/* * Summary for the npc_school * Jan '02 by Avelan */ #include "defs.h" inherit ROOM_OBJ; void setup(){ set_light(70); set_zone("npc_school"); set_short("npc school summary"); set_long("So, now you should have some idea" " on how to do a simple npc that only stands" " in room, an npc which wanders around, an" " interactive npc which responds to tells and" " also how to clone npcs to a room via a search" " function.\nThere is still a lot to learn, no " "doubt about it but you're not alone so remember" " to ask for help whenever you need it.\n"); add_exit("finish",NPCSCHOOL+"start","path"); add_exit("back",NPCSCHOOL+"npc_school06","path"); } /* setup() */