/secure/include/global/customise.h - Renamed the mudlib to version 1.7. Sandoz - 9 May '03 /www/skylib.c - Updated to work directly off the SLIB define. Sandoz - 14 May '03 /handlers/garbage.c - Fixed a bug in tidy_up() where it would make cycle() to try to index an empty attay. Sandoz - 14 May '03 /secure/master/preload.c - Fixed a bad variable in preload() and cleaned up a little. Sandoz - 15 May '03 /secure/simul_efun/unguarded.c - Tiny little tweak, eliminated an if. Shiannar - 17 May '03 /secure/simul_efun/dump_socket_status.c - Removed some comments. Sandoz - 18 May '03 /secure/simul_efun/extract.c - Added some documentation, same with dump_socket_stats.c. Sandoz - 18 May '03 /secure/simul_efun/find_other_call_out.c - Removed some comments. Sandoz - 18 May '03 /secure/simul_efun/pk_check.c - Made pk_check() a little faster, and stopped it using the PKER_MISSPELL property. Sandoz - 18 May '03 /secure/simul_efun/process_value.c - Removed some comments and indented. Sandoz - 18 May '03 /secure/simul_efun/query_ident.c - Removed some comments and indented properly. Sandoz - 18 May '03 /secure/simul_efun/snoop_simul.c - Removed the locker comments and changed it to use master() instead of "/secure/master". Sandoz - 18 May '03 /secure/simul_efun/sqrt.c - Removed the locker comments. Sandoz - 18 May '03 /secure/simul_efun/strip_colours.c - Removed the locker commets. Sandoz - 18 May '03 /secure/simul_efun/thing_to_string.c - Removed the locker comments. Sandoz - 18 May '03 /handlers/deity_handler.c - Fixed a runtimer in check_arrays() when the deities mapping is empty. Sandoz - 20 May '03 /cmds/player/score.c - Score now shows your burdenment percentage as well. Sandoz - 26 May '03 /obj/dwjewellery/gold_medallion.c - Changed to "metal". Shiannar - 26 May '03 /obj/dwjewellery/gold_earring.c - Changed to "metal". Shiannar - 26 May '03 /obj/dwarmours/plate/steel_gauntlets.c - Changed to "metal". Shiannar - 26 May '03 /d/calarien/items/twisted_wire_ring.c - Changed to "metal". Shiannar - 26 May '03 /obj/stationery/papers/crude_writing_paper.c - Moved from PT to here, same goes for the rest of the papers here. Sandoz - 27 May '03 /obj/stationery/feather_quill.c - Moved to here from PT. Sandoz - 27 May '03 /obj/stationery/crude_writing_pad.c - Moved to here from PT. Sandoz - 27 May '03 /std/stationery/writing_pad.c - Changed do_tear() to check the armoury for the paper object first. Sandoz - 27 May '03 /obj/stationery/crude_writing_pad.c - Changed to set the paper object to "crude writing paper". Sandoz - 27 May '03 /secure/include/global/npcs.h - Added define for PEDDLER_NPC. Sandoz - 27 May '03 /std/npcs/peddler.c - Moved to here from /obj/peddler.c Sandoz - 27 May '03 /std/npc.c - Changed the query_ok_turn_off_heart_beat() check in heart_beat() to use TO->, just in case. Sandoz - 27 May '03 /secure/handlers/shutdown.c - Changed do_shutdown() to call quit() instead of quit_alt() on players so that they would save even if in combat etc., and removed some useless newlines from the shutdown shouts. Sandoz - 28 May '03 /secure/handlers/shutdown.c - Also changed us to reboot every 30 days. Sandoz - 28 May '03 /global/player.c - Changed quit() to move the player to departures room as well, since it seems to be the sole way of knowing whether someone is quitting or not. Sandoz - 28 May '03 /global/player.c - Moved all the nosave variables into a new class player_data, and added a quitting variable, that will be set to 1 when the player is in the process of quitting, along with query_quitting(). Sandoz - 29 May '03 /obj/clothes/black_leather_thong.c - Changed to use the query_quitting() function on players, instead of their location, to suppress messages. Sandoz - 29 May '03 /cmds/creator/cloner.c - Changed do_add() to remove the .c extensions automatically, so that it will work that way as well. Sandoz - 29 May '03 /global/player.c - Changed quit() to not move the player afterall, since save_me() will otherwise save the players last location as thedepartures room, and we do have query_quitting() now. Sandoz - 29 May '03 /cmds/creator/cretitle.c - Moved this into the creator object completely. Sandoz - 31 May '03 /cmds/creator/cretitle.c - Removed. Sandoz - 31 May '03 /global/creator/wiz_file_comm.c - Changed set_invis() to protected, and changed it to allow to set invisibility to 0 as well. Sandoz - 31 May '03 /global/player.c - Added a go_invis argument to move_player_to_start(). Sandoz - 31 May '03 /global/creator.c - Added go_invis to move_player_to_start() which will make us invis if chosen so when logging in. This is to prevent the login object from writing directly into the player file. Sandoz - 31 May '03 /global/creator.c - Also added the cretitle commands to here. Sandoz - 31 May '03 /handlers/login_handler.c - Added code to restrict login access to the mud. It can be set to only allow playtesters and above or creators and above to log in. Sandoz - 31 May '03 /secure/cmds/lord/moneytool.c - Removed, because it is obsolete. Sandoz - 31 May '03 /secure/cmds/creator/admtools.c - Removed Moneytool and replaced it with Logintool. Sandoz - 31 May '03 /secure/cmds/lord/logintool.c - Added a tool to switch the login mode. Sandoz - 31 May '03 /www/links.c - Changed the formatting, same with players.c. Sandoz - 31 May '03 /global/player/newbie_junk.c - Changed the amount of money for new players from 16100 to 15000, and changed it to turn on the hit point monitor for new players. Sandoz - 31 May '03 /global/player/newbie_junk.c - Also changed to start newbies with the default combat tactics. Sandoz - 31 May '03 /global/player/newbie_junk.c - Changed to give newbies 5 levels of fighting, until we have a newbie area, or something. Sandoz - 1 Jun '03 /handlers/health.c - Added some code to support the new combat. Sandoz - 1 Jun '03 /std/living/combat.c - Moved all of the combat code to here and rewrote a little. Sandoz - 1 Jun '03 /std/living/living.c - Added heart_beat() to deal with the newcombat. Sandoz - 1 Jun '03 /handlers/attack_messages.c - Added write_messages() for combat. Sandoz - 1 Jun '03 /handlers/attack_func.c - Changed the special attack frequency to be based on the NPCs tactics skill. Sandoz - 2 Jun '03 /cmds/player/friends.c - Fixed to properly clean up the friends list from inexistent players. Sandoz - 3 Jun '03 /handlers/attack_messages.c - Added query_attack_verb() which will return a class with attack messages containing info about the attacker, the weapon used, the target, and the area attacked. Also added special messages to different attack types. Sandoz - 3 Jun '03 /std/races/bird.c - Changed all race objects to use set_combat_attitude() and set_combat_response() instead of the expensive tactics("response... etc. Sandoz - 3 Jun '03 /secure/include/global/handlers.h - Added define for COMBAT_H. Sandoz - 4 Jun '03 /handlers/combat.c - Added. Sandoz - 4 Jun '03 /include/combat.h - Added. Sandoz - 4 Jun '03 /handlers/attack_messages.c - Moved some of the code to COMBAT_H. Sandoz - 4 Jun '03 /std/living/combat.c - Moved most of the attack_round() code to COMBAT_H. Sandoz - 4 Jun '03 /handlers/health.c - Moved the stop_hunting() callout to COMBAT_H. Sandoz - 4 Jun '03 /obj/weapon.c - Changed to use COMBAT_H->calc_attack_percentage() for the struggling messages, and removed the old virtual object code. Sandoz - 4 Jun '03 /secure/include/skills.h - Added crafts.carpentry.weapons skills. Sandoz - 4 Jun '03 /cmds/guild-race/crafts/fix.c - Changed the material checks to check other types of metal as well in addition to "metal", and added variable gp costs dependant on the percentual condition of the item. Sandoz - 4 Jun '03 /doc/known_command/fix - Updated to mention the carpentry skill. Sandoz - 4 Jun '03 /cmds/playtester/mend.c - Rewrote to work like 'fix'. Sandoz - 4 Jun '03 /doc/playtesters/mend - Updated. Sandoz - 4 Jun '03 /doc/known_command/leatherwork - Updated. Sandoz - 4 Jun '03 /std/living/combat.c - Changed to only give the 'stop hunting' messages for living creatures. Sandoz - 4 Jun '03 /cmds/guild-race/crafts/leatherwork.c - Added variable gp costs dependant on the percentual condition of the item. Sandoz - 4 Jun '03 /handlers/combat.c - Fixed some unarmed and parry messages. Sandoz - 4 Jun '03 /handlers/combat.c - It is now possible to miss someone completely. :) Sandoz - 4 Jun '03 /cmds/player/hi_story.c - Changed channel history to return 0 and use add_failed_mess() so that the lords' history command would start working. Sandoz - 5 Jun '03 /global/player/events.c - Added the missing "lord" inform used by the history commands. Sandoz - 5 Jun '03 /cmds/guild-race/fighting/broken/assault.c - Moved assault, bite and hurl to here. Sandoz - 8 Jun '03 /secure/handlers/webster.c - Fixed a formatting issue. Sandoz - 9 Jun '03 /cmds/guild-race/fighting/broken/kirikaeshi.c - Moved kirikaeshi and pound here as well. Sandoz - 9 Jun '03 /include/fighter.h - Removed a bunch of outdated defines. Sandoz - 9 Jun '03 /include/combat.h - Added a few defines for special attack etc. Sandoz - 9 Jun '03 /std/effects/fighting/combat.c - Removed. Sandoz - 9 Jun '03 /std/effects/fighting/thrust_effect.c - Removed this, slash_effect and disarm_effect. Sandoz - 9 Jun '03 /std/shadows/fighting/combat.c - Removed this, slash_shadow, thrust_shadow and disarm_shadow. Sandoz - 9 Jun '03 /std/shadows/fighting/special_attack.old - Removed. Sandoz - 9 Jun '03 /std/living/combat.c - Added code for a special attack queue. Sandoz - 9 Jun '03 /handlers/attack_messages.c - Added some code. Sandoz - 9 Jun '03 /handlers/combat.c - Changed the special attack code to work off the special queue on the living object. Sandoz - 9 Jun '03 /std/commands/special_weapon.c - Rewrote completely. Sandoz - 9 Jun '03 /cmds/guild-race/fighting/slash.c - Rewrote for the new combat and added chop, hack, slice, smash, stab, thrust and disarm. Sandoz - 9 Jun '03 /include/attack_messages.h - Removed. Sandoz - 9 Jun '03