll 1
HitDice 5d6+215
ManaDice 3d10+11
DamDice 3d10+11
DamType punch
AC -100 -100 -100 -50
Wealth 160
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    disarm parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#3304
Name orc chef~
ShortD an orc chef~
LongD An orc chef is here serving up his latest kill.~
Desc This orc seems to think he is a chef.  He is wearing a big white hat that
he's stolen somewhere, and is currently whipping up his latest recipe, no
doubt something with elf in it.  
~
Race orc~
Align -2 -2
Level 35
Hitroll 1
HitDice 5d6+210
ManaDice 5d6+210
DamDice 4d7+11
DamType punch
AC -100 -100 -100 -50
Wealth 165
Act    npc dont_wander no_tame stay_area~
AffBy  infrared~
Off    bash dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#3305
Name orc warrior~
ShortD an orc warrior~
LongD An orc warrior is showing off his swordwork here.~
Desc This orc is very ugly, partly due to the battle scars which cover him. 
He appears to be highly trained and well armed.  
~
Race orc~
Align -1 -2
Level 46
Hitroll 1
HitDice 5d9+280
ManaDice 5d9+280
DamDice 5d8+20
DamType punch
AC -200 -200 -200 -150
Wealth 255
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    berserk disarm dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg FIGHT 3301 20~
END

#3306
Name orc sergeant~
ShortD an orc sergeant~
LongD An orc sergeant is here, barking out orders.~
Desc This orc is obviously a sergeant, judging from the marking on his armor.  He 
looks very tough and is well armed.  
~
Race orc~
Align 1 -2
Level 53
Hitroll 1
HitDice 6d9+300
ManaDice 6d9+300
DamDice 10d4+24
DamType punch
AC -200 -200 -200 -180
Wealth 276
Act    npc no_tame stay_area warrior~
AffBy  infrared~
Off    bash disarm dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg FIGHT 3302 20~
END

#3307
Name orc lieutenant~
ShortD an orc lieutenant~
LongD An orc lieutenant is here, harassing the lower ranking orcs.~
Desc This battle-hardened orc is well armed and looks like trouble.  His skin
is covered with scars, but none of them look recent.  
~
Race orc~
Align 0 -3
Level 58
Hitroll 1
HitDice 6d10+320
ManaDice 6d10+320
DamDice 8d6+28
DamType punch
AC -300 -300 -300 -250
Wealth 310
Act    npc no_tame stay_area warrior~
AffBy  infrared~
Off    bash disarm dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg FIGHT 3303 20~
END

#3308
Name orc weaponmaster~
ShortD an orc weaponmaster~
LongD An orc weaponmaster is here, sharpening his weapons.~
Desc This massive orc is surrounded by weapons, and looks like he knows how to
use them all.  He has a fairly intelligent look in his eyes, for an orc.  
~
Race orc~
Align -3 -3
Level 50
Hitroll 1
HitDice 5d9+280
ManaDice 5d9+280
DamDice 5d8+20
DamType punch
AC -200 -200 -200 -150
Wealth 249
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    bash disarm dodge kick parry trip~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#3310
Name orc torture master~
ShortD an orc torture master~
LongD An orc torture master is here, looking for an elf to beat.~
Desc This orc is dressed in leather and seems to have tools for torturing others 
all around him.  There is a mad gleam in his eyes.  
~
Race orc~
Align -3 -3
Level 50
Hitroll 1
HitDice 5d9+280
ManaDice 5d9+280
DamDice 5d8+20
DamType punch
AC -200 -200 -200 -150
Wealth 260
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    disarm dodge dirt_kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
END

#3311
Name orc military advisor~
ShortD an orc military advisor~
LongD An orc military advisor is here, suggesting war strategies.~
Desc This advisor is a small orc who has a very crafty look to him.  He
probably knows a lot about war strategies.  
~
Race orc~
Align 1 -2
Level 20
Hitroll 0
HitDice 3d5+88
ManaDice 3d5+88
DamDice 2d8+5
DamType punch
AC 0 0 0 0
Wealth 101
Act    npc dont_wander no_tame stay_area~
AffBy  infrared~
Off    parry trip~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#3312
Name kobold slave~
ShortD a kobold slave~
LongD A kobold slave is trudging along doing some menial task.~
Desc This small kobold looks half-starved and frequently beaten.  There are
even a few burnt spots on its body.  
~
Race kobold~
Align -1 -2
Level 10
Hitroll 0
HitDice 2d5+18
ManaDice 2d5+18
DamDice 2d4+2
DamType chomp
AC 0 0 0 0
Wealth 0
Act    npc scavenger stay_area~
AffBy  infrared dark_vision~
Off    dirt_kick~
Res    bash pierce poison~
Vuln   magic energy mental light~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#3313
Name goblin slave~
ShortD a goblin slave~
LongD A goblin slave looks up at you fearfully.~
Desc This scrawny goblin is malnourished and appears to be frequently beaten.  
~
Race goblin~
Align -2 -2
Level 10
Hitroll 0
HitDice 2d5+18
ManaDice 2d5+18
DamDice 2d4+2
DamType chomp
AC 0 0 0 0
Wealth 0
Act    npc stay_area~
AffBy  dark_vision~
Off    kick~
Imm    poison disease~
Res    negative~
Vuln   magic fire negative mental drowning light~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye claws~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#3314
Name orc dungeon guard~
ShortD an orc dungeon guard~
LongD An orc dungeon guard is watching the prisoners.~
Desc This orc looks pretty tough, and is clad in a thick suit of armor, with 
weapons hanging at his sides.  
~
Race orc~
Align 0 -2
Level 45
Hitroll 1
HitDice 5d8+255
ManaDice 5d8+255
DamDice 6d6+16
DamType punch
AC -100 -100 -100 -50
Wealth 222
Act    npc dont_wander no_tame stay_area warrior~
AffBy  infrared~
Off    bash dodge kick parry~
Res    poison disease~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   large~
Sex    male~
Material flesh
MProg GREET 3308 90~
END

#3315
Name elven prisoner~
ShortD an elven prisoner~
LongD An elven prisoner is here, recovering from his latest beating.~
Desc This elf is in pretty bad shape.  He is bleeding in many places, and has had 
some clumps of hair pulled out from his head.  
~
Race elf~
Align 2 2
Level 15
Hitroll 0
HitDice 4d5+110
ManaDice 4d5+110
DamDice 2d10+7
DamType punch
AC 0 0 0 0
Wealth 0
Act    npc dont_wander no_tame stay_area~
AffBy  infrared~
Res    charm~
Vuln   iron~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
MProg COMMAND 3306 free elf~
END

#3316
Name human prisoner~
ShortD a human prisoner~
LongD A human prisoner is cowering in a corner here.~
Desc This human has obviously been tortured badly.  There are many burnt spots
on his body, and he is cowering in the corner in fear.  
~
Race human~
Align 2 2
Level 17
Hitroll 0
HitDice 4d5+110
ManaDice 4d5+110
DamDice 2d10+7
DamType punch
AC 0 0 0 0
Wealth 0
Act    npc dont_wander no_tame stay_area~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
MProg COMMAND 3307 free human~
END

#3317
Name hurt elf 3317 ex-prisoner~
ShortD a hurt elf~
LongD A hurt elf is here.~
Desc This elf is in pretty bad shape.  He is bleeding in many places, and has had 
some clumps of hair pulled out from his head.  
~
Race elf~
Align 2 2
Level 15
Hitroll 0
HitDice 4d5+110
ManaDice 4d5+110
DamDice 2d10+7
DamType punch
AC 0 0 0 0
Wealth 0
Act    npc no_tame stay_area~
AffBy  infrared~
Res    charm~
Vuln   iron~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#3318
Name human tortured 3318 ex-prisoner~
ShortD a tortured human~
LongD A tortured human is here.~
Desc This human has obviously been tortured badly.  There are many burnt spots
on his body, and he is cowering in the corner in fear.  
~
Race human~
Align 2 2
Level 17
Hitroll 0
HitDice 4d5+110
ManaDice 4d5+110
DamDice 2d10+7
DamType punch
AC 0 0 0 0
Wealth 0
Act    npc no_tame stay_area~
Form   edible sentient biped mammal~
Part   head arms legs heart brains guts hands feet fingers ear eye~
StartP standing~
DefPos standing~
Size   medium~
Sex    male~
Material flesh
END

#0



#OBJECTS
#3300
Name golden signet ring~
Short a `#`Ygolden`^ signet ring~
Desc A `#`Ygolden`^ signet ring lies here.~
Level 63
ItemType jewelry~
Cost 1101
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 2
Material steel~
Extra    magic nodegrade burnproof~
Wear     take finger~
ClassAllowances thief warrior druid paladin ranger spellfilcher~
Affect modifier -1 63 -1 hp 4 0
Affect modifier -1 63 -1 strength 3 0
Affect modifier -1 63 -1 constitution 3 0
Affect modifier -1 63 -1 mana -20 0
ExtraDesc thick golden ring~
This ring appears to be extremely magical in nature.  From the runes and
symbols on it, it appears to be a ring of spell turning of some type.  
~
End

#3301
Name tightly linked ringmail~
Short a tightly linked ringmail~
Desc A tightly linked ringmail has been left here.~
Level 60
ItemType armor~
Cost 1212
Asize 0
Rsize 50
Values 20 19 22 15 0
Weight 40
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior paladin ranger barbarian~
Affect modifier -1 60 -1 damroll -2 0
Affect modifier -1 60 -1 hitroll 4 0
Affect modifier -1 60 -1 hp 8 0
ExtraDesc tightly linked ringmail~
This ringmail is finely made.  The rings are steel, and very small and
tightly linked.  
~
End

#3302
Name double-bladed steel axe o3302~
Short a double-bladed steel axe~
Desc A double-bladed steel axe has been left here.~
Level 61
ItemType weapon~
Cost 1212
Asize 0
Rsize 50
Values axe 5 13 slash 0
Weight 45
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
ExtraDesc double-bladed steel axe~
This axe is made of steel and is extremely sharp and deadly.  It has two
blades, and a sturdy wooden handle.  
~
End

#3303
Name black steel helmet~
Short a `#`Sblack steel`^ helmet~
Desc A `#`Sblack steel`^ helmet has been left here.~
Level 60
ItemType armor~
Cost 1203
Asize 0
Rsize 50
Values 16 14 16 12 0
Weight 20
Material steel~
Extra    nodegrade burnproof~
Wear     take head~
ClassAllowances cleric warrior paladin ranger barbarian~
Affect modifier -1 60 -1 damroll 6 0
Affect modifier -1 60 -1 hitroll 4 0
ExtraDesc black steel helmet~
This helmet is made of thick, sturdy steel.  It is black in color.  
~
End

#3304
Name thin leather armor~
Short some thin leather armor~
Desc Thin leather armor has been left here.~
Level 10
ItemType armor~
Cost 200
Asize 0
Rsize 50
Values 3 2 4 2 0
Weight 10
Material leather~
Extra    nodegrade~
Wear     take torso~
ExtraDesc thin leather armor~
This armor is thin and dirty.  Doesn't look all that protective.  
~
End

#3305
Name black scalemail~
Short a `#`Sblack`^ scalemail~
Desc A `#`Sblack`^ scalemail has been left here.~
Level 40
ItemType armor~
Cost 802
Asize 0
Rsize 50
Values 14 13 14 10 0
Weight 70
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior druid paladin ranger barbarian~
Affect modifier -1 40 -1 constitution 3 0
Affect modifier -1 40 -1 selfdiscipline -2 0
Affect modifier -1 40 -1 presence -2 0
Affect modifier -1 40 -1 hp 4 0
ExtraDesc black scalemail~
This armor is very thick and appears durable.  It is made from blackened
steel.  
~
End

#3306
Name spiked maul~
Short a spiked maul~
Desc A spiked maul has been left here.~
Level 42
ItemType weapon~
Cost 842
Asize 0
Rsize 50
Values mace 4 11 smash 0
Weight 50
Material wood~
Extra    nodegrade~
Wear     take wield~
ClassAllowances cleric warrior druid paladin ranger barbarian~
ExtraDesc spiked maul~
This heavy club is made of thick wood and has big steel spikes.  
~
End

#3307
Name old splintmail~
Short an old splintmail~
Desc An old splintmail has been left here.~
Level 32
ItemType armor~
Cost 641
Asize 0
Rsize 50
Values 11 11 11 8 0
Weight 60
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior paladin ranger barbarian~
Affect modifier -1 32 -1 hp 6 0
ExtraDesc old splintmail~
This old splintmail might once have been good but is now in pretty poor
shape.  Still looks like it could offer decent protection though.  
~
End

#3308
Name black steel shortsword sword~
Short a `#`Sblack steel`^ shortsword~
Desc A `#`Sblack steel`^ shortsword has been left here.~
Level 32
ItemType weapon~
Cost 639
Asize 0
Rsize 50
Values sword 2 18 slash 0
Weight 35
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances cleric thief warrior druid paladin ranger barbarian~
ExtraDesc black steel shortsword~
This is pretty short for a sword, but appears sturdy enough.  It is made
of blackened steel.  
~
End

#3309
Name old cooking apron~
Short an old cooking apron~
Desc An old cooking apron has been left here.~
Level 1
ItemType clothing~
Cost 21
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 3
Material cloth~
Extra    nonmetal nodegrade~
Wear     take about~
ExtraDesc old cooking apron~
This old apron is white but is very dirty.  In big red letters on the
front it says "Kiss the Chef!"  
~
End

#3310
Name long wooden spoon~
Short a long wooden spoon~
Desc A long wooden spoon has been left here.~
Level 1
ItemType weapon~
Cost 26
Asize 0
Rsize 50
Values mace 1 6 beating 0
Weight 5
Material wood~
Extra    nonmetal nodegrade~
Wear     take wield~
ExtraDesc long wooden spoon~
This is pretty huge for a spoon, almost 3 feet long.
~
End

#3311
Name heavy black platemail~
Short a heavy `#`Sblack`^ platemail~
Desc A heavy `#`Sblack`^ platemail has been left here.~
Level 46
ItemType armor~
Cost 920
Asize 0
Rsize 50
Values 17 15 16 12 0
Weight 90
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances warrior paladin ranger barbarian~
Affect modifier -1 46 -1 ac 20 0
ExtraDesc heavy black platemail~
This steel platemail is very thick and looks like it could absorb quite a
beating.  It has been painted black.  
~
End

#3312
Name heavy steel bastard sword~
Short a heavy steel bastard sword~
Desc A heavy steel bastard sword has been left here.~
Level 47
ItemType weapon~
Cost 945
Asize 0
Rsize 50
Values sword 4 12 slash 0
Weight 55
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
ExtraDesc heavy bastard sword~
This huge sword is double edged and very heavy.  Might take two hands for
some to wield.  
~
End

#3313
Name sturdy platemail~
Short a sturdy platemail~
Desc A sturdy platemail has been left here.~
Level 51
ItemType armor~
Cost 1010
Asize 0
Rsize 50
Values 17 17 17 13 0
Weight 70
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior druid paladin ranger barbarian~
Affect modifier -1 51 -1 agility 2 0
Affect modifier -1 51 -1 hp 2 0
Affect modifier -1 51 -1 damroll 2 0
Affect modifier -1 51 -1 hitroll 2 0
ExtraDesc sturdy platemail~
This platemail looks like it offers decent protection, and is not too
heavy.  
~
End

#3314
Name metal-tipped spear o3314~
Short a metal-tipped spear~
Desc A metal-tipped spear has been left here~
Level 50
ItemType weapon~
Cost 1002
Asize 0
Rsize 50
Values polearm 2 28 thrust F
Weight 25
Material wood~
Extra    nodegrade~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
ExtraDesc metal-tipped spear~
This long, sturdy wooden spear has a sharp steel tip with a barb.  
~
End

#3315
Name sturdy black scalemail~
Short a sturdy `#`Sblack`^ scalemail~
Desc A sturdy `#`Sblack`^ scalemail has been left here.~
Level 56
ItemType armor~
Cost 1111
Asize 0
Rsize 50
Values 18 18 19 14 0
Weight 75
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior druid paladin ranger barbarian~
Affect modifier -1 56 -1 saves -2 0
Affect modifier -1 56 -1 ac 10 0
Affect modifier -1 56 -1 hp 4 0
ExtraDesc sturdy black scalemail~
This scalemail is finely wrought from steel, and is painted black.
~
End

#3316
Name spiked ball chain flail o3316~
Short a spiked ball and chain~
Desc A spiked ball and chain has been left here.~
Level 56
ItemType weapon~
Cost 1156
Asize 0
Rsize 50
Values flail 2 30 smash 0
Weight 40
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances cleric warrior druid paladin ranger barbarian~
ExtraDesc spiked ball chain~
This weapon is a spiked steel ball attached to a wooden handle by a thick
chain.  
~
End

#3317
Name thick black suit leather armor~
Short a thick `#`Sblack`^ suit of leather armor~
Desc A thick `#`Sblack`^ suit of leather armor has been left here.~
Level 46
ItemType armor~
Cost 922
Asize 0
Rsize 50
Values 14 14 16 11 0
Weight 20
Material leather~
Extra    nodegrade~
Wear     take torso~
ClassAllowances cleric thief warrior paladin ranger barbarian~
Affect modifier -1 46 -1 saves 2 0
Affect modifier -1 46 -1 selfdiscipline 2 0
Affect modifier -1 46 -1 ac -15 0
ExtraDesc thick black suit leather armor~
This is a very fine suit of leather armor, very thick and of good
workmanship.  
~
End

#3318
Name long black leather whip~
Short a long `#`Sblack`^ leather whip~
Desc A long `#`Sblack`^ leather whip has been left here.~
Level 46
ItemType weapon~
Cost 924
Asize 0
Rsize 50
Values whip 7 6 whip 0
Weight 20
Material leather~
Extra    nodegrade~
Wear     take wield~
ExtraDesc long black leather whip~
This long whip is made of thick black leather braided together to form a
very effective weapon.  The end has a steel tip.  
~
End

#3319
Name black curved dagger~
Short a `#`Sblack`^ curved dagger~
Desc A `#`Sblack`^ curved dagger has been left here.~
Level 46
ItemType weapon~
Cost 918
Asize 0
Rsize 50
Values dagger 11 3 pierce 0
Weight 20
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~
ExtraDesc black curved dagger~
This nasty dagger is made of sturdy steel and has been painted black,
except for the edges of the blade.  
~
End

#3320
Name burlap sack~
Short a burlap sack~
Desc A burlap sack with holes in it has been left here.~
Level 1
ItemType clothing~
Cost 16
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 3
Material cloth~
Extra    nodegrade~
Wear     take torso~
ExtraDesc burlap sack~
This sack has some holes in it, and looks like someone has been wearing
it as clothing!  
~
End

#3321
Name fancy leather armor~
Short some fancy leather armor~
Desc Some fancy leather armor has been left here.~
Level 10
ItemType armor~
Cost 202
Asize 0
Rsize 50
Values 3 3 5 2 0
Weight 15
Material leather~
Extra    nonmetal nodegrade~
Wear     take torso~
ExtraDesc fancy leather armor~
This black suit of leather armor is very decorative, though doesn't seem
as thick or protective as it should be.  
~
End

#3322
Name metal-tipped flail~
Short a metal-tipped flail~
Desc A metal-tipped flail has been left here.~
Level 46
ItemType weapon~
Cost 923
Asize 0
Rsize 50
Values flail 5 9 beating 0
Weight 25
Material leather~
Extra    nodegrade~
Wear     take wield~
ExtraDesc metal-tipped flail~
This device could probably be used as either a weapon or a torture
device.  It has a metal handle, to which is attached a dozen strips of
leather, each with a steel tip.  The leather is very hard, and has
apparently been specially treated with some unknown substance.  
~
End

#3323
Name red robes small insignia~
Short some `#`Rred robes`^ with a small insignia~
Desc Some `#`Rred robes`^ with a small insignia have been left here.~
Level 1
ItemType clothing~
Cost 28
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 5
Material cloth~
Extra    nonmetal nodegrade~
Wear     take about~
Affect modifier -1 1 -1 constitution -1 0
Affect modifier -1 1 -1 memory 1 0
ExtraDesc red robes small insignia~
These red robes are well made of fine cloth, and have a small insignia on
the chest.  The insignia is of a fist in a yellow triangle.  
~
End

#3324
Name dirty leather loincloth~
Short a dirty leather loincloth~
Desc A dirty leather loincloth has been left here.~
Level 1
ItemType clothing~
Cost 7
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 3
Material leather~
Extra    nonmetal nodegrade~
Wear     take torso~
ExtraDesc dirty leather loincloth~
This old scrap of leather has been fashioned into a small loincloth.  
~
End

#3325
Name heavy banded mail~
Short some heavy banded mail~
Desc A heavy banded mail has been left here.~
Level 40
ItemType armor~
Cost 795
Asize 0
Rsize 50
Values 14 13 14 10 0
Weight 60
Material steel~
Extra    nodegrade burnproof~
Wear     take torso~
ClassAllowances cleric warrior druid paladin ranger barbarian~
Affect modifier -1 40 -1 damroll 4 0
Affect modifier -1 40 -1 hitroll 4 0
ExtraDesc heavy banded mail~
This sturdy armor is made of flexible metal bands attached in such a way
to offer pretty good protection.  
~
End

#3326
Name steel spear~
Short a steel spear~
Desc A steel spear has been left here.~
Level 41
ItemType weapon~
Cost 818
Asize 0
Rsize 50
Values polearm 5 9 thrust F
Weight 55
Material steel~
Extra    nodegrade burnproof~
Wear     take wield~
ClassAllowances warrior paladin ranger barbarian~
ExtraDesc steel spear~
This long spear is made of solid steel, and seem very strong.  
~
End

#3327
Name old cotton tunic~
Short an old cotton tunic~
Desc An old cotton tunic has been left here.~
Level 1
ItemType clothing~
Cost 16
Asize 0
Rsize 50
Values 0 0 0 0 0
Weight 3
Material cloth~
Extra    nonmetal nodegrade~
Wear     take torso~
ExtraDesc old cotton tunic~
An old grey article of clothing that covers most of the body.  
~
End

#3328
Name heavy steel helmet~
Short a heavy steel helmet~
Desc A heavy steel helmet has been left here.~
Level 55
ItemType armor~
Cost 1102
Asize 0
Rsize 50
Values 14 13 13 11 0
Weight 24
Material steel~
Extra    nodegrade burnproof~
Wear     take head~
ClassAllowances cleric warrior druid paladin ranger barbarian~
Affect modifier -1 55 -1 strength 2 0
Affect modifier -1 55 -1 quickness 3 0
ExtraDesc heavy steel helmet~
This helmet is made of thick steel and is very sturdy.  
~
End

#0



#ROOMS
#3300
Name Just Inside Gates~
Desc You are just inside the west gates of a small fortress, in a large
courtyard.  The ground is covered with garbage and broken objects, mostly
weapons and armor.  There are some straw practice dummies, some with arrows
stuck in them.  The courtyard continues east and north, while to the south
some large tents have been set up.  
~
Sector city~
Exit north 3304
Exit east 3301
Exit south 3302
Exit west 27014
EFlags door closed~
EKeywords gates~
End


#3301
Name Courtyard~
Desc The courtyard continues north and west from here, while to the south a
large tent has been set up.  Straw and garbage covers the ground, including
everything from rotting meat to broken weapons.  You can enter the
fortress's main building through an archway to the east.  
~
Sector city~
Exit north 3305
Exit east 3308
Exit south 3303
Exit west 3300
End


#3302
Name Mess Tent~
Desc In this tent is where the residents of this fortress eat.  There are some
crude wooden tables standing here, and some benches around them.  Some huge
pots sit near a big firepit in the south end, and a hole has been cut in the
tent above to let the smoke out.  A courtyard is outside the tent to the
north, and another tent is connected to the east.  
~
RoomFlags indoors~
Sector inside~
Exit north 3300
Exit east 3303
End


#3303
Name Soldier's Quarters~
Desc There must be no room inside the buildings for the lowest rank of
soldiers, because they all seem to have set up camp in this big tent.  Moldy
straw mattresses cover the ground, and weapons, armours, and some personal
items are lying about.  An exit leads outside to the north, and to another
tent west.  
~
RoomFlags indoors~
Sector inside~
Exit north 3301
Exit west 3302
End


#3304
Name Messy Courtyard~
Desc Here in the northwest corner of the courtyard, things are especially
messy.  Lots of refuse has been pushed up against the walls to get it out of
the way, and has thus created a haven for rats and insects.  The yard
continues south and east, and there is a small archway leading to a room in
the thick north wall of the fortress.  
~
Sector city~
Exit north 3306
Exit east 3305
Exit south 3300
End


#3305
Name Messy Courtyard~
Desc You are in the northeast section of a large courtyard.  The area is quite
messy, with piles of trash lying all about.  A few beat-up straw combat
practice dummies lean against the stone wall.  There is a small archway
leading to a room in the thick northern wall, and the fortress's main
building lies east.  There is no entrance from here, however.  
~
Sector city~
Exit north 3307
Exit south 3301
Exit west 3304
End


#3306
Name Guard Quarters~
Desc This small room is where some of the fortress's guards live.  It is quite
messy and smells like something has died here.  There is graffiti on the
walls, most of it drawings of elves being beaten and the like.  The only
exit is to the south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3304
End


#3307
Name Guard Quarters~
Desc This small room is where some of the fortress's guards live.  It is quite
messy and smells like something has died here.  There is graffiti on the
walls, most of it drawings of elves being beaten and the like.  The only
exit is to the south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3305
End


#3308
Name Wide Hall~
Desc This wide hall runs east and west.  It seems that once this must have
been the keep of some powerful lord, as the construction of the walls is
very good and strong, but the current inhabitants have really ignored the
upkeep.  The exit to outside is through an archway in the west wall, and
there are doorways to the north and south.  Further down the hall to the
east, you can see wide stairways leading up and down.  
~
RoomFlags indoors~
Sector inside~
Exit north 3310
Exit east 3309
Exit south 3311
Exit west 3301
End


#3309
Name Wide Hall~
Desc The wide hallway stretches west from here, and seems to end in an exit to 
the outside in that direction.  On this end there are entrances north and 
south to small rooms, and wide curved stairways leading up and down.  
Shouting and loud noises are coming from below.  A few old tapestries cling 
to the walls, but are so torn and rotten that it is impossible to see what 
they used to display.  A gate heads off to the east, to a small path.  
~
RoomFlags indoors~
Sector inside~
Exit north 3312
Exit east 3332
EFlags door closed~
EKeywords door~
Exit south 3313
Exit west 3308
Exit up 3314
Exit down 3321
End


#3310
Name Guard Room~
Desc This small room houses some guards who are supposed to watch the front
entrance.  There are two tables and some old wooden chairs, and a few pails
of water and unrecognizable material.  On one of the tables are a deck of
cards and wooden chips, perhaps you've interrupted the game.  
~
RoomFlags indoors~
Sector inside~
Exit south 3308
End


#3311
Name Guard Room~
Desc There's not much to look at in this small guard room.  A few tables,
chairs, and buckets of water and slop.  There are posters on the south wall,
and when you take a closer look you see that they all show naked female orcs
in various poses!  The only exit is north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3308
End


#3312
Name Armoury~
Desc Here in the armoury the weapons and armours are stacked high on shelves,
or hanging in racks.  There are mostly heavy leather armors and ringmails,
as well as a few scalemails.  All are a little larger than human sized, and
none seem to have been cared for very well.  In the weapon racks there are a
lot of spears with various tips, and some dull longswords.  The only exit is
south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3309
End


#3313
Name Empty Room~
Desc This large room is empty, except for a few piles of garbage, and smells
very bad.  As you poke around you occasionally disturb a rat feasting on
some old scrap of meat, and then you discover the source of the smell -
Under an old tarp in a corner there are some rotting bodies.  Upon closer
examination, they seem to be elves.  The only exit is north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3309
End


#3314
Name Wide Hallway~
Desc Burning torches line the walls of this wide east-west hallway.  The walls
are of dark grey stone, and archways lead into rooms to the north and south.
There is a curved staircase leading down.  
~
RoomFlags indoors~
Sector inside~
Exit north 3319
Exit east 3328
Exit south 3320
Exit west 3315
Exit down 3309
End


#3315
Name Wide Hallway~
Desc The wide hallway leads east from here.  There are open stone archways to
the north and south, and a larger one to the west, from which a breeze
comes.  Burning torches line the walls.  
~
RoomFlags indoors~
Sector inside~
Exit north 3316
Exit east 3314
Exit south 3318
Exit west 3317
End


#3316
Name War Room~
Desc Here is the most important room in the fortress, the war room where the
inhabitants plan their strategies.  There are several sturdy tables with
maps all over them, and small figurines to symbolize troops.  A window is in
the west wall and overlooks a city, and the only exit is south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3315
End


#3317
Name Overlook~
Desc You are on a small outdoor balcony which overlooks a courtyard, and
beyond that a large city.  A stone archway leads east into the building. 
There are some tents in the courtyard below.  
~
Sector city~
Exit east 3315
End


#3318
Name Soldier's Quarters~
Desc This room is filled with pallets made of straw and covered with old
cloth.  There is not much in the way of personal items, but there are some
buckets and bowls of food and drink.  The only exit is through an archway to
the north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3315
End


#3319
Name Officer's Quarters~
Desc These are the quarters of some high ranking officer, if the fine
furnishings are any indication.  There is a wooden bed that has thick fur
blankets, and even a few pillows.  Against the wall is a wooden desk, and a
chair.  A table sits near the only exit, which is to the south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3314
End


#3320
Name Soldier's Quarters~
Desc This room is filled with pallets made of straw and covered with old
cloth.  There is not much in the way of personal items, but there are some
buckets and bowls of food and drink.  The only exit is through an archway to
the north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3314
End


#3321
Name Dungeon Hallway~
Desc The hallway here leads west through the dungeons, and ends in a stone
wall east.  There are torches on the walls to illuminate the place, and a
curved stairway that leads upwards.  There are small rooms to the north and
south.  
~
RoomFlags indoors~
Sector inside~
Exit north 3323
Exit south 3324
Exit west 3322
Exit up 3309
End


#3322
Name Dark Dungeon Hallway~
Desc Here at the west end of this hallway it is quite dark.  There are small
cells to the north, south, and west, and the hallway leads east.  
~
Sector inside~
Exit north 3325
Exit east 3321
Exit south 3326
Exit west 3327
End


#3323
Name Torture Chamber~
Desc This cramped chamber is stuffed full of torture equipment of various
types.  There are large items like a rack and iron maiden, and LOTS of whips
and knives.  The only exit is south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3321
End


#3324
Name Prison Cell~
Desc This small cell has a stone floor and walls, and contains only a moldy
straw pallet and some chains anchored to the walls.  The exit is north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3321
End


#3325
Name Prison Cell~
Desc This small cell has a stone floor and walls, and contains only a moldy
straw pallet and some chains anchored to the walls.  The exit is south.  
~
RoomFlags indoors~
Sector inside~
Exit south 3322
End


#3326
Name Prison Cell~
Desc This small cell has a stone floor and walls, and contains only a moldy
straw pallet and some chains anchored to the walls.  The exit is north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3322
End


#3327
Name Prison Cell~
Desc This small cell has a stone floor and walls, and contains only a moldy
straw pallet and some chains anchored to the walls.  The exit is east.  
~
RoomFlags indoors~
Sector inside~
Exit east 3322
End


#3328
Name Wide Hallway~
Desc You are at the far east end of a wide hallway.  There are stone archways
leading into rooms to the north, east, and south.  The area is well-lit by
torches.  
~
RoomFlags indoors~
Sector inside~
Exit north 3329
Exit east 3331
Exit south 3330
Exit west 3314
End


#3329
Name Officer's Quarters~
Desc A few of the officers must stay here for there are only three beds in
this large room, and it is quite nicely furnished.  Next to each bed is a
desk, and in the center is a large round table and some chairs.  
~
RoomFlags indoors~
Sector inside~
Exit south 3328
End


#3330
Name Soldier's Quarters~
Desc This room is filled with pallets made of straw and covered with old
cloth.  There is not much in the way of personal items, but there are some
buckets and bowls of food and drink.  The only exit is through an archway to
the north.  
~
RoomFlags indoors~
Sector inside~
Exit north 3328
End


#3331
Name Small Quarters~
Desc This tiny room appears to be the quarters of someone with power or money.
The furniture is very well made and comfortable, and includes a desk, table,
and bed.  
~
RoomFlags indoors~
Sector inside~
Exit west 3328
End


#3332
Name Roughly Cut Path before a Fortress~
Desc You are on a roughly cut path that leads up to the back entrance of a large 
keep.  There is a heavy wooden gate to the west, to enter the fortress.  
Footprints continue to the east, where you see a smaller keep in the distant 
north.  
~
Sector field~
Exit east 3333
Exit west 3309
EFlags door closed~
End


#3333
Name Roughly Cut Path before a Keep~
Desc Footprints lead up to a small keep, which you can see is guarded by several 
orcs.  The path is roughly cut, and has been cleared by large heavy feet, 
rather than by a sickle.  
~
Sector field~
Exit north 19601
Exit west 3332
End


#0



#SPECIALS
S



#RESETS2
M 0 3305 9 3300 1
E 0 3312 -1 wielded~
E 0 3311 -1 torso~
M 0 3303 8 3300 2
E 0 3307 -1 torso~
E 0 3308 -1 wielded~
M 0 3306 3 3300 1
E 0 3313 -1 torso~
E 0 3314 -1 wielded~
M 0 3305 9 3301 1
E 0 3312 -1 wielded~
E 0 3311 -1 torso~
M 0 3303 8 3301 2
E 0 3307 -1 torso~
E 0 3308 -1 wielded~
M 0 3303 8 3301 2
E 0 3307 -1 torso~
E 0 3308 -1 wielded~
M 0 3307 2 3301 1
E 0 3328 -1 head~
E 0 3315 -1 torso~
E 0 3316 -1 wielded~
M 0 3304 1 3302 1
E 0 3309 -1 about~
E 0 3310 -1 hold~
M 0 3313 6 3302 1
E 0 3324 -1 torso~
M 0 3312 6 3303 1
E 0 3324 -1 torso~
M 0 3305 9 3304 1
E 0 3312 -1 wielded~
E 0 3311 -1 torso~
M 0 3303 8 3304 2
E 0 3307 -1 torso~
E 0 3308 -1 wielded~
M 0 3312 6 3304 1
E 0 3324 -1 torso~
M 0 3305 9 3305 1
E 0 3312 -1 wielded~
E 0 3311 -1 torso~
M 0 3303 8 3305 2
E 0 3307 -1 torso~
E 0 3308 -1 wielded~
M 0 3313 6 3305 1
E 0 3324 -1 torso~
M 0 3302 8 3306 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3302 8 3306 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3302 8 3307 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3302 8 3307 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3305 9 3309 1
E 0 3311 -1 torso~
E 0 3312 -1 wielded~
M 0 3312 6 3309 1
E 0 3324 -1 torso~
M 0 3302 8 3310 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3302 8 3310 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3302 8 3311 2
E 0 3306 -1 wielded~
E 0 3305 -1 torso~
M 0 3302 8 3311 2
E 0 3305 -1 torso~
E 0 3306 -1 wielded~
M 0 3308 1 3312 1
E 0 3317 -1 torso~
E 0 3318 -1 wielded~
E 0 3319 -1 hold~
M 0 3313 6 3312 1
E 0 3324 -1 torso~
M 0 3306 3 3313 1
E 0 3313 -1 torso~
E 0 3314 -1 wielded~
M 0 3313 6 3315 1
E 0 3324 -1 torso~
M 0 3305 9 3316 1
E 0 3312 -1 wielded~
E 0 3311 -1 torso~
M 0 3300 1 3316 1
E 0 3300 -1 rfinger~
E 0 3301 -1 torso~
E 0 3302 -1 wielded~
E 0 3303 -1 head~
M 0 3301 2 3316 2
E 0 3304 -1 torso~
M 0 3301 2 3316 2
E 0 3304 -1 torso~
M 0 3306 3 3316 1
E 0 3313 -1 torso~
E 0 3314 -1 wielded~
M 0 3311 2 3316 2
E 0 3323 -1 about~
M 0 3311 2 3316 2
E 0 3323 -1 about~
M 0 3305 9 3317 1
E 0 3311 -1 torso~
E 0 3312 -1 wielded~
M 0 3312 6 3318 1
E 0 3324 -1 torso~
M 0 3305 9 3320 1
E 0 3311 -1 torso~
E 0 3312 -1 wielded~
M 0 3313 6 3321 1
E 0 3324 -1 torso~
M 0 3314 2 3321 1
E 0 3325 -1 torso~
E 0 3326 -1 wielded~
M 0 3312 6 3322 1
E 0 3324 -1 torso~
M 0 3314 2 3322 1
E 0 3325 -1 torso~
E 0 3326 -1 wielded~
M 0 3310 1 3323 1
E 0 3321 -1 torso~
E 0 3322 -1 wielded~
M 0 3315 3 3323 1
E 0 3327 -1 torso~
M 0 3316 2 3324 1
E 0 3327 -1 torso~
M 0 3316 2 3325 1
E 0 3327 -1 torso~
M 0 3315 3 3326 1
E 0 3327 -1 torso~
M 0 3315 3 3327 1
E 0 3327 -1 torso~
M 0 3307 2 3328 1
E 0 3315 -1 torso~
E 0 3316 -1 wielded~
E 0 3328 -1 head~
M 0 3313 6 3329 1
E 0 3324 -1 torso~
M 0 3305 8 3331 1
E 0 3311 -1 torso~
M 0 3312 6 3331 1
E 0 3324 -1 torso~
S



#SHOPS
#0


#MOBPROGS
#3308
title orc guards attack prisoner~
code if mobhere 3317
or mobhere 3318
say Trying to escape, eh? Die!!
kill ex-prisoner
endif
~
disabled false
END

#3307
title human prisoner~
code mob mload 3318
say [with hope] will you really help me out of here?
mob oload 3327
mob silently give old 3318
mob force 3318 mob silently wear old
mob force 3318 follow $n
mob purge prisoner
~
disabled false
END

#3306
title elven prisoner~
code mob mload 3317
say [with hope] will you really help me out of here?
mob oload 3327
mob silently give old 3317
mob force 3317 mob silently wear old
mob force 3317 follow $n
mob purge prisoner
~
disabled false
END

#3305
title Orc Warriors Fighting Styles~
disabled false
END

#3304
title Orc General~
code get o3302
wield o3302
~
disabled false
END

#3303
title Orc Lieu Combat Mprg~
code get o3316
wield o3316
~
disabled false
END

#3302
title Orc Sergeant Fighting mprog~
code get o3314
wield o3314
~
disabled false
END

#3301
title Orc warrior Fighting prog~
code get bastard
wield bastard
~
disabled false
END

#3300
title Re-Wield Weapons~
code get maul
wield maul
~
disabled false
END

#0


#$